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com.ning.compress.lzf.impl.VanillaChunkDecoder Maven / Gradle / Ivy

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Compression codec for LZF encoding for particularly encoding/decoding, with reasonable compression. Compressor is basic Lempel-Ziv codec, without Huffman (deflate/gzip) or statistical post-encoding. See "http://oldhome.schmorp.de/marc/liblzf.html" for more on original LZF package.

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package com.ning.compress.lzf.impl;

import java.io.IOException;
import java.io.InputStream;

import com.ning.compress.lzf.*;

/**
 * Safe {@link ChunkDecoder} implementation that can be used on any
 * platform.
 */
public class VanillaChunkDecoder extends ChunkDecoder
{
    public VanillaChunkDecoder() { }

    @Override
    public final int decodeChunk(final InputStream is, final byte[] inputBuffer, final byte[] outputBuffer) 
            throws IOException
    {
        /* note: we do NOT read more than 5 bytes because otherwise might need to shuffle bytes
         * for output buffer (could perhaps optimize in future?)
         */
        int bytesRead = readHeader(is, inputBuffer);
        if ((bytesRead < HEADER_BYTES)
                || inputBuffer[0] != LZFChunk.BYTE_Z || inputBuffer[1] != LZFChunk.BYTE_V) {
            if (bytesRead == 0) { // probably fine, clean EOF
                return -1;
            }
            _reportCorruptHeader();
        }
        int type = inputBuffer[2];
        int compLen = uint16(inputBuffer, 3);
        if (type == LZFChunk.BLOCK_TYPE_NON_COMPRESSED) { // uncompressed
            readFully(is, false, outputBuffer, 0, compLen);
            return compLen;
        }
        // compressed
        readFully(is, true, inputBuffer, 0, 2+compLen); // first 2 bytes are uncompressed length
        int uncompLen = uint16(inputBuffer, 0);
        decodeChunk(inputBuffer, 2, outputBuffer, 0, uncompLen);
        return uncompLen;
    }
    
    @Override
    public final void decodeChunk(byte[] in, int inPos, byte[] out, int outPos, int outEnd)
        throws LZFException
    {
        do {
            int ctrl = in[inPos++] & 255;
            if (ctrl < LZFChunk.MAX_LITERAL) { // literal run
                switch (ctrl) {
                case 31:
                    out[outPos++] = in[inPos++];
                case 30:
                    out[outPos++] = in[inPos++];
                case 29:
                    out[outPos++] = in[inPos++];
                case 28:
                    out[outPos++] = in[inPos++];
                case 27:
                    out[outPos++] = in[inPos++];
                case 26:
                    out[outPos++] = in[inPos++];
                case 25:
                    out[outPos++] = in[inPos++];
                case 24:
                    out[outPos++] = in[inPos++];
                case 23:
                    out[outPos++] = in[inPos++];
                case 22:
                    out[outPos++] = in[inPos++];
                case 21:
                    out[outPos++] = in[inPos++];
                case 20:
                    out[outPos++] = in[inPos++];
                case 19:
                    out[outPos++] = in[inPos++];
                case 18:
                    out[outPos++] = in[inPos++];
                case 17:
                    out[outPos++] = in[inPos++];
                case 16:
                    out[outPos++] = in[inPos++];
                case 15:
                    out[outPos++] = in[inPos++];
                case 14:
                    out[outPos++] = in[inPos++];
                case 13:
                    out[outPos++] = in[inPos++];
                case 12:
                    out[outPos++] = in[inPos++];
                case 11:
                    out[outPos++] = in[inPos++];
                case 10:
                    out[outPos++] = in[inPos++];
                case 9:
                    out[outPos++] = in[inPos++];
                case 8:
                    out[outPos++] = in[inPos++];
                case 7:
                    out[outPos++] = in[inPos++];
                case 6:
                    out[outPos++] = in[inPos++];
                case 5:
                    out[outPos++] = in[inPos++];
                case 4:
                    out[outPos++] = in[inPos++];
                case 3:
                    out[outPos++] = in[inPos++];
                case 2:
                    out[outPos++] = in[inPos++];
                case 1:
                    out[outPos++] = in[inPos++];
                case 0:
                    out[outPos++] = in[inPos++];
                }
                continue;
            }
            // back reference
            int len = ctrl >> 5;
            ctrl = -((ctrl & 0x1f) << 8) - 1;
            if (len < 7) { // 2 bytes; length of 3 - 8 bytes
                ctrl -= in[inPos++] & 255;
                out[outPos] = out[outPos++ + ctrl];
                out[outPos] = out[outPos++ + ctrl];
                switch (len) {
                case 6:
                    out[outPos] = out[outPos++ + ctrl];
                case 5:
                    out[outPos] = out[outPos++ + ctrl];
                case 4:
                    out[outPos] = out[outPos++ + ctrl];
                case 3:
                    out[outPos] = out[outPos++ + ctrl];
                case 2:
                    out[outPos] = out[outPos++ + ctrl];
                case 1:
                    out[outPos] = out[outPos++ + ctrl];
                }
                continue;
            }

            // long version (3 bytes, length of up to 264 bytes)
            len = in[inPos++] & 255;
            ctrl -= in[inPos++] & 255;
            
            // First: if there is no overlap, can just use arraycopy:
            if ((ctrl + len) < -9) {
                len += 9;
                if (len <= 32) {
                    copyUpTo32WithSwitch(out, outPos+ctrl, out, outPos, len-1);
                } else {
                    System.arraycopy(out, outPos+ctrl, out, outPos, len);
                }
                outPos += len;
                continue;
            }

