com.pusher.java_websocket.SSLSocketChannel2 Maven / Gradle / Ivy
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The Pusher fork of TooTallNate/Java-Websocket
/**
* Copyright (C) 2003 Alexander Kout
* Originally from the jFxp project (http://jfxp.sourceforge.net/).
* Copied with permission June 11, 2012 by Femi Omojola ([email protected]).
*/
package com.pusher.java_websocket;
import javax.net.ssl.SSLEngine;
import javax.net.ssl.SSLEngineResult;
import javax.net.ssl.SSLEngineResult.HandshakeStatus;
import javax.net.ssl.SSLEngineResult.Status;
import javax.net.ssl.SSLException;
import javax.net.ssl.SSLSession;
import java.io.EOFException;
import java.io.IOException;
import java.net.Socket;
import java.net.SocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ByteChannel;
import java.nio.channels.SelectableChannel;
import java.nio.channels.SelectionKey;
import java.nio.channels.SocketChannel;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future;
/**
* Implements the relevant portions of the SocketChannel interface with the SSLEngine wrapper.
*/
public class SSLSocketChannel2 implements ByteChannel, WrappedByteChannel {
/**
* This object is used to feed the {@link SSLEngine}'s wrap and unwrap methods during the handshake phase.
**/
protected static ByteBuffer emptybuffer = ByteBuffer.allocate( 0 );
protected ExecutorService exec;
protected List> tasks;
/** raw payload incomming */
protected ByteBuffer inData;
/** encrypted data outgoing */
protected ByteBuffer outCrypt;
/** encrypted data incoming */
protected ByteBuffer inCrypt;
/** the underlying channel */
protected SocketChannel socketChannel;
/** used to set interestOP SelectionKey.OP_WRITE for the underlying channel */
protected SelectionKey selectionKey;
protected SSLEngine sslEngine;
protected SSLEngineResult readEngineResult;
protected SSLEngineResult writeEngineResult;
/**
* Should be used to count the buffer allocations.
* But because of #190 where HandshakeStatus.FINISHED is not properly returned by nio wrap/unwrap this variable is used to check whether {@link #createBuffers(SSLSession)} needs to be called.
**/
protected int bufferallocations = 0;
public SSLSocketChannel2( SocketChannel channel , SSLEngine sslEngine , ExecutorService exec , SelectionKey key ) throws IOException {
if( channel == null || sslEngine == null || exec == null )
throw new IllegalArgumentException( "parameter must not be null" );
this.socketChannel = channel;
this.sslEngine = sslEngine;
this.exec = exec;
readEngineResult = writeEngineResult = new SSLEngineResult( Status.BUFFER_UNDERFLOW, sslEngine.getHandshakeStatus(), 0, 0 ); // init to prevent NPEs
tasks = new ArrayList>( 3 );
if( key != null ) {
key.interestOps( key.interestOps() | SelectionKey.OP_WRITE );
this.selectionKey = key;
}
createBuffers( sslEngine.getSession() );
// kick off handshake
socketChannel.write( wrap( emptybuffer ) );// initializes res
processHandshake();
}
private void consumeFutureUninterruptible( Future> f ) {
try {
boolean interrupted = false;
while ( true ) {
try {
f.get();
break;
} catch ( InterruptedException e ) {
interrupted = true;
}
}
if( interrupted )
Thread.currentThread().interrupt();
} catch ( ExecutionException e ) {
throw new RuntimeException( e );
}
}
/**
* This method will do whatever necessary to process the sslengine handshake.
* Thats why it's called both from the {@link #read(ByteBuffer)} and {@link #write(ByteBuffer)}
**/
private synchronized void processHandshake() throws IOException {
if( sslEngine.getHandshakeStatus() == HandshakeStatus.NOT_HANDSHAKING )
return; // since this may be called either from a reading or a writing thread and because this method is synchronized it is necessary to double check if we are still handshaking.
