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/*
 * Copyright 2012 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package qcloud.storage.ranger.thirdparty.org.jboss.netty.channel.socket.nio;

import java.nio.channels.Selector;
import java.util.concurrent.Executor;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadPoolExecutor;

import qcloud.storage.ranger.thirdparty.org.jboss.netty.channel.Channel;
import qcloud.storage.ranger.thirdparty.org.jboss.netty.channel.ChannelPipeline;
import qcloud.storage.ranger.thirdparty.org.jboss.netty.channel.group.ChannelGroup;
import qcloud.storage.ranger.thirdparty.org.jboss.netty.channel.socket.ServerSocketChannel;
import qcloud.storage.ranger.thirdparty.org.jboss.netty.channel.socket.ServerSocketChannelFactory;
import qcloud.storage.ranger.thirdparty.org.jboss.netty.util.ExternalResourceReleasable;

/**
 * A {@link ServerSocketChannelFactory} which creates a server-side NIO-based
 * {@link ServerSocketChannel}.  It utilizes the non-blocking I/O mode which
 * was introduced with NIO to serve many number of concurrent connections
 * efficiently.
 *
 * 

How threads work

*

* There are two types of threads in a {@link NioServerSocketChannelFactory}; * one is boss thread and the other is worker thread. * *

Boss threads

*

* Each bound {@link ServerSocketChannel} has its own boss thread. * For example, if you opened two server ports such as 80 and 443, you will * have two boss threads. A boss thread accepts incoming connections until * the port is unbound. Once a connection is accepted successfully, the boss * thread passes the accepted {@link Channel} to one of the worker * threads that the {@link NioServerSocketChannelFactory} manages. * *

Worker threads

*

* One {@link NioServerSocketChannelFactory} can have one or more worker * threads. A worker thread performs non-blocking read and write for one or * more {@link Channel}s in a non-blocking mode. * *

Life cycle of threads and graceful shutdown

*

* All threads are acquired from the {@link Executor}s which were specified * when a {@link NioServerSocketChannelFactory} was created. Boss threads are * acquired from the {@code bossExecutor}, and worker threads are acquired from * the {@code workerExecutor}. Therefore, you should make sure the specified * {@link Executor}s are able to lend the sufficient number of threads. * It is the best bet to specify {@linkplain Executors#newCachedThreadPool() a cached thread pool}. *

* Both boss and worker threads are acquired lazily, and then released when * there's nothing left to process. All the related resources such as * {@link Selector} are also released when the boss and worker threads are * released. Therefore, to shut down a service gracefully, you should do the * following: * *

