com.pulumi.aws.gamelift.outputs.GameServerGroupAutoScalingPolicy Maven / Gradle / Ivy
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A Pulumi package for creating and managing Amazon Web Services (AWS) cloud resources.
// *** WARNING: this file was generated by pulumi-java-gen. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
package com.pulumi.aws.gamelift.outputs;
import com.pulumi.aws.gamelift.outputs.GameServerGroupAutoScalingPolicyTargetTrackingConfiguration;
import com.pulumi.core.annotations.CustomType;
import com.pulumi.exceptions.MissingRequiredPropertyException;
import java.lang.Integer;
import java.util.Objects;
import java.util.Optional;
import javax.annotation.Nullable;
@CustomType
public final class GameServerGroupAutoScalingPolicy {
/**
* @return Length of time, in seconds, it takes for a new instance to start
* new game server processes and register with GameLift FleetIQ.
* Specifying a warm-up time can be useful, particularly with game servers that take a long time to start up,
* because it avoids prematurely starting new instances. Defaults to `60`.
*
*/
private @Nullable Integer estimatedInstanceWarmup;
private GameServerGroupAutoScalingPolicyTargetTrackingConfiguration targetTrackingConfiguration;
private GameServerGroupAutoScalingPolicy() {}
/**
* @return Length of time, in seconds, it takes for a new instance to start
* new game server processes and register with GameLift FleetIQ.
* Specifying a warm-up time can be useful, particularly with game servers that take a long time to start up,
* because it avoids prematurely starting new instances. Defaults to `60`.
*
*/
public Optional estimatedInstanceWarmup() {
return Optional.ofNullable(this.estimatedInstanceWarmup);
}
public GameServerGroupAutoScalingPolicyTargetTrackingConfiguration targetTrackingConfiguration() {
return this.targetTrackingConfiguration;
}
public static Builder builder() {
return new Builder();
}
public static Builder builder(GameServerGroupAutoScalingPolicy defaults) {
return new Builder(defaults);
}
@CustomType.Builder
public static final class Builder {
private @Nullable Integer estimatedInstanceWarmup;
private GameServerGroupAutoScalingPolicyTargetTrackingConfiguration targetTrackingConfiguration;
public Builder() {}
public Builder(GameServerGroupAutoScalingPolicy defaults) {
Objects.requireNonNull(defaults);
this.estimatedInstanceWarmup = defaults.estimatedInstanceWarmup;
this.targetTrackingConfiguration = defaults.targetTrackingConfiguration;
}
@CustomType.Setter
public Builder estimatedInstanceWarmup(@Nullable Integer estimatedInstanceWarmup) {
this.estimatedInstanceWarmup = estimatedInstanceWarmup;
return this;
}
@CustomType.Setter
public Builder targetTrackingConfiguration(GameServerGroupAutoScalingPolicyTargetTrackingConfiguration targetTrackingConfiguration) {
if (targetTrackingConfiguration == null) {
throw new MissingRequiredPropertyException("GameServerGroupAutoScalingPolicy", "targetTrackingConfiguration");
}
this.targetTrackingConfiguration = targetTrackingConfiguration;
return this;
}
public GameServerGroupAutoScalingPolicy build() {
final var _resultValue = new GameServerGroupAutoScalingPolicy();
_resultValue.estimatedInstanceWarmup = estimatedInstanceWarmup;
_resultValue.targetTrackingConfiguration = targetTrackingConfiguration;
return _resultValue;
}
}
}
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