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/**
 * Copyright (C) 2006-2015 phloc systems
 * http://www.phloc.com
 * office[at]phloc[dot]com
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *         http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.phloc.commons.base64;

import java.io.BufferedOutputStream;
import java.io.File;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.ObjectStreamClass;
import java.io.Serializable;
import java.nio.ByteBuffer;
import java.nio.CharBuffer;
import java.nio.charset.Charset;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;

import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import javax.annotation.concurrent.Immutable;

import com.phloc.commons.annotations.PresentForCodeCoverage;
import com.phloc.commons.charset.CCharset;
import com.phloc.commons.charset.CharsetManager;
import com.phloc.commons.collections.ArrayHelper;
import com.phloc.commons.io.file.FileUtils;
import com.phloc.commons.io.streams.NonBlockingByteArrayInputStream;
import com.phloc.commons.io.streams.NonBlockingByteArrayOutputStream;
import com.phloc.commons.io.streams.StreamUtils;

//ESCA-JAVA0076:
/**
 * 

* Encodes and decodes to and from Base64 notation. *

*

* Homepage: http://iharder.net/base64. *

*

* Example: *

* String encoded = Base64.encode( myByteArray );
* byte[] myByteArray = Base64.decode( encoded ); *

* The options parameter, which appears in a few places, is used to * pass several pieces of information to the encoder. In the "higher level" * methods such as encodeBytes( bytes, options ) the options parameter can be * used to indicate such things as first gzipping the bytes before encoding * them, not inserting linefeeds, and encoding using the URL-safe and Ordered * dialects. *

*

* Note, according to RFC3548, Section 2.1, * implementations should not add line feeds unless explicitly told to do so. * I've got Base64 set to this behavior now, although earlier versions broke * lines by default. *

*

* The constants defined in Base64 can be OR-ed together to combine options, so * you might make a call like this: *

* String encoded = Base64.encodeBytes( mybytes, Base64.GZIP | Base64.DO_BREAK_LINES ); *

* to compress the data before encoding it and then making the output have * newline characters. *

*

* Also... *

* String encoded = Base64.encodeBytes( crazyString.getBytes() ); *

* Change Log: *

*
    *
  • v2.3.7 - Fixed subtle bug when base 64 input stream contained the value * 01111111, which is an invalid base 64 character but should not throw an * ArrayIndexOutOfBoundsException either. Led to discovery of mishandling (or * potential for better handling) of other bad input characters. You should now * get an IOException if you try decoding something that has bad characters in * it.
  • *
  • v2.3.6 - Fixed bug when breaking lines and the final byte of the encoded * string ended in the last column; the buffer was not properly shrunk and * contained an extra (null) byte that made it into the string.
  • *
  • v2.3.5 - Fixed bug in {@link #encodeFromFile} where estimated buffer size * was wrong for files of size 31, 34, and 37 bytes.
  • *
  • v2.3.4 - Fixed bug when working with gzipped streams whereby flushing the * Base64.OutputStream closed the Base64 encoding (by padding with equals signs) * too soon. Also added an option to suppress the automatic decoding of gzipped * streams. Also added experimental support for specifying a class loader when * using the * {@link #decodeToObject(java.lang.String, int, java.lang.ClassLoader)} method. *
  • *
  • v2.3.3 - Changed default char encoding to US-ASCII which reduces the * internal Java footprint with its CharEncoders and so forth. Fixed some * javadocs that were inconsistent. Removed imports and specified things like * IOException explicitly inline.
  • *
  • v2.3.2 - Reduced memory footprint! Finally refined the "guessing" of how * big the final encoded data will be so that the code doesn't have to create * two output arrays: an oversized initial one and then a final, exact-sized * one. Big win when using the {@link #encodeBytesToBytes(byte[])} family of * methods (and not using the gzip options which uses a different mechanism with * streams and stuff).
  • *
  • v2.3.1 - Added {@link #encodeBytesToBytes(byte[], int, int, int)} and * some similar helper methods to be more efficient with memory by not returning * a String but just a byte array.
  • *
  • v2.3 - This is not a drop-in replacement! This is two * years of comments and bug fixes queued up and finally executed. Thanks to * everyone who sent me stuff, and I'm sorry I wasn't able to distribute your * fixes to everyone else. Much bad coding was cleaned up including throwing * exceptions where necessary instead of returning null values or something * similar. Here are some changes that may affect you: *
      *
    • Does not break lines, by default. This is to keep in compliance * with RFC3548.
    • *
    • Throws exceptions instead of returning null values. Because some * operations (especially those that may permit the GZIP option) use IO streams, * there is a possiblity of an IOException being thrown. After some discussion * and thought, I've changed the behavior of the methods to throw IOExceptions * rather than return null if ever there's an error. I think this is more * appropriate, though it will require some changes to your code. Sorry, it * should have been done this way to begin with.
    • *
    • Removed all references to System.out, System.err, and the like. * Shame on me. All I can say is sorry they were ever there.
    • *
    • Throws NullPointerExceptions and IllegalArgumentExceptions as * needed such as when passed arrays are null or offsets are invalid.
    • *
    • Cleaned up as much javadoc as I could to avoid any javadoc warnings. This * was especially annoying before for people who were thorough in their own * projects and then had gobs of javadoc warnings on this file.
    • *
    *
  • v2.2.1 - Fixed bug using URL_SAFE and ORDERED encodings. Fixed bug when * using very small files (~< 40 bytes).
  • *
  • v2.2 - Added some helper methods for encoding/decoding directly from one * file to the next. Also added a main() method to support command line * encoding/decoding from one file to the next. Also added these Base64 * dialects: *
      *
    1. The default is RFC3548 format.
    2. *
    3. Calling Base64.setFormat(Base64.BASE64_FORMAT.URLSAFE_FORMAT) generates * URL and file name friendly format as described in Section 4 of RFC3548. * http://www.faqs.org/rfcs/rfc3548.html
    4. *
    5. Calling Base64.setFormat(Base64.BASE64_FORMAT.ORDERED_FORMAT) generates * URL and file name friendly format that preserves lexical ordering as * described in http://www.faqs.org/qa/rfcc-1940.html
    6. *
    * Special thanks to Jim Kellerman at http://www.powerset.com/ for contributing * the new Base64 dialects.
  • *
  • v2.1 - Cleaned up javadoc comments and unused variables and methods. * Added some convenience methods for reading and writing to and from files.
  • *
  • v2.0.2 - Now specifies UTF-8 encoding in places where the code fails on * systems with other encodings (like EBCDIC).
  • *
  • v2.0.1 - Fixed an error when decoding a single byte, that is, when the * encoded data was a single byte.
  • *
  • v2.0 - I got rid of methods that used booleans to set options. Now * everything is more consolidated and cleaner. The code now detects when data * that's being decoded is gzip-compressed and will decompress it automatically. * Generally things are cleaner. You'll probably have to change some method * calls that you were making to support the new options format (ints * that you "OR" together).
  • *
  • v1.5.1 - Fixed bug when decompressing and decoding to a byte[] using * decode( String s, boolean gzipCompressed ). Added the ability to * "suspend" encoding in the Output Stream so you can turn on and off the * encoding if you need to embed base64 data in an otherwise "normal" stream * (like an XML file).
  • *
  • v1.5 - Output stream pases on flush() command but doesn't do anything * itself. This helps when using GZIP streams. Added the ability to * GZip-compress objects before encoding them.
  • *
  • v1.4 - Added helper methods to read/write files.
  • *
  • v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.
  • *
  • v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input * stream where last buffer being read, if not completely full, was not * returned.
  • *
  • v1.3.4 - Fixed when "improperly padded stream" error was thrown at the * wrong time.
  • *
  • v1.3.3 - Fixed I/O streams which were totally messed up.
  • *
*

