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A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

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/**
 * SkillAPI
 * com.sucy.skill.dynamic.mechanic.WarpMechanic
 * 

* The MIT License (MIT) *

* Copyright (c) 2014 Steven Sucy *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software") to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.sucy.skill.dynamic.mechanic; import com.sucy.skill.SkillAPI; import com.sucy.skill.api.particle.ParticleHelper; import com.sucy.skill.api.target.TargetHelper; import org.bukkit.Location; import org.bukkit.block.BlockFace; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scheduler.BukkitTask; import org.bukkit.util.Vector; import java.util.List; import java.util.Set; import java.util.function.Supplier; /** * Warps the target relative to their current location */ public class WarpMechanic extends MechanicComponent { private static final Vector UP = new Vector(0, 1, 0); private static final String WALL = "walls"; private static final String OPEN = "open"; private static final String FORWARD = "forward"; private static final String UPWARD = "upward"; private static final String RIGHT = "right"; @Override public String getKey() { return "warp"; } private Location getLocation(LivingEntity caster, int level, LivingEntity target) { boolean throughWalls = settings.getBool(WALL, false); boolean openOnly = settings.getBool(OPEN, true); double forward = parseValues(caster, FORWARD, level, 0.0); double upward = parseValues(caster, UPWARD, level, 0.0); double right = parseValues(caster, RIGHT, level, 0.0); Vector dir = target.getLocation().getDirection(); Vector side = dir.clone().crossProduct(UP).multiply(right); Location loc = target.getLocation().add(dir.multiply(forward)).add(side).add(0, upward, 0); if (openOnly) { loc.add(0, 1, 0); loc = TargetHelper.getOpenLocation(target.getLocation().add(0, 1, 0), loc, throughWalls); if (!loc.getBlock().getType().isSolid() && loc.getBlock().getRelative(BlockFace.DOWN).getType().isSolid()) { loc.add(0, 1, 0); } return loc.subtract(0, 1, 0); } return loc; } /** * Executes the component * * @param caster caster of the skill * @param level level of the skill * @param targets targets to apply to * @param force * @return true if applied to something, false otherwise */ @Override public boolean execute(LivingEntity caster, int level, List targets, boolean force) { if (targets.isEmpty()) return false; for (LivingEntity target : targets) { target.teleport(getLocation(caster, level, target)); } return true; } @Override public void playPreview(List onPreviewStop, Player caster, int level, Supplier> targetSupplier) { if (preview.getBool("per-target")) { BukkitTask task = new BukkitRunnable() { @Override public void run() { for (LivingEntity target : targetSupplier.get()) { ParticleHelper.play(getLocation(caster, level, target), preview, Set.of(caster), "per-target-", preview.getBool("per-target-" + "hitbox") ? target.getBoundingBox() : null ); } } }.runTaskTimer(SkillAPI.inst(), 0, Math.max(1, preview.getInt("per-target-" + "period", 5))); onPreviewStop.add(task::cancel); } } }





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