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A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

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/**
 * SkillAPI
 * com.sucy.skill.dynamic.mechanic.DisguiseMechanic
 * 

* The MIT License (MIT) *

* Copyright (c) 2016 Steven Sucy *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.sucy.skill.dynamic.mechanic; import com.sucy.skill.api.util.FlagManager; import com.sucy.skill.dynamic.TempEntity; import com.sucy.skill.hook.DisguiseHook; import com.sucy.skill.hook.PluginChecker; import com.sucy.skill.listener.MechanicListener; import org.bukkit.Material; import org.bukkit.entity.LivingEntity; import java.util.List; /** * Disguises each target */ public class DisguiseMechanic extends MechanicComponent { private static final String TYPE = "type"; private static final String MOB = "mob"; private static final String ADULT = "adult"; private static final String PLAYER = "player"; private static final String MISC = "misc"; private static final String DATA = "data"; private static final String MATERIAL = "mat"; private static final String DURATION = "duration"; @Override public String getKey() { return "disguise"; } /** * Executes the component * * @param caster caster of the skill * @param level level of the skill * @param targets targets to apply to * @param force * @return true if applied to something, false otherwise */ @Override public boolean execute(LivingEntity caster, int level, List targets, boolean force) { if (!PluginChecker.isDisguiseActive()) { return false; } String type = settings.getString(TYPE); // Mob disguises if (type.equalsIgnoreCase("mob")) { for (LivingEntity target : targets) { if (!(target instanceof TempEntity)) { DisguiseHook.disguiseMob(target, settings.getString(MOB, "Zombie"), settings.getBool(ADULT, true)); } } } // Player disguises else if (type.equalsIgnoreCase("player")) { for (LivingEntity target : targets) { if (!(target instanceof TempEntity)) { DisguiseHook.disguisePlayer( target, settings.getString(PLAYER, "Eniripsa96").replace("{player}", caster.getName())); } } } // Miscellaneous disguises else if (type.equalsIgnoreCase("misc")) { for (LivingEntity target : targets) { if (!(target instanceof TempEntity)) { String dataType = settings.getString(MISC, "Painting"); if (dataType.equals("Dropped Item") || dataType.equals("Falling Block")) { DisguiseHook.disguiseMisc(target, dataType, Material.valueOf(settings.getString(MATERIAL, "Anvil") .toUpperCase() .replace(" ", "_"))); } else DisguiseHook.disguiseMisc(target, dataType, settings.getInt(DATA, 0)); } } } // Invalid type else { return false; } // Apply Flag duration int ticks = (int) (parseValues(caster, DURATION, level, -1) * 20); for (LivingEntity target : targets) { if (!(target instanceof TempEntity)) { FlagManager.addFlag(target, MechanicListener.DISGUISE_KEY, ticks); } } return targets.size() > 0; } }





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