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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.utils;

import java.util.Iterator;
import java.util.NoSuchElementException;

import com.badlogic.gdx.math.MathUtils;

/** An unordered map where the values are ints. This implementation is a cuckoo hash map using 3 hashes, random walking, and a
 * small stash for problematic keys. Null keys are not allowed. No allocation is done except when growing the table size. 
*
* This map performs very fast get, containsKey, and remove (typically O(1), worst case O(log(n))). Put may be a bit slower, * depending on hash collisions. Load factors greater than 0.91 greatly increase the chances the map will have to rehash to the * next higher POT size. * @author Nathan Sweet */ public class ObjectIntMap { private static final int PRIME1 = 0xbe1f14b1; private static final int PRIME2 = 0xb4b82e39; private static final int PRIME3 = 0xced1c241; public int size; K[] keyTable; int[] valueTable; int capacity, stashSize; private float loadFactor; private int hashShift, mask, threshold; private int stashCapacity; private int pushIterations; private Entries entries; private Values values; private Keys keys; /** Creates a new map with an initial capacity of 32 and a load factor of 0.8. This map will hold 25 items before growing the * backing table. */ public ObjectIntMap () { this(32, 0.8f); } /** Creates a new map with a load factor of 0.8. This map will hold initialCapacity * 0.8 items before growing the backing * table. */ public ObjectIntMap (int initialCapacity) { this(initialCapacity, 0.8f); } /** Creates a new map with the specified initial capacity and load factor. This map will hold initialCapacity * loadFactor items * before growing the backing table. */ public ObjectIntMap (int initialCapacity, float loadFactor) { if (initialCapacity < 0) throw new IllegalArgumentException("initialCapacity must be >= 0: " + initialCapacity); if (capacity > 1 << 30) throw new IllegalArgumentException("initialCapacity is too large: " + initialCapacity); capacity = MathUtils.nextPowerOfTwo(initialCapacity); if (loadFactor <= 0) throw new IllegalArgumentException("loadFactor must be > 0: " + loadFactor); this.loadFactor = loadFactor; threshold = (int)(capacity * loadFactor); mask = capacity - 1; hashShift = 31 - Integer.numberOfTrailingZeros(capacity); stashCapacity = Math.max(3, (int)Math.ceil(Math.log(capacity)) * 2); pushIterations = Math.max(Math.min(capacity, 8), (int)Math.sqrt(capacity) / 8); keyTable = (K[])new Object[capacity + stashCapacity]; valueTable = new int[keyTable.length]; } public void put (K key, int value) { if (key == null) throw new IllegalArgumentException("key cannot be null."); // Check for existing keys. int hashCode = key.hashCode(); int index1 = hashCode & mask; K key1 = keyTable[index1]; if (key.equals(key1)) { int oldValue = valueTable[index1]; valueTable[index1] = value; return; } int index2 = hash2(hashCode); K key2 = keyTable[index2]; if (key.equals(key2)) { int oldValue = valueTable[index2]; valueTable[index2] = value; return; } int index3 = hash3(hashCode); K key3 = keyTable[index3]; if (key.equals(key3)) { int oldValue = valueTable[index3]; valueTable[index3] = value; return; } // Check for empty buckets. if (key1 == null) { keyTable[index1] = key; valueTable[index1] = value; if (size++ >= threshold) resize(capacity << 1); return; } if (key2 == null) { keyTable[index2] = key; valueTable[index2] = value; if (size++ >= threshold) resize(capacity << 1); return; } if (key3 == null) { keyTable[index3] = key; valueTable[index3] = value; if (size++ >= threshold) resize(capacity << 1); return; } push(key, value, index1, key1, index2, key2, index3, key3); return; } public void putAll (ObjectIntMap map) { for (Entry entry : map.entries()) put(entry.key, entry.value); } /** Skips checks for existing keys. */ private void putResize (K key, int value) { // Check for empty buckets. int hashCode = key.hashCode(); int index1 = hashCode & mask; K key1 = keyTable[index1]; if (key1 == null) { keyTable[index1] = key; valueTable[index1] = value; if (size++ >= threshold) resize(capacity << 1); return; } int index2 = hash2(hashCode); K key2 = keyTable[index2]; if (key2 == null) { keyTable[index2] = key; valueTable[index2] = value; if (size++ >= threshold) resize(capacity << 1); return; } int index3 = hash3(hashCode); K key3 = keyTable[index3]; if (key3 == null) { keyTable[index3] = key; valueTable[index3] = value; if (size++ >= threshold) resize(capacity << 1); return; } push(key, value, index1, key1, index2, key2, index3, key3); } private void push (K insertKey, int insertValue, int index1, K key1, int index2, K key2, int index3, K key3) { K[] keyTable = this.keyTable; int[] valueTable = this.valueTable; int mask = this.mask; // Push keys until an empty bucket is found. K evictedKey; int evictedValue; int i = 0, pushIterations = this.pushIterations; do { // Replace the key and value for one of the hashes. switch (MathUtils.random(2)) { case 0: evictedKey = key1; evictedValue = valueTable[index1]; keyTable[index1] = insertKey; valueTable[index1] = insertValue; break; case 1: evictedKey = key2; evictedValue = valueTable[index2]; keyTable[index2] = insertKey; valueTable[index2] = insertValue; break; default: evictedKey = key3; evictedValue = valueTable[index3]; keyTable[index3] = insertKey; valueTable[index3] = insertValue; break; } // If the evicted key hashes to an empty bucket, put it there and stop. int hashCode = evictedKey.hashCode(); index1 = hashCode & mask; key1 = keyTable[index1]; if (key1 == null) { keyTable[index1] = evictedKey; valueTable[index1] = evictedValue; if (size++ >= threshold) resize(capacity << 1); return; } index2 = hash2(hashCode); key2 = keyTable[index2]; if (key2 == null) { keyTable[index2] = evictedKey; valueTable[index2] = evictedValue; if (size++ >= threshold) resize(capacity << 1); return; } index3 = hash3(hashCode); key3 = keyTable[index3]; if (key3 == null) { keyTable[index3] = evictedKey; valueTable[index3] = evictedValue; if (size++ >= threshold) resize(capacity << 1); return; } if (++i == pushIterations) break; insertKey = evictedKey; insertValue = evictedValue; } while (true); putStash(evictedKey, evictedValue); } private void putStash (K key, int value) { if (stashSize == stashCapacity) { // Too many pushes occurred and the stash is full, increase the table size. resize(capacity << 1); put(key, value); return; } // Update key in the stash. K[] keyTable = this.keyTable; for (int i = capacity, n = i + stashSize; i < n; i++) { if (key.equals(keyTable[i])) { valueTable[i] = value; return; } } // Store key in the stash. int index = capacity + stashSize; keyTable[index] = key; valueTable[index] = value; stashSize++; size++; } /** @param defaultValue Returned if the key was not associated with a value. */ public int get (K key, int defaultValue) { int hashCode = key.hashCode(); int index = hashCode & mask; if (!key.equals(keyTable[index])) { index = hash2(hashCode); if (!key.equals(keyTable[index])) { index = hash3(hashCode); if (!key.equals(keyTable[index])) return getStash(key, defaultValue); } } return valueTable[index]; } private int getStash (K key, int defaultValue) { K[] keyTable = this.keyTable; for (int i = capacity, n = i + stashSize; i < n; i++) if (key.equals(keyTable[i])) return valueTable[i]; return defaultValue; } /** Returns the key's current value and increments the stored value. If the key is not in the map, defaultValue + increment is * put into the map. */ public int getAndIncrement (K key, int defaultValue, int increment) { int hashCode = key.hashCode(); int index = hashCode & mask; if (!key.equals(keyTable[index])) { index = hash2(hashCode); if (!key.equals(keyTable[index])) { index = hash3(hashCode); if (!key.equals(keyTable[index])) return getAndIncrementStash(key, defaultValue, increment); } } int value = valueTable[index]; valueTable[index] = value + increment; return value; } private int