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// The term "Broadcom" refers to Broadcom Inc. and/or its subsidiaries.
//
// This software, the RabbitMQ Java client library, is triple-licensed under the
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// LICENSE-MPL-RabbitMQ. For the GPL, please see LICENSE-GPL2.  For the ASL,
// please see LICENSE-APACHE2.
//
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package com.rabbitmq.perf;

import static com.rabbitmq.perf.RateLimiterUtils.GuavaPreconditions.checkArgument;
import static com.rabbitmq.perf.RateLimiterUtils.GuavaPreconditions.checkNotNull;
import static com.rabbitmq.perf.RateLimiterUtils.GuavaPreconditions.checkState;
import static java.lang.Math.max;
import static java.lang.Math.min;
import static java.util.concurrent.TimeUnit.DAYS;
import static java.util.concurrent.TimeUnit.HOURS;
import static java.util.concurrent.TimeUnit.MICROSECONDS;
import static java.util.concurrent.TimeUnit.MILLISECONDS;
import static java.util.concurrent.TimeUnit.MINUTES;
import static java.util.concurrent.TimeUnit.NANOSECONDS;
import static java.util.concurrent.TimeUnit.SECONDS;
import static java.util.logging.Level.WARNING;

import com.rabbitmq.perf.RateLimiterUtils.SmoothRateLimiter.SmoothBursty;
import com.rabbitmq.perf.RateLimiterUtils.SmoothRateLimiter.SmoothWarmingUp;
import java.time.Duration;
import java.util.Locale;
import java.util.concurrent.TimeUnit;
import java.util.logging.Logger;

/**
 * Rate limiting utilities taken from Google Guava. Licensed under the Apache License, Version 2.0
 * (http://www.apache.org/licenses/LICENSE-2.0)
 */
abstract class RateLimiterUtils {

  private RateLimiterUtils() {}

  /**
   * A rate limiter. Conceptually, a rate limiter distributes permits at a configurable rate. Each
   * {@link #acquire()} blocks if necessary until a permit is available, and then takes it. Once
   * acquired, permits need not be released.
   *
   * 

{@code RateLimiter} is safe for concurrent use: It will restrict the total rate of calls * from all threads. Note, however, that it does not guarantee fairness. * *

Rate limiters are often used to restrict the rate at which some physical or logical resource * is accessed. This is in contrast to {@link java.util.concurrent.Semaphore} which restricts the * number of concurrent accesses instead of the rate (note though that concurrency and rate are * closely related, e.g. see Little's * Law). * *

A {@code RateLimiter} is defined primarily by the rate at which permits are issued. Absent * additional configuration, permits will be distributed at a fixed rate, defined in terms of * permits per second. Permits will be distributed smoothly, with the delay between individual * permits being adjusted to ensure that the configured rate is maintained. * *

It is possible to configure a {@code RateLimiter} to have a warmup period during which time * the permits issued each second steadily increases until it hits the stable rate. * *

As an example, imagine that we have a list of tasks to execute, but we don't want to submit * more than 2 per second: * *

{@code
   * final RateLimiter rateLimiter = RateLimiter.create(2.0); // rate is "2 permits per second"
   * void submitTasks(List tasks, Executor executor) {
   *   for (Runnable task : tasks) {
   *     rateLimiter.acquire(); // may wait
   *     executor.execute(task);
   *   }
   * }
   * }
* *

As another example, imagine that we produce a stream of data, and we want to cap it at 5kb * per second. This could be accomplished by requiring a permit per byte, and specifying a rate of * 5000 permits per second: * *

{@code
   * final RateLimiter rateLimiter = RateLimiter.create(5000.0); // rate = 5000 permits per second
   * void submitPacket(byte[] packet) {
   *   rateLimiter.acquire(packet.length);
   *   networkService.send(packet);
   * }
   * }
* *

It is important to note that the number of permits requested never affects the * throttling of the request itself (an invocation to {@code acquire(1)} and an invocation to * {@code acquire(1000)} will result in exactly the same throttling, if any), but it affects the * throttling of the next request. I.e., if an expensive task arrives at an idle * RateLimiter, it will be granted immediately, but it is the next request that will * experience extra throttling, thus paying for the cost of the expensive task. * * @author Dimitris Andreou * @since 13.0 */ // TODO(user): switch to nano precision. A natural unit of cost is "bytes", and a micro precision // would mean a maximum rate of "1MB/s", which might be small in some cases. abstract static class RateLimiter { /** * Creates a {@code RateLimiter} with the specified stable throughput, given as "permits per * second" (commonly referred to as QPS, queries per second). * *