* I am placing this code in the Public Domain. Do with it as you will. This * software comes with no guarantees or warranties but with plenty of * well-wishing instead! Please visit http://iharder.net/base64 periodically * to check for updates or to contribute improvements. *

* * @author Robert Harder * @author [email protected] * @version 2.3.7 */ @Immutable public final class Base64// NOPMD { /* ******** P U B L I C F I E L D S ******** */ /** No options specified. Value is zero. */ public static final int NO_OPTIONS = 0; /** Specify encoding in first bit. Value is one. */ public static final int ENCODE = 1; /** Specify decoding in first bit. Value is zero. */ public static final int DECODE = 0; /** Specify that data should be gzip-compressed in second bit. Value is two. */ public static final int GZIP = 2; /** Specify that gzipped data should not be automatically gunzipped. */ public static final int DONT_GUNZIP = 4; /** Do break lines when encoding. Value is 8. */ public static final int DO_BREAK_LINES = 8; /** * Encode using Base64-like encoding that is URL- and Filename-safe as * described in Section 4 of RFC3548: http://www.faqs.org/rfcs/rfc3548.html. It is important to note that * data encoded this way is not officially valid Base64, or at the * very least should not be called Base64 without also specifying that is was * encoded using the URL- and Filename-safe dialect. */ public static final int URL_SAFE = 16; /** * Encode using the special "ordered" dialect of Base64 described here: http://www.faqs.org/qa/rfcc- * 1940. html. */ public static final int ORDERED = 32; /* ******** P R I V A T E F I E L D S ******** */ /** Maximum line length (76) of Base64 output. */ private static final int MAX_LINE_LENGTH = 76; /** The equals sign (=) as a byte. */ private static final byte EQUALS_SIGN = (byte) '='; /** The new line character (\n) as a byte. */ private static final byte NEW_LINE = (byte) '\n'; /** Preferred encoding. */ private static final Charset PREFERRED_ENCODING = CCharset.CHARSET_US_ASCII_OBJ; private static final byte WHITE_SPACE_ENC = -5; // Indicates white space in // encoding private static final byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in // encoding /* ******** S T A N D A R D B A S E 6 4 A L P H A B E T ******** */ /** The 64 valid Base64 values. */ /* * Host platform me be something funny like EBCDIC, so we hardcode these * values. */ private static final byte [] _STANDARD_ALPHABET = { (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) '+', (byte) '/' }; /** * Translates a Base64 value to either its 6-bit reconstruction value or a * negative number indicating some other meaning. **/ private static final byte [] _STANDARD_DECODABET = { -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal // 0 // - // 8 -5, -5, // Whitespace: Tab and // Linefeed -9, -9, // Decimal 11 - 12 -5, // Whitespace: // Carriage Return -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26 -9, -9, -9, -9, -9, // Decimal 27 - 31 -5, // Whitespace: Space -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42 62, // Plus sign at // decimal 43 -9, -9, -9, // Decimal 44 - 46 63, // Slash at decimal 47 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero // through nine -9, -9, -9, // Decimal 58 - 60 -1, // Equals sign at // decimal 61 -9, -9, -9, // Decimal 62 - 64 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through // 'N' 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through // 'Z' -9, -9, -9, -9, -9, -9, // Decimal 91 - 96 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through // 'm' 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through // 'z' -9, -9, -9, -9, -9 // Decimal 123 - 127 , -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 128 - 139 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 140 - 152 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 153 - 165 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 166 - 178 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 179 - 191 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 192 - 204 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 205 - 217 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 218 - 230 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 231 - 243 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255 }; /* ******** U R L S A F E B A S E 6 4 A L P H A B E T ******** */ /** * Used in the URL- and Filename-safe dialect described in Section 4 of * RFC3548: http://www.faqs.org * /rfcs/rfc3548.html. Notice that the last two bytes become "hyphen" and * "underscore" instead of "plus" and "slash." */ private static final byte [] _URL_SAFE_ALPHABET = { (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) '-', (byte) '_' }; /** * Used in decoding URL- and Filename-safe dialects of Base64. */ private static final byte [] _URL_SAFE_DECODABET = { -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal // 0 // - // 8 -5, -5, // Whitespace: Tab and // Linefeed -9, -9, // Decimal 11 - 12 -5, // Whitespace: // Carriage Return -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26 -9, -9, -9, -9, -9, // Decimal 27 - 31 -5, // Whitespace: Space -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42 -9, // Plus sign at // decimal 43 -9, // Decimal 44 62, // Minus sign at // decimal 45 -9, // Decimal 46 -9, // Slash at decimal 47 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero // through nine -9, -9, -9, // Decimal 58 - 60 -1, // Equals sign at // decimal 61 -9, -9, -9, // Decimal 62 - 64 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through // 'N' 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through // 'Z' -9, -9, -9, -9, // Decimal 91 - 94 63, // Underscore at // decimal 95 -9, // Decimal 96 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through // 'm' 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through // 'z' -9, -9, -9, -9, -9 // Decimal 123 - 127 , -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 128 - 139 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 140 - 152 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 153 - 165 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 166 - 178 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 179 - 191 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 192 - 204 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 205 - 217 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 218 - 230 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 231 - 243 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255 }; /* ******** O R D E R E D B A S E 6 4 A L P H A B E T ******** */ /** * I don't get the point of this technique, but someone requested it, and it * is described here: http://www * .faqs.org/qa/rfcc-1940.html. */ private static final byte [] _ORDERED_ALPHABET = { (byte) '-', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z', (byte) '_', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z' }; /** * Used in decoding the "ordered" dialect of Base64. */ private static final byte [] _ORDERED_DECODABET = { -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal // 0 // - // 8 -5, -5, // Whitespace: Tab and // Linefeed -9, -9, // Decimal 11 - 12 -5, // Whitespace: Carriage // Return -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26 -9, -9, -9, -9, -9, // Decimal 27 - 31 -5, // Whitespace: Space -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42 -9, // Plus sign at decimal // 43 -9, // Decimal 44 0, // Minus sign at decimal // 45 -9, // Decimal 46 -9, // Slash at decimal 47 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // Numbers zero through // nine -9, -9, -9, // Decimal 58 - 60 -1, // Equals sign at // decimal 61 -9, -9, -9, // Decimal 62 - 64 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, // Letters 'A' through // 'M' 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, // Letters 'N' through // 'Z' -9, -9, -9, -9, // Decimal 91 - 94 37, // Underscore at // decimal 95 -9, // Decimal 96 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // Letters 'a' through // 'm' 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, // Letters 'n' through // 'z' -9, -9, -9, -9, -9 // Decimal 123 - 127 , -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 128 - 139 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 140 - 152 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 153 - 165 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 166 - 178 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 179 - 191 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 192 - 204 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 205 - 217 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 218 - 230 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 231 - 243 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255 }; /* ******** D E T E R M I N E W H I C H A L H A B E T ******** */ /** * Returns one of the _SOMETHING_ALPHABET byte arrays depending on the options * specified. It's possible, though silly, to specify ORDERED and * URLSAFE in which case one of them will be picked, though there is no * guarantee as to which one will be picked. */ @Nonnull private static byte [] _getAlphabet (final int options) { if ((options & URL_SAFE) == URL_SAFE) return _URL_SAFE_ALPHABET; if ((options & ORDERED) == ORDERED) return _ORDERED_ALPHABET; return _STANDARD_ALPHABET; } /** * Returns one of the _SOMETHING_DECODABET byte arrays depending on the * options specified. It's possible, though silly, to specify ORDERED and * URL_SAFE in which case one of them will be picked, though there is no * guarantee as to which one will be picked. */ @Nonnull private static byte [] _getDecodabet (final int options) { if ((options & URL_SAFE) == URL_SAFE) return _URL_SAFE_DECODABET; if ((options & ORDERED) == ORDERED) return _ORDERED_DECODABET; return _STANDARD_DECODABET; } @PresentForCodeCoverage @SuppressWarnings ("unused") private static final Base64 s_aInstance = new Base64 (); /** Defeats instantiation. */ private Base64 () {} /* ******** E N C O D I N G M E T H O D S ******** */ /** * Encodes up to the first three bytes of array threeBytes and * returns a four-byte array in Base64 notation. The actual number of * significant bytes in your array is given by numSigBytes. The * array threeBytes needs only be as big as numSigBytes. * Code can reuse a byte array by passing a four-byte array as b4. * * @param b4 * A reusable byte array to reduce array instantiation * @param threeBytes * the array to convert * @param numSigBytes * the number of significant bytes in your array * @return four byte array in Base64 notation. * @since 1.5.1 */ private static byte [] _encode3to4 (final byte [] b4, final byte [] threeBytes, final int numSigBytes, final int options) { _encode3to4 (threeBytes, 0, numSigBytes, b4, 0, options); return b4; } /** *