if( !tasks.isEmpty() ) {
Iterator> it = tasks.iterator();
while ( it.hasNext() ) {
Future> f = it.next();
if( f.isDone() ) {
it.remove();
} else {
if( isBlocking() )
consumeFutureUninterruptible( f );
return;
}
}
}
if( sslEngine.getHandshakeStatus() == SSLEngineResult.HandshakeStatus.NEED_UNWRAP ) {
if( !isBlocking() || readEngineResult.getStatus() == Status.BUFFER_UNDERFLOW ) {
inCrypt.compact();
int read = socketChannel.read( inCrypt );
if( read == -1 ) {
throw new IOException( "connection closed unexpectedly by peer" );
}
inCrypt.flip();
}
inData.compact();
unwrap();
if( readEngineResult.getHandshakeStatus() == HandshakeStatus.FINISHED ) {
createBuffers( sslEngine.getSession() );
return;
}
}
consumeDelegatedTasks();
if( tasks.isEmpty() || sslEngine.getHandshakeStatus() == SSLEngineResult.HandshakeStatus.NEED_WRAP ) {
socketChannel.write( wrap( emptybuffer ) );
if( writeEngineResult.getHandshakeStatus() == HandshakeStatus.FINISHED ) {
createBuffers( sslEngine.getSession() );
return;
}
}
assert ( sslEngine.getHandshakeStatus() != HandshakeStatus.NOT_HANDSHAKING );// this function could only leave NOT_HANDSHAKING after createBuffers was called unless #190 occurs which means that nio wrap/unwrap never return HandshakeStatus.FINISHED
bufferallocations = 1; // look at variable declaration why this line exists and #190. Without this line buffers would not be be recreated when #190 AND a rehandshake occur.
}
private synchronized ByteBuffer wrap( ByteBuffer b ) throws SSLException {
outCrypt.compact();
writeEngineResult = sslEngine.wrap( b, outCrypt );
outCrypt.flip();
return outCrypt;
}
/**
* performs the unwrap operation by unwrapping from {@link #inCrypt} to {@link #inData}
**/
private synchronized ByteBuffer unwrap() throws SSLException {
int rem;
do {
rem = inData.remaining();
readEngineResult = sslEngine.unwrap( inCrypt, inData );
} while ( readEngineResult.getStatus() == SSLEngineResult.Status.OK && ( rem != inData.remaining() || sslEngine.getHandshakeStatus() == HandshakeStatus.NEED_UNWRAP ) );
inData.flip();
return inData;
}
protected void consumeDelegatedTasks() {
Runnable task;
while ( ( task = sslEngine.getDelegatedTask() ) != null ) {
tasks.add( exec.submit( task ) );
// task.run();
}
}
protected void createBuffers( SSLSession session ) {
int netBufferMax = session.getPacketBufferSize();
int appBufferMax = Math.max(session.getApplicationBufferSize(), netBufferMax);
if( inData == null ) {
inData = ByteBuffer.allocate( appBufferMax );
outCrypt = ByteBuffer.allocate( netBufferMax );
inCrypt = ByteBuffer.allocate( netBufferMax );
} else {
if( inData.capacity() != appBufferMax )
inData = ByteBuffer.allocate( appBufferMax );
if( outCrypt.capacity() != netBufferMax )
outCrypt = ByteBuffer.allocate( netBufferMax );
if( inCrypt.capacity() != netBufferMax )
inCrypt = ByteBuffer.allocate( netBufferMax );
}
inData.rewind();
inData.flip();
inCrypt.rewind();
inCrypt.flip();
outCrypt.rewind();
outCrypt.flip();
bufferallocations++;
}
public int write( ByteBuffer src ) throws IOException {
if( !isHandShakeComplete() ) {
processHandshake();
return 0;
}
// assert ( bufferallocations > 1 ); //see #190
//if( bufferallocations <= 1 ) {
// createBuffers( sslEngine.getSession() );
//}
int num = socketChannel.write( wrap( src ) );
if (writeEngineResult.getStatus() == SSLEngineResult.Status.CLOSED) {
throw new EOFException("Connection is closed");
}
return num;
}
/**
* Blocks when in blocking mode until at least one byte has been decoded.
* When not in blocking mode 0 may be returned.
*
* @return the number of bytes read.
