com.sucy.skill.dynamic.target.ConeTarget Maven / Gradle / Ivy
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/**
* SkillAPI
* com.sucy.skill.dynamic.target.ConeTarget
*
* The MIT License (MIT)
*
* Copyright (c) 2014 Steven Sucy
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software") to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.sucy.skill.dynamic.target;
import com.sucy.skill.SkillAPI;
import com.sucy.skill.api.particle.ParticleSettings;
import com.sucy.skill.api.target.TargetHelper;
import org.bukkit.Location;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
import java.util.List;
import java.util.function.Supplier;
/**
* Applies child components to the closest all nearby entities around
* each of the current targets.
*/
public class ConeTarget extends TargetComponent {
private static final String ANGLE = "angle";
private static final String RANGE = "range";
/**
* {@inheritDoc}
*/
@Override
public void playPreview(List onPreviewStop, Player caster, int level, Supplier> targetSupplier) {
super.playPreview(onPreviewStop, caster, level, targetSupplier);
if (preview.getBool("triangle", false)) {
BukkitTask task = new BukkitRunnable() {
@Override
public void run() {
ParticleSettings particleSettings = new ParticleSettings(preview, "triangle-");
double angle = parseValues(caster, ANGLE, level, 90.0)*Math.PI/360; // Intentional division by 2
double range = parseValues(caster, RANGE, level, 5.0);
double density = preview.getDouble("triangle-"+"density", 1);
double rStep = 1/range/density;
for (LivingEntity target : targetSupplier.get()) {
Location origin = target.getEyeLocation();
Vector direction = origin.getDirection();
Location altDirection = origin.clone();
altDirection.setPitch((origin.getPitch()+135)%180-90); // Move pitch 45° without overflow
Vector perpendicular = altDirection.getDirection().crossProduct(direction);
Vector directionStep = direction.clone().multiply(rStep);
double startDistance = preview.getDouble("triangle-start-distance", 2);
origin.add(direction.clone().multiply(startDistance));
for (double rLocation = startDistance; rLocation <= range; rLocation += rStep) {
double radius = rLocation*Math.tan(angle);
Vector vector = perpendicular.clone().multiply(radius);
particleSettings.instance(caster, origin.getX()+vector.getX(), origin.getY()+vector.getY(), origin.getZ()+vector.getZ());
particleSettings.instance(caster, origin.getX()-vector.getX(), origin.getY()-vector.getY(), origin.getZ()-vector.getZ());
origin.add(directionStep);
}
}
}
}.runTaskTimer(SkillAPI.inst(),0, Math.max(1, preview.getInt("triangle-"+"period", 5)));
onPreviewStop.add(task::cancel);
}
if (preview.getBool("cone", false)) {
BukkitTask task = new BukkitRunnable() {
@Override
public void run() {
ParticleSettings particleSettings = new ParticleSettings(preview, "cone-");
double angle = parseValues(caster, ANGLE, level, 90.0)*Math.PI/360; // Intentional division by 2
double range = parseValues(caster, RANGE, level, 5.0);
double density = preview.getDouble("cone-"+"density", 1);
double rStep = 1/range/density;
for (LivingEntity target : targetSupplier.get()) {
Location origin = target.getEyeLocation();
Vector direction = origin.getDirection();
Location altDirection = origin.clone();
altDirection.setPitch((origin.getPitch()+135)%180-90); // Move pitch 45° without overflow
Vector perpendicular = altDirection.getDirection().crossProduct(direction);
Vector directionStep = direction.clone().multiply(rStep);
double startDistance = preview.getDouble("cone-start-distance", 2);
origin.add(direction.clone().multiply(startDistance));
for (double rLocation = startDistance; rLocation <= range; rLocation += rStep) {
double radius = rLocation*Math.tan(angle);
Vector radiusVec = perpendicular.clone().multiply(radius);
double angleStep = 1/radius/density;
for (double totalAngle = 0; totalAngle <= Math.PI + 0.1; totalAngle += angleStep) {
Vector vector = radiusVec.clone().rotateAroundNonUnitAxis(direction, totalAngle);
particleSettings.instance(caster, origin.getX()+vector.getX(), origin.getY()+vector.getY(), origin.getZ()+vector.getZ());
particleSettings.instance(caster, origin.getX()-vector.getX(), origin.getY()-vector.getY(), origin.getZ()-vector.getZ());
}
origin.add(directionStep);
}
}
}
}.runTaskTimer(SkillAPI.inst(),0, Math.max(1, preview.getInt("cone-"+"period", 5)));
onPreviewStop.add(task::cancel);
}
}
/**
* {@inheritDoc}
*/
@Override
List getTargets(LivingEntity caster, int level, List targets) {
double range = parseValues(caster, RANGE, level, 3.0);
double angle = parseValues(caster, ANGLE, level, 90.0);
return determineTargets(caster, level, targets, t -> TargetHelper.getConeTargets(t, angle, range));
}
@Override
public String getKey() {
return "cone";
}
}