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PlotSquared, a land and world management plugin for Minecraft.
/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2014 - 2022 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.plotsquared.core.events;
import com.plotsquared.core.player.PlotPlayer;
import com.plotsquared.core.plot.Plot;
import java.util.UUID;
/**
*
*/
public class PlayerPlotHelperEvent extends PlotEvent {
private final PlotPlayer> initiator;
private final boolean added;
private final UUID player;
/**
* PlayerPlotHelperEvent: Called when a plot helper is added/removed
*
* @param initiator Player that initiated the event
* @param plot Plot in which the event occurred
* @param player Player that was added/removed from the helper list
* @param added {@code true} if the player was added, {@code false} if the player was removed
*/
public PlayerPlotHelperEvent(PlotPlayer> initiator, Plot plot, UUID player, boolean added) {
super(plot);
this.initiator = initiator;
this.added = added;
this.player = player;
}
/**
* If a player was added
*
* @return boolean
*/
public boolean wasAdded() {
return this.added;
}
/**
* The UUID added/removed
*
* @return UUID
*/
public UUID getPlayer() {
return this.player;
}
/**
* The player initiating the action
*
* @return PlotPlayer
*/
public PlotPlayer> getInitiator() {
return this.initiator;
}
}
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