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/**
* SkillAPI
* com.sucy.skill.api.util.BuffManager
*
* The MIT License (MIT)
*
* Copyright (c) 2014 Steven Sucy
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software") to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.sucy.skill.api.util;
import org.bukkit.entity.LivingEntity;
import java.util.HashMap;
import java.util.UUID;
/**
* The manager for temporary entity buff data
*/
public class BuffManager {
private static final HashMap data = new HashMap<>();
/**
* Retrieves the buff data for an entity. This returns null if
* no existing data is found.
*
* @param entity entity to retrieve the data for
* @return the buff data for the entity
*/
public static BuffData getBuffData(final LivingEntity entity) {
return getBuffData(entity, true);
}
/**
* Retrieves the buff data for an entity, optionally creating new data
* if none currently exists. If set to false, this will return null
* if no data currently exists.
*
* @param entity entity to get the buff data for
* @param create whether to create new data if it doesn't exist
* @return the buff data for an enemy
*/
public static BuffData getBuffData(final LivingEntity entity, final boolean create) {
if (entity == null) return null;
if (!data.containsKey(entity.getUniqueId()) && create) {
data.put(entity.getUniqueId(), new BuffData(entity));
}
return data.get(entity.getUniqueId());
}
/**
* Clears the buffs for an entity
*
* @param entity entity to clear the buffs for
*/
public static void clearData(final LivingEntity entity) {
if (entity == null) return;
final BuffData result = data.remove(entity.getUniqueId());
if (result != null) {
result.clear();
}
}
/**
* Adds an offensive buff to the entity
*
* @param entity entity to give the buff to
* @param type type of buff to add
* @param buff buff to add
* @param ticks ticks to apply the buff for
*/
public static void addBuff(final LivingEntity entity, final BuffType type, final Buff buff, final int ticks) {
if (entity == null) return;
getBuffData(entity, true).addBuff(type, buff, ticks);
}
/**
* Adds an offensive buff to the entity
*
* @param entity entity to give the buff to
* @param type type of buff to add
* @param category sub category of the buff to add
* @param buff buff to add
* @param ticks ticks to apply the buff for
*/
public static void addBuff(final LivingEntity entity,
final BuffType type,
final String category,
final Buff buff,
final int ticks) {
if (entity == null) return;
getBuffData(entity, true).addBuff(type, category, buff, ticks);
}
/**
* @deprecated use {@link BuffManager#addBuff(LivingEntity, BuffType, Buff, int)} instead
*/
@Deprecated
public static void addDamageBuff(final LivingEntity entity, final Buff buff, final int ticks) {
addBuff(entity, BuffType.DAMAGE, buff, ticks);
}
/**
* @deprecated use {@link BuffManager#addBuff(LivingEntity, BuffType, Buff, int)} instead
*/
@Deprecated
public static void addDefenseBuff(final LivingEntity entity, final Buff buff, final int ticks) {
addBuff(entity, BuffType.DEFENSE, buff, ticks);
}
/**
* @deprecated use {@link BuffManager#addBuff(LivingEntity, BuffType, Buff, int)} instead
*/
@Deprecated
public static void addSkillDamageBuff(final LivingEntity entity, final Buff buff, final int ticks) {
addBuff(entity, BuffType.SKILL_DAMAGE, buff, ticks);
}
/**
* @deprecated use {@link BuffManager#addBuff(LivingEntity, BuffType, Buff, int)} instead
*/
@Deprecated
public static void addSkillDefenseBuff(final LivingEntity entity, final Buff buff, final int ticks) {
addBuff(entity, BuffType.SKILL_DEFENSE, buff, ticks);
}
/**
* Modifies the amount of dealt damage using damage buff
* multipliers and bonuses.
*
* @param entity entity to use the data of
* @param type type of buffs to apply
* @param amount base amount to modify
* @return modified number
*/
public static double apply(final LivingEntity entity, final BuffType type, final double amount) {
final BuffData data = getBuffData(entity, false);
return data == null ? amount : data.apply(type, amount);
}
/**
* Modifies the amount of dealt damage using damage buff
* multipliers and bonuses.
*
* @param entity entity to use the data of
* @param type type of buffs to apply
* @param category sub category of the buffs to apply
* @param amount base amount to modify
* @return modified number
*/
public static double apply(final LivingEntity entity,
final BuffType type,
final String category,
final double amount) {
final BuffData data = getBuffData(entity, false);
return data == null ? amount : data.apply(type, category, amount);
}
/**
* @deprecated use {@link BuffManager#apply(LivingEntity, BuffType, double)} instead
*/
@Deprecated
public static double modifyDealtDamage(final LivingEntity entity, final double damage) {
return apply(entity, BuffType.DAMAGE, damage);
}
/**
* @deprecated use {@link BuffManager#apply(LivingEntity, BuffType, double)} instead
*/
@Deprecated
public static double modifyTakenDefense(final LivingEntity entity, final double damage) {
return apply(entity, BuffType.DEFENSE, damage);
}
/**
* @deprecated use {@link BuffManager#apply(LivingEntity, BuffType, double)} instead
*/
@Deprecated
public static double modifySkillDealtDamage(LivingEntity entity, double damage) {
return apply(entity, BuffType.SKILL_DAMAGE, damage);
}
/**
* @deprecated use {@link BuffManager#apply(LivingEntity, BuffType, double)} instead
*/
@Deprecated
public static double modifySkillTakenDefense(LivingEntity entity, double damage) {
return apply(entity, BuffType.SKILL_DEFENSE, damage);
}
}