* Encodes up to three bytes of the array source and writes the * resulting four Base64 bytes to destination. The source and * destination arrays can be manipulated anywhere along their length by * specifying srcOffset and destOffset. This method does * not check to make sure your arrays are large enough to accomodate * srcOffset + 3 for the source array or * destOffset + 4 for the destination array. The actual * number of significant bytes in your array is given by * numSigBytes. *

*

* This is the lowest level of the encoding methods with all possible * parameters. *

* * @param source * the array to convert * @param srcOffset * the index where conversion begins * @param numSigBytes * the number of significant bytes in your array * @param destination * the array to hold the conversion * @param destOffset * the index where output will be put * @return the destination array * @since 1.3 */ @Nonnull private static byte [] _encode3to4 (@Nonnull final byte [] source, final int srcOffset, final int numSigBytes, @Nonnull final byte [] destination, final int destOffset, final int options) { final byte [] aAlphabet = _getAlphabet (options); // 1 2 3 // 01234567890123456789012345678901 Bit position // --------000000001111111122222222 Array position from threeBytes // --------| || || || | Six bit groups to index ALPHABET // >>18 >>12 >> 6 >> 0 Right shift necessary // 0x3f 0x3f 0x3f Additional AND // Create buffer with zero-padding if there are only one or two // significant bytes passed in the array. // We have to shift left 24 in order to flush out the 1's that appear // when Java treats a value as negative that is cast from a byte to an int. final int inBuff = (numSigBytes > 0 ? ((source[srcOffset] << 24) >>> 8) : 0) | (numSigBytes > 1 ? ((source[srcOffset + 1] << 24) >>> 16) : 0) | (numSigBytes > 2 ? ((source[srcOffset + 2] << 24) >>> 24) : 0); switch (numSigBytes) { case 3: destination[destOffset] = aAlphabet[(inBuff >>> 18)]; destination[destOffset + 1] = aAlphabet[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = aAlphabet[(inBuff >>> 6) & 0x3f]; destination[destOffset + 3] = aAlphabet[(inBuff) & 0x3f]; return destination; case 2: destination[destOffset] = aAlphabet[(inBuff >>> 18)]; destination[destOffset + 1] = aAlphabet[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = aAlphabet[(inBuff >>> 6) & 0x3f]; destination[destOffset + 3] = EQUALS_SIGN; return destination; case 1: destination[destOffset] = aAlphabet[(inBuff >>> 18)]; destination[destOffset + 1] = aAlphabet[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = EQUALS_SIGN; destination[destOffset + 3] = EQUALS_SIGN; return destination; default: return destination; } } /** * Performs Base64 encoding on the raw ByteBuffer, writing it to * the encoded ByteBuffer. This is an experimental feature. * Currently it does not pass along any options (such as * {@link #DO_BREAK_LINES} or {@link #GZIP}. * * @param raw * input buffer * @param encoded * output buffer * @since 2.3 */ public static void encode (@Nonnull final ByteBuffer raw, @Nonnull final ByteBuffer encoded) { final byte [] raw3 = new byte [3]; final byte [] enc4 = new byte [4]; while (raw.hasRemaining ()) { final int rem = Math.min (3, raw.remaining ()); raw.get (raw3, 0, rem); Base64._encode3to4 (enc4, raw3, rem, Base64.NO_OPTIONS); encoded.put (enc4); } } /** * Performs Base64 encoding on the raw ByteBuffer, writing it to * the encoded CharBuffer. This is an experimental feature. * Currently it does not pass along any options (such as * {@link #DO_BREAK_LINES} or {@link #GZIP}. * * @param raw * input buffer * @param encoded * output buffer * @since 2.3 */ public static void encode (@Nonnull final ByteBuffer raw, @Nonnull final CharBuffer encoded) { final byte [] raw3 = new byte [3]; final byte [] enc4 = new byte [4]; while (raw.hasRemaining ()) { final int rem = Math.min (3, raw.remaining ()); raw.get (raw3, 0, rem); Base64._encode3to4 (enc4, raw3, rem, Base64.NO_OPTIONS); for (int i = 0; i < 4; i++) { encoded.put ((char) (enc4[i] & 0xFF)); } } } /** * Serializes an object and returns the Base64-encoded version of that * serialized object. *

* As of v 2.3, if the object cannot be serialized or there is another error, * the method will throw an IOException. This is new to v2.3! In * earlier versions, it just returned a null value, but in retrospect that's a * pretty poor way to handle it. *

* The object is not GZip-compressed before being encoded. * * @param serializableObject * The object to encode * @return The Base64-encoded object * @throws IOException * if there is an error * @throws NullPointerException * if serializedObject is null * @since 1.4 */ public static String encodeObject (@Nonnull final Serializable serializableObject) throws IOException { return encodeObject (serializableObject, NO_OPTIONS); } /** * Serializes an object and returns the Base64-encoded version of that * serialized object. *