            // otherwise manual copy: so first just copy 9 bytes we know are needed
            out[outPos] = out[outPos++ + ctrl];
            out[outPos] = out[outPos++ + ctrl];
            out[outPos] = out[outPos++ + ctrl];
            out[outPos] = out[outPos++ + ctrl];
            out[outPos] = out[outPos++ + ctrl];
            out[outPos] = out[outPos++ + ctrl];
            out[outPos] = out[outPos++ + ctrl];
            out[outPos] = out[outPos++ + ctrl];
            out[outPos] = out[outPos++ + ctrl];

            // then loop
            // Odd: after extensive profiling, looks like magic number
            // for unrolling is 4: with 8 performance is worse (even
            // bit less than with no unrolling).
            len += outPos;
            final int end = len - 3;
            while (outPos < end) {
                out[outPos] = out[outPos++ + ctrl];
                out[outPos] = out[outPos++ + ctrl];
                out[outPos] = out[outPos++ + ctrl];
                out[outPos] = out[outPos++ + ctrl];
            }
            switch  (len - outPos) {
            case 3:
                out[outPos] = out[outPos++ + ctrl];
            case 2:
                out[outPos] = out[outPos++ + ctrl];
            case 1:
                out[outPos] = out[outPos++ + ctrl];
            }
        } while (outPos < outEnd);

        // sanity check to guard against corrupt data:
        if (outPos != outEnd) {
            throw new LZFException("Corrupt data: overrun in decompress, input offset "+inPos+", output offset "+outPos);
        }
    }

    @Override
    public int skipOrDecodeChunk(final InputStream is, final byte[] inputBuffer,
            final byte[] outputBuffer, final long maxToSkip)
        throws IOException
    {
        int bytesRead = readHeader(is, inputBuffer);
        if ((bytesRead < HEADER_BYTES)
                || inputBuffer[0] != LZFChunk.BYTE_Z || inputBuffer[1] != LZFChunk.BYTE_V) {
            if (bytesRead == 0) { // probably fine, clean EOF
                return -1;
            }
            _reportCorruptHeader();
        }
        int type = inputBuffer[2];
        int compLen = uint16(inputBuffer, 3);
        if (type == LZFChunk.BLOCK_TYPE_NON_COMPRESSED) { // uncompressed, simple
            if (compLen <= maxToSkip) {
                skipFully(is, compLen);
                return compLen;
            }
            readFully(is, false, outputBuffer, 0, compLen);
            return -(compLen+1);
        }
        // compressed: need 2 more bytes to know uncompressed length...
        readFully(is, true, inputBuffer, 0, 2);
        int uncompLen = uint16(inputBuffer, 0);
        // can we just skip it wholesale?
        if (uncompLen <= maxToSkip) { // awesome: skip N physical compressed bytes, which mean M logical (uncomp) bytes
            skipFully(is, compLen);
            return uncompLen;
        }
        // otherwise, read and uncompress the chunk normally
        readFully(is, true, inputBuffer, 2, compLen); // first 2 bytes are uncompressed length
        decodeChunk(inputBuffer, 2, outputBuffer, 0, uncompLen);
        return -(uncompLen+1);
    }
    
    /*
    ///////////////////////////////////////////////////////////////////////
    // Internal methods
    ///////////////////////////////////////////////////////////////////////
     */
 
    protected static final void copyUpTo32WithSwitch(byte[] in, int inPos, byte[] out, int outPos,
            int lengthMinusOne)
    {
        switch (lengthMinusOne) {
        case 31:
            out[outPos++] = in[inPos++];
        case 30:
            out[outPos++] = in[inPos++];
        case 29:
            out[outPos++] = in[inPos++];
        case 28:
            out[outPos++] = in[inPos++];
        case 27:
            out[outPos++] = in[inPos++];
        case 26:
            out[outPos++] = in[inPos++];
        case 25:
            out[outPos++] = in[inPos++];
        case 24:
            out[outPos++] = in[inPos++];
        case 23:
            out[outPos++] = in[inPos++];
        case 22:
            out[outPos++] = in[inPos++];
        case 21:
            out[outPos++] = in[inPos++];
        case 20:
            out[outPos++] = in[inPos++];
        case 19:
            out[outPos++] = in[inPos++];
        case 18:
            out[outPos++] = in[inPos++];
        case 17:
            out[outPos++] = in[inPos++];
        case 16:
            out[outPos++] = in[inPos++];
        case 15:
            out[outPos++] = in[inPos++];
        case 14:
            out[outPos++] = in[inPos++];
        case 13:
            out[outPos++] = in[inPos++];
        case 12:
            out[outPos++] = in[inPos++];
        case 11:
            out[outPos++] = in[inPos++];
        case 10:
            out[outPos++] = in[inPos++];
        case 9:
            out[outPos++] = in[inPos++];
        case 8:
            out[outPos++] = in[inPos++];
        case 7:
            out[outPos++] = in[inPos++];
        case 6:
            out[outPos++] = in[inPos++];
        case 5:
            out[outPos++] = in[inPos++];
        case 4:
            out[outPos++] = in[inPos++];
        case 3:
            out[outPos++] = in[inPos++];
        case 2:
            out[outPos++] = in[inPos++];
        case 1:
            out[outPos++] = in[inPos++];
        case 0:
            out[outPos++] = in[inPos++];
        }
    }
    
}




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