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Truffle is a multi-language framework for executing dynamic languages
that achieves high performance when combined with Graal.
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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* The Universal Permissive License (UPL), Version 1.0
*
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* person obtaining a copy of this software, associated documentation and/or
* data (collectively the "Software"), free of charge and under any and all
* copyright rights in the Software, and any and all patent rights owned or
* freely licensable by each licensor hereunder covering either (i) the
* unmodified Software as contributed to or provided by such licensor, or (ii)
* the Larger Works (as defined below), to deal in both
*
* (a) the Software, and
*
* (b) any piece of software and/or hardware listed in the lrgrwrks.txt file if
* one is included with the Software each a "Larger Work" to which the Software
* is contributed by such licensors),
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* Software and the Larger Work(s), and to sublicense the foregoing rights on
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package com.oracle.truffle.api.nodes;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* Specifies for a method that the loops with constant number of invocations should be fully
* unrolled.
*
* @since 0.8 or earlier
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface ExplodeLoop {
/**
* Controls behavior of {@link ExplodeLoop} annotation.
*
* @since 0.15
*/
enum LoopExplosionKind {
/**
* Fully unroll all loops. The loops must have a known finite number of iterations. If a
* loop has multiple loop ends, they are merged so that the subsequent loop iteration is
* processed only once. For example, a loop with 4 iterations and 2 loop ends leads to
* 1+1+1+1 = 4 copies of the loop body.
*
* @since 0.15
*/
FULL_UNROLL,
/**
* Fully explode all loops. The loops must have a known finite number of iterations. If a
* loop has multiple loop ends, they are not merged so that subsequent loop iterations are
* processed multiple times. For example, a loop with 4 iterations and 2 loop ends leads to
* 1+2+4+8 = 15 copies of the loop body.
*
* @since 0.15
*/
FULL_EXPLODE,
/**
* Like {@link #FULL_EXPLODE}, but in addition explosion does not stop at loop exits. Code
* after the loop is duplicated for every loop exit of every loop iteration. For example, a
* loop with 4 iterations and 2 loop exits leads to 4 * 2 = 8 copies of the code after the
* loop.
*
* @since 0.15
*/
FULL_EXPLODE_UNTIL_RETURN,
/**
* like {@link #FULL_EXPLODE}, but copies of the loop body that have the exact same state
* (all local variables have the same value) are merged. This reduces the number of copies
* necessary, but can introduce loops again. This kind is useful for bytecode interpreter
* loops.
*
* @since 0.15
*/
MERGE_EXPLODE
}
/**
* The loop explosion kind.
*
* @since 0.15
*/
LoopExplosionKind kind() default LoopExplosionKind.FULL_UNROLL;
/**
* @deprecated Use {@link #kind} = {@link LoopExplosionKind#MERGE_EXPLODE} instead of setting
* this property to true.
* @since 0.8 or earlier
*/
@Deprecated
boolean merge() default false;
}
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