The returned {@code RateLimiter} ensures that on average no more than {@code * permitsPerSecond} are issued during any given second, with sustained requests being smoothly * spread over each second. When the incoming request rate exceeds {@code permitsPerSecond} the * rate limiter will release one permit every {@code (1.0 / permitsPerSecond)} seconds. When the * rate limiter is unused, bursts of up to {@code permitsPerSecond} permits will be allowed, * with subsequent requests being smoothly limited at the stable rate of {@code * permitsPerSecond}. * * @param permitsPerSecond the rate of the returned {@code RateLimiter}, measured in how many * permits become available per second * @throws IllegalArgumentException if {@code permitsPerSecond} is negative or zero */ // TODO(user): "This is equivalent to // {@code createWithCapacity(permitsPerSecond, 1, TimeUnit.SECONDS)}". static RateLimiter create(double permitsPerSecond) { /* * The default RateLimiter configuration can save the unused permits of up to one second. This * is to avoid unnecessary stalls in situations like this: A RateLimiter of 1qps, and 4 threads, * all calling acquire() at these moments: * * T0 at 0 seconds * T1 at 1.05 seconds * T2 at 2 seconds * T3 at 3 seconds * * Due to the slight delay of T1, T2 would have to sleep till 2.05 seconds, and T3 would also * have to sleep till 3.05 seconds. */ return create(permitsPerSecond, SleepingStopwatch.createFromSystemTimer()); } static RateLimiter create(double permitsPerSecond, SleepingStopwatch stopwatch) { RateLimiter rateLimiter = new SmoothBursty(stopwatch, 1.0 /* maxBurstSeconds */); rateLimiter.setRate(permitsPerSecond); return rateLimiter; } /** * Creates a {@code RateLimiter} with the specified stable throughput, given as "permits per * second" (commonly referred to as QPS, queries per second), and a warmup period, * during which the {@code RateLimiter} smoothly ramps up its rate, until it reaches its maximum * rate at the end of the period (as long as there are enough requests to saturate it). * Similarly, if the {@code RateLimiter} is left unused for a duration of {@code * warmupPeriod}, it will gradually return to its "cold" state, i.e. it will go through the same * warming up process as when it was first created. * *

The returned {@code RateLimiter} is intended for cases where the resource that actually * fulfills the requests (e.g., a remote server) needs "warmup" time, rather than being * immediately accessed at the stable (maximum) rate. * *

The returned {@code RateLimiter} starts in a "cold" state (i.e. the warmup period will * follow), and if it is left unused for long enough, it will return to that state. * * @param permitsPerSecond the rate of the returned {@code RateLimiter}, measured in how many * permits become available per second * @param warmupPeriod the duration of the period where the {@code RateLimiter} ramps up its * rate, before reaching its stable (maximum) rate * @throws IllegalArgumentException if {@code permitsPerSecond} is negative or zero or {@code * warmupPeriod} is negative * @since 28.0 */ static RateLimiter create(double permitsPerSecond, Duration warmupPeriod) { return create(permitsPerSecond, toNanosSaturated(warmupPeriod), TimeUnit.NANOSECONDS); } /** * Creates a {@code RateLimiter} with the specified stable throughput, given as "permits per * second" (commonly referred to as QPS, queries per second), and a warmup period, * during which the {@code RateLimiter} smoothly ramps up its rate, until it reaches its maximum * rate at the end of the period (as long as there are enough requests to saturate it). * Similarly, if the {@code RateLimiter} is left unused for a duration of {@code * warmupPeriod}, it will gradually return to its "cold" state, i.e. it will go through the same * warming up process as when it was first created. * *

The returned {@code RateLimiter} is intended for cases where the resource that actually * fulfills the requests (e.g., a remote server) needs "warmup" time, rather than being * immediately accessed at the stable (maximum) rate. * *

The returned {@code RateLimiter} starts in a "cold" state (i.e. the warmup period will * follow), and if it is left unused for long enough, it will return to that state. * * @param permitsPerSecond the rate of the returned {@code RateLimiter}, measured in how many * permits become available per second * @param warmupPeriod the duration of the period where the {@code RateLimiter} ramps up its * rate, before reaching its stable (maximum) rate * @param unit the time unit of the warmupPeriod argument * @throws IllegalArgumentException if {@code permitsPerSecond} is negative or zero or {@code * warmupPeriod} is negative */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration static RateLimiter create(double permitsPerSecond, long warmupPeriod, TimeUnit unit) { checkArgument(warmupPeriod >= 0, "warmupPeriod must not be negative: %s", warmupPeriod); return create( permitsPerSecond, warmupPeriod, unit, 3.0, SleepingStopwatch.createFromSystemTimer()); } static RateLimiter create( double permitsPerSecond, long warmupPeriod, TimeUnit unit, double coldFactor, SleepingStopwatch stopwatch) { RateLimiter rateLimiter = new SmoothWarmingUp(stopwatch, warmupPeriod, unit, coldFactor); rateLimiter.setRate(permitsPerSecond); return rateLimiter; } /** * The underlying timer; used both to measure elapsed time and sleep as necessary. A separate * object to facilitate testing. */ private final SleepingStopwatch stopwatch; // Can't be initialized in the constructor because mocks don't call the constructor. private volatile Object mutexDoNotUseDirectly; private Object mutex() { Object mutex = mutexDoNotUseDirectly; if (mutex == null) { synchronized (this) { mutex = mutexDoNotUseDirectly; if (mutex == null) { mutexDoNotUseDirectly = mutex = new Object(); } } } return mutex; } RateLimiter(SleepingStopwatch stopwatch) { this.stopwatch = checkNotNull(stopwatch); } /** * Updates the stable rate of this {@code RateLimiter}, that is, the {@code permitsPerSecond} * argument provided in the factory method that constructed the {@code RateLimiter}. Currently * throttled threads will not be awakened as a result of this invocation, thus they do * not observe the new rate; only subsequent requests will. * *

