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package com.pekinsoft.validation.ui;
import com.pekinsoft.validation.Problem;

/**
 * User interface controller which can show the user one problem. This
 * could involve showing an icon and some textual info in a status
 * bar, and/or disabling some OK-button (if the problem is of {@code
 * Severity.FATAL}) etc.
 *
 *  For one {@link ValidationGroup} (a group of UI-components
 * validated together), typically one or a few `ValidationUI`
 * instances might be used, but one instance of `ValidationUI`
 * should only be used with at most one `ValidationGroup` -
 * otherwise a new `Problem` in one `ValidationGroup` will
 * hide any `Problem`s in others.
 *
 *  Also, typically a `ValidationUI` instance is also used
 * for decorating each separate GUI-component that has a Problem. The
 * {@link com.pekinsoft.validation.ui.swing.SwingComponentDecorationFactory} is
 * a factory class creating such `ValidationUI` instances for decorating
 * Swing components when there is a validation problem in them.
 *
 * @author Tim Boudreau
 */
public interface ValidationUI {
    /**
     * Sets the {@link Problem} to be displayed to the user. Depending on the
     * severity of the problem, the user interface may want to block the
     * user from continuing until it is fixed (for example, disabling the
     * Next button in a wizard or the OK button in a dialog).
     * @param problem A problem that the user should be shown, which may
     * affect the state of the UI as a whole.  Should never be {@code null}.
     */
    public void showProblem(final Problem problem);
    /**
     * Clear the problem shown in this UI.
     */
    public void clearProblem();

    /**
     * Access a ValidationUI instance that does nothing.
     */
    public static final ValidationUI NO_OP = new ValidationUI(){
        @Override
        public void showProblem(Problem problem) {}
        public void clearProblem() {}
    };

}




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