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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.scenes.scene2d.actions;

import com.badlogic.gdx.scenes.scene2d.Action;
import com.badlogic.gdx.scenes.scene2d.Actor;

public class Remove extends Action {
	private static final ActionResetingPool pool = new ActionResetingPool(4, 100) {
		@Override
		protected Remove newObject () {
			return new Remove();
		}
	};

	protected Actor target;
	protected boolean removed = false;

	static public Remove $ () {
		Remove remove = pool.obtain();
		remove.removed = false;
		remove.target = null;
		return remove;
	}

	@Override
	public void setTarget (Actor actor) {
		this.target = actor;
	}

	@Override
	public void act (float delta) {
		if (!removed) {
			target.markToRemove(true);
			removed = true;
			callActionCompletedListener();
		}
	}

	@Override
	public boolean isDone () {
		return removed;
	}

	@Override
	public Action copy () {
		return $();
	}

	@Override
	public Actor getTarget () {
		return target;
	}
}




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