* As of v 2.3, if the object cannot be serialized or there is another error, * the method will throw an IOException. This is new to v2.3! In * earlier versions, it just returned a null value, but in retrospect that's a * pretty poor way to handle it. *

* The object is not GZip-compressed before being encoded. *

* Example options: * *

   *   GZIP: gzip-compresses object before encoding it.
   *   DO_BREAK_LINES: break lines at 76 characters
   * 
*

* Example: encodeObject( myObj, Base64.GZIP ) or *

* Example: * encodeObject( myObj, Base64.GZIP | Base64.DO_BREAK_LINES ) * * @param serializableObject * The object to encode * @param options * Specified options * @return The Base64-encoded object * @see Base64#GZIP * @see Base64#DO_BREAK_LINES * @throws IOException * if there is an error * @since 2.0 */ @Nonnull public static String encodeObject (@Nonnull final Serializable serializableObject, final int options) throws IOException { if (serializableObject == null) throw new NullPointerException ("Cannot serialize a null object."); // Streams NonBlockingByteArrayOutputStream baos = null; java.io.OutputStream b64os = null; GZIPOutputStream gzos = null; ObjectOutputStream oos = null; try { // ObjectOutputStream -> (GZIP) -> Base64 -> ByteArrayOutputStream baos = new NonBlockingByteArrayOutputStream (); b64os = new Base64.OutputStream (baos, ENCODE | options); if ((options & GZIP) != 0) { // Gzip gzos = new GZIPOutputStream (b64os); oos = new ObjectOutputStream (gzos); } else { // Not gzipped oos = new ObjectOutputStream (b64os); } oos.writeObject (serializableObject); } finally { StreamUtils.close (oos); StreamUtils.close (gzos); StreamUtils.close (b64os); StreamUtils.close (baos); } // Return value according to relevant encoding. return CharsetManager.getAsString (baos.toByteArray (), PREFERRED_ENCODING); } /** * Encodes a byte array into Base64 notation. Does not GZip-compress data. * * @param source * The data to convert * @return The data in Base64-encoded form * @throws NullPointerException * if source array is null * @since 1.4 */ @Nonnull public static String encodeBytes (@Nonnull final byte [] source) { // Since we're not going to have the GZIP encoding turned on, // we're not going to have an IOException thrown, so // we should not force the user to have to catch it. String encoded = null; try { encoded = encodeBytes (source, 0, source.length, NO_OPTIONS); } catch (final IOException ex) { assert false : ex.getMessage (); } assert encoded != null; return encoded; } /** * Encodes a byte array into Base64 notation. *

* Example options: * *

   *   GZIP: gzip-compresses object before encoding it.
   *   DO_BREAK_LINES: break lines at 76 characters
   *     Note: Technically, this makes your encoding non-compliant.
   * 
*

* Example: encodeBytes( myData, Base64.GZIP ) or *

* Example: * encodeBytes( myData, Base64.GZIP | Base64.DO_BREAK_LINES ) *

* As of v 2.3, if there is an error with the GZIP stream, the method will * throw an IOException. This is new to v2.3! In earlier versions, it * just returned a null value, but in retrospect that's a pretty poor way to * handle it. *

* * @param source * The data to convert * @param options * Specified options * @return The Base64-encoded data as a String * @see Base64#GZIP * @see Base64#DO_BREAK_LINES * @throws IOException * if there is an error * @throws NullPointerException * if source array is null * @since 2.0 */ @Nonnull public static String encodeBytes (@Nonnull final byte [] source, final int options) throws IOException { return encodeBytes (source, 0, source.length, options); } /** * Encodes a byte array into Base64 notation. Does not GZip-compress data. *

* As of v 2.3, if there is an error, the method will throw an IOException. * This is new to v2.3! In earlier versions, it just returned a null * value, but in retrospect that's a pretty poor way to handle it. *

* * @param source * The data to convert * @param off * Offset in array where conversion should begin * @param len * Length of data to convert * @return The Base64-encoded data as a String * @throws NullPointerException * if source array is null * @throws IllegalArgumentException * if source array, offset, or length are invalid * @since 1.4 */ @Nonnull public static String encodeBytes (@Nonnull final byte [] source, final int off, final int len) { // Since we're not going to have the GZIP encoding turned on, // we're not going to have an IOException thrown, so // we should not force the user to have to catch it. String encoded = null; try { encoded = encodeBytes (source, off, len, NO_OPTIONS); } catch (final IOException ex) { assert false : ex.getMessage (); } assert encoded != null; return encoded; } /** * Encodes a byte array into Base64 notation. *

* Example options: * *

   *   GZIP: gzip-compresses object before encoding it.
   *   DO_BREAK_LINES: break lines at 76 characters
   *     Note: Technically, this makes your encoding non-compliant.
   * 
*

* Example: encodeBytes( myData, Base64.GZIP ) or *

* Example: * encodeBytes( myData, Base64.GZIP | Base64.DO_BREAK_LINES ) *

* As of v 2.3, if there is an error with the GZIP stream, the method will * throw an IOException. This is new to v2.3! In earlier versions, it * just returned a null value, but in retrospect that's a pretty poor way to * handle it. *