Note though that, since each request repays (by waiting, if necessary) the cost of the * previous request, this means that the very next request after an invocation to {@code * setRate} will not be affected by the new rate; it will pay the cost of the previous request, * which is in terms of the previous rate. * *

The behavior of the {@code RateLimiter} is not modified in any other way, e.g. if the * {@code RateLimiter} was configured with a warmup period of 20 seconds, it still has a warmup * period of 20 seconds after this method invocation. * * @param permitsPerSecond the new stable rate of this {@code RateLimiter} * @throws IllegalArgumentException if {@code permitsPerSecond} is negative or zero */ final void setRate(double permitsPerSecond) { checkArgument( permitsPerSecond > 0.0 && !Double.isNaN(permitsPerSecond), "rate must be positive"); synchronized (mutex()) { doSetRate(permitsPerSecond, stopwatch.readMicros()); } } abstract void doSetRate(double permitsPerSecond, long nowMicros); /** * Returns the stable rate (as {@code permits per seconds}) with which this {@code RateLimiter} * is configured with. The initial value of this is the same as the {@code permitsPerSecond} * argument passed in the factory method that produced this {@code RateLimiter}, and it is only * updated after invocations to {@linkplain #setRate}. */ final double getRate() { synchronized (mutex()) { return doGetRate(); } } abstract double doGetRate(); /** * Acquires a single permit from this {@code RateLimiter}, blocking until the request can be * granted. Tells the amount of time slept, if any. * *

This method is equivalent to {@code acquire(1)}. * * @return time spent sleeping to enforce rate, in seconds; 0.0 if not rate-limited * @since 16.0 (present in 13.0 with {@code void} return type}) */ double acquire() { return acquire(1); } /** * Acquires the given number of permits from this {@code RateLimiter}, blocking until the * request can be granted. Tells the amount of time slept, if any. * * @param permits the number of permits to acquire * @return time spent sleeping to enforce rate, in seconds; 0.0 if not rate-limited * @throws IllegalArgumentException if the requested number of permits is negative or zero * @since 16.0 (present in 13.0 with {@code void} return type}) */ double acquire(int permits) { long microsToWait = reserve(permits); stopwatch.sleepMicrosUninterruptibly(microsToWait); return 1.0 * microsToWait / SECONDS.toMicros(1L); } /** * Reserves the given number of permits from this {@code RateLimiter} for future use, returning * the number of microseconds until the reservation can be consumed. * * @return time in microseconds to wait until the resource can be acquired, never negative */ final long reserve(int permits) { checkPermits(permits); synchronized (mutex()) { return reserveAndGetWaitLength(permits, stopwatch.readMicros()); } } /** * Acquires a permit from this {@code RateLimiter} if it can be obtained without exceeding the * specified {@code timeout}, or returns {@code false} immediately (without waiting) if the * permit would not have been granted before the timeout expired. * *

This method is equivalent to {@code tryAcquire(1, timeout)}. * * @param timeout the maximum time to wait for the permit. Negative values are treated as zero. * @return {@code true} if the permit was acquired, {@code false} otherwise * @throws IllegalArgumentException if the requested number of permits is negative or zero * @since 28.0 */ boolean tryAcquire(Duration timeout) { return tryAcquire(1, toNanosSaturated(timeout), TimeUnit.NANOSECONDS); } /** * Acquires a permit from this {@code RateLimiter} if it can be obtained without exceeding the * specified {@code timeout}, or returns {@code false} immediately (without waiting) if the * permit would not have been granted before the timeout expired. * *

This method is equivalent to {@code tryAcquire(1, timeout, unit)}. * * @param timeout the maximum time to wait for the permit. Negative values are treated as zero. * @param unit the time unit of the timeout argument * @return {@code true} if the permit was acquired, {@code false} otherwise * @throws IllegalArgumentException if the requested number of permits is negative or zero */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration boolean tryAcquire(long timeout, TimeUnit unit) { return tryAcquire(1, timeout, unit); } /** * Acquires permits from this {@link RateLimiter} if it can be acquired immediately without * delay. * *

This method is equivalent to {@code tryAcquire(permits, 0, anyUnit)}. * * @param permits the number of permits to acquire * @return {@code true} if the permits were acquired, {@code false} otherwise * @throws IllegalArgumentException if the requested number of permits is negative or zero * @since 14.0 */ boolean tryAcquire(int permits) { return tryAcquire(permits, 0, MICROSECONDS); } /** * Acquires a permit from this {@link RateLimiter} if it can be acquired immediately without * delay. * *

