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/*
* Copyright 2012 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package com.metsci.glimpse.jogamp.opengl.util.awt.text;
import java.awt.Font;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.util.List;
import com.metsci.glimpse.com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate;
/**
* {@link GlyphProducer} for creating glyphs of all characters in the basic unicode block.
*/
/*@NotThreadSafe*/
final class UnicodeGlyphProducer extends AbstractGlyphProducer {
/**
* Storage for glyphs.
*/
/*@Nonnull*/
private final GlyphMap glyphMap = new GlyphMap();
/**
* Constructs a {@link UnicodeGlyphProducer}.
*
* @param font Font glyphs will be made of
* @param rd Object for controlling rendering
* @param frc Details on how to render fonts
* @throws NullPointerException if font, render delegate, or font render context is null
*/
UnicodeGlyphProducer(/*@Nonnull*/ final Font font,
/*@Nonnull*/ final RenderDelegate rd,
/*@Nonnull*/ final FontRenderContext frc) {
super(font, rd, frc);
}
@Override
public void clearGlyphs() {
glyphMap.clear();
}
/**
* Creates a single glyph from text with a complex layout.
*
* @param str Text with a complex layout
* @param gv Glyph vector of entire text
* @return Read-only pointer to list of glyphs valid until next call
* @throws NullPointerException if string is null
* @throws NullPointerException if glyph vector is null
*/
/*@Nonnull*/
private List createComplexGlyph(/*@Nonnull*/ final String str,
/*@Nonnull*/ final GlyphVector gv) {
Check.notNull(str, "String cannot be null");
Check.notNull(gv, "Glyph vector be null");
clearOutput();
// Create the glyph and add it to output
Glyph glyph = glyphMap.get(str);
if (glyph == null) {
glyph = new Glyph(str, gv);
measure(glyph);
glyphMap.put(str, glyph);
}
addToOutput(glyph);
return getOutput();
}
/*@Nonnull*/
@Override
public Glyph createGlyph(final char c) {
Glyph glyph = glyphMap.get(c);
if (glyph == null) {
glyph = createGlyphImpl(c);
}
return glyph;
}
/*@Nonnull*/
private Glyph createGlyphImpl(final char c) {
// Create a glyph from the glyph vector
final GlyphVector gv = createGlyphVector(c);
final Glyph glyph = new Glyph(c, gv);
// Measure and store it
measure(glyph);
glyphMap.put(c, glyph);
return glyph;
}
/*@Nonnull*/
@Override
public List createGlyphs(/*@Nonnull*/ final String str) {
Check.notNull(str, "String cannot be null");
if (!hasComplexCharacters(str)) {
return createSimpleGlyphs(str);
} else {
final GlyphVector gv = createGlyphVector(str);
return isComplex(gv) ? createComplexGlyph(str, gv) : createSimpleGlyphs(str);
}
}
/**
* Creates multiple glyphs from text with a simple layout.
*
* @param str Text with a simple layout
* @return Read-only pointer to list of glyphs valid until next call
* @throws NullPointerException if string is null
*/
/*@Nonnull*/
private List createSimpleGlyphs(/*@Nonnull*/ final String str) {
Check.notNull(str, "String cannot be null");
clearOutput();
// Create the glyphs and add them to the output
final int len = str.length();
for (int i = 0; i < len; ++i) {
final char c = str.charAt(i);
final Glyph glyph = createGlyph(c);
addToOutput(glyph);
}
return getOutput();
}
@Override
public void removeGlyph(/*@CheckForNull*/ final Glyph glyph) {
glyphMap.remove(glyph);
}
}
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