All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.sucy.skill.cmd.CmdBind Maven / Gradle / Ivy

Go to download

A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

There is a newer version: 1.3.1-R1
Show newest version
/**
 * SkillAPI
 * com.sucy.skill.cmd.CmdBind
 * 

* The MIT License (MIT) *

* Copyright (c) 2014 Steven Sucy *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software") to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.sucy.skill.cmd; import com.sucy.skill.SkillAPI; import com.sucy.skill.api.binding.BindingMenu; import com.sucy.skill.api.player.PlayerData; import com.sucy.skill.api.player.PlayerSkill; import com.sucy.skill.language.RPGFilter; import com.sucy.skill.listener.BindListener; import mc.promcteam.engine.mccore.commands.ConfigurableCommand; import mc.promcteam.engine.mccore.commands.IFunction; import mc.promcteam.engine.mccore.util.TextFormatter; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.plugin.Plugin; import java.util.List; /** * Command to bind a skill to an item */ public class CmdBind implements IFunction { private static final String NOT_PLAYER = "not-player"; private static final String NOT_SKILL = "not-skill"; private static final String NOT_UNLOCKED = "not-unlocked"; private static final String NO_ITEM = "no-item"; private static final String SKILL_BOUND = "skill-bound"; private static final String DISABLED = "world-disabled"; /** * Executes the command * * @param command owning command * @param plugin plugin reference * @param sender sender of the command * @param args arguments */ @Override public void execute(ConfigurableCommand command, Plugin plugin, CommandSender sender, String[] args) { if (!(sender instanceof Player)) { command.sendMessage(sender, NOT_PLAYER, "&4Only players can use this command"); return; } Player player = (Player) sender; // Disabled world if (!SkillAPI.getSettings().isWorldEnabled(player.getWorld())) { command.sendMessage(sender, DISABLED, "&4You cannot use this command in this world"); return; } ItemStack item = BindListener.getHeldItem(player.getInventory()); if (item == null || item.getItemMeta() == null) { command.sendMessage(sender, NO_ITEM, "&4You are not holding an item"); return; } ItemMeta meta = item.getItemMeta(); if (args.length >= 1) { PlayerData playerData = SkillAPI.getPlayerData((Player) sender); StringBuilder skillName = new StringBuilder(args[0]); for (int i = 1; i < args.length; i++) { skillName.append(' ').append(args[i]); } PlayerSkill skill = playerData.getSkill(skillName.toString()); if (skill == null) { command.sendMessage(sender, NOT_SKILL, "&4You do not have that skill"); } else if (skill.getLevel() == 0) { command.sendMessage(sender, NOT_UNLOCKED, "&4You have not unlocked that skill"); } else { List bound = BindListener.getBoundSkills(item); if (!bound.contains(skill.getData().getKey())) { bound.add(skill.getData().getKey()); BindListener.setBoundSkills(item, bound); } command.sendMessage(sender, SKILL_BOUND, "&6{skill} &2has been bound to &6{item}", RPGFilter.SKILL.setReplacement(skill.getData().getName()), RPGFilter.ITEM.setReplacement(meta.hasDisplayName() ? meta.getDisplayName() : TextFormatter.format(item.getType().name()))); } } else { new BindingMenu(player, item).open(); } } }





© 2015 - 2024 Weber Informatics LLC | Privacy Policy