This method is equivalent to {@code tryAcquire(1)}. * * @return {@code true} if the permit was acquired, {@code false} otherwise * @since 14.0 */ boolean tryAcquire() { return tryAcquire(1, 0, MICROSECONDS); } /** * Acquires the given number of permits from this {@code RateLimiter} if it can be obtained * without exceeding the specified {@code timeout}, or returns {@code false} immediately * (without waiting) if the permits would not have been granted before the timeout expired. * * @param permits the number of permits to acquire * @param timeout the maximum time to wait for the permits. Negative values are treated as zero. * @return {@code true} if the permits were acquired, {@code false} otherwise * @throws IllegalArgumentException if the requested number of permits is negative or zero * @since 28.0 */ boolean tryAcquire(int permits, Duration timeout) { return tryAcquire(permits, toNanosSaturated(timeout), TimeUnit.NANOSECONDS); } /** * Acquires the given number of permits from this {@code RateLimiter} if it can be obtained * without exceeding the specified {@code timeout}, or returns {@code false} immediately * (without waiting) if the permits would not have been granted before the timeout expired. * * @param permits the number of permits to acquire * @param timeout the maximum time to wait for the permits. Negative values are treated as zero. * @param unit the time unit of the timeout argument * @return {@code true} if the permits were acquired, {@code false} otherwise * @throws IllegalArgumentException if the requested number of permits is negative or zero */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration public boolean tryAcquire(int permits, long timeout, TimeUnit unit) { long timeoutMicros = max(unit.toMicros(timeout), 0); checkPermits(permits); long microsToWait; synchronized (mutex()) { long nowMicros = stopwatch.readMicros(); if (!canAcquire(nowMicros, timeoutMicros)) { return false; } else { microsToWait = reserveAndGetWaitLength(permits, nowMicros); } } stopwatch.sleepMicrosUninterruptibly(microsToWait); return true; } private boolean canAcquire(long nowMicros, long timeoutMicros) { return queryEarliestAvailable(nowMicros) - timeoutMicros <= nowMicros; } /** * Reserves next ticket and returns the wait time that the caller must wait for. * * @return the required wait time, never negative */ final long reserveAndGetWaitLength(int permits, long nowMicros) { long momentAvailable = reserveEarliestAvailable(permits, nowMicros); return max(momentAvailable - nowMicros, 0); } /** * Returns the earliest time that permits are available (with one caveat). * * @return the time that permits are available, or, if permits are available immediately, an * arbitrary past or present time */ abstract long queryEarliestAvailable(long nowMicros); /** * Reserves the requested number of permits and returns the time that those permits can be used * (with one caveat). * * @return the time that the permits may be used, or, if the permits may be used immediately, an * arbitrary past or present time */ abstract long reserveEarliestAvailable(int permits, long nowMicros); @Override public String toString() { return String.format(Locale.ROOT, "RateLimiter[stableRate=%3.1fqps]", getRate()); } abstract static class SleepingStopwatch { /** Constructor for use by subclasses. */ protected SleepingStopwatch() {} /* * We always hold the mutex when calling this. TODO(cpovirk): Is that important? Perhaps we need * to guarantee that each call to reserveEarliestAvailable, etc. sees a value >= the previous? * Also, is it OK that we don't hold the mutex when sleeping? */ protected abstract long readMicros(); protected abstract void sleepMicrosUninterruptibly(long micros); static SleepingStopwatch createFromSystemTimer() { return new SleepingStopwatch() { final Stopwatch stopwatch = Stopwatch.createStarted(); @Override protected long readMicros() { return stopwatch.elapsed(MICROSECONDS); } @Override protected void sleepMicrosUninterruptibly(long micros) { if (micros > 0) { sleepUninterruptibly(micros, MICROSECONDS); } } }; } } static void sleepUninterruptibly(long sleepFor, TimeUnit unit) { boolean interrupted = false; try { long remainingNanos = unit.toNanos(sleepFor); long end = System.nanoTime() + remainingNanos; while (true) { try { // TimeUnit.sleep() treats negative timeouts just like zero. NANOSECONDS.sleep(remainingNanos); return; } catch (InterruptedException e) { interrupted = true; remainingNanos = end - System.nanoTime(); } } } finally { if (interrupted) { Thread.currentThread().interrupt(); } } } private static void checkPermits(int permits) { checkArgument(permits > 0, "Requested permits (%s) must be positive", permits); } private static long toNanosSaturated(Duration duration) { // Using a try/catch seems lazy, but the catch block will rarely get invoked (except for // durations longer than approximately +/- 292 years). try { return duration.toNanos(); } catch (ArithmeticException tooBig) { return duration.isNegative() ? Long.MIN_VALUE : Long.MAX_VALUE; } } } abstract static class SmoothRateLimiter extends RateLimiter { /* * How is the RateLimiter designed, and why? * * The primary feature of a RateLimiter is its "stable rate", the maximum rate that it should * allow in normal conditions. This is enforced by "throttling" incoming requests as needed. For * example, we could compute the appropriate throttle time for an incoming request, and make the * calling thread wait for that time. * * The simplest way to maintain a rate of QPS is to keep the timestamp of the last granted * request, and ensure that (1/QPS) seconds have elapsed since then. For example, for a rate of * QPS=5 (5 tokens per second), if we ensure that a request isn't granted earlier than 200ms after * the last one, then we achieve the intended rate. If a request comes and the last request was * granted only 100ms ago, then we wait for another 100ms. At this rate, serving 15 fresh permits * (i.e. for an acquire(15) request) naturally takes 3 seconds. * * It is important to realize that such a RateLimiter has a very superficial memory of the past: * it only remembers the last request. What if the RateLimiter was unused for a long period of * time, then a request arrived and was immediately granted? This RateLimiter would immediately * forget about that past underutilization. This may result in either underutilization or * overflow, depending on the real world consequences of not using the expected rate. * * Past underutilization could mean that excess resources are available. Then, the RateLimiter * should speed up for a while, to take advantage of these resources. This is important when the * rate