com.netflix.eureka.EurekaServerConfig Maven / Gradle / Ivy
/*
* Copyright 2012 Netflix, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.netflix.eureka;
import java.util.Map;
import java.util.Set;
import javax.annotation.Nullable;
import com.netflix.eureka.aws.AwsBindingStrategy;
/**
* Configuration information required by the eureka server to operate.
*
*
* Most of the required information is provided by the default configuration
* {@link com.netflix.eureka.DefaultEurekaServerConfig}.
*
* Note that all configurations are not effective at runtime unless and
* otherwise specified.
*
*
* @author Karthik Ranganathan
*
*/
public interface EurekaServerConfig {
/**
* Gets the AWS Access Id. This is primarily used for
* Elastic IP Biding. The access id should be provided with
* appropriate AWS permissions to bind the EIP.
*
* @return
*/
String getAWSAccessId();
/**
* Gets the AWS Secret Key. This is primarily used for
* Elastic IP Biding. The access id should be provided with
* appropriate AWS permissions to bind the EIP.
*
* @return
*/
String getAWSSecretKey();
/**
* Gets the number of times the server should try to bind to the candidate
* EIP.
*
*
* The changes are effective at runtime.
*
*
* @return the number of times the server should try to bind to the
* candidate EIP.
*/
int getEIPBindRebindRetries();
/**
* Get the interval with which the server should check if the EIP is bound
* and should try to bind in the case if it is already not bound, iff the EIP
* is not currently bound.
*
* The changes are effective at runtime.
*
*
* @return the time in milliseconds.
*/
int getEIPBindingRetryIntervalMsWhenUnbound();
/**
* Gets the interval with which the server should check if the EIP is bound
* and should try to bind in the case if it is already not bound, iff the EIP
* is already bound. (so this refresh is just for steady state checks)
*
* The changes are effective at runtime.
*
*
* @return the time in milliseconds.
*/
int getEIPBindingRetryIntervalMs();
/**
* Checks to see if the eureka server is enabled for self preservation.
*
*
* When enabled, the server keeps track of the number of renewals
* it should receive from the server. Any time, the number of renewals drops
* below the threshold percentage as defined by
* {@link #getRenewalPercentThreshold()}, the server turns off expirations
* to avert danger.This will help the server in maintaining the registry
* information in case of network problems between client and the server.
*
* The changes are effective at runtime.
*
*
* @return true to enable self preservation, false otherwise.
*/
boolean shouldEnableSelfPreservation();
/**
* The minimum percentage of renewals that is expected from the clients in
* the period specified by {@link #getRenewalThresholdUpdateIntervalMs()}.
* If the renewals drop below the threshold, the expirations are disabled if
* the {@link #shouldEnableSelfPreservation()} is enabled.
*
*
* The changes are effective at runtime.
*
*
* @return value between 0 and 1 indicating the percentage. For example,
* 85%
will be specified as 0.85
.
*/
double getRenewalPercentThreshold();
/**
* The interval with which the threshold as specified in
* {@link #getRenewalPercentThreshold()} needs to be updated.
*
* @return time in milliseconds indicating the interval.
*/
int getRenewalThresholdUpdateIntervalMs();
/**
* The interval with which clients are expected to send their heartbeats. Defaults to 30
* seconds. If clients send heartbeats with different frequency, say, every 15 seconds, then
* this parameter should be tuned accordingly, otherwise, self-preservation won't work as
* expected.
*
* @return time in seconds indicating the expected interval
*/
int getExpectedClientRenewalIntervalSeconds();
/**
* The interval with which the information about the changes in peer eureka
* nodes is updated. The user can use the DNS mechanism or dynamic
* configuration provided by Archaius to
* change the information dynamically.
*
* The changes are effective at runtime.
*
*
* @return timer in milliseconds indicating the interval.
*/
int getPeerEurekaNodesUpdateIntervalMs();
/**
* If set to true, the replicated data send in the request will be always compressed.
* This does not define response path, which is driven by "Accept-Encoding" header.
*/
boolean shouldEnableReplicatedRequestCompression();
/**
* Get the number of times the replication events should be retried with
* peers.
*
* The changes are effective at runtime.
*
*
* @return the number of retries.
*/
int getNumberOfReplicationRetries();
/**
* Gets the interval with which the status information about peer nodes is
* updated.
*
* The changes are effective at runtime.
*
*
* @return time in milliseconds indicating the interval.
