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package com.netflix.curator;

import com.google.common.base.Preconditions;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import org.apache.zookeeper.KeeperException;
import org.apache.zookeeper.WatchedEvent;
import org.apache.zookeeper.Watcher;
import java.io.Closeable;
import java.util.Set;
import java.util.concurrent.Callable;
import java.util.concurrent.atomic.AtomicBoolean;

/**
 * 

* See {@link RetryLoop} for the main details on retry loops. All Curator/ZooKeeper operations * should be done in a retry loop. *

* *

* The standard retry loop treats session failure as a type of connection failure. i.e. the fact * that it is a session failure isn't considered. This can be problematic if you are performing * a series of operations that rely on ephemeral nodes. If the session fails after the ephemeral * node has been created, future Curator/ZooKeeper operations may succeed even though the * ephemeral node has been removed by ZooKeeper. *

* *

* Here's an example: *

    *
  • You create an ephemeral/sequential node as a kind of lock/marker
  • *
  • You perform some other operations
  • *
  • The session fails for some reason
  • *
  • You attempt to create a node assuming that the lock/marker still exists
  • *
      *
    • Curator will notice the session failure and try to reconnect
    • *
    • In most cases, the reconnect will succeed and, thus, the node creation will succeed * even though the ephemeral node will have been deleted by ZooKeeper.
    • *
    *
*

* *

* The SessionFailRetryLoop prevents this type of scenario. When a session failure is detected, * the thread is marked as failed which will cause all future Curator operations to fail. The * SessionFailRetryLoop will then either retry the entire * set of operations or fail (depending on {@link SessionFailRetryLoop.Mode}) *

* * Canonical usage:
*
 * SessionFailRetryLoop    retryLoop = client.newSessionFailRetryLoop(mode);
 * retryLoop.start();
 * try
 * {
 *     while ( retryLoop.shouldContinue() )
 *     {
 *         try
 *         {
 *             // do work
 *         }
 *         catch ( Exception e )
 *         {
 *             retryLoop.takeException(e);
 *         }
 *     }
 * }
 * finally
 * {
 *     retryLoop.close();
 * }
 * 
*/ public class SessionFailRetryLoop implements Closeable { private final CuratorZookeeperClient client; private final Mode mode; private final Thread ourThread = Thread.currentThread(); private final AtomicBoolean sessionHasFailed = new AtomicBoolean(false); private final AtomicBoolean isDone = new AtomicBoolean(false); private final RetryLoop retryLoop; private final Watcher watcher = new Watcher() { @Override public void process(WatchedEvent event) { if ( event.getState() == Event.KeeperState.Expired ) { sessionHasFailed.set(true); failedSessionThreads.add(ourThread); } } }; private static final Set failedSessionThreads = Sets.newSetFromMap(Maps.newConcurrentMap()); public static class SessionFailedException extends Exception { } public enum Mode { /** * If the session fails, retry the entire set of operations when {@link SessionFailRetryLoop#shouldContinue()} * is called */ RETRY, /** * If the session fails, throw {@link KeeperException.SessionExpiredException} when * {@link SessionFailRetryLoop#shouldContinue()} is called */ FAIL } /** * Convenience utility: creates a "session fail" retry loop calling the given proc * * @param client Zookeeper * @param mode how to handle session failures * @param proc procedure to call with retry * @param return type * @return procedure result * @throws Exception any non-retriable errors */ public static T callWithRetry(CuratorZookeeperClient client, Mode mode, Callable proc) throws Exception { T result = null; SessionFailRetryLoop retryLoop = client.newSessionFailRetryLoop(mode); retryLoop.start(); try { while ( retryLoop.shouldContinue() ) { try { result = proc.call(); } catch ( Exception e ) { retryLoop.takeException(e); } } } finally { retryLoop.close(); } return result; } SessionFailRetryLoop(CuratorZookeeperClient client, Mode mode) { this.client = client; this.mode = mode; retryLoop = client.newRetryLoop(); } static boolean sessionForThreadHasFailed() { return (failedSessionThreads.size() > 0) && failedSessionThreads.contains(Thread.currentThread()); } /** * SessionFailRetryLoop must be started */ public void start() { Preconditions.checkState(Thread.currentThread().equals(ourThread), "Not in the correct thread"); client.addParentWatcher(watcher); } /** * If true is returned, make an attempt at the set of operations * * @return true/false */ public boolean shouldContinue() { boolean localIsDone = isDone.getAndSet(true); return !localIsDone; } /** * Must be called in a finally handler when done with the loop */ @Override public void close() { Preconditions.checkState(Thread.currentThread().equals(ourThread), "Not in the correct thread"); failedSessionThreads.remove(ourThread); client.removeParentWatcher(watcher); } /** * Pass any caught exceptions here * * @param exception the exception * @throws Exception if not retry-able or the retry policy returned negative */ public void takeException(Exception exception) throws Exception { Preconditions.checkState(Thread.currentThread().equals(ourThread), "Not in the correct thread"); boolean passUp = true; if ( sessionHasFailed.get() ) { switch ( mode ) { case RETRY: { sessionHasFailed.set(false); failedSessionThreads.remove(ourThread); if ( exception instanceof SessionFailedException ) { isDone.set(false); passUp = false; } break; } case FAIL: { break; } } } if ( passUp ) { retryLoop.takeException(exception); } } }




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