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/*
 * Copyright (C) 2013-2015 RoboVM AB
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *      http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.robovm.apple.gameplaykit;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import org.robovm.objc.*;
import org.robovm.objc.annotation.*;
import org.robovm.objc.block.*;
import org.robovm.rt.*;
import org.robovm.rt.annotation.*;
import org.robovm.rt.bro.*;
import org.robovm.rt.bro.annotation.*;
import org.robovm.rt.bro.ptr.*;
import org.robovm.apple.foundation.*;
import org.robovm.apple.spritekit.*;
import org.robovm.apple.scenekit.*;
import org.robovm.apple.uikit.*;
/**/

/**/

/**/
/**/@Library("GameplayKit") @NativeClass/**/
/**/public/**/ class /**/GKCompositeBehavior/**/ 
    extends /**/GKBehavior/**/ 
    /**//**/ {

    /**/public static class GKCompositeBehaviorPtr extends Ptr {}/**/
    /**/static { ObjCRuntime.bind(GKCompositeBehavior.class); }/**/
    /**//**/
    /**/
    public GKCompositeBehavior() {}
    protected GKCompositeBehavior(Handle h, long handle) { super(h, handle); }
    protected GKCompositeBehavior(SkipInit skipInit) { super(skipInit); }
    public GKCompositeBehavior(NSArray behaviors) { super((Handle) null, create0(behaviors)); retain(getHandle()); }
    public GKCompositeBehavior(NSArray behaviors, NSArray weights) { super((Handle) null, create0(behaviors, weights)); retain(getHandle()); }
    /**/
    /**/
    @Property(selector = "behaviorCount")
    public native @MachineSizedSInt long getBehaviorCount();
    /**/
    /**//**/
    /**/
    @Method(selector = "setWeight:forBehavior:")
    public native void setWeightforBehavior(float weight, GKBehavior behavior);
    @Method(selector = "weightForBehavior:")
    public native float weightForBehavior(GKBehavior behavior);
    @Method(selector = "removeBehavior:")
    public native void removeBehavior(GKBehavior behavior);
    @Method(selector = "removeAllBehaviors")
    public native void removeAllBehaviors();
    @Method(selector = "objectAtIndexedSubscript:")
    public native GKBehavior objectAtIndexedSubscript(@MachineSizedUInt long idx);
    @Method(selector = "setObject:forKeyedSubscript:")
    public native void setObjectforKeyedSubscript(NSNumber weight, GKBehavior behavior);
    @Method(selector = "objectForKeyedSubscript:")
    public native NSNumber objectForKeyedSubscript(GKBehavior behavior);
    @Method(selector = "behaviorWithBehaviors:")
    protected static native @Pointer long create0(NSArray behaviors);
    @Method(selector = "behaviorWithBehaviors:andWeights:")
    protected static native @Pointer long create0(NSArray behaviors, NSArray weights);
    /**/
}




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