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A Pulumi package for creating and managing Amazon Web Services (AWS) cloud resources.
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// *** WARNING: this file was generated by pulumi-java-gen. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
package com.pulumi.aws.gamelift.outputs;
import com.pulumi.core.annotations.CustomType;
import com.pulumi.exceptions.MissingRequiredPropertyException;
import java.lang.String;
import java.util.Objects;
import java.util.Optional;
import javax.annotation.Nullable;
@CustomType
public final class GameServerGroupInstanceDefinition {
/**
* @return An EC2 instance type.
*
*/
private String instanceType;
/**
* @return Instance weighting that indicates how much this instance type contributes
* to the total capacity of a game server group.
* Instance weights are used by GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify
* the most cost-effective options.
*
*/
private @Nullable String weightedCapacity;
private GameServerGroupInstanceDefinition() {}
/**
* @return An EC2 instance type.
*
*/
public String instanceType() {
return this.instanceType;
}
/**
* @return Instance weighting that indicates how much this instance type contributes
* to the total capacity of a game server group.
* Instance weights are used by GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify
* the most cost-effective options.
*
*/
public Optional weightedCapacity() {
return Optional.ofNullable(this.weightedCapacity);
}
public static Builder builder() {
return new Builder();
}
public static Builder builder(GameServerGroupInstanceDefinition defaults) {
return new Builder(defaults);
}
@CustomType.Builder
public static final class Builder {
private String instanceType;
private @Nullable String weightedCapacity;
public Builder() {}
public Builder(GameServerGroupInstanceDefinition defaults) {
Objects.requireNonNull(defaults);
this.instanceType = defaults.instanceType;
this.weightedCapacity = defaults.weightedCapacity;
}
@CustomType.Setter
public Builder instanceType(String instanceType) {
if (instanceType == null) {
throw new MissingRequiredPropertyException("GameServerGroupInstanceDefinition", "instanceType");
}
this.instanceType = instanceType;
return this;
}
@CustomType.Setter
public Builder weightedCapacity(@Nullable String weightedCapacity) {
this.weightedCapacity = weightedCapacity;
return this;
}
public GameServerGroupInstanceDefinition build() {
final var _resultValue = new GameServerGroupInstanceDefinition();
_resultValue.instanceType = instanceType;
_resultValue.weightedCapacity = weightedCapacity;
return _resultValue;
}
}
}
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