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A simualtor for edge computing environments
/**
* PureEdgeSim: A Simulation Framework for Performance Evaluation of Cloud, Edge and Mist Computing Environments
*
* This file is part of PureEdgeSim Project.
*
* PureEdgeSim is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PureEdgeSim is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with PureEdgeSim. If not, see .
*
* @author Mechalikh
**/
package examples;
import com.mechalikh.pureedgesim.locationmanager.Location;
import com.mechalikh.pureedgesim.locationmanager.MobilityModel;
import com.mechalikh.pureedgesim.scenariomanager.SimulationParameters;
/* A simple custom mobility model that increase the X and Y coordinates by 1 (meter) every time.
* This model uses the current Location of the device (from the Mobility.class) in order to calculate the next position
* this model is over simplified , it doesn't use any speed or whatever, it is just used to give an example of how it works
* you can create amore realistic model, or use the "MobilityManager" model provided by pureEdgeSim.
*/
public class CustomMobilityManager extends MobilityModel {
public CustomMobilityManager(Location currentLocation, boolean mobile, double speed, double minPauseDuration,
double maxPauseDuration, double minMobilityDuration, double maxMobilityDuration) {
super(currentLocation, mobile, speed, minPauseDuration, maxPauseDuration, minMobilityDuration,
maxMobilityDuration);
}
public Location getNextLocation() {
// add 1 to the previous X_position
Double x_position = this.currentLocation.getXPos() + 1;
// add 1 to the previous Y_osition
Double y_position = this.currentLocation.getYPos() + 1;
// if x position is bigger then the simulation area length, start from 0
if (x_position > SimulationParameters.AREA_LENGTH)
x_position = x_position % SimulationParameters.AREA_LENGTH;
// if y position is bigger then the simulation area length, start from 0
if (y_position > SimulationParameters.AREA_WIDTH)
y_position = y_position % SimulationParameters.AREA_WIDTH;
// update the location
currentLocation = new Location(x_position, y_position);
// return the new location
return currentLocation;
}
}
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