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/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.scenes.scene2d.actions;
import com.badlogic.gdx.scenes.scene2d.Action;
import com.badlogic.gdx.scenes.scene2d.Actor;
public class Remove extends Action {
private static final ActionResetingPool pool = new ActionResetingPool(4, 100) {
@Override
protected Remove newObject () {
return new Remove();
}
};
protected Actor target;
protected boolean removed = false;
static public Remove $ () {
Remove remove = pool.obtain();
remove.removed = false;
remove.target = null;
return remove;
}
@Override
public void setTarget (Actor actor) {
this.target = actor;
}
@Override
public void act (float delta) {
if (!removed) {
target.markToRemove(true);
removed = true;
callActionCompletedListener();
}
}
@Override
public boolean isDone () {
return removed;
}
@Override
public Action copy () {
return $();
}
@Override
public Actor getTarget () {
return target;
}
}
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