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package com.parzivail.util.gen.surface;
import com.parzivail.util.gen.world.ChunkView;
import java.util.Random;
import net.minecraft.class_2680;
public interface SurfaceBuilder {
void build(ChunkView chunk, int x, int z, int height, Random random, class_2680 defaultBlock, class_2680 defaultFluid);
}
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