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jMonkeyEngine is a 3D game engine for adventurous Java developers
The newest version!
The com.jme3.post
package provides utilities for
render processing.
The {@link com.jme3.post.SceneProcessor} interface is used as the base interface
for all render processing. The SceneProcessor contains hooks for various rendering
events.
One use of render processing is post-processing, which is applying effects
on an already-rendered scene. The engine's post-processing system is implemented
in the {@link com.jme3.post.FilterPostProcessor} class, which contains a list
of {@link com.jme3.post.Filter filters}. Each are invoked in order to apply
various effects on the rendered scene.
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