is applied to networking (limiting bandwidth), where past underutilization typically * translates to "almost empty buffers", which can be filled immediately. * * On the other hand, past underutilization could mean that "the server responsible for handling * the request has become less ready for future requests", i.e. its caches become stale, and * requests become more likely to trigger expensive operations (a more extreme case of this * example is when a server has just booted, and it is mostly busy with getting itself up to * speed). * * To deal with such scenarios, we add an extra dimension, that of "past underutilization", * modeled by "storedPermits" variable. This variable is zero when there is no underutilization, * and it can grow up to maxStoredPermits, for sufficiently large underutilization. So, the * requested permits, by an invocation acquire(permits), are served from: * * - stored permits (if available) * * - fresh permits (for any remaining permits) * * How this works is best explained with an example: * * For a RateLimiter that produces 1 token per second, every second that goes by with the * RateLimiter being unused, we increase storedPermits by 1. Say we leave the RateLimiter unused * for 10 seconds (i.e., we expected a request at time X, but we are at time X + 10 seconds before * a request actually arrives; this is also related to the point made in the last paragraph), thus * storedPermits becomes 10.0 (assuming maxStoredPermits >= 10.0). At that point, a request of * acquire(3) arrives. We serve this request out of storedPermits, and reduce that to 7.0 (how * this is translated to throttling time is discussed later). Immediately after, assume that an * acquire(10) request arriving. We serve the request partly from storedPermits, using all the * remaining 7.0 permits, and the remaining 3.0, we serve them by fresh permits produced by the * rate limiter. * * We already know how much time it takes to serve 3 fresh permits: if the rate is * "1 token per second", then this will take 3 seconds. But what does it mean to serve 7 stored * permits? As explained above, there is no unique answer. If we are primarily interested to deal * with underutilization, then we want stored permits to be given out /faster/ than fresh ones, * because underutilization = free resources for the taking. If we are primarily interested to * deal with overflow, then stored permits could be given out /slower/ than fresh ones. Thus, we * require a (different in each case) function that translates storedPermits to throttling time. * * This role is played by storedPermitsToWaitTime(double storedPermits, double permitsToTake). The * underlying model is a continuous function mapping storedPermits (from 0.0 to maxStoredPermits) * onto the 1/rate (i.e. intervals) that is effective at the given storedPermits. "storedPermits" * essentially measure unused time; we spend unused time buying/storing permits. Rate is * "permits / time", thus "1 / rate = time / permits". Thus, "1/rate" (time / permits) times * "permits" gives time, i.e., integrals on this function (which is what storedPermitsToWaitTime() * computes) correspond to minimum intervals between subsequent requests, for the specified number * of requested permits. * * Here is an example of storedPermitsToWaitTime: If storedPermits == 10.0, and we want 3 permits, * we take them from storedPermits, reducing them to 7.0, and compute the throttling for these as * a call to storedPermitsToWaitTime(storedPermits = 10.0, permitsToTake = 3.0), which will * evaluate the integral of the function from 7.0 to 10.0. * * Using integrals guarantees that the effect of a single acquire(3) is equivalent to { * acquire(1); acquire(1); acquire(1); }, or { acquire(2); acquire(1); }, etc, since the integral * of the function in [7.0, 10.0] is equivalent to the sum of the integrals of [7.0, 8.0], [8.0, * 9.0], [9.0, 10.0] (and so on), no matter what the function is. This guarantees that we handle * correctly requests of varying weight (permits), /no matter/ what the actual function is - so we * can tweak the latter freely. (The only requirement, obviously, is that we can compute its * integrals). * * Note well that if, for this function, we chose a horizontal line, at height of exactly (1/QPS), * then the effect of the function is non-existent: we serve storedPermits at exactly the same * cost as fresh ones (1/QPS is the cost for each). We use this trick later. * * If we pick a function that goes /below/ that horizontal line, it means that we reduce the area * of the function, thus time. Thus, the RateLimiter becomes /faster/ after a period of * underutilization. If, on the other hand, we pick a function that goes /above/ that horizontal * line, then it means that the area (time) is increased, thus storedPermits are more costly than * fresh permits, thus the RateLimiter becomes /slower/ after a period of underutilization. * * Last, but not least: consider a RateLimiter with rate of 1 permit per second, currently * completely unused, and an expensive acquire(100) request comes. It would be nonsensical to just * wait for 100 seconds, and /then/ start the actual task. Why wait without doing anything? A much * better approach is to /allow/ the request right away (as if it was an acquire(1) request * instead), and postpone /subsequent/ requests as needed. In this version, we allow starting the * task immediately, and postpone by 100 seconds future requests, thus we allow for work to get * done in the meantime instead of waiting idly. * * This has important consequences: it means that the RateLimiter doesn't remember the time of the * _last_ request, but it remembers the (expected) time of the _next_ request. This also enables * us to tell immediately (see tryAcquire(timeout)) whether a particular timeout is enough to get * us to the point of the next scheduling time, since we always maintain that. And what we mean by * "an unused RateLimiter" is also defined by that notion: when we observe that the * "expected arrival time of the next request" is actually in the past, then the difference (now - * past) is the amount of time that the RateLimiter was formally unused, and it is that amount of * time which we translate to storedPermits. (We increase storedPermits with the amount of permits * that would have been produced in that idle time). So, if rate == 1 permit per second, and * arrivals come exactly one second after the previous, then storedPermits is _never_ increased -- * we would only increase it for arrivals _later_ than the expected one second. */ /** * This implements the following function where coldInterval = coldFactor * stableInterval. * *

