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A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

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/**
 * SkillAPI
 * com.sucy.skill.data.io.ConfigIO
 * 

* The MIT License (MIT) *

* Copyright (c) 2014 Steven Sucy *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software") to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.sucy.skill.data.io; import com.sucy.skill.SkillAPI; import com.sucy.skill.api.player.PlayerAccounts; import com.sucy.skill.log.Logger; import mc.promcteam.engine.mccore.config.CommentedConfig; import mc.promcteam.engine.mccore.config.parse.DataSection; import mc.promcteam.engine.mccore.util.VersionManager; import org.bukkit.OfflinePlayer; import org.bukkit.entity.Player; import java.util.ArrayList; import java.util.HashMap; /** * IO manager that saves/loads to a .yml configuration file */ public class ConfigIO extends IOManager { /** * Initializes a new .yml config manager * * @param plugin SkillAPI reference */ public ConfigIO(SkillAPI plugin) { super(plugin); } public HashMap loadAll() { HashMap result = new HashMap(); for (Player player : VersionManager.getOnlinePlayers()) { result.put(player.getUniqueId().toString().toLowerCase(), loadData(player)); } return result; } /** * Loads data for the given player * * @param player player to load data for * @return loaded player data */ @Override public PlayerAccounts loadData(OfflinePlayer player) { String playerKey = player.getUniqueId().toString().toLowerCase(); CommentedConfig config = new CommentedConfig(api, "players/" + playerKey); CommentedConfig nameConfig = new CommentedConfig(api, "players/" + player.getName()); if (!playerKey.equals(player.getName()) && nameConfig.getConfigFile().exists()) { DataSection old = nameConfig.getConfig(); for (String key : old.keys()) config.getConfig().set(key, old.get(key)); nameConfig.getConfigFile().delete(); } DataSection file = config.getConfig(); return load(player, file); } /** * Saves player data to the config * * @param data data to save to the config */ @Override public void saveData(PlayerAccounts data) { if (!data.isLoaded()) return; try { CommentedConfig config = new CommentedConfig(api, "players/" + data.getOfflinePlayer().getUniqueId().toString().toLowerCase()); config.clear(); DataSection file = save(data); config.getConfig().applyDefaults(file); config.save(); } catch (Exception ex) { Logger.bug("Failed to save data for invalid player"); } } /** * Saves all player data to the config */ @Override public void saveAll() { HashMap data = SkillAPI.getPlayerAccountData(); ArrayList keys = new ArrayList(data.keySet()); for (String key : keys) saveData(data.get(key)); } }





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