All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.pusher.java_websocket.WebSocket Maven / Gradle / Ivy

The newest version!
package com.pusher.java_websocket;

import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.NotYetConnectedException;

import com.pusher.java_websocket.drafts.Draft;
import com.pusher.java_websocket.framing.Framedata;

public interface WebSocket {
	public enum Role {
		CLIENT, SERVER
	}

	public enum READYSTATE {
		NOT_YET_CONNECTED, CONNECTING, OPEN, CLOSING, CLOSED;
	}

	/**
	 * The default port of WebSockets, as defined in the spec. If the nullary
	 * constructor is used, DEFAULT_PORT will be the port the WebSocketServer
	 * is binded to. Note that ports under 1024 usually require root permissions.
	 */
	public static final int DEFAULT_PORT = 80;

	public static final int DEFAULT_WSS_PORT = 443;

	/**
	 * sends the closing handshake.
	 * may be send in response to an other handshake.
	 */
	public void close( int code, String message );

	public void close( int code );

	/** Convenience function which behaves like close(CloseFrame.NORMAL) */
	public void close();

	/**
	 * This will close the connection immediately without a proper close handshake.
	 * The code and the message therefore won't be transfered over the wire also they will be forwarded to onClose/onWebsocketClose.
	 **/
	public abstract void closeConnection( int code, String message );

	/**
	 * Send Text data to the other end.
	 * 
	 * @throws IllegalArgumentException
	 * @throws NotYetConnectedException
	 */
	public abstract void send( String text ) throws NotYetConnectedException;

	/**
	 * Send Binary data (plain bytes) to the other end.
	 * 
	 * @throws IllegalArgumentException
	 * @throws NotYetConnectedException
	 */
	public abstract void send( ByteBuffer bytes ) throws IllegalArgumentException , NotYetConnectedException;

	public abstract void send( byte[] bytes ) throws IllegalArgumentException , NotYetConnectedException;

	public abstract void sendFrame( Framedata framedata );

	/**
	 * Allows to send continuous/fragmented frames conveniently. 
* For more into on this frame type see http://tools.ietf.org/html/rfc6455#section-5.4
* * If the first frame you send is also the last then it is not a fragmented frame and will received via onMessage instead of onFragmented even though it was send by this method. * * @param op * This is only important for the first frame in the sequence. Opcode.TEXT, Opcode.BINARY are allowed. * @param buffer * The buffer which contains the payload. It may have no bytes remaining. * @param fin * true means the current frame is the last in the sequence. **/ public abstract void sendFragmentedFrame(Framedata.Opcode op, ByteBuffer buffer, boolean fin ); public abstract boolean hasBufferedData(); /** * @return never returns null */ public abstract InetSocketAddress getRemoteSocketAddress(); /** * @return never returns null */ public abstract InetSocketAddress getLocalSocketAddress(); public abstract boolean isConnecting(); public abstract boolean isOpen(); public abstract boolean isClosing(); /** * Returns true when no further frames may be submitted
* This happens before the socket connection is closed. */ public abstract boolean isFlushAndClose(); /** Returns whether the close handshake has been completed and the socket is closed. */ public abstract boolean isClosed(); public abstract Draft getDraft(); /** * Retrieve the WebSocket 'readyState'. * This represents the state of the connection. * It returns a numerical value, as per W3C WebSockets specs. * * @return Returns '0 = CONNECTING', '1 = OPEN', '2 = CLOSING' or '3 = CLOSED' */ public abstract READYSTATE getReadyState(); /** * Returns the HTTP Request-URI as defined by http://tools.ietf.org/html/rfc2616#section-5.1.2
* If the opening handshake has not yet happened it will return null. **/ public abstract String getResourceDescriptor(); }




© 2015 - 2025 Weber Informatics LLC | Privacy Policy