    *
  1. unbind all channels created by the factory, *
  2. close all child channels accepted by the unbound channels, and * (these two steps so far is usually done using {@link ChannelGroup#close()})
  3. *
  4. call {@link #releaseExternalResources()}.
  5. *
* * Please make sure not to shut down the executor until all channels are * closed. Otherwise, you will end up with a {@link RejectedExecutionException} * and the related resources might not be released properly. * * @apiviz.landmark */ public class NioServerSocketChannelFactory implements ServerSocketChannelFactory { private final WorkerPool workerPool; private final NioServerSocketPipelineSink sink; private final BossPool bossPool; private boolean releasePools; /** * Create a new {@link NioServerSocketChannelFactory} using {@link Executors#newCachedThreadPool()} * for the boss and worker. * * See {@link #NioServerSocketChannelFactory(Executor, Executor)} */ public NioServerSocketChannelFactory() { this(Executors.newCachedThreadPool(), Executors.newCachedThreadPool()); releasePools = true; } /** * Creates a new instance. Calling this constructor is same with calling * {@link #NioServerSocketChannelFactory(Executor, Executor, int)} with * the worker executor passed into {@link #getMaxThreads(Executor)}. * * @param bossExecutor * the {@link Executor} which will execute the boss threads * @param workerExecutor * the {@link Executor} which will execute the I/O worker threads */ public NioServerSocketChannelFactory( Executor bossExecutor, Executor workerExecutor) { this(bossExecutor, workerExecutor, getMaxThreads(workerExecutor)); } /** * Creates a new instance. * * @param bossExecutor * the {@link Executor} which will execute the boss threads * @param workerExecutor * the {@link Executor} which will execute the I/O worker threads * @param workerCount * the maximum number of I/O worker threads */ public NioServerSocketChannelFactory( Executor bossExecutor, Executor workerExecutor, int workerCount) { this(bossExecutor, 1, workerExecutor, workerCount); } /** * Create a new instance. * * @param bossExecutor * the {@link Executor} which will execute the boss threads * @param bossCount * the number of boss threads * @param workerExecutor * the {@link Executor} which will execute the I/O worker threads * @param workerCount * the maximum number of I/O worker threads */ public NioServerSocketChannelFactory( Executor bossExecutor, int bossCount, Executor workerExecutor, int workerCount) { this(bossExecutor, bossCount, new NioWorkerPool(workerExecutor, workerCount)); } /** * Creates a new instance. * * @param bossExecutor * the {@link Executor} which will execute the boss threads * @param workerPool * the {@link WorkerPool} which will be used to obtain the {@link NioWorker} that execute * the I/O worker threads */ public NioServerSocketChannelFactory( Executor bossExecutor, WorkerPool workerPool) { this(bossExecutor, 1 , workerPool); } /** * Create a new instance. * * @param bossExecutor * the {@link Executor} which will execute the boss threads * @param bossCount * the number of boss threads * @param workerPool * the {@link WorkerPool} which will be used to obtain the {@link NioWorker} that execute * the I/O worker threads */ public NioServerSocketChannelFactory( Executor bossExecutor, int bossCount, WorkerPool workerPool) { this(new NioServerBossPool(bossExecutor, bossCount, null), workerPool); } /** * Create a new instance. * * @param bossPool * the {@link BossPool} which will be used to obtain the {@link NioServerBoss} that execute * the I/O for accept new connections * @param workerPool * the {@link WorkerPool} which will be used to obtain the {@link NioWorker} that execute * the I/O worker threads */ public NioServerSocketChannelFactory(BossPool bossPool, WorkerPool workerPool) { if (bossPool == null) { throw new NullPointerException("bossExecutor"); } if (workerPool == null) { throw new NullPointerException("workerPool"); } this.bossPool = bossPool; this.workerPool = workerPool; sink = new NioServerSocketPipelineSink(); } public ServerSocketChannel newChannel(ChannelPipeline pipeline) { return new NioServerSocketChannel(this, pipeline, sink, bossPool.nextBoss(), workerPool); } public void shutdown() { bossPool.shutdown(); workerPool.shutdown(); if (releasePools) { releasePools(); } } public void releaseExternalResources() { shutdown(); releasePools(); } private void releasePools() { if (bossPool instanceof ExternalResourceReleasable) { ((ExternalResourceReleasable) bossPool).releaseExternalResources(); } if (workerPool instanceof ExternalResourceReleasable) { ((ExternalResourceReleasable) workerPool).releaseExternalResources(); } } /** * Returns number of max threads for the {@link NioWorkerPool} to use. If * the * {@link Executor} is a {@link ThreadPoolExecutor}, check its * maximum * pool size and return either it's maximum or * {@link SelectorUtil#DEFAULT_IO_THREADS}, whichever is lower. Note that * {@link SelectorUtil#DEFAULT_IO_THREADS} is 2 * the number of available * processors in the machine. The number of available processors is * obtained by {@link Runtime#availableProcessors()}. * * @param executor * the {@link Executor} which will execute the I/O worker threads * @return * number of maximum threads the NioWorkerPool should use */ private static int getMaxThreads(Executor executor) { if (executor instanceof ThreadPoolExecutor) { final int maxThreads = ((ThreadPoolExecutor) executor).getMaximumPoolSize(); return Math.min(maxThreads, SelectorUtil.DEFAULT_IO_THREADS); } return SelectorUtil.DEFAULT_IO_THREADS; } }




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