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Bolts is a collection of low-level libraries designed to make developing mobile apps easier.
package bolts;
import java.util.Locale;
import java.util.concurrent.Executor;
import java.util.concurrent.ExecutorService;
/**
* Collection of {@link Executor}s to use in conjunction with {@link Task}.
*/
/* package */ final class BoltsExecutors {
private static final BoltsExecutors INSTANCE = new BoltsExecutors();
private static boolean isAndroidRuntime() {
String javaRuntimeName = System.getProperty("java.runtime.name");
if (javaRuntimeName == null) {
return false;
}
return javaRuntimeName.toLowerCase(Locale.US).contains("android");
}
private final ExecutorService background;
private final Executor immediate;
private BoltsExecutors() {
background = !isAndroidRuntime()
? java.util.concurrent.Executors.newCachedThreadPool()
: AndroidExecutors.newCachedThreadPool();
immediate = new ImmediateExecutor();
}
/**
* An {@link java.util.concurrent.Executor} that executes tasks in parallel.
*/
public static ExecutorService background() {
return INSTANCE.background;
}
/**
* An {@link java.util.concurrent.Executor} that executes tasks in the current thread unless
* the stack runs too deep, at which point it will delegate to {@link BoltsExecutors#background}
* in order to trim the stack.
*/
/* package */ static Executor immediate() {
return INSTANCE.immediate;
}
/**
* An {@link java.util.concurrent.Executor} that runs a runnable inline (rather than scheduling it
* on a thread pool) as long as the recursion depth is less than MAX_DEPTH. If the executor has
* recursed too deeply, it will instead delegate to the {@link Task#BACKGROUND_EXECUTOR} in order
* to trim the stack.
*/
private static class ImmediateExecutor implements Executor {
private static final int MAX_DEPTH = 15;
private ThreadLocal executionDepth = new ThreadLocal();
/**
* Increments the depth.
*
* @return the new depth value.
*/
private int incrementDepth() {
Integer oldDepth = executionDepth.get();
if (oldDepth == null) {
oldDepth = 0;
}
int newDepth = oldDepth + 1;
executionDepth.set(newDepth);
return newDepth;
}
/**
* Decrements the depth.
*
* @return the new depth value.
*/
private int decrementDepth() {
Integer oldDepth = executionDepth.get();
if (oldDepth == null) {
oldDepth = 0;
}
int newDepth = oldDepth - 1;
if (newDepth == 0) {
executionDepth.remove();
} else {
executionDepth.set(newDepth);
}
return newDepth;
}
@Override
public void execute(Runnable command) {
int depth = incrementDepth();
try {
if (depth <= MAX_DEPTH) {
command.run();
} else {
BoltsExecutors.background().execute(command);
}
} finally {
decrementDepth();
}
}
}
}
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