
com.tangosol.dev.assembler.FloatConstant Maven / Gradle / Ivy
/*
* Copyright (c) 2000, 2020, Oracle and/or its affiliates.
*
* Licensed under the Universal Permissive License v 1.0 as shown at
* http://oss.oracle.com/licenses/upl.
*/
package com.tangosol.dev.assembler;
import java.io.IOException;
import java.io.DataInput;
import java.io.DataOutput;
/**
* Represent a Java Virtual Machine float constant.
*
* @version 0.50, 05/13/98, assembler/dis-assembler
* @author Cameron Purdy
*/
public class FloatConstant extends Constant implements Constants
{
// ----- construction ---------------------------------------------------
/**
* Constructor used internally by the Constant class.
*/
protected FloatConstant()
{
super(CONSTANT_FLOAT);
}
/**
* Construct a constant whose value is a java float.
*
* @param flVal the java float
*/
public FloatConstant(float flVal)
{
this();
m_flVal = flVal;
}
// ----- VMStructure operations -----------------------------------------
/**
* Read the constant information from the stream. Since constants can be
* inter-related, the dependencies are not derefenced until all constants
* are disassembled; at that point, the constants are resolved using the
* postdisassemble method.
*
* @param stream the stream implementing java.io.DataInput from which
* to read the constant information
* @param pool the constant pool for the class which does not yet
* contain the constants referenced by this constant
*/
protected void disassemble(DataInput stream, ConstantPool pool)
throws IOException
{
m_flVal = stream.readFloat();
}
/**
* The assembly process assembles and writes the constant to the passed
* output stream.
*
* @param stream the stream implementing java.io.DataOutput to which to
* write the assembled constant
* @param pool the constant pool for the class which by this point
* contains the entire set of constants required to build
* this VM structure
*/
protected void assemble(DataOutput stream, ConstantPool pool)
throws IOException
{
super.assemble(stream, pool);
stream.writeFloat(m_flVal);
}
// ----- Comparable operations ------------------------------------------
/**
* Compares this Object with the specified Object for order. Returns a
* negative integer, zero, or a positive integer as this Object is less
* than, equal to, or greater than the given Object.
*
* @param obj the Object
to be compared.
*
* @return a negative integer, zero, or a positive integer as this Object
* is less than, equal to, or greater than the given Object.
*
* @exception ClassCastException the specified Object's type prevents it
* from being compared to this Object.
*/
public int compareTo(Object obj)
{
FloatConstant that = (FloatConstant) obj;
float flThis = this.m_flVal;
float flThat = that.m_flVal;
return (flThis < flThat ? -1 : (flThis > flThat ? +1 : 0));
}
// ----- Object operations ----------------------------------------------
/**
* Produce a human-readable string describing the constant.
*
* @return a string describing the constant
*/
public String toString()
{
return "(Float) " + m_flVal;
}
/**
* Format the constant as it would appear in JASM code.
*
* @return the constant as it would appear in JASM code
*/
public String format()
{
return String.valueOf(m_flVal) + 'F';
}
/**
* Compare this object to another object for equality.
*
* @param obj the other object to compare to this
*
* @return true if this object equals that object
*/
public boolean equals(Object obj)
{
try
{
FloatConstant that = (FloatConstant) obj;
return this == that
|| this.getClass() == that.getClass()
&& this.m_flVal == that.m_flVal;
}
catch (NullPointerException e)
{
// obj is null
return false;
}
catch (ClassCastException e)
{
// obj is not of this class
return false;
}
}
// ----- accessors ------------------------------------------------------
/**
* Get the value of the constant.
*
* @return the constant's float value
*/
public float getValue()
{
return m_flVal;
}
// ----- data members ---------------------------------------------------
/**
* The name of this class.
*/
private static final String CLASS = "FloatConstant";
/**
* The constant float value.
*/
private float m_flVal;
}
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