com.pulumi.aws.gamelift.inputs.FleetRuntimeConfigurationServerProcessArgs Maven / Gradle / Ivy
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A Pulumi package for creating and managing Amazon Web Services (AWS) cloud resources.
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// *** WARNING: this file was generated by pulumi-java-gen. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
package com.pulumi.aws.gamelift.inputs;
import com.pulumi.core.Output;
import com.pulumi.core.annotations.Import;
import com.pulumi.exceptions.MissingRequiredPropertyException;
import java.lang.Integer;
import java.lang.String;
import java.util.Objects;
import java.util.Optional;
import javax.annotation.Nullable;
public final class FleetRuntimeConfigurationServerProcessArgs extends com.pulumi.resources.ResourceArgs {
public static final FleetRuntimeConfigurationServerProcessArgs Empty = new FleetRuntimeConfigurationServerProcessArgs();
/**
* Number of server processes using this configuration to run concurrently on an instance.
*
*/
@Import(name="concurrentExecutions", required=true)
private Output concurrentExecutions;
/**
* @return Number of server processes using this configuration to run concurrently on an instance.
*
*/
public Output concurrentExecutions() {
return this.concurrentExecutions;
}
/**
* Location of the server executable in a game build. All game builds are installed on instances at the root : for Windows instances `C:\game`, and for Linux instances `/local/game`.
*
*/
@Import(name="launchPath", required=true)
private Output launchPath;
/**
* @return Location of the server executable in a game build. All game builds are installed on instances at the root : for Windows instances `C:\game`, and for Linux instances `/local/game`.
*
*/
public Output launchPath() {
return this.launchPath;
}
/**
* Optional list of parameters to pass to the server executable on launch.
*
*/
@Import(name="parameters")
private @Nullable Output parameters;
/**
* @return Optional list of parameters to pass to the server executable on launch.
*
*/
public Optional
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