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/******************************************************************************
 *  Compilation:  javac GraphGenerator.java
 *  Execution:    java GraphGenerator V E
 *  Dependencies: Graph.java
 *
 *  A graph generator.
 *
 *  For many more graph generators, see
 *  http://networkx.github.io/documentation/latest/reference/generators.html
 *
 ******************************************************************************/

package edu.princeton.cs.algs4;

/**
 *  The {@code GraphGenerator} class provides static methods for creating
 *  various graphs, including Erdos-Renyi random graphs, random bipartite
 *  graphs, random k-regular graphs, and random rooted trees.
 *  

* For additional documentation, see Section 4.1 of * Algorithms, 4th Edition by Robert Sedgewick and Kevin Wayne. * * @author Robert Sedgewick * @author Kevin Wayne */ public class GraphGenerator { private static final class Edge implements Comparable { private int v; private int w; private Edge(int v, int w) { if (v < w) { this.v = v; this.w = w; } else { this.v = w; this.w = v; } } public int compareTo(Edge that) { if (this.v < that.v) return -1; if (this.v > that.v) return +1; if (this.w < that.w) return -1; if (this.w > that.w) return +1; return 0; } } // this class cannot be instantiated private GraphGenerator() { } /** * Returns a random simple graph containing {@code V} vertices and {@code E} edges. * @param V the number of vertices * @param E the number of vertices * @return a random simple graph on {@code V} vertices, containing a total * of {@code E} edges * @throws IllegalArgumentException if no such simple graph exists */ public static Graph simple(int V, int E) { if (E > (long) V*(V-1)/2) throw new IllegalArgumentException("Too many edges"); if (E < 0) throw new IllegalArgumentException("Too few edges"); Graph G = new Graph(V); SET set = new SET(); while (G.E() < E) { int v = StdRandom.uniform(V); int w = StdRandom.uniform(V); Edge e = new Edge(v, w); if ((v != w) && !set.contains(e)) { set.add(e); G.addEdge(v, w); } } return G; } /** * Returns a random simple graph on {@code V} vertices, with an * edge between any two vertices with probability {@code p}. This is sometimes * referred to as the Erdos-Renyi random graph model. * @param V the number of vertices * @param p the probability of choosing an edge * @return a random simple graph on {@code V} vertices, with an edge between * any two vertices with probability {@code p} * @throws IllegalArgumentException if probability is not between 0 and 1 */ public static Graph simple(int V, double p) { if (p < 0.0 || p > 1.0) throw new IllegalArgumentException("Probability must be between 0 and 1"); Graph G = new Graph(V); for (int v = 0; v < V; v++) for (int w = v+1; w < V; w++) if (StdRandom.bernoulli(p)) G.addEdge(v, w); return G; } /** * Returns the complete graph on {@code V} vertices. * @param V the number of vertices * @return the complete graph on {@code V} vertices */ public static Graph complete(int V) { return simple(V, 1.0); } /** * Returns a complete bipartite graph on {@code V1} and {@code V2} vertices. * @param V1 the number of vertices in one partition * @param V2 the number of vertices in the other partition * @return a complete bipartite graph on {@code V1} and {@code V2} vertices * @throws IllegalArgumentException if probability is not between 0 and 1 */ public static Graph completeBipartite(int V1, int V2) { return bipartite(V1, V2, V1*V2); } /** * Returns a random simple bipartite graph on {@code V1} and {@code V2} vertices * with {@code E} edges. * @param V1 the number of vertices in one partition * @param V2 the number of vertices in the other partition * @param E the number of edges * @return a random simple bipartite graph on {@code V1} and {@code V2} vertices, * containing a total of {@code E} edges * @throws IllegalArgumentException if no such simple bipartite graph exists */ public static Graph bipartite(int V1, int V2, int E) { if (E > (long) V1*V2) throw new IllegalArgumentException("Too many edges"); if (E < 0) throw new IllegalArgumentException("Too few edges"); Graph G = new Graph(V1 + V2); int[] vertices = new int[V1 + V2]; for (int i = 0; i < V1 + V2; i++) vertices[i] = i; StdRandom.shuffle(vertices); SET set = new SET(); while (G.E() < E) { int i = StdRandom.uniform(V1); int j = V1 + StdRandom.uniform(V2); Edge e = new Edge(vertices[i], vertices[j]); if (!set.contains(e)) { set.add(e); G.addEdge(vertices[i], vertices[j]); } } return G; } /** * Returns a random simple bipartite graph on {@code V1} and {@code V2} vertices, * containing each possible edge