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com.metsci.glimpse.painter.shape.LineSetPainter Maven / Gradle / Ivy
/*
* Copyright (c) 2016, Metron, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Metron, Inc. nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL METRON, INC. BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.metsci.glimpse.painter.shape;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.util.concurrent.locks.ReentrantLock;
import javax.media.opengl.GL2;
import javax.media.opengl.GLContext;
import com.jogamp.common.nio.Buffers;
import com.metsci.glimpse.axis.Axis2D;
import com.metsci.glimpse.context.GlimpseBounds;
import com.metsci.glimpse.painter.base.GlimpseDataPainter2D;
import com.metsci.glimpse.painter.shape.PointSetPainter.IdXy;
import com.metsci.glimpse.util.quadtree.QuadTreeXys;
/**
* Efficiently draws a static set of line segments. Can also efficiently
* query for the line segments contained in a particular region of the
* plot using a {@link com.metsci.glimpse.util.quadtree.QuadTree}.
*
* @author ulman
*/
public class LineSetPainter extends GlimpseDataPainter2D
{
public static final int QUAD_TREE_BIN_MAX = 1000;
protected float[] lineColor = new float[] { 1.0f, 1.0f, 1.0f, 1.0f };
protected float lineWidth = 1;
protected int totalPointCount = 0;
protected int lineCount = 0;
protected int[] bufferHandle = null;
protected FloatBuffer dataBuffer = null;
protected IntBuffer offsetBuffer = null;
protected IntBuffer sizeBuffer = null;
protected ReentrantLock dataBufferLock = null;
protected volatile boolean newData = false;
protected volatile boolean bufferInitialized = false;
// spatial index on Points
protected QuadTreeXys spatialIndex;
protected boolean enableSpatialIndex;
public LineSetPainter( )
{
this( false );
}
public LineSetPainter( boolean enableSpatialIndex )
{
this.dataBufferLock = new ReentrantLock( );
this.enableSpatialIndex = enableSpatialIndex;
}
public void setData( float[] dataX, float[] dataY )
{
float[][] tempX = new float[1][dataX.length];
tempX[0] = dataX;
float[][] tempY = new float[1][dataY.length];
tempY[0] = dataY;
setData( tempX, tempY );
}
/**
* Adds multiple tracks containing series of (x,y) positions to be painter. The
* positions of a single track are connected by lines.
*
* dataX[0] is an array containing the x coordinates of the positions in track id 0.
* dataX[0][0] is the x coordinate of point id 0 in track id 0.
*
* The ids are used when making spatial or temporal queries on this painter.
*
* @param dataX x coordinate data for all points in all tracks
* @param dataY y coordinate data for all points in all tracks
*/
public void setData( float[][] dataX, float[][] dataY )
{
this.dataBufferLock.lock( );
try
{
lineCount = Math.min( dataX.length, dataY.length );
totalPointCount = 0;
for ( int trackId = 0; trackId < lineCount; trackId++ )
{
int pointCount = Math.min( dataX[trackId].length, dataY[trackId].length );
totalPointCount += pointCount;
}
if ( dataBuffer == null || dataBuffer.rewind( ).capacity( ) < totalPointCount * 2 )
{
this.dataBuffer = Buffers.newDirectFloatBuffer( totalPointCount * 2 );
}
if ( sizeBuffer == null || sizeBuffer.rewind( ).capacity( ) < lineCount )
{
this.sizeBuffer = Buffers.newDirectIntBuffer( lineCount );
}
if ( offsetBuffer == null || offsetBuffer.rewind( ).capacity( ) < lineCount )
{
this.offsetBuffer = Buffers.newDirectIntBuffer( lineCount );
}
// copy data from the provided arrays into the host memory buffer
int pointCount = 0;
for ( int trackId = 0; trackId < lineCount; trackId++ )
{
float[] trackX = dataX[trackId];
float[] trackY = dataY[trackId];
int trackLength = Math.min( dataX[trackId].length, dataY[trackId].length );
this.offsetBuffer.put( pointCount );
this.sizeBuffer.put( trackLength );
pointCount += trackLength;
for ( int i = 0; i < trackLength; i++ )
{
this.dataBuffer.put( trackX[i] ).put( trackY[i] );
}
}
pointCount = 0;
if ( this.enableSpatialIndex )
{
this.spatialIndex = new QuadTreeXys( QUAD_TREE_BIN_MAX );
for ( int trackId = 0; trackId < lineCount; trackId++ )
{
float[] trackX = dataX[trackId];
float[] trackY = dataY[trackId];
int trackLength = Math.min( dataX[trackId].length, dataY[trackId].length );
for ( int i = 0; i < trackLength; i++ )
{
this.spatialIndex.add( new IdXy( pointCount++, trackX[i], trackY[i] ) );
}
}
}
this.newData = true;
}
finally
{
this.dataBufferLock.unlock( );
}
}
public void setLineColor( float r, float g, float b, float a )
{
this.lineColor[0] = r;
this.lineColor[1] = g;
this.lineColor[2] = b;
this.lineColor[3] = a;
}
public void setLineColor( float[] color )
{
this.lineColor = color;
}
public void setLineWidth( float width )
{
this.lineWidth = width;
}
@Override
public void dispose( GLContext context )
{
if ( bufferInitialized )
{
context.getGL( ).glDeleteBuffers( 1, bufferHandle, 0 );
}
}
@Override
public void paintTo( GL2 gl, GlimpseBounds bounds, Axis2D axis )
{
if ( lineCount == 0 ) return;
if ( !bufferInitialized )
{
bufferHandle = new int[1];
gl.glGenBuffers( 1, bufferHandle, 0 );
bufferInitialized = true;
}
gl.glBindBuffer( GL2.GL_ARRAY_BUFFER, bufferHandle[0] );
dataBufferLock.lock( );
try
{
if ( newData )
{
// copy data from the host memory buffer to the device
gl.glBufferData( GL2.GL_ARRAY_BUFFER, totalPointCount * 2 * BYTES_PER_FLOAT, dataBuffer.rewind( ), GL2.GL_DYNAMIC_DRAW );
glHandleError( gl );
newData = false;
}
gl.glBindBuffer( GL2.GL_ARRAY_BUFFER, bufferHandle[0] );
gl.glVertexPointer( 2, GL2.GL_FLOAT, 0, 0 );
gl.glEnableClientState( GL2.GL_VERTEX_ARRAY );
gl.glColor4fv( lineColor, 0 );
gl.glLineWidth( lineWidth );
offsetBuffer.rewind( );
sizeBuffer.rewind( );
gl.glMultiDrawArrays( GL2.GL_LINE_STRIP, offsetBuffer, sizeBuffer, lineCount );
}
finally
{
dataBufferLock.unlock( );
}
}
}
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