* * @param source * The data to convert * @param off * Offset in array where conversion should begin * @param len * Length of data to convert * @param options * Specified options * @return The Base64-encoded data as a String * @see Base64#GZIP * @see Base64#DO_BREAK_LINES * @throws IOException * if there is an error * @throws NullPointerException * if source array is null * @throws IllegalArgumentException * if source array, offset, or length are invalid * @since 2.0 */ @Nonnull public static String encodeBytes (@Nonnull final byte [] source, final int off, final int len, final int options) throws IOException { final byte [] encoded = encodeBytesToBytes (source, off, len, options); // Return value according to relevant encoding. return CharsetManager.getAsString (encoded, PREFERRED_ENCODING); } /** * Similar to {@link #encodeBytes(byte[])} but returns a byte array instead of * instantiating a String. This is more efficient if you're working with I/O * streams and have large data sets to encode. * * @param source * The data to convert * @return The Base64-encoded data as a byte[] (of ASCII characters) * @throws NullPointerException * if source array is null * @since 2.3.1 */ @Nonnull public static byte [] encodeBytesToBytes (@Nonnull final byte [] source) { byte [] encoded; try { encoded = encodeBytesToBytes (source, 0, source.length, Base64.NO_OPTIONS); } catch (final IOException ex) { assert false : "IOExceptions only come from GZipping, which is turned off: " + ex.getMessage (); encoded = null; } return encoded; } /** * Similar to {@link #encodeBytes(byte[], int, int, int)} but returns a byte * array instead of instantiating a String. This is more efficient if you're * working with I/O streams and have large data sets to encode. * * @param source * The data to convert * @param off * Offset in array where conversion should begin * @param len * Length of data to convert * @param options * Specified options * @return The Base64-encoded data as a String * @see Base64#GZIP * @see Base64#DO_BREAK_LINES * @throws IOException * if there is an error * @throws NullPointerException * if source array is null * @throws IllegalArgumentException * if source array, offset, or length are invalid * @since 2.3.1 */ @Nonnull public static byte [] encodeBytesToBytes (@Nonnull final byte [] source, final int off, final int len, final int options) throws IOException// NOPMD { if (source == null) throw new NullPointerException ("Cannot serialize a null array."); if (off < 0) throw new IllegalArgumentException ("Cannot have negative offset: " + off); if (len < 0) throw new IllegalArgumentException ("Cannot have length offset: " + len); if (off + len > source.length) throw new IllegalArgumentException (String.format ("Cannot have offset of %d and length of %d with array of length %d", Integer.valueOf (off), Integer.valueOf (len), Integer.valueOf (source.length))); // Compress? if ((options & GZIP) != 0) { NonBlockingByteArrayOutputStream baos = null; GZIPOutputStream gzos = null; Base64.OutputStream b64os = null; try { // GZip -> Base64 -> ByteArray baos = new NonBlockingByteArrayOutputStream (); b64os = new Base64.OutputStream (baos, ENCODE | options); gzos = new GZIPOutputStream (b64os); gzos.write (source, off, len); gzos.close (); } finally { StreamUtils.close (gzos); StreamUtils.close (b64os); StreamUtils.close (baos); } return baos.toByteArray (); } // Else, don't compress. Better not to use streams at all then. { final boolean breakLines = (options & DO_BREAK_LINES) != 0; // int len43 = len * 4 / 3; // byte[] outBuff = new byte[ ( len43 ) // Main 4:3 // + ( (len % 3) > 0 ? 4 : 0 ) // Account for padding // + (breakLines ? ( len43 / MAX_LINE_LENGTH ) : 0) ]; // New lines // Try to determine more precisely how big the array needs to be. // If we get it right, we don't have to do an array copy, and // we save a bunch of memory. int encLen = (len / 3) * 4 + (len % 3 > 0 ? 4 : 0); // Bytes needed for // actual encoding if (breakLines) { encLen += encLen / MAX_LINE_LENGTH; // Plus extra newline characters } final byte [] outBuff = new byte [encLen]; int d = 0; int e = 0; final int len2 = len - 2; int lineLength = 0; for (; d < len2; d += 3, e += 4) { _encode3to4 (source, d + off, 3, outBuff, e, options); lineLength += 4; if (breakLines && lineLength >= MAX_LINE_LENGTH) { outBuff[e + 4] = NEW_LINE; e++; lineLength = 0; } } // en dfor: each piece of array if (d < len) { _encode3to4 (source, d + off, len - d, outBuff, e, options); e += 4; } // Only resize array if we didn't guess it right. if (e <= outBuff.length - 1) { // If breaking lines and the last byte falls right at // the line length (76 bytes per line), there will be // one extra byte, and the array will need to be resized. // Not too bad of an estimate on array size, I'd say. final byte [] finalOut = new byte [e]; System.arraycopy (outBuff, 0, finalOut, 0, e); // System.err.println("Having to resize array from " + outBuff.length + // " to " + e ); return finalOut; } // System.err.println("No need to resize array."); return outBuff; } } /* ******** D E C O D I N G M E T H O D S ******** */ /** * Decodes four bytes from array source and writes the resulting * bytes (up to three of them) to destination. The source and * destination arrays can be manipulated anywhere along their length by * specifying srcOffset and destOffset. This method does * not check to make sure your arrays are large enough to accomodate * srcOffset + 4 for the source array or * destOffset + 3 for the destination array. This method * returns the actual number of bytes that were converted from the Base64 * encoding. *

* This is the lowest level of the decoding methods with all possible * parameters. *