getAndIncrementStash (K key, int defaultValue, int increment) { K[] keyTable = this.keyTable; for (int i = capacity, n = i + stashSize; i < n; i++) if (key.equals(keyTable[i])) { int value = valueTable[i]; valueTable[i] = value + increment; return value; } put(key, defaultValue + increment); return defaultValue; } public int remove (K key, int defaultValue) { int hashCode = key.hashCode(); int index = hashCode & mask; if (key.equals(keyTable[index])) { keyTable[index] = null; int oldValue = valueTable[index]; size--; return oldValue; } index = hash2(hashCode); if (key.equals(keyTable[index])) { keyTable[index] = null; int oldValue = valueTable[index]; size--; return oldValue; } index = hash3(hashCode); if (key.equals(keyTable[index])) { keyTable[index] = null; int oldValue = valueTable[index]; size--; return oldValue; } return removeStash(key, defaultValue); } int removeStash (K key, int defaultValue) { K[] keyTable = this.keyTable; for (int i = capacity, n = i + stashSize; i < n; i++) { if (key.equals(keyTable[i])) { int oldValue = valueTable[i]; removeStashIndex(i); size--; return oldValue; } } return defaultValue; } void removeStashIndex (int index) { // If the removed location was not last, move the last tuple to the removed location. stashSize--; int lastIndex = capacity + stashSize; if (index < lastIndex) { keyTable[index] = keyTable[lastIndex]; valueTable[index] = valueTable[lastIndex]; } } public void clear () { K[] keyTable = this.keyTable; int[] valueTable = this.valueTable; for (int i = capacity + stashSize; i-- > 0;) { keyTable[i] = null; } size = 0; stashSize = 0; } /** Returns true if the specified value is in the map. Note this traverses the entire map and compares every value, which may be * an expensive operation. */ public boolean containsValue (int value) { int[] valueTable = this.valueTable; for (int i = capacity + stashSize; i-- > 0;) if (valueTable[i] == value) return true; return false; } public boolean containsKey (K key) { int hashCode = key.hashCode(); int index = hashCode & mask; if (!key.equals(keyTable[index])) { index = hash2(hashCode); if (!key.equals(keyTable[index])) { index = hash3(hashCode); if (!key.equals(keyTable[index])) return containsKeyStash(key); } } return true; } private boolean containsKeyStash (K key) { K[] keyTable = this.keyTable; for (int i = capacity, n = i + stashSize; i < n; i++) if (key.equals(keyTable[i])) return true; return false; } /** Returns the key for the specified value, or null if it is not in the map. Note this traverses the entire map and compares * every value, which may be an expensive operation. */ public K findKey (int value) { int[] valueTable = this.valueTable; for (int i = capacity + stashSize; i-- > 0;) if (valueTable[i] == value) return keyTable[i]; return null; } /** Increases the size of the backing array to acommodate the specified number of additional items. Useful before adding many * items to avoid multiple backing array resizes. */ public void ensureCapacity (int additionalCapacity) { int sizeNeeded = size + additionalCapacity; if (sizeNeeded >= threshold) resize(MathUtils.nextPowerOfTwo((int)(sizeNeeded / loadFactor))); } private void resize (int newSize) { int oldEndIndex = capacity + stashSize; capacity = newSize; threshold = (int)(newSize * loadFactor); mask = newSize - 1; hashShift = 31 - Integer.numberOfTrailingZeros(newSize); stashCapacity = Math.max(3, (int)Math.ceil(Math.log(newSize)) * 2); pushIterations = Math.max(Math.min(newSize, 8), (int)Math.sqrt(newSize) / 8); K[] oldKeyTable = keyTable; int[] oldValueTable = valueTable; keyTable = (K[])new Object[newSize + stashCapacity]; valueTable = new int[newSize + stashCapacity]; size = 0; stashSize = 0; for (int i = 0; i < oldEndIndex; i++) { K key = oldKeyTable[i]; if (key != null) putResize(key, oldValueTable[i]); } } private int hash2 (int h) { h *= PRIME2; return (h ^ h >>> hashShift) & mask; } private int hash3 (int h) { h *= PRIME3; return (h ^ h >>> hashShift) & mask; } public