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/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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package com.jme3.scene.control;
import com.jme3.export.Savable;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Spatial;
/**
* An interface for scene-graph controls.
*
* Control
s are used to specify certain update and render logic
* for a {@link Spatial}.
*
* @author Kirill Vainer
*/
public interface Control extends Savable {
/**
* Creates a clone of the Control, the given Spatial is the cloned
* version of the spatial to which this control is attached to.
* @param spatial
* @return A clone of this control for the spatial
*/
public Control cloneForSpatial(Spatial spatial);
/**
* @param spatial the spatial to be controlled. This should not be called
* from user code.
*/
public void setSpatial(Spatial spatial);
/**
* Updates the control. This should not be called from user code.
* @param tpf Time per frame.
*/
public void update(float tpf);
/**
* Should be called prior to queuing the spatial by the RenderManager. This
* should not be called from user code.
*
* @param rm
* @param vp
*/
public void render(RenderManager rm, ViewPort vp);
}