* * @param source * the array to convert * @param srcOffset * the index where conversion begins * @param destination * the array to hold the conversion * @param destOffset * the index where output will be put * @param options * alphabet type is pulled from this (standard, url-safe, ordered) * @return the number of decoded bytes converted * @throws NullPointerException * if source or destination arrays are null * @throws IllegalArgumentException * if srcOffset or destOffset are invalid or there is not enough room * in the array. * @since 1.3 */ @Nonnegative private static int _decode4to3 (@Nonnull final byte [] source, final int srcOffset, @Nonnull final byte [] destination, final int destOffset, final int options) { // Lots of error checking and exception throwing if (source == null) throw new NullPointerException ("Source array was null."); if (destination == null) throw new NullPointerException ("Destination array was null."); if (srcOffset < 0 || srcOffset + 3 >= source.length) { throw new IllegalArgumentException ("Source array with length " + source.length + " cannot have offset of " + srcOffset + " and still process four bytes."); } if (destOffset < 0 || destOffset + 2 >= destination.length) { throw new IllegalArgumentException ("Destination array with length " + destination.length + " cannot have offset of " + destOffset + " and still store three bytes."); } final byte [] aDecodabet = _getDecodabet (options); // Example: Dk== if (source[srcOffset + 2] == EQUALS_SIGN) { // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 ); final int outBuff = ((aDecodabet[source[srcOffset]] & 0xFF) << 18) | ((aDecodabet[source[srcOffset + 1]] & 0xFF) << 12); destination[destOffset] = (byte) (outBuff >>> 16); return 1; } // Example: DkL= if (source[srcOffset + 3] == EQUALS_SIGN) { // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ); final int outBuff = ((aDecodabet[source[srcOffset]] & 0xFF) << 18) | ((aDecodabet[source[srcOffset + 1]] & 0xFF) << 12) | ((aDecodabet[source[srcOffset + 2]] & 0xFF) << 6); destination[destOffset] = (byte) (outBuff >>> 16); destination[destOffset + 1] = (byte) (outBuff >>> 8); return 2; } // Example: DkLE { // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ) // | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 ); final int outBuff = ((aDecodabet[source[srcOffset]] & 0xFF) << 18) | ((aDecodabet[source[srcOffset + 1]] & 0xFF) << 12) | ((aDecodabet[source[srcOffset + 2]] & 0xFF) << 6) | ((aDecodabet[source[srcOffset + 3]] & 0xFF)); destination[destOffset] = (byte) (outBuff >> 16); destination[destOffset + 1] = (byte) (outBuff >> 8); destination[destOffset + 2] = (byte) (outBuff); return 3; } } /** * Low-level access to decoding ASCII characters in the form of a byte array. * Ignores GUNZIP option, if it's set. This is not generally * a recommended method, although it is used internally as part of the * decoding process. Special case: if len = 0, an empty array is returned. * Still, if you need more speed and reduced memory footprint (and aren't * gzipping), consider this method. * * @param source * The Base64 encoded data * @return decoded data * @since 2.3.1 */ @Nonnull public static byte [] decode (@Nonnull final byte [] source) throws IOException { byte [] decoded; // try { decoded = decode (source, 0, source.length, Base64.NO_OPTIONS); // } catch( IOException ex ) { // assert false : // "IOExceptions only come from GZipping, which is turned off: " + // ex.getMessage(); // } return decoded; } /** * Low-level access to decoding ASCII characters in the form of a byte array. * Ignores GUNZIP option, if it's set. This is not generally * a recommended method, although it is used internally as part of the * decoding process. Special case: if len = 0, an empty array is returned. * Still, if you need more speed and reduced memory footprint (and aren't * gzipping), consider this method. * * @param source * The Base64 encoded data * @param off * The offset of where to begin decoding * @param len * The length of characters to decode * @param options * Can specify options such as alphabet type to use * @return decoded data * @throws IOException * If bogus characters exist in source data * @since 1.3 */ @Nonnull public static byte [] decode (@Nonnull final byte [] source, final int off, final int len, final int options) throws IOException { // Lots of error checking and exception throwing if (source == null) throw new NullPointerException ("Cannot decode null source array."); if (off < 0 || off + len > source.length) { throw new IllegalArgumentException ("Source array with length " + source.length + " cannot have offset of " + off + " and process " + len + " bytes."); } if (len == 0) return ArrayHelper.EMPTY_BYTE_ARRAY; if (len < 4) { throw new IllegalArgumentException ("Base64-encoded string must have at least four characters, but length specified was " + len); } final byte [] aDecodabet = _getDecodabet (options); final int len34 = len * 3 / 4; // Estimate on array size final byte [] outBuff = new byte [len34]; // Upper limit on size of output int outBuffPosn = 0; // Keep track of where we're writing final byte [] b4 = new byte [4]; // Four byte buffer from source, // eliminating white space int b4Posn = 0; // Keep track of four byte input buffer int i; // Source array counter byte sbiDecode; // Special value from DECODABET for (i = off; i < off + len; i++) { // Loop through source sbiDecode = aDecodabet[source[i] & 0xFF]; // White space, Equals sign, or legit Base64 character // Note the values such as -5 and -9 in the // DECODABETs at the top of the file. if (sbiDecode >= WHITE_SPACE_ENC) { if (sbiDecode >= EQUALS_SIGN_ENC) { b4[b4Posn++] = source[i]; // Save non-whitespace if (b4Posn > 3) { // Time to decode? outBuffPosn += _decode4to3 (b4, 0, outBuff, outBuffPosn, options); b4Posn = 0; // If that was the equals sign, break out of 'for' loop if (source[i] == EQUALS_SIGN) break; } } } else { // There's a bad input character in the Base64 stream. throw new IOException ("Bad Base64 input character decimal " + (source[i] & 0xFF) + " in array position " + i); } } // each input character final byte [] out = new byte [outBuffPosn]; System.arraycopy (outBuff, 0, out, 0, outBuffPosn); return out; } /** * Decodes data from Base64 notation, automatically detecting gzip-compressed * data and decompressing it. * * @param s * the string to decode * @return the decoded data * @throws IOException * If there is a problem * @since 1.4 */ @Nonnull public static byte [] decode (@Nonnull final String s) throws IOException { return decode (s, NO_OPTIONS); } /** * Decodes data from Base64 notation, automatically detecting gzip-compressed * data and decompressing it. * * @param s * the string to decode * @param options * encode options such as URL_SAFE * @return the decoded data * @throws IOException * if there is an error * @throws NullPointerException * if s is null * @since 1.4 */ @Nonnull public static byte [] decode (@Nonnull final String s, final int options) throws IOException { if (s == null) throw new NullPointerException ("Input string was null."); byte [] bytes = CharsetManager.getAsBytes (s, PREFERRED_ENCODING); // // Decode bytes = decode (bytes, 0, bytes.length, options); // Check to see if it's gzip-compressed // GZIP Magic Two-Byte Number: 0x8b1f (35615) final boolean dontGunzip = (options & DONT_GUNZIP) != 0; if ((bytes != null) && (bytes.length >= 4) && (!dontGunzip)) { final int head = (bytes[0] & 0xff) | ((bytes[1] << 8) & 0xff00); if (GZIPInputStream.GZIP_MAGIC == head) { NonBlockingByteArrayInputStream bais = null; GZIPInputStream gzis = null; NonBlockingByteArrayOutputStream baos = null; final byte [] buffer = new byte [2048]; int length; try { baos = new NonBlockingByteArrayOutputStream (); bais = new NonBlockingByteArrayInputStream (bytes); gzis = new GZIPInputStream (bais); while ((length = gzis.read (buffer)) >= 0) { baos.write (buffer, 0, length); } // No error? Get new bytes. bytes = baos.toByteArray (); } catch (final IOException e) { // Just return originally-decoded bytes } finally { StreamUtils.close (baos); StreamUtils.close (gzis); StreamUtils.close (bais); } } } return bytes; } /** * Attempts to decode Base64 data and deserialize a Java Object within. * Returns null if there was an error. * * @param encodedObject * The Base64 data to decode * @return The decoded and deserialized object * @throws NullPointerException * if encodedObject is null * @throws IOException * if there is a general error * @throws ClassNotFoundException * if the decoded object is of a class that cannot be found by the JVM * @since 1.5 */ public static Object decodeToObject (@Nonnull final String encodedObject) throws IOException, ClassNotFoundException { return decodeToObject (encodedObject, NO_OPTIONS, null); } /** * Attempts to decode Base64 data and deserialize a Java Object within. * Returns null if there was an error. If loader is not * null, it will be the class loader used when deserializing. * * @param encodedObject * The Base64 data to decode * @param options * Various parameters related to decoding * @param loader * Optional class loader to use in deserializing classes. * @return The decoded and deserialized object * @throws NullPointerException * if encodedObject is null * @throws IOException * if there is a general error * @throws ClassNotFoundException * if the decoded object is of a class that cannot be found by the JVM * @since 2.3.4 */ public static Object decodeToObject (@Nonnull final String encodedObject, final int options, final ClassLoader loader) throws IOException, java.lang.ClassNotFoundException { // Decode and gunzip if necessary final byte [] objBytes = decode (encodedObject, options); NonBlockingByteArrayInputStream bais = null; ObjectInputStream ois = null; Object obj = null; try { bais = new NonBlockingByteArrayInputStream (objBytes); // If no custom class loader is provided, use Java's builtin OIS. if (loader == null) { ois = new ObjectInputStream (bais); } else { // Else make a customized object input stream that uses // the provided class loader. ois = new ObjectInputStream (bais) { @Override public Class resolveClass (final ObjectStreamClass streamClass) throws IOException, ClassNotFoundException { final Class c = Class.forName (streamClass.getName (), false, loader); if (c != null) return c; return super.resolveClass (streamClass); } }; } obj = ois.readObject (); } finally { StreamUtils.close (bais); StreamUtils.close (ois); } return obj; } /** * Convenience method for encoding data to a file. *

* As of v 2.3, if there is a error, the method will throw an IOException. * This is new to v2.3! In earlier versions, it just returned false, * but in retrospect that's a pretty poor way to handle it. *

* * @param aDataToEncode * byte array of data to encode in base64 form * @param sFilename * Filename for saving encoded data * @throws IOException * if there is an error * @throws NullPointerException * if dataToEncode is null * @since 2.1 */ public static void encodeToFile (@Nonnull final byte [] aDataToEncode, final String sFilename) throws IOException { if (aDataToEncode == null) throw new NullPointerException ("Data to encode was null."); Base64.OutputStream bos = null; try { bos = new Base64.OutputStream (FileUtils.getOutputStream (sFilename), Base64.ENCODE); bos.write (aDataToEncode); } finally { StreamUtils.close (bos); } } /** * Convenience method for decoding data to a file. *

* As of v 2.3, if there is a error, the method will throw an IOException. * This is new to v2.3! In earlier versions, it just returned false, * but in retrospect that's a pretty poor way to handle it. *

* * @param dataToDecode * Base64-encoded data as a string * @param filename * Filename for saving decoded data * @throws IOException * if there is an error * @since 2.1 */ public static void decodeToFile (@Nonnull final String dataToDecode, @Nonnull final String filename) throws IOException { Base64.OutputStream bos = null; try { bos = new Base64.OutputStream (FileUtils.getOutputStream (filename), Base64.DECODE); bos.write (CharsetManager.getAsBytes (dataToDecode, PREFERRED_ENCODING)); } finally { StreamUtils.close (bos); } } /** * Convenience method for reading a base64-encoded file and decoding it. *

* As of v 2.3, if there is a error, the method will throw an IOException. * This is new to v2.3! In earlier versions, it just returned false, * but in retrospect that's a pretty poor way to handle it. *

* * @param filename * Filename for reading encoded data * @return decoded byte array * @throws IOException * if there is an error * @since 2.1 */ @Nonnull public static byte [] decodeFromFile (@Nonnull final String filename) throws IOException { byte [] decodedData; Base64.InputStream bis = null; try { // Set up some useful variables final File file = new File (filename); byte [] buffer; int length = 0; int numBytes; // Check for size of file if (file.length () > Integer.MAX_VALUE) throw new IOException ("File is too big for this convenience method (" + file.length () + " bytes)."); buffer = new byte [(int) file.length ()]; // Open a stream bis = new Base64.InputStream (StreamUtils.getBuffered (FileUtils.getInputStream (file)), Base64.DECODE); // Read until done while ((numBytes = bis.read (buffer, length, 4096)) >= 0) { length += numBytes; } // Save in a variable to return decodedData = new byte [length]; System.arraycopy (buffer, 0, decodedData, 0, length); } finally { StreamUtils.close (bis); } return decodedData; } /** * Convenience method for reading a binary file and base64-encoding it. *

* As of v 2.3, if there is a error, the method will throw an IOException. * This is new to v2.3! In earlier versions, it just returned false, * but in retrospect that's a pretty poor way to handle it. *

* * @param filename * Filename for reading binary data * @return base64-encoded string * @throws IOException * if there is an error * @since 2.1 */ @Nonnull public static String encodeFromFile (@Nonnull final String filename) throws IOException { String encodedData = null; Base64.InputStream bis = null; try { // Set up some useful variables final File file = new File (filename); // Need max() for math on small files (v2.2.1); // Need +1 for a few corner cases (v2.3.5) final byte [] buffer = new byte [Math.max ((int) (file.length () * 1.4 + 1), 40)]; int length = 0; int numBytes; // Open a stream bis = new Base64.InputStream (StreamUtils.getBuffered (FileUtils.getInputStream (file)), Base64.ENCODE); // Read until done while ((numBytes = bis.read (buffer, length, 4096)) >= 0) { length += numBytes; } // Save in a variable to return encodedData = CharsetManager.getAsString (buffer, 0, length, Base64.PREFERRED_ENCODING); } finally { StreamUtils.close (bis); } return encodedData; } /** * Reads infile and encodes it to outfile. * * @param infile * Input file * @param outfile * Output file * @throws IOException * if there is an error * @since 2.2 */ public static void encodeFileToFile (@Nonnull final String infile, @Nonnull final String outfile) throws IOException { final String encoded = Base64.encodeFromFile (infile); java.io.OutputStream out = null; try { out = new BufferedOutputStream (FileUtils.getOutputStream (outfile)); // Strict, 7-bit output. out.write (CharsetManager.getAsBytes (encoded, PREFERRED_ENCODING)); } finally { StreamUtils.close (out); } } /** * Reads infile and decodes it to outfile. * * @param infile * Input file * @param outfile * Output file * @throws IOException * if there is an error * @since 2.2 */ public static void decodeFileToFile (@Nonnull final String infile, @Nonnull final String outfile) throws IOException { final byte [] decoded = Base64.decodeFromFile (infile); java.io.OutputStream out = null; try { out = new BufferedOutputStream (FileUtils.getOutputStream (outfile)); out.write (decoded); } finally { StreamUtils.close (out); } } /* ******** I N N E R C L A S S I N P U T S T R E A M ******** */ /** * A {@link Base64.InputStream} will read data from another * java.io.InputStream, given in the constructor, and encode/decode * to/from Base64 notation on the fly. * * @see Base64 * @since 1.3 */ public static class InputStream extends java.io.FilterInputStream { private final boolean m_bEncode; // Encoding or decoding private int m_nPosition; // Current position in the buffer private final byte [] m_aBuffer; // Small buffer holding converted data private final int m_nBufferLength; // Length of buffer (3 or 4) private int m_nNumSigBytes; // Number of meaningful bytes in the buffer private int m_nLineLength; private final boolean m_bBreakLines; // Break lines at less than 80 // characters private final int m_nOptions; // Record options used to create the stream. private final byte [] m_aDecodabet; // Local copies to avoid extra method // calls /** * Constructs a {@link Base64.InputStream} in DECODE mode. * * @param pin * the java.io.InputStream from which to read data. * @since 1.3 */ public InputStream (final java.io.InputStream pin) { this (pin, DECODE); } /** * Constructs a {@link Base64.InputStream} in either ENCODE or DECODE mode. *

* Valid options: * *

     *   ENCODE or DECODE: Encode or Decode as data is read.
     *   DO_BREAK_LINES: break lines at 76 characters
     *     (only meaningful when encoding)
     * 
*

* Example: new Base64.InputStream( in, Base64.DECODE ) * * @param pin * the java.io.InputStream from which to read data. * @param poptions * Specified options * @see Base64#ENCODE * @see Base64#DECODE * @see Base64#DO_BREAK_LINES * @since 2.0 */ public InputStream (final java.io.InputStream pin, final int poptions) { super (pin); this.m_nOptions = poptions; // Record for later this.m_bBreakLines = (poptions & DO_BREAK_LINES) > 0; this.m_bEncode = (poptions & ENCODE) > 0; this.m_nBufferLength = m_bEncode ? 4 : 3; this.m_aBuffer = new byte [m_nBufferLength]; this.m_nPosition = -1; this.m_nLineLength = 0; this.m_aDecodabet = _getDecodabet (poptions); } /** * Reads enough of the input stream to convert to/from Base64 and returns * the next byte. * * @return next byte * @since 1.3 */ @Override public int read () throws IOException// NOPMD { // Do we need to get data? if (m_nPosition < 0) { if (m_bEncode) { final byte [] b3 = new byte [3]; int numBinaryBytes = 0; for (int i = 0; i < 3; i++) { final int b = in.read (); // If end of stream, b is -1. if (b < 0) break; b3[i] = (byte) b; numBinaryBytes++; } if (numBinaryBytes > 0) { _encode3to4 (b3, 0, numBinaryBytes, m_aBuffer, 0, m_nOptions); m_nPosition = 0; m_nNumSigBytes = 4; } else { return -1; // Must be end of stream } } // Else decoding else { final byte [] b4 = new byte [4]; int i; for (i = 0; i < 4; i++) { // Read four "meaningful" bytes: int b; do { b = in.read (); } while (b >= 0 && m_aDecodabet[b & 0x7f] <= WHITE_SPACE_ENC); if (b < 0) break; // Reads a -1 if end of stream b4[i] = (byte) b; } if (i == 4) { m_nNumSigBytes = _decode4to3 (b4, 0, m_aBuffer, 0, m_nOptions); m_nPosition = 0; } else if (i == 0) { return -1; } else { // Must have broken out from above. throw new IOException ("Improperly padded Base64 input."); } // end } } // Got data? if (m_nPosition >= 0) { if ( /* !encode && */m_nPosition >= m_nNumSigBytes) { return -1; } if (m_bEncode && m_bBreakLines && m_nLineLength >= MAX_LINE_LENGTH) { m_nLineLength = 0; return '\n'; } { m_nLineLength++; // This isn't important when decoding // but throwing an extra "if" seems // just as wasteful. final int b = m_aBuffer[m_nPosition++]; if (m_nPosition >= m_nBufferLength) m_nPosition = -1; return b & 0xFF; // This is how you "cast" a byte that's // intended to be unsigned. } } // Else error throw new IOException ("Error in Base64 code reading stream."); } /** * Calls {@link #read()} repeatedly until the end of stream is reached or * len bytes are read. Returns number of bytes read into array or * -1 if end of stream is encountered. * * @param dest * array to hold values * @param off * offset for array * @param len * max number of bytes to read into array * @return bytes read into array or -1 if end of stream is encountered. * @since 1.3 */ @Override public int read (final byte [] dest, final int off, final int len) throws IOException { int i; int b; for (i = 0; i < len; i++) { b = read (); if (b >= 0) dest[off + i] = (byte) b; else if (i == 0) return -1; else { break; // Out of 'for' loop } // Out of 'for' loop } return i; } } /* ******** I N N E R C L A S S O U T P U T S T R E A M ******** */ /** * A {@link Base64.OutputStream} will write data to another * java.io.OutputStream, given in the constructor, and encode/decode * to/from Base64 notation on the fly. * * @see Base64 * @since 1.3 */ public static class OutputStream extends java.io.FilterOutputStream { private final boolean m_bEncode; private int m_nPosition; private byte [] m_aBuffer; private final int m_nBufferLength; private int m_nLineLength; private final boolean m_bBreakLines; private final byte [] m_aB4; // Scratch used in a few places private boolean m_bSuspendEncoding; private final int m_nOptions; // Record for later private final byte [] m_aDecodabet; // Local copies to avoid extra method // calls /** * Constructs a {@link Base64.OutputStream} in ENCODE mode. * * @param pout * the java.io.OutputStream to which data will be written. * @since 1.3 */ public OutputStream (final java.io.OutputStream pout) { this (pout, ENCODE); } /** * Constructs a {@link Base64.OutputStream} in either ENCODE or DECODE mode. *

* Valid options: * *

     *   ENCODE or DECODE: Encode or Decode as data is read.
     *   DO_BREAK_LINES: don't break lines at 76 characters
     *     (only meaningful when encoding)
     * 
*

* Example: new Base64.OutputStream( out, Base64.ENCODE ) * * @param pout * the java.io.OutputStream to which data will be written. * @param poptions * Specified options. * @see Base64#ENCODE * @see Base64#DECODE * @see Base64#DO_BREAK_LINES * @since 1.3 */ public OutputStream (final java.io.OutputStream pout, final int poptions) { super (pout); this.m_bBreakLines = (poptions & DO_BREAK_LINES) != 0; this.m_bEncode = (poptions & ENCODE) != 0; this.m_nBufferLength = m_bEncode ? 3 : 4; this.m_aBuffer = new byte [m_nBufferLength]; this.m_nPosition = 0; this.m_nLineLength = 0; this.m_bSuspendEncoding = false; this.m_aB4 = new byte [4]; this.m_nOptions = poptions; this.m_aDecodabet = _getDecodabet (poptions); } /** * Writes the byte to the output stream after converting to/from Base64 * notation. When encoding, bytes are buffered three at a time before the * output stream actually gets a write() call. When decoding, bytes are * buffered four at a time. * * @param theByte * the byte to write * @since 1.3 */ @Override public void write (final int theByte) throws IOException { // Encoding suspended? if (m_bSuspendEncoding) { this.out.write (theByte); return; } // Encode? if (m_bEncode) { m_aBuffer[m_nPosition++] = (byte) theByte; if (m_nPosition >= m_nBufferLength) { // Enough to encode. this.out.write (_encode3to4 (m_aB4, m_aBuffer, m_nBufferLength, m_nOptions)); m_nLineLength += 4; if (m_bBreakLines && m_nLineLength >= MAX_LINE_LENGTH) { this.out.write (NEW_LINE); m_nLineLength = 0; } m_nPosition = 0; } } // Else, Decoding else { // Meaningful Base64 character? if (m_aDecodabet[theByte & 0x7f] > WHITE_SPACE_ENC) { m_aBuffer[m_nPosition++] = (byte) theByte; if (m_nPosition >= m_nBufferLength) { // Enough to output. final int len = Base64._decode4to3 (m_aBuffer, 0, m_aB4, 0, m_nOptions); out.write (m_aB4, 0, len); m_nPosition = 0; } } else if (m_aDecodabet[theByte & 0x7f] != WHITE_SPACE_ENC) { throw new IOException ("Invalid character in Base64 data."); } } } /** * Calls {@link #write(int)} repeatedly until len bytes are * written. * * @param theBytes * array from which to read bytes * @param off * offset for array * @param len * max number of bytes to read into array * @since 1.3 */ @Override public void write (final byte [] theBytes, final int off, final int len) throws IOException { // Encoding suspended? if (m_bSuspendEncoding) { this.out.write (theBytes, off, len); return; } for (int i = 0; i < len; i++) write (theBytes[off + i]); } /** * Method added by PHIL. [Thanks, PHIL. -Rob] This pads the buffer without * closing the stream. * * @throws IOException * if there's an error. */ public void flushBase64 () throws IOException { if (m_nPosition > 0) { if (m_bEncode) { out.write (_encode3to4 (m_aB4, m_aBuffer, m_nPosition, m_nOptions)); m_nPosition = 0; } else { throw new IOException ("Base64 input not properly padded."); } } } /** * Flushes and closes (I think, in the superclass) the stream. * * @since 1.3 */ @Override public void close () throws IOException { // 1. Ensure that pending characters are written flushBase64 (); // 2. Actually close the stream // Base class both flushes and closes. if (out != null) super.close (); m_aBuffer = null; out = null; } /** * Suspends encoding of the stream. May be helpful if you need to embed a * piece of base64-encoded data in a stream. * * @throws IOException * if there's an error flushing * @since 1.5.1 */ public void suspendEncoding () throws IOException { flushBase64 (); this.m_bSuspendEncoding = true; } /** * Resumes encoding of the stream. May be helpful if you need to embed a * piece of base64-encoded data in a stream. * * @since 1.5.1 */ public void resumeEncoding () { this.m_bSuspendEncoding = false; } } }





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