com.netflix.astyanax.recipes.queue.shard.TimePartitionedShardReaderPolicy Maven / Gradle / Ivy
package com.netflix.astyanax.recipes.queue.shard;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.TimeUnit;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Queues;
import com.netflix.astyanax.recipes.queue.MessageQueueMetadata;
import com.netflix.astyanax.recipes.queue.MessageQueueShard;
import com.netflix.astyanax.recipes.queue.MessageQueueShardStats;
public class TimePartitionedShardReaderPolicy implements ShardReaderPolicy {
public static final long DEFAULT_POLLING_INTERVAL = 1000;
public static final long NO_CATCHUP_POLLING_INTERVAL = 0;
public static class Factory implements ShardReaderPolicy.Factory {
public static class Builder {
private long pollingInterval = DEFAULT_POLLING_INTERVAL;
private long catchupPollingInterval = NO_CATCHUP_POLLING_INTERVAL;
public Builder withPollingInterval(long pollingInterval, TimeUnit units) {
this.pollingInterval = TimeUnit.MILLISECONDS.convert(pollingInterval, units);
return this;
}
public Builder withCatchupPollingInterval(long catchupPollingInterval, TimeUnit units) {
this.catchupPollingInterval = TimeUnit.MILLISECONDS.convert(catchupPollingInterval, units);
return this;
}
public Factory build() {
return new Factory(this);
}
}
public static Builder builder() {
return new Builder();
}
public Factory(Builder builder) {
this.builder = builder;
}
private final Builder builder;
@Override
public ShardReaderPolicy create(MessageQueueMetadata metadata) {
return new TimePartitionedShardReaderPolicy(builder, metadata);
}
}
private static final String SEPARATOR = ":";
private final MessageQueueMetadata settings;
private final List shards;
private final Map shardStats;
private final LinkedBlockingQueue workQueue = Queues.newLinkedBlockingQueue();
private final LinkedBlockingQueue idleQueue = Queues.newLinkedBlockingQueue();
private final long pollingInterval;
private final long catchupPollingInterval;
private int currentTimePartition = -1;
private TimePartitionedShardReaderPolicy(Factory.Builder builder, MessageQueueMetadata metadata) {
this.settings = metadata;
this.pollingInterval = builder.pollingInterval;
this.catchupPollingInterval = builder.catchupPollingInterval;
shards = Lists.newArrayListWithCapacity(metadata.getPartitionCount() * metadata.getShardCount());
for (int i = 0; i < metadata.getPartitionCount(); i++) {
for (int j = 0; j < metadata.getShardCount(); j++) {
shards.add(new MessageQueueShard(metadata.getQueueName() + SEPARATOR + i + SEPARATOR + j, i, j));
}
}
List queues = Lists.newArrayList();
shardStats = Maps.newHashMapWithExpectedSize(shards.size());
for (MessageQueueShard shard : shards) {
queues.add(shard);
shardStats.put(shard.getName(), shard);
}
Collections.shuffle(queues);
workQueue.addAll(queues);
}
private int getCurrentPartitionIndex() {
if (settings.getPartitionCount() <= 1)
return 0;
return (int) ((TimeUnit.MICROSECONDS.convert(System.currentTimeMillis(), TimeUnit.MILLISECONDS)
/ settings.getPartitionDuration())%settings.getPartitionCount());
}
@Override
public MessageQueueShard nextShard() throws InterruptedException {
// We transitioned to a new time partition
int timePartition = getCurrentPartitionIndex();
if (timePartition != currentTimePartition) {
synchronized (this) {
// Double check
if (timePartition != currentTimePartition) {
currentTimePartition = timePartition;
// Drain the idle queue and transfer all shards from the
// current partition to the work queue
List temp = Lists.newArrayListWithCapacity(idleQueue.size());
idleQueue.drainTo(temp);
for (MessageQueueShard partition : temp) {
if (partition.getPartition() == currentTimePartition) {
workQueue.add(partition);
}
else {
idleQueue.add(partition);
}
}
}
}
}
// This should only block if we have more client threads than mod shards in the queue,
// which we would expect to be the case
return workQueue.take();
}
@Override
public void releaseShard(MessageQueueShard shard, int messagesRead) {
// Shard is not in the current partition and we did't final any messages so let's just put in the
// idle queue. It'll be added back later when in this shard's time partition.
// May want to randomly check an idle queue when there is nothing in the working queue
if (shard.getPartition() != currentTimePartition && messagesRead == 0) {
idleQueue.add(shard);
}
else {
workQueue.add(shard);
}
}
@Override
public Collection listShards() {
return Collections.unmodifiableList(shards);
}
@Override
public Map getShardStats() {
return shardStats;
}
@Override
public int getWorkQueueDepth() {
return workQueue.size();
}
@Override
public int getIdleQueueDepth() {
return idleQueue.size();
}
@Override
public boolean isCatchingUp() {
// if the work queue is larger than two partitions worth of shards we are still playing catch up.
return getWorkQueueDepth() > (settings.getShardCount() * 2);
}
@Override
public long getPollInterval() {
return (isCatchingUp() && catchupPollingInterval != NO_CATCHUP_POLLING_INTERVAL )
? catchupPollingInterval
: pollingInterval;
}
}