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/*
 * Copyright (c) 2009-2015 jMonkeyEngine
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package com.jme3.renderer;

/**
 * Limits allows querying the limits of certain features in
 * {@link Renderer}.
 * 

* For example, maximum texture sizes or number of samples. * * @author Kirill Vainer */ public enum Limits { /** * Maximum number of vertex texture units, or number of textures that can be * used in the vertex shader. */ VertexTextureUnits, /** * Maximum number of fragment texture units, or number of textures that can * be used in the fragment shader. */ FragmentTextureUnits, FragmentUniformVectors, VertexUniformVectors, VertexAttributes, FrameBufferSamples, FrameBufferAttachments, FrameBufferMrtAttachments, RenderBufferSize, TextureSize, CubemapSize, ColorTextureSamples, DepthTextureSamples, TextureAnisotropy, }





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