     *          ^ throttling
     *          |
     *    cold  +                  /
     * interval |                 /.
     *          |                / .
     *          |               /  .   ← "warmup period" is the area of the trapezoid between
     *          |              /   .     thresholdPermits and maxPermits
     *          |             /    .
     *          |            /     .
     *          |           /      .
     *   stable +----------/  WARM .
     * interval |          .   UP  .
     *          |          . PERIOD.
     *          |          .       .
     *        0 +----------+-------+--------------→ storedPermits
     *          0 thresholdPermits maxPermits
     * 
* * Before going into the details of this particular function, let's keep in mind the basics: * *
    *
  1. The state of the RateLimiter (storedPermits) is a vertical line in this figure. *
  2. When the RateLimiter is not used, this goes right (up to maxPermits) *
  3. When the RateLimiter is used, this goes left (down to zero), since if we have * storedPermits, we serve from those first *
  4. When _unused_, we go right at a constant rate! The rate at which we move to the right * is chosen as maxPermits / warmupPeriod. This ensures that the time it takes to go from * 0 to maxPermits is equal to warmupPeriod. *
  5. When _used_, the time it takes, as explained in the introductory class note, is equal * to the integral of our function, between X permits and X-K permits, assuming we want to * spend K saved permits. *
* *

In summary, the time it takes to move to the left (spend K permits), is equal to the area * of the function of width == K. * *

Assuming we have saturated demand, the time to go from maxPermits to thresholdPermits is * equal to warmupPeriod. And the time to go from thresholdPermits to 0 is warmupPeriod/2. (The * reason that this is warmupPeriod/2 is to maintain the behavior of the original implementation * where coldFactor was hard coded as 3.) * *

