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/*
 * Copyright (c) 2009-2012, 2015-2016 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package com.jme3.light;

import com.jme3.bounding.BoundingBox;
import com.jme3.bounding.BoundingSphere;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.scene.Spatial;
import com.jme3.util.TempVars;
import java.io.IOException;

/**
 * DirectionalLight is a light coming from a certain direction in world space. 
 * E.g sun or moon light.
 * 

* Directional lights have no specific position in the scene, they always * come from their direction regardless of where an object is placed. */ public class DirectionalLight extends Light { protected Vector3f direction = new Vector3f(0f, -1f, 0f); /** * Creates a DirectionalLight */ public DirectionalLight() { } /** * Creates a DirectionalLight with the given direction * @param direction the light's direction */ public DirectionalLight(Vector3f direction) { setDirection(direction); } /** * Creates a DirectionalLight with the given direction and the given color * @param direction the light's direction * @param color the light's color */ public DirectionalLight(Vector3f direction, ColorRGBA color) { super(color); setDirection(direction); } @Override public void computeLastDistance(Spatial owner) { // directional lights are after ambient lights // but before all other lights. lastDistance = -1; } /** * Returns the direction vector of the light. * * @return The direction vector of the light. * * @see DirectionalLight#setDirection(com.jme3.math.Vector3f) */ public Vector3f getDirection() { return direction; } /** * Sets the direction of the light. *

* Represents the direction the light is shining. * (1, 0, 0) would represent light shining in the +X direction. * * @param dir the direction of the light. */ public final void setDirection(Vector3f dir){ direction.set(dir); if (!direction.isUnitVector()) { direction.normalizeLocal(); } } @Override public boolean intersectsBox(BoundingBox box, TempVars vars) { return true; } @Override public boolean intersectsSphere(BoundingSphere sphere, TempVars vars) { return true; } @Override public boolean intersectsFrustum(Camera camera, TempVars vars) { return true; } @Override public Type getType() { return Type.Directional; } @Override public void write(JmeExporter ex) throws IOException { super.write(ex); OutputCapsule oc = ex.getCapsule(this); oc.write(direction, "direction", null); } @Override public void read(JmeImporter im) throws IOException { super.read(im); InputCapsule ic = im.getCapsule(this); direction = (Vector3f) ic.readSavable("direction", null); } @Override public DirectionalLight clone() { DirectionalLight l = (DirectionalLight)super.clone(); l.direction = direction.clone(); return l; } }





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