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/*
 * The MIT License (MIT)
 * Copyright (c) 2018 Microsoft Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

package com.microsoft.azure.documentdb.internal.routing;

/*
 * The MurmurHash3 algorithm was created by Austin Appleby and placed in the public domain.
 * This java port was authored by Yonik Seeley and also placed into the public domain.
 * The author hereby disclaims copyright to this source code.
 * 

* This produces exactly the same hash values as the final C++ * version of MurmurHash3 and is thus suitable for producing the same hash values across * platforms. *

* The 32 bit x86 version of this hash should be the fastest variant for relatively short keys like ids. * See http://github.com/yonik/java_util for future updates to this file. */ public class MurmurHash3_32 { /** * Returns the MurmurHash3_x86_32 hash. * * @param data a byte array containing the data to be hashed * @param len an integer indicating the length of data * @param seed an integer to be used as hash seed * @return the hash value */ public static int hash(byte[] data, int len, int seed) { final int c1 = 0xcc9e2d51; final int c2 = 0x1b873593; int h1 = seed; int roundedEnd = (len & 0xfffffffc); // round down to 4 byte block for (int i = 0; i < roundedEnd; i += 4) { // little endian load order int k1 = (data[i] & 0xff) | ((data[i + 1] & 0xff) << 8) | ((data[i + 2] & 0xff) << 16) | (data[i + 3] << 24); k1 *= c1; k1 = (k1 << 15) | (k1 >>> 17); // ROTL32(k1,15); k1 *= c2; h1 ^= k1; h1 = (h1 << 13) | (h1 >>> 19); // ROTL32(h1,13); h1 = h1 * 5 + 0xe6546b64; } // tail int k1 = 0; switch (len & 0x03) { case 3: k1 = (data[roundedEnd + 2] & 0xff) << 16; // fallthrough case 2: k1 |= (data[roundedEnd + 1] & 0xff) << 8; // fallthrough case 1: k1 |= (data[roundedEnd] & 0xff); k1 *= c1; k1 = (k1 << 15) | (k1 >>> 17); // ROTL32(k1,15); k1 *= c2; h1 ^= k1; } // finalization h1 ^= len; // fmix(h1); h1 ^= h1 >>> 16; h1 *= 0x85ebca6b; h1 ^= h1 >>> 13; h1 *= 0xc2b2ae35; h1 ^= h1 >>> 16; return h1; } }





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