String toString () { if (size == 0) return "{}"; StringBuilder buffer = new StringBuilder(32); buffer.append('{'); K[] keyTable = this.keyTable; int[] valueTable = this.valueTable; int i = keyTable.length; while (i-- > 0) { K key = keyTable[i]; if (key == null) continue; buffer.append(key); buffer.append('='); buffer.append(valueTable[i]); break; } while (i-- > 0) { K key = keyTable[i]; if (key == null) continue; buffer.append(", "); buffer.append(key); buffer.append('='); buffer.append(valueTable[i]); } buffer.append('}'); return buffer.toString(); } /** Returns an iterator for the entries in the map. Remove is supported. Note that the same iterator instance is returned each * time this method is called. Use the {@link Entries} constructor for nested or multithreaded iteration. */ public Entries entries () { if (entries == null) entries = new Entries(this); else entries.reset(); return entries; } /** Returns an iterator for the values in the map. Remove is supported. Note that the same iterator instance is returned each * time this method is called. Use the {@link Entries} constructor for nested or multithreaded iteration. */ public Values values () { if (values == null) values = new Values(this); else values.reset(); return values; } /** Returns an iterator for the keys in the map. Remove is supported. Note that the same iterator instance is returned each time * this method is called. Use the {@link Entries} constructor for nested or multithreaded iteration. */ public Keys keys () { if (keys == null) keys = new Keys(this); else keys.reset(); return keys; } static public class Entry { public K key; public int value; public String toString () { return key + "=" + value; } } static private class MapIterator { public boolean hasNext; final ObjectIntMap map; int nextIndex, currentIndex; public MapIterator (ObjectIntMap map) { this.map = map; reset(); } public void reset () { currentIndex = -1; nextIndex = -1; findNextIndex(); } void findNextIndex () { hasNext = false; K[] keyTable = map.keyTable; for (int n = map.capacity + map.stashSize; ++nextIndex < n;) { if (keyTable[nextIndex] != null) { hasNext = true; break; } } } public void remove () { if (currentIndex < 0) throw new IllegalStateException("next must be called before remove."); if (currentIndex >= map.capacity) { map.removeStashIndex(currentIndex); } else { map.keyTable[currentIndex] = null; } currentIndex = -1; map.size--; } } static public class Entries extends MapIterator implements Iterable>, Iterator> { private Entry entry = new Entry(); public Entries (ObjectIntMap map) { super(map); } /** Note the same entry instance is returned each time this method is called. */ public Entry next () { if (!hasNext) throw new NoSuchElementException(); K[] keyTable = map.keyTable; entry.key = keyTable[nextIndex]; entry.value = map.valueTable[nextIndex]; currentIndex = nextIndex; findNextIndex(); return entry; } public boolean hasNext () { return hasNext; } public Iterator> iterator () { return this; } } static public class Values extends MapIterator { public Values (ObjectIntMap map) { super((ObjectIntMap)map); } public boolean hasNext () { return hasNext; } public int next () { int value = map.valueTable[nextIndex]; currentIndex = nextIndex; findNextIndex(); return value; } /** Returns a new array containing the remaining values. */ public IntArray toArray () { IntArray array = new IntArray(true, map.size); while (hasNext) array.add(next()); return array; } } static public class Keys extends MapIterator implements Iterable, Iterator { public Keys (ObjectIntMap map) { super((ObjectIntMap)map); } public boolean hasNext () { return hasNext; } public K next () { K key = map.keyTable[nextIndex]; currentIndex = nextIndex; findNextIndex(); return key; } public Iterator iterator () { return this; } /** Returns a new array containing the remaining keys. */ public Array toArray () { Array array = new Array(true, map.size); while (hasNext) array.add(next()); return array; } } }