*/
int getPeerEurekaStatusRefreshTimeIntervalMs();
/**
* Gets the time to wait when the eureka server starts up unable to get
* instances from peer nodes. It is better not to start serving rightaway
* during these scenarios as the information that is stored in the registry
* may not be complete.
*
* When the instance registry starts up empty, it builds over time when the
* clients start to send heartbeats and the server requests the clients for
* registration information.
*
* @return time in milliseconds.
*/
int getWaitTimeInMsWhenSyncEmpty();
/**
* Gets the timeout value for connecting to peer eureka nodes for
* replication.
*
* @return timeout value in milliseconds.
*/
int getPeerNodeConnectTimeoutMs();
/**
* Gets the timeout value for reading information from peer eureka nodes for
* replication.
*
* @return timeout value in milliseconds.
*/
int getPeerNodeReadTimeoutMs();
/**
* Gets the total number of HTTP connections allowed to peer eureka
* nodes for replication.
*
* @return total number of allowed HTTP connections.
*/
int getPeerNodeTotalConnections();
/**
* Gets the total number of HTTP connections allowed to a
* particular peer eureka node for replication.
*
* @return total number of allowed HTTP connections for a peer
* node.
*/
int getPeerNodeTotalConnectionsPerHost();
/**
* Gets the idle time after which the HTTP connection should be
* cleaned up.
*
* @return idle time in seconds.
*/
int getPeerNodeConnectionIdleTimeoutSeconds();
/**
* Get the time for which the delta information should be cached for the
* clients to retrieve the value without missing it.
*
* @return time in milliseconds
*/
long getRetentionTimeInMSInDeltaQueue();
/**
* Get the time interval with which the clean up task should wake up and
* check for expired delta information.
*
* @return time in milliseconds.
*/
long getDeltaRetentionTimerIntervalInMs();
/**
* Get the time interval with which the task that expires instances should
* wake up and run.
*
* @return time in milliseconds.
*/
long getEvictionIntervalTimerInMs();
/**
* Whether to use AWS API to query ASG statuses.
*
* @return true if AWS API is used, false otherwise.
*/
boolean shouldUseAwsAsgApi();
/**
* Get the timeout value for querying the AWS for ASG
* information.
*
* @return timeout value in milliseconds.
*/
int getASGQueryTimeoutMs();
/**
* Get the time interval with which the ASG information must be
* queried from AWS.
*
* @return time in milliseconds.
*/
long getASGUpdateIntervalMs();
/**
* Get the expiration value for the cached ASG information
*
* @return time in milliseconds.
*/
long getASGCacheExpiryTimeoutMs();
/**
* Gets the time for which the registry payload should be kept in the cache
* if it is not invalidated by change events.
*
* @return time in seconds.
*/
long getResponseCacheAutoExpirationInSeconds();
/**
* Gets the time interval with which the payload cache of the client should
* be updated.
*
* @return time in milliseconds.
*/
long getResponseCacheUpdateIntervalMs();
/**
* The {@link com.netflix.eureka.registry.ResponseCache} currently uses a two level caching
* strategy to responses. A readWrite cache with an expiration policy, and a readonly cache
* that caches without expiry.
*
* @return true if the read only cache is to be used
*/
boolean shouldUseReadOnlyResponseCache();
/**
* Checks to see if the delta information can be served to client or not.
*
* The changes are effective at runtime.
*
*
* @return true if the delta information is allowed to be served, false
* otherwise.
*/
boolean shouldDisableDelta();
/**
* Get the idle time for which the status replication threads can stay
* alive.
*
* @return time in minutes.
*/
long getMaxIdleThreadInMinutesAgeForStatusReplication();
/**
* Get the minimum number of threads to be used for status replication.
*
* @return minimum number of threads to be used for status replication.
*/
int getMinThreadsForStatusReplication();
/**
* Get the maximum number of threads to be used for status replication.
*
* @return maximum number of threads to be used for status replication.
*/
int getMaxThreadsForStatusReplication();
/**
* Get the maximum number of replication events that can be allowed to back
* up in the status replication pool.
*
* Depending on the memory allowed, timeout and the replication traffic,
* this value can vary.
*
*
* @return the maximum number of replication events that can be allowed to
* back up.
*/
int getMaxElementsInStatusReplicationPool();
/**
* Checks whether to synchronize instances when timestamp differs.
*
* The changes are effective at runtime.
*
*
* @return true, to synchronize, false otherwise.
*/
boolean shouldSyncWhenTimestampDiffers();
/**
* Get the number of times that a eureka node would try to get the registry
* information from the peers during startup.