It remains to calculate thresholdsPermits and maxPermits. * *

    *
  • The time to go from thresholdPermits to 0 is equal to the integral of the function * between 0 and thresholdPermits. This is thresholdPermits * stableIntervals. By (5) it * is also equal to warmupPeriod/2. Therefore *
    * thresholdPermits = 0.5 * warmupPeriod / stableInterval *
    *
  • The time to go from maxPermits to thresholdPermits is equal to the integral of the * function between thresholdPermits and maxPermits. This is the area of the pictured * trapezoid, and it is equal to 0.5 * (stableInterval + coldInterval) * (maxPermits - * thresholdPermits). It is also equal to warmupPeriod, so *
    * maxPermits = thresholdPermits + 2 * warmupPeriod / (stableInterval + coldInterval) *
    *
*/ static final class SmoothWarmingUp extends SmoothRateLimiter { private final long warmupPeriodMicros; /** * The slope of the line from the stable interval (when permits == 0), to the cold interval * (when permits == maxPermits) */ private double slope; private double thresholdPermits; private double coldFactor; SmoothWarmingUp( SleepingStopwatch stopwatch, long warmupPeriod, TimeUnit timeUnit, double coldFactor) { super(stopwatch); this.warmupPeriodMicros = timeUnit.toMicros(warmupPeriod); this.coldFactor = coldFactor; } @Override void doSetRate(double permitsPerSecond, double stableIntervalMicros) { double oldMaxPermits = maxPermits; double coldIntervalMicros = stableIntervalMicros * coldFactor; thresholdPermits = 0.5 * warmupPeriodMicros / stableIntervalMicros; maxPermits = thresholdPermits + 2.0 * warmupPeriodMicros / (stableIntervalMicros + coldIntervalMicros); slope = (coldIntervalMicros - stableIntervalMicros) / (maxPermits - thresholdPermits); if (oldMaxPermits == Double.POSITIVE_INFINITY) { // if we don't special-case this, we would get storedPermits == NaN, below storedPermits = 0.0; } else { storedPermits = (oldMaxPermits == 0.0) ? maxPermits // initial state is cold : storedPermits * maxPermits / oldMaxPermits; } } @Override long storedPermitsToWaitTime(double storedPermits, double permitsToTake) { double availablePermitsAboveThreshold = storedPermits - thresholdPermits; long micros = 0; // measuring the integral on the right part of the function (the climbing line) if (availablePermitsAboveThreshold > 0.0) { double permitsAboveThresholdToTake = min(availablePermitsAboveThreshold, permitsToTake); // TODO(cpovirk): Figure out a good name for this variable. double length = permitsToTime(availablePermitsAboveThreshold) + permitsToTime(availablePermitsAboveThreshold - permitsAboveThresholdToTake); micros = (long) (permitsAboveThresholdToTake * length / 2.0); permitsToTake -= permitsAboveThresholdToTake; } // measuring the integral on the left part of the function (the horizontal line) micros += (long) (stableIntervalMicros * permitsToTake); return micros; } private double permitsToTime(double permits) { return stableIntervalMicros + permits * slope; } @Override double coolDownIntervalMicros() { return warmupPeriodMicros / maxPermits; } } /** * This implements a "bursty" RateLimiter, where storedPermits are translated to zero * throttling. The maximum number of permits that can be saved (when the RateLimiter is unused) * is defined in terms of time, in this sense: if a RateLimiter is 2qps, and this time is * specified as 10 seconds, we can save up to 2 * 10 = 20 permits. */ static final class SmoothBursty extends SmoothRateLimiter { /** The work (permits) of how many seconds can be saved up if this RateLimiter is unused? */ final double maxBurstSeconds; SmoothBursty(SleepingStopwatch stopwatch, double maxBurstSeconds) { super(stopwatch); this.maxBurstSeconds = maxBurstSeconds; } @Override void doSetRate(double permitsPerSecond, double stableIntervalMicros) { double oldMaxPermits = this.maxPermits; maxPermits = maxBurstSeconds * permitsPerSecond; if (oldMaxPermits == Double.POSITIVE_INFINITY) { // if we don't special-case this, we would get storedPermits == NaN, below storedPermits = maxPermits; } else { storedPermits = (oldMaxPermits == 0.0) ? 0.0 // initial state : storedPermits * maxPermits / oldMaxPermits; } } @Override long storedPermitsToWaitTime(double storedPermits, double permitsToTake) { return 0L; } @Override double coolDownIntervalMicros() { return stableIntervalMicros; } } /** The currently stored permits. */ double storedPermits; /** The maximum number of stored permits. */ double maxPermits; /** * The interval between two unit requests, at our stable rate. E.g., a stable rate of 5 permits * per second has a stable interval of 200ms. */ double stableIntervalMicros; /** * The time when the next request (no matter its size) will be granted. After granting a * request, this is pushed further in the future. Large requests push this further than small * requests. */ private long nextFreeTicketMicros = 0L; // could be either in the past or future private SmoothRateLimiter(SleepingStopwatch stopwatch) { super(stopwatch); } @Override final void doSetRate(double permitsPerSecond, long nowMicros) { resync(nowMicros); double stableIntervalMicros = SECONDS.toMicros(1L) / permitsPerSecond; this.stableIntervalMicros = stableIntervalMicros; doSetRate(permitsPerSecond, stableIntervalMicros); } abstract void doSetRate(double permitsPerSecond, double stableIntervalMicros); @Override final double doGetRate() { return SECONDS.toMicros(1L) / stableIntervalMicros; } @Override final long queryEarliestAvailable(long nowMicros) { return nextFreeTicketMicros; } @Override final long reserveEarliestAvailable(int requiredPermits, long nowMicros) { resync(nowMicros); long returnValue = nextFreeTicketMicros; double storedPermitsToSpend = min(requiredPermits, this.storedPermits); double freshPermits = requiredPermits - storedPermitsToSpend; long waitMicros = storedPermitsToWaitTime(this.storedPermits, storedPermitsToSpend) + (long) (freshPermits * stableIntervalMicros); this.nextFreeTicketMicros = saturatedAdd(nextFreeTicketMicros, waitMicros); this.storedPermits -= storedPermitsToSpend; return returnValue; } /** * Translates a specified portion of our currently stored permits which we want to * spend/acquire, into a throttling time. Conceptually, this evaluates the integral of the * underlying function we use, for the range of [(storedPermits - permitsToTake), * storedPermits]. * *

This always holds: {@code 0 <= permitsToTake <= storedPermits} */ abstract long storedPermitsToWaitTime(double storedPermits, double permitsToTake); /** * Returns the number of microseconds during cool down that we have to wait to get a new permit. */ abstract double coolDownIntervalMicros(); /** Updates {@code storedPermits} and {@code nextFreeTicketMicros} based on the current time. */ void resync(long nowMicros) { // if nextFreeTicket is in the past, resync to now if (nowMicros > nextFreeTicketMicros) { double newPermits = (nowMicros - nextFreeTicketMicros) / coolDownIntervalMicros(); storedPermits = min(maxPermits, storedPermits + newPermits); nextFreeTicketMicros = nowMicros; } } private static long saturatedAdd(long a, long b) { long naiveSum = a + b; if ((a ^ b) < 0 | (a ^ naiveSum) >= 0) { // If a and b have different signs or a has the same sign as the result then there was no // overflow, return. return naiveSum; } // we did over/under flow, if the sign is negative we should return MAX otherwise MIN return Long.MAX_VALUE + ((naiveSum >>> (Long.SIZE - 1)) ^ 1); } } /** * An object that accurately measures elapsed time: the measured duration between two * successive readings of "now" in the same process. * *

