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/**
* Copyright (C) 2006-2015 phloc systems
* http://www.phloc.com
* office[at]phloc[dot]com
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.phloc.commons.charset;
import java.nio.ByteBuffer;
import java.nio.CharBuffer;
import java.nio.charset.Charset;
import java.nio.charset.CharsetEncoder;
import java.nio.charset.CoderResult;
import java.nio.charset.CodingErrorAction;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import javax.annotation.concurrent.NotThreadSafe;
import com.phloc.commons.ValueEnforcer;
import com.phloc.commons.state.EFinish;
/**
* A special string encoder that can be used to convert a set of
* characters/string to a byte sequence in a certain charset. This class is not
* thread-safe!
*
* @author Philip Helger
*/
@NotThreadSafe
public final class StringEncoder
{
public static final int CHAR_BUFFER_SIZE = 1024;
public static final int BYTE_BUFFER_SIZE = CHAR_BUFFER_SIZE * 2;
// Extra "slop" when allocating a new byte buffer: permits the string to
// contain some extra long UTF-8 characters without needing a new buffer.
private static final int BUFFER_EXTRA_BYTES = 64;
// The JDK's java.nio.charset.Charset.maxBytesPerChar() returns 4.0 for
// UTF-8. This is wrong: the max is 4 bytes per CODEPOINT, but to represent
// a 4 byte UTF-8 code point, you need 2 Java chars (UTF-16). Thus, the max
// is 3 bytes per char, and there is a unit test to verify this.
public static final int UTF8_MAX_BYTES_PER_CHAR = 3;
private final CharBuffer m_aInChar = CharBuffer.allocate (CHAR_BUFFER_SIZE);
private final ByteBuffer m_aArrayBuffer = ByteBuffer.allocate (BYTE_BUFFER_SIZE);
private final CharsetEncoder m_aEncoder;
private int m_nReadOffset = 0;
public StringEncoder (@Nonnull final Charset aCharset)
{
ValueEnforcer.notNull (aCharset, "Charset");
this.m_aEncoder = aCharset.newEncoder ();
// set the buffer to "filled" so it gets filled by encode()
this.m_aInChar.position (this.m_aInChar.limit ());
// Needed for U+D800 - U+DBFF = High Surrogate; U+DC00 - U+DFFF = Low
// Surrogates
// Maybe others in the future? This is what the JDK does for
// String.getBytes().
this.m_aEncoder.onMalformedInput (CodingErrorAction.REPLACE);
// Not actually needed for UTF-8, but can't hurt
this.m_aEncoder.onUnmappableCharacter (CodingErrorAction.REPLACE);
}
private void _readInputChunk (@Nonnull final String sSource)
{
assert this.m_aInChar.remaining () <= 1;
assert this.m_nReadOffset < sSource.length ();
final char [] aInChars = this.m_aInChar.array ();
// We need to get a chunk from the string: Compute the chunk length
int nReadLength = sSource.length () - this.m_nReadOffset;
if (nReadLength > aInChars.length)
nReadLength = aInChars.length;
// Copy the chunk from the string into our temporary buffer
sSource.getChars (this.m_nReadOffset, this.m_nReadOffset + nReadLength, aInChars, 0);
this.m_aInChar.position (0);
this.m_aInChar.limit (nReadLength);
this.m_nReadOffset += nReadLength;
}
/**
* Encodes string into destination. This must be called multiple times with
* the same string until it returns true. When this returns false, it must be
* called again with larger destination buffer space. It is possible that
* there are a few bytes of space remaining in the destination buffer, even
* though it must be refreshed. For example, if a UTF-8 3 byte sequence needs
* to be written, but there is only 1 or 2 bytes of space, this will leave the
* last couple bytes unused.
*
* @param sSource
* The source string which shall be encoded
* @param aDestBuffer
* a ByteBuffer that will be filled with data.
* @return {@link EFinish}
*/
@Nonnull
public EFinish encode (@Nonnull final String sSource, @Nonnull final ByteBuffer aDestBuffer)
{
ValueEnforcer.notNull (sSource, "Source");
ValueEnforcer.notNull (aDestBuffer, "DestBuffer");
// We need to special case the empty string
if (sSource.length () == 0)
return EFinish.FINISHED;
// read data in, if needed
if (!this.m_aInChar.hasRemaining () && this.m_nReadOffset < sSource.length ())
_readInputChunk (sSource);
// if flush() overflows the destination, skip the encode loop and re-try the
// flush()
if (this.m_aInChar.hasRemaining ())
{
while (true)
{
assert this.m_aInChar.hasRemaining ();
final boolean bEndOfInput = this.m_nReadOffset == sSource.length ();
final CoderResult aResult = this.m_aEncoder.encode (this.m_aInChar, aDestBuffer, bEndOfInput);
if (aResult == CoderResult.OVERFLOW)
{
// NOTE: destination could space remaining, in case of a multi-byte
// sequence
assert aDestBuffer.remaining () < this.m_aEncoder.maxBytesPerChar ();
return EFinish.UNFINISHED;
}
assert aResult == CoderResult.UNDERFLOW;
// If we split a surrogate char (inBuffer.remaining() == 1), back up and
// re-copy
// from the source. avoid a branch by always subtracting
assert this.m_aInChar.remaining () <= 1;
this.m_nReadOffset -= this.m_aInChar.remaining ();
assert this.m_nReadOffset > 0;
// If we are done, break. Otherwise, read the next chunk
if (this.m_nReadOffset == sSource.length ())
break;
_readInputChunk (sSource);
}
}
assert !this.m_aInChar.hasRemaining ();
assert this.m_nReadOffset == sSource.length ();
final CoderResult aResult = this.m_aEncoder.flush (aDestBuffer);
if (aResult == CoderResult.OVERFLOW)
{
// I don't think this can happen. If it does, assert so we can figure it
// out
assert false;
// We attempt to handle it anyway
return EFinish.UNFINISHED;
}
assert aResult == CoderResult.UNDERFLOW;
// done!
reset ();
return EFinish.FINISHED;
}
@Nonnegative
private int _getCharsConverted ()
{
final int nCharsConverted = this.m_nReadOffset - this.m_aInChar.remaining ();
assert 0 <= nCharsConverted && nCharsConverted <= this.m_nReadOffset;
return nCharsConverted;
}
/**
* Returns a ByteBuffer containing the encoded version of source. The position
* of the ByteBuffer will be 0, the limit is the length of the string. The
* capacity of the ByteBuffer may be larger than the string.
*
* @param sSource
* The source string which shall be encoded
* @return The new byte buffer
*/
@Nonnull
public ByteBuffer getAsNewByteBuffer (@Nonnull final String sSource)
{
// Optimized for 1 byte per character strings (ASCII)
ByteBuffer ret = ByteBuffer.allocate (sSource.length () + BUFFER_EXTRA_BYTES);
while (encode (sSource, ret).isUnfinished ())
{
// need a larger buffer
// estimate the average bytes per character from the current sample
final int nCharsConverted = _getCharsConverted ();
double dBytesPerChar;
if (nCharsConverted > 0)
{
dBytesPerChar = ret.position () / (double) nCharsConverted;
}
else
{
// charsConverted can be 0 if the initial buffer is smaller than one
// character
dBytesPerChar = this.m_aEncoder.averageBytesPerChar ();
}
final int nCharsRemaining = sSource.length () - nCharsConverted;
assert nCharsRemaining > 0;
final int nBytesRemaining = (int) (nCharsRemaining * dBytesPerChar + 0.5);
final int nPos = ret.position ();
final ByteBuffer aNewBuffer = ByteBuffer.allocate (ret.position () + nBytesRemaining + BUFFER_EXTRA_BYTES);
ret.flip ();
aNewBuffer.put (ret);
aNewBuffer.position (nPos);
ret = aNewBuffer;
}
// Set the buffer for reading and finish
ret.flip ();
return ret;
}
/**
* Returns a new byte array containing the UTF-8 version of source. The array
* will be exactly the correct size for the string.
*
* @param sSource
* The source string which shall be encoded
* @return the new byte array
*/
@Nonnull
public byte [] getAsNewArray (@Nonnull final String sSource)
{
// Optimized for short strings
assert this.m_aArrayBuffer.remaining () == this.m_aArrayBuffer.capacity ();
if (encode (sSource, this.m_aArrayBuffer).isFinished ())
{
// copy the exact correct bytes out
final byte [] ret = new byte [this.m_aArrayBuffer.position ()];
System.arraycopy (this.m_aArrayBuffer.array (), 0, ret, 0, this.m_aArrayBuffer.position ());
this.m_aArrayBuffer.clear ();
// ~ good += 1;
return ret;
}
// Worst case: assume max bytes per remaining character.
final int charsRemaining = sSource.length () - _getCharsConverted ();
final ByteBuffer aRestBuffer = ByteBuffer.allocate (charsRemaining * UTF8_MAX_BYTES_PER_CHAR);
final EFinish eDone = encode (sSource, aRestBuffer);
assert eDone.isFinished ();
// Combine everything and return it
final byte [] ret = new byte [this.m_aArrayBuffer.position () + aRestBuffer.position ()];
System.arraycopy (this.m_aArrayBuffer.array (), 0, ret, 0, this.m_aArrayBuffer.position ());
System.arraycopy (aRestBuffer.array (), 0, ret, this.m_aArrayBuffer.position (), aRestBuffer.position ());
this.m_aArrayBuffer.clear ();
// ~ worst += 1;
return ret;
}
public void reset ()
{
this.m_nReadOffset = 0;
// reset inBuffer in case we are in the middle of an operation
this.m_aInChar.position (0);
this.m_aInChar.limit (0);
this.m_aEncoder.reset ();
}
}