*
* @return the number of retries
*/
int getRegistrySyncRetries();
/**
* Get the wait/sleep time between each retry sync attempts, if the prev retry failed and there are
* more retries to attempt.
*
* @return the wait time in ms between each sync retries
*/
long getRegistrySyncRetryWaitMs();
/**
* Get the maximum number of replication events that can be allowed to back
* up in the replication pool. This replication pool is responsible for all
* events except status updates.
*
* Depending on the memory allowed, timeout and the replication traffic,
* this value can vary.
*
*
* @return the maximum number of replication events that can be allowed to
* back up.
*/
int getMaxElementsInPeerReplicationPool();
/**
* Get the idle time for which the replication threads can stay alive.
*
* @return time in minutes.
*/
long getMaxIdleThreadAgeInMinutesForPeerReplication();
/**
* Get the minimum number of threads to be used for replication.
*
* @return minimum number of threads to be used for replication.
*/
int getMinThreadsForPeerReplication();
/**
* Get the maximum number of threads to be used for replication.
*
* @return maximum number of threads to be used for replication.
*/
int getMaxThreadsForPeerReplication();
/**
* Get the minimum number of available peer replication instances
* for this instance to be considered healthy. The design of eureka allows
* for an instance to continue operating with zero peers, but that would not
* be ideal.
*
* The default value of -1 is interpreted as a marker to not compare
* the number of replicas. This would be done to either disable this check
* or to run eureka in a single node configuration.
*
* @return minimum number of available peer replication instances
* for this instance to be considered healthy.
*/
int getHealthStatusMinNumberOfAvailablePeers();
/**
* Get the time in milliseconds to try to replicate before dropping
* replication events.
*
* @return time in milliseconds
*/
int getMaxTimeForReplication();
/**
* Checks whether the connections to replicas should be primed. In AWS, the
* firewall requires sometime to establish network connection for new nodes.
*
* @return true, if connections should be primed, false otherwise.
*/
boolean shouldPrimeAwsReplicaConnections();
/**
* Checks to see if the delta information can be served to client or not for
* remote regions.
*
* The changes are effective at runtime.
*
*
* @return true if the delta information is allowed to be served, false
* otherwise.
*/
boolean shouldDisableDeltaForRemoteRegions();
/**
* Gets the timeout value for connecting to peer eureka nodes for remote
* regions.
*
* @return timeout value in milliseconds.
*/
int getRemoteRegionConnectTimeoutMs();
/**
* Gets the timeout value for reading information from peer eureka nodes for
* remote regions.
*
* @return timeout value in milliseconds.
*/
int getRemoteRegionReadTimeoutMs();
/**
* Gets the total number of HTTP connections allowed to peer eureka
* nodes for remote regions.
*
* @return total number of allowed HTTP connections.
*/
int getRemoteRegionTotalConnections();
/**
* Gets the total number of HTTP connections allowed to a
* particular peer eureka node for remote regions.
*
* @return total number of allowed HTTP connections for a peer
* node.
*/
int getRemoteRegionTotalConnectionsPerHost();
/**
* Gets the idle time after which the HTTP connection should be
* cleaned up for remote regions.
*
* @return idle time in seconds.
*/
int getRemoteRegionConnectionIdleTimeoutSeconds();
/**
* Indicates whether the content fetched from eureka server has to be
* compressed for remote regions whenever it is supported by the server. The
* registry information from the eureka server is compressed for optimum
* network traffic.
*
* @return true, if the content need to be compressed, false otherwise.
*/
boolean shouldGZipContentFromRemoteRegion();
/**
* Get a map of region name against remote region discovery url.
*
* @return - An unmodifiable map of remote region name against remote region discovery url. Empty map if no remote
* region url is defined.
*/
Map getRemoteRegionUrlsWithName();
/**
* Get the list of remote region urls.
* @return - array of string representing {@link java.net.URL}s.
* @deprecated Use {@link #getRemoteRegionUrlsWithName()}
*/
String[] getRemoteRegionUrls();
/**
* Returns a list of applications that must be retrieved from the passed remote region.
* This list can be null
which means that no filtering should be applied on the applications
* for this region i.e. all applications must be returned.
* A global whitelist can also be configured which can be used when no setting is available for a region, such a
* whitelist can be obtained by passing null
to this method.
*
* @param regionName Name of the region for which the application whitelist is to be retrieved. If null a global
* setting is returned.
*
* @return A set of application names which must be retrieved from the passed region. If null
all
* applications must be retrieved.
*/
@Nullable
Set getRemoteRegionAppWhitelist(@Nullable String regionName);
/**
* Get the time interval for which the registry information need to be fetched from the remote region.
* @return time in seconds.
*/
int getRemoteRegionRegistryFetchInterval();
/**
* Size of a thread pool used to execute remote region registry fetch requests. Delegating these requests
* to internal threads is necessary workaround to https://bugs.openjdk.java.net/browse/JDK-8049846 bug.
*/
int getRemoteRegionFetchThreadPoolSize();
/**
* Gets the fully qualified trust store file that will be used for remote region registry fetches.
* @return
*/
String getRemoteRegionTrustStore();
/**
* Get the remote region trust store's password.
*/
String getRemoteRegionTrustStorePassword();
/**
* Old behavior of fallback to applications in the remote region (if configured) if there are no instances of that
* application in the local region, will be disabled.
*
* @return {@code true} if the old behavior is to be disabled.
*/
boolean disableTransparentFallbackToOtherRegion();
/**
* Indicates whether the replication between cluster nodes should be batched for network efficiency.
* @return {@code true} if the replication needs to be batched.
*/
boolean shouldBatchReplication();
/**
* Allows to configure URL which Eureka should treat as its own during replication. In some cases Eureka URLs don't
* match IP address or hostname (for example, when nodes are behind load balancers). Setting this parameter on each
* node to URLs of associated load balancers helps to avoid replication to the same node where event originally came
* to. Important: you need to configure the whole URL including scheme and path, like
* http://eureka-node1.mydomain.com:8010/eureka/v2/
* @return URL Eureka will treat as its own
*/
String getMyUrl();
/**
* Indicates whether the eureka server should log/metric clientAuthHeaders
* @return {@code true} if the clientAuthHeaders should be logged and/or emitted as metrics
*/
boolean shouldLogIdentityHeaders();
/**
* Indicates whether the rate limiter should be enabled or disabled.
*/
boolean isRateLimiterEnabled();
/**
* Indicate if rate limit standard clients. If set to false, only non standard clients
* will be rate limited.
*/
boolean isRateLimiterThrottleStandardClients();
/**
* A list of certified clients. This is in addition to standard eureka Java clients.
*/
Set getRateLimiterPrivilegedClients();
/**
* Rate limiter, token bucket algorithm property. See also {@link #getRateLimiterRegistryFetchAverageRate()}
* and {@link #getRateLimiterFullFetchAverageRate()}.
*/
int getRateLimiterBurstSize();
/**
* Rate limiter, token bucket algorithm property. Specifies the average enforced request rate.
* See also {@link #getRateLimiterBurstSize()}.
*/
int getRateLimiterRegistryFetchAverageRate();
/**
* Rate limiter, token bucket algorithm property. Specifies the average enforced request rate.
* See also {@link #getRateLimiterBurstSize()}.
*/
int getRateLimiterFullFetchAverageRate();
/**
* Name of the Role used to describe auto scaling groups from third AWS accounts.
*/
String getListAutoScalingGroupsRoleName();
/**
* @return the class name of the full json codec to use for the server. If none set a default codec will be used
*/
String getJsonCodecName();
/**
* @return the class name of the full xml codec to use for the server. If none set a default codec will be used
*/
String getXmlCodecName();
/**
* Get the configured binding strategy EIP or Route53.
* @return the configured binding strategy
*/
AwsBindingStrategy getBindingStrategy();
/**
*
* @return the ttl used to set up the route53 domain if new
*/
long getRoute53DomainTTL();
/**
* Gets the number of times the server should try to bind to the candidate
* Route53 domain.
*
*
* The changes are effective at runtime.
*
*
* @return the number of times the server should try to bind to the
* candidate Route53 domain.
*/
int getRoute53BindRebindRetries();
/**
* Gets the interval with which the server should check if the Route53 domain is bound
* and should try to bind in the case if it is already not bound.
*
* The changes are effective at runtime.
*
*
* @return the time in milliseconds.
*/
int getRoute53BindingRetryIntervalMs();
/**
* To avoid configuration API pollution when trying new/experimental or features or for the migration process,
* the corresponding configuration can be put into experimental configuration section.
*
* @return a property of experimental feature
*/
String getExperimental(String name);
/**
* Get the capacity of responseCache, default value is 1000.
*
* @return the capacity of responseCache.
*/
int getInitialCapacityOfResponseCache();
}