All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.sucy.skill.dynamic.target.LocationTarget Maven / Gradle / Ivy

Go to download

A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

There is a newer version: 1.3.1-R1
Show newest version
/**
 * SkillAPI
 * com.sucy.skill.dynamic.target.LocationTarget
 * 

* The MIT License (MIT) *

* Copyright (c) 2014 Steven Sucy *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software") to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.sucy.skill.dynamic.target; import com.google.common.collect.ImmutableList; import com.sucy.skill.dynamic.TempEntity; import org.bukkit.FluidCollisionMode; import org.bukkit.Location; import org.bukkit.World; import org.bukkit.block.Block; import org.bukkit.entity.LivingEntity; import org.bukkit.util.RayTraceResult; import org.bukkit.util.Vector; import java.util.List; /** * Applies child components to a location using the caster's faced direction */ public class LocationTarget extends TargetComponent { private static final String RANGE = "range"; private static final String ENTITIES = "entities"; private static final String FLUIDS = "fluids"; private static final String PASSABLE = "passable"; private static final String CENTER = "center"; //LEGACY private static final String GROUND = "ground"; /** * {@inheritDoc} */ @Override List getTargets( final LivingEntity caster, final int level, final List targets) { final double range = parseValues(caster, RANGE, level, 5.0); final boolean entities = settings.getBool(ENTITIES, true); final boolean fluids = settings.getBool(FLUIDS, false); final boolean passable = settings.has(PASSABLE) ? settings.getBool(PASSABLE) : settings.getBool(GROUND, true); final boolean center = settings.getBool(CENTER, false); return determineTargets(caster, level, targets, t -> getTargetLoc(caster, t, range, entities, fluids, passable, center)); } private List getTargetLoc( LivingEntity caster, LivingEntity t, final double range, final boolean entities, final boolean fluids, final boolean passable, final boolean center) { World world = t.getWorld(); Location startLocation = t.getEyeLocation(); Vector direction = startLocation.getDirection(); FluidCollisionMode fluidMode = fluids ? FluidCollisionMode.ALWAYS : FluidCollisionMode.NEVER; RayTraceResult rayTrace = entities ? world.rayTrace(startLocation, direction, range, fluidMode, !passable, 0, entity -> entity != caster) : world.rayTraceBlocks(startLocation, direction, range, fluidMode, !passable); Location location; if (rayTrace == null) { location = startLocation.add(direction.multiply(range)); } else { Block hitBlock = rayTrace.getHitBlock(); location = center && hitBlock != null ? hitBlock.getLocation() : rayTrace.getHitPosition().toLocation(world); } location.setDirection(direction); if (center) { center(location); } return ImmutableList.of(new TempEntity(location)); } private void center(Location location) { location.setX(location.getBlockX() + 0.5); location.setY(location.getBlockY() + 0.5); location.setZ(location.getBlockZ() + 0.5); } @Override public String getKey() { return "location"; } }





© 2015 - 2024 Weber Informatics LLC | Privacy Policy