with probability {@code p}. * @param V1 the number of vertices in one partition * @param V2 the number of vertices in the other partition * @param p the probability that the graph contains an edge with one endpoint in either side * @return a random simple bipartite graph on {@code V1} and {@code V2} vertices, * containing each possible edge with probability {@code p} * @throws IllegalArgumentException if probability is not between 0 and 1 */ public static Graph bipartite(int V1, int V2, double p) { if (p < 0.0 || p > 1.0) throw new IllegalArgumentException("Probability must be between 0 and 1"); int[] vertices = new int[V1 + V2]; for (int i = 0; i < V1 + V2; i++) vertices[i] = i; StdRandom.shuffle(vertices); Graph G = new Graph(V1 + V2); for (int i = 0; i < V1; i++) for (int j = 0; j < V2; j++) if (StdRandom.bernoulli(p)) G.addEdge(vertices[i], vertices[V1+j]); return G; } /** * Returns a path graph on {@code V} vertices. * @param V the number of vertices in the path * @return a path graph on {@code V} vertices */ public static Graph path(int V) { Graph G = new Graph(V); int[] vertices = new int[V]; for (int i = 0; i < V; i++) vertices[i] = i; StdRandom.shuffle(vertices); for (int i = 0; i < V-1; i++) { G.addEdge(vertices[i], vertices[i+1]); } return G; } /** * Returns a complete binary tree graph on {@code V} vertices. * @param V the number of vertices in the binary tree * @return a complete binary tree graph on {@code V} vertices */ public static Graph binaryTree(int V) { Graph G = new Graph(V); int[] vertices = new int[V]; for (int i = 0; i < V; i++) vertices[i] = i; StdRandom.shuffle(vertices); for (int i = 1; i < V; i++) { G.addEdge(vertices[i], vertices[(i-1)/2]); } return G; } /** * Returns a cycle graph on {@code V} vertices. * @param V the number of vertices in the cycle * @return a cycle graph on {@code V} vertices */ public static Graph cycle(int V) { Graph G = new Graph(V); int[] vertices = new int[V]; for (int i = 0; i < V; i++) vertices[i] = i; StdRandom.shuffle(vertices); for (int i = 0; i < V-1; i++) { G.addEdge(vertices[i], vertices[i+1]); } G.addEdge(vertices[V-1], vertices[0]); return G; } /** * Returns an Eulerian cycle graph on {@code V} vertices. * * @param V the number of vertices in the cycle * @param E the number of edges in the cycle * @return a graph that is an Eulerian cycle on {@code V} vertices * and {@code E} edges * @throws IllegalArgumentException if either {@code V <= 0} or {@code E <= 0} */ public static Graph eulerianCycle(int V, int E) { if (E <= 0) throw new IllegalArgumentException("An Eulerian cycle must have at least one edge"); if (V <= 0) throw new IllegalArgumentException("An Eulerian cycle must have at least one vertex"); Graph G = new Graph(V); int[] vertices = new int[E]; for (int i = 0; i < E; i++) vertices[i] = StdRandom.uniform(V); for (int i = 0; i < E-1; i++) { G.addEdge(vertices[i], vertices[i+1]); } G.addEdge(vertices[E-1], vertices[0]); return G; } /** * Returns an Eulerian path graph on {@code V} vertices. * * @param V the number of vertices in the path * @param E the number of edges in the path * @return a graph that is an Eulerian path on {@code V} vertices * and {@code E} edges * @throws IllegalArgumentException if either {@code V <= 0} or {@code E < 0} */ public static Graph eulerianPath(int V, int E) { if (E < 0) throw new IllegalArgumentException("negative number of edges"); if (V <= 0) throw new IllegalArgumentException("An Eulerian path must have at least one vertex"); Graph G = new Graph(V); int[] vertices = new int[E+1]; for (int i = 0; i < E+1; i++) vertices[i] = StdRandom.uniform(V); for (int i = 0; i < E; i++) { G.addEdge(vertices[i], vertices[i+1]); } return G; } /** * Returns a wheel graph on {@code V} vertices. * @param V the number of vertices in the wheel * @return a wheel graph on {@code V} vertices: a single vertex connected to * every vertex in a cycle on {@code V-1} vertices */ public static Graph wheel(int V) { if (V <= 1) throw new IllegalArgumentException("Number of vertices must be at least 2"); Graph G = new Graph(V); int[] vertices = new int[V]; for (int i = 0; i < V; i++) vertices[i] = i; StdRandom.shuffle(vertices); // simple cycle on V-1 vertices for (int i = 1; i < V-1; i++) { G.addEdge(vertices[i], vertices[i+1]); } G.addEdge(vertices[V-1], vertices[1]); // connect vertices[0] to every vertex on cycle for (int i = 1; i < V; i++) { G.addEdge(vertices[0], vertices[i]); } return G; } /** * Returns a star graph on {@code V} vertices. * @param V the number of vertices in the star * @return a star graph on {@code V} vertices: a single vertex connected to * every other vertex */ public static Graph star(int V) { if (V <= 0) throw new IllegalArgumentException("Number of vertices must be at least 1"); Graph G = new Graph(V); int[] vertices = new int[V]; for (int i = 0; i < V; i++) vertices[i] = i; StdRandom.shuffle(vertices); // connect vertices[0] to every other vertex for (int i = 1; i < V; i++) { G.addEdge(vertices[0], vertices[i]); } return G; } /** * Returns a uniformly random {@code k}-regular graph on {@code V} vertices * (not necessarily simple). The graph is simple with probability only about e^(-k^2/4), * which is tiny when k = 14. * * @param V the number of vertices in the graph * @param k degree of each vertex * @return a uniformly random {@code k}-regular graph on {@code V} vertices. */ public static Graph regular(int V, int k) { if (V*k % 2 != 0) throw new IllegalArgumentException("Number of vertices * k must be even"); Graph G = new Graph(V); // create k copies of each vertex int[] vertices = new int[V*k]; for (int v = 0; v < V; v++) { for (int j = 0; j < k; j++) { vertices[v + V*j] = v; } } // pick a random perfect matching StdRandom.shuffle(vertices); for (int i = 0; i < V*k/2; i++) { G.addEdge(vertices[2*i], vertices[2*i + 1]); } return G; } // http://www.proofwiki.org/wiki/Labeled_Tree_from_Prüfer_Sequence // http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.36.6484&rep=rep1&type=pdf /** * Returns a uniformly random tree on {@code V} vertices. * This algorithm uses a Prufer sequence and takes time proportional to V log V. * @param V the number of vertices in the tree * @return a uniformly random tree on {@code V} vertices */ public static Graph tree(int V) { Graph G = new Graph(V); // special case if (V == 1) return G; // Cayley's theorem: there are V^(V-2) labeled trees on V vertices // Prufer sequence: sequence of V-2 values between 0 and V-1 // Prufer's proof of Cayley's theorem: Prufer sequences are in 1-1 // with labeled trees on V vertices int[] prufer = new int[V-2]; for (int i = 0; i < V-2; i++) prufer[i] = StdRandom.uniform(V); // degree of vertex v = 1 + number of times it appers in Prufer sequence int[] degree = new int[V]; for (int v = 0; v < V; v++) degree[v] = 1; for (int i = 0; i < V-2; i++) degree[prufer[i]]++; // pq contains all vertices of degree 1 MinPQ pq = new MinPQ(); for (int v = 0; v < V; v++) if (degree[v] == 1) pq.insert(v); // repeatedly delMin() degree 1 vertex that has the minimum index for (int i = 0; i < V-2; i++) { int v = pq.delMin(); G.addEdge(v, prufer[i]); degree[v]--; degree[prufer[i]]--; if (degree[prufer[i]] == 1) pq.insert(prufer[i]); } G.addEdge(pq.delMin(), pq.delMin()); return G; } /** * Unit tests the {@code GraphGenerator} library. * * @param args the command-line arguments */ public static void main(String[] args) { int V = Integer.parseInt(args[0]); int E = Integer.parseInt(args[1]); int V1 = V/2; int V2 = V - V1; StdOut.println("complete graph"); StdOut.println(complete(V)); StdOut.println(); StdOut.println("simple"); StdOut.println(simple(V, E)); StdOut.println(); StdOut.println("Erdos-Renyi"); double p = (double) E / (V*(V-1)/2.0); StdOut.println(simple(V, p)); StdOut.println(); StdOut.println("complete bipartite"); StdOut.println(completeBipartite(V1, V2)); StdOut.println(); StdOut.println("bipartite"); StdOut.println(bipartite(V1, V2, E)); StdOut.println(); StdOut.println("Erdos Renyi bipartite"); double q = (double) E / (V1*V2); StdOut.println(bipartite(V1, V2, q)); StdOut.println(); StdOut.println("path"); StdOut.println(path(V)); StdOut.println(); StdOut.println("cycle"); StdOut.println(cycle(V)); StdOut.println(); StdOut.println("binary tree"); StdOut.println(binaryTree(V)); StdOut.println(); StdOut.println("tree"); StdOut.println(tree(V)); StdOut.println(); StdOut.println("4-regular"); StdOut.println(regular(V, 4)); StdOut.println(); StdOut.println("star"); StdOut.println(star(V)); StdOut.println(); StdOut.println("wheel"); StdOut.println(wheel(V)); StdOut.println(); } } /****************************************************************************** * Copyright 2002-2018, Robert Sedgewick and Kevin Wayne. * * This file is part of algs4.jar, which accompanies the textbook * * Algorithms, 4th edition by Robert Sedgewick and Kevin Wayne, * Addison-Wesley Professional, 2011, ISBN 0-321-57351-X. * http://algs4.cs.princeton.edu * * * algs4.jar is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * algs4.jar is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with algs4.jar. If not, see http://www.gnu.org/licenses. ******************************************************************************/





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