com.nostra13.universalimageloader.cache.memory.BaseMemoryCache Maven / Gradle / Ivy
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Powerful and flexible instrument for asynchronous image loading, caching and displaying on Android
/*******************************************************************************
* Copyright 2011-2013 Sergey Tarasevich
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*******************************************************************************/
package com.nostra13.universalimageloader.cache.memory;
import android.graphics.Bitmap;
import java.lang.ref.Reference;
import java.util.*;
/**
* Base memory cache. Implements common functionality for memory cache. Provides object references (
* {@linkplain Reference not strong}) storing.
*
* @author Sergey Tarasevich (nostra13[at]gmail[dot]com)
* @since 1.0.0
*/
public abstract class BaseMemoryCache implements MemoryCache {
/** Stores not strong references to objects */
private final Map> softMap = Collections.synchronizedMap(new HashMap>());
@Override
public Bitmap get(String key) {
Bitmap result = null;
Reference reference = softMap.get(key);
if (reference != null) {
result = reference.get();
}
return result;
}
@Override
public boolean put(String key, Bitmap value) {
softMap.put(key, createReference(value));
return true;
}
@Override
public void remove(String key) {
softMap.remove(key);
}
@Override
public Collection keys() {
synchronized (softMap) {
return new HashSet(softMap.keySet());
}
}
@Override
public void clear() {
softMap.clear();
}
/** Creates {@linkplain Reference not strong} reference of value */
protected abstract Reference createReference(Bitmap value);
}