**/
public int read( ByteBuffer dst ) throws IOException {
if( !dst.hasRemaining() )
return 0;
if( !isHandShakeComplete() ) {
if( isBlocking() ) {
while ( !isHandShakeComplete() ) {
processHandshake();
}
} else {
processHandshake();
if( !isHandShakeComplete() ) {
return 0;
}
}
}
// assert ( bufferallocations > 1 ); //see #190
//if( bufferallocations <= 1 ) {
// createBuffers( sslEngine.getSession() );
//}
/* 1. When "dst" is smaller than "inData" readRemaining will fill "dst" with data decoded in a previous read call.
* 2. When "inCrypt" contains more data than "inData" has remaining space, unwrap has to be called on more time(readRemaining)
*/
int purged = readRemaining( dst );
if( purged != 0 )
return purged;
/* We only continue when we really need more data from the network.
* Thats the case if inData is empty or inCrypt holds to less data than necessary for decryption
*/
assert ( inData.position() == 0 );
inData.clear();
if( !inCrypt.hasRemaining() )
inCrypt.clear();
else
inCrypt.compact();
if( isBlocking() || readEngineResult.getStatus() == Status.BUFFER_UNDERFLOW )
if( socketChannel.read( inCrypt ) == -1 ) {
return -1;
}
inCrypt.flip();
unwrap();
int transfered = transfereTo( inData, dst );
if( transfered == 0 && isBlocking() ) {
return read( dst ); // "transfered" may be 0 when not enough bytes were received or during rehandshaking
}
return transfered;
}
/**
* {@link #read(ByteBuffer)} may not be to leave all buffers(inData, inCrypt)
**/
private int readRemaining( ByteBuffer dst ) throws SSLException {
if( inData.hasRemaining() ) {
return transfereTo( inData, dst );
}
if( !inData.hasRemaining() )
inData.clear();
// test if some bytes left from last read (e.g. BUFFER_UNDERFLOW)
if( inCrypt.hasRemaining() ) {
unwrap();
int amount = transfereTo( inData, dst );
if (readEngineResult.getStatus() == SSLEngineResult.Status.CLOSED) {
return -1;
}
if( amount > 0 )
return amount;
}
return 0;
}
public boolean isConnected() {
return socketChannel.isConnected();
}
public void close() throws IOException {
sslEngine.closeOutbound();
sslEngine.getSession().invalidate();
if( socketChannel.isOpen() )
socketChannel.write( wrap( emptybuffer ) );// FIXME what if not all bytes can be written
socketChannel.close();
exec.shutdownNow();
}
private boolean isHandShakeComplete() {
HandshakeStatus status = sslEngine.getHandshakeStatus();
return status == SSLEngineResult.HandshakeStatus.FINISHED || status == SSLEngineResult.HandshakeStatus.NOT_HANDSHAKING;
}
public SelectableChannel configureBlocking( boolean b ) throws IOException {
return socketChannel.configureBlocking( b );
}
public boolean connect( SocketAddress remote ) throws IOException {
return socketChannel.connect( remote );
}
public boolean finishConnect() throws IOException {
return socketChannel.finishConnect();
}
public Socket socket() {
return socketChannel.socket();
}
public boolean isInboundDone() {
return sslEngine.isInboundDone();
}
@Override
public boolean isOpen() {
return socketChannel.isOpen();
}
@Override
public boolean isNeedWrite() {
return outCrypt.hasRemaining() || !isHandShakeComplete(); // FIXME this condition can cause high cpu load during handshaking when network is slow
}
@Override
public void writeMore() throws IOException {
write( outCrypt );
}
@Override
public boolean isNeedRead() {
return inData.hasRemaining() || ( inCrypt.hasRemaining() && readEngineResult.getStatus() != Status.BUFFER_UNDERFLOW && readEngineResult.getStatus() != Status.CLOSED );
}
@Override
public int readMore( ByteBuffer dst ) throws SSLException {
return readRemaining( dst );
}
private int transfereTo( ByteBuffer from, ByteBuffer to ) {
int fremain = from.remaining();
int toremain = to.remaining();
if( fremain > toremain ) {
// FIXME there should be a more efficient transfer method
int limit = Math.min( fremain, toremain );
for( int i = 0 ; i < limit ; i++ ) {
to.put( from.get() );
}
return limit;
} else {
to.put( from );
return fremain;
}
}
@Override
public boolean isBlocking() {
return socketChannel.isBlocking();
}
}