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package com.jme3.renderer;
/**
* Limits
allows querying the limits of certain features in
* {@link Renderer}.
*
* For example, maximum texture sizes or number of samples.
*
* @author Kirill Vainer
*/
public enum Limits {
/**
* Maximum number of vertex texture units, or number of textures that can be
* used in the vertex shader.
*/
VertexTextureUnits,
/**
* Maximum number of fragment texture units, or number of textures that can
* be used in the fragment shader.
*/
FragmentTextureUnits,
FragmentUniformVectors,
VertexUniformVectors,
VertexAttributes,
FrameBufferSamples,
FrameBufferAttachments,
FrameBufferMrtAttachments,
RenderBufferSize,
TextureSize,
CubemapSize,
ColorTextureSamples,
DepthTextureSamples,
TextureAnisotropy,
}
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