com.sucy.skill.api.event.SkillPushEvent Maven / Gradle / Ivy
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/**
* SkillAPI
* com.sucy.skill.api.event.SkillPushEvent
*
* The MIT License (MIT)
*
* Copyright (c) 2021 Travja
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software") to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.sucy.skill.api.event;
import lombok.Getter;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.util.Vector;
/**
* An event for when an entity is healed by
* another entity with the use of a skill.
*/
public class SkillPushEvent extends Event implements Cancellable {
private static final HandlerList handlers = new HandlerList();
/**
* Retrieves the entity initiating the push event.
*
* @return entity that is doing the pushing.
*/
@Getter
private final LivingEntity caster;
/**
* Retrieves the entity getting pushed.
*
* @return entity that is getting pushing.
*/
@Getter
private final LivingEntity target;
/**
* Gets the {@link Vector} of the push.
*
* @return the velocity at which the push is happening.
*/
@Getter
private Vector velocity;
private boolean cancelled;
/**
* Initializes a new event
*
* @param caster entity doing the pushing
* @param target entity receiving the push
* @param velocity the amount of damage dealt
*/
public SkillPushEvent(LivingEntity caster, LivingEntity target, Vector velocity) {
this.caster = caster;
this.target = target;
this.velocity = velocity;
this.cancelled = false;
}
/**
* Retrieves the handlers for the event
*
* @return list of event handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Sets the {@link Vector} the push will use.
*
* @param velocity
*/
public void setVelocity(Vector velocity) {
this.velocity = velocity;
}
/**
* Checks whether the event is cancelled
*
* @return true if cancelled, false otherwise
*/
@Override
public boolean isCancelled() {
return cancelled;
}
/**
* Sets the cancelled state of the event
*
* @param cancelled the cancelled state of the event
*/
@Override
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
/**
* Retrieves the handlers for the event
*
* @return list of event handlers
*/
@Override
public HandlerList getHandlers() {
return handlers;
}
}