In contrast, wall time is a reading of "now" as given by a method like {@link * System#currentTimeMillis()}, best represented as an Instant. Such values can be * subtracted to obtain a {@code Duration} (such as by {@code Duration.between}), but doing so * does not give a reliable measurement of elapsed time, because wall time readings are * inherently approximate, routinely affected by periodic clock corrections. Because this class * (by default) uses {@link System#nanoTime}, it is unaffected by these changes. * *

Use this class instead of direct calls to {@link System#nanoTime} for two reasons: * *

    *
  • The raw {@code long} values returned by {@code nanoTime} are meaningless and unsafe to * use in any other way than how {@code Stopwatch} uses them. *
  • An alternative source of nanosecond ticks can be substituted, for example for testing or * performance reasons, without affecting most of your code. *
* *

Basic usage: * *

{@code
   * Stopwatch stopwatch = Stopwatch.createStarted();
   * doSomething();
   * stopwatch.stop(); // optional
   *
   * Duration duration = stopwatch.elapsed();
   *
   * log.info("time: " + stopwatch); // formatted string like "12.3 ms"
   * }
* *

The state-changing methods are not idempotent; it is an error to start or stop a stopwatch * that is already in the desired state. * *

When testing code that uses this class, use {@link #createUnstarted(Ticker)} or {@link * #createStarted(Ticker)} to supply a fake or mock ticker. This allows you to simulate any valid * behavior of the stopwatch. * *

Note: This class is not thread-safe. * *

Warning for Android users: a stopwatch with default behavior may not continue to keep * time while the device is asleep. Instead, create one like this: * *

{@code
   * Stopwatch.createStarted(
   *      new Ticker() {
   *        public long read() {
   *          return android.os.SystemClock.elapsedRealtimeNanos(); // requires API Level 17
   *        }
   *      });
   * }
* * @author Kevin Bourrillion * @since 10.0 */ @SuppressWarnings("GoodTime") // lots of violations static final class Stopwatch { private final Ticker ticker; private boolean isRunning; private long elapsedNanos; private long startTick; /** * Creates (but does not start) a new stopwatch using {@link System#nanoTime} as its time * source. * * @since 15.0 */ static Stopwatch createUnstarted() { return new Stopwatch(); } /** * Creates (but does not start) a new stopwatch, using the specified time source. * * @since 15.0 */ static Stopwatch createUnstarted(Ticker ticker) { return new Stopwatch(ticker); } /** * Creates (and starts) a new stopwatch using {@link System#nanoTime} as its time source. * * @since 15.0 */ static Stopwatch createStarted() { return new Stopwatch().start(); } /** * Creates (and starts) a new stopwatch, using the specified time source. * * @since 15.0 */ static Stopwatch createStarted(Ticker ticker) { return new Stopwatch(ticker).start(); } Stopwatch() { this.ticker = Ticker.systemTicker(); } Stopwatch(Ticker ticker) { this.ticker = checkNotNull(ticker, "ticker"); } /** * Returns {@code true} if {@link #start()} has been called on this stopwatch, and {@link * #stop()} has not been called since the last call to {@code start()}. */ boolean isRunning() { return isRunning; } /** * Starts the stopwatch. * * @return this {@code Stopwatch} instance * @throws IllegalStateException if the stopwatch is already running. */ Stopwatch start() { checkState(!isRunning, "This stopwatch is already running."); isRunning = true; startTick = ticker.read(); return this; } /** * Stops the stopwatch. Future reads will return the fixed duration that had elapsed up to this * point. * * @return this {@code Stopwatch} instance * @throws IllegalStateException if the stopwatch is already stopped. */ Stopwatch stop() { long tick = ticker.read(); checkState(isRunning, "This stopwatch is already stopped."); isRunning = false; elapsedNanos += tick - startTick; return this; } /** * Sets the elapsed time for this stopwatch to zero, and places it in a stopped state. * * @return this {@code Stopwatch} instance */ Stopwatch reset() { elapsedNanos = 0; isRunning = false; return this; } private long elapsedNanos() { return isRunning ? ticker.read() - startTick + elapsedNanos : elapsedNanos; } /** * Returns the current elapsed time shown on this stopwatch, expressed in the desired time unit, * with any fraction rounded down. * *

Note: the overhead of measurement can be more than a microsecond, so it is * generally not useful to specify {@link TimeUnit#NANOSECONDS} precision here. * *

It is generally not a good idea to use an ambiguous, unitless {@code long} to represent * elapsed time. Therefore, we recommend using {@link #elapsed()} instead, which returns a * strongly-typed {@code Duration} instance. * * @since 14.0 (since 10.0 as {@code elapsedTime()}) */ long elapsed(TimeUnit desiredUnit) { return desiredUnit.convert(elapsedNanos(), NANOSECONDS); } /** * Returns the current elapsed time shown on this stopwatch as a {@link Duration}. Unlike {@link * #elapsed(TimeUnit)}, this method does not lose any precision due to rounding. * * @since 22.0 */ Duration elapsed() { return Duration.ofNanos(elapsedNanos()); } /** Returns a string representation of the current elapsed time. */ @Override public String toString() { long nanos = elapsedNanos(); TimeUnit unit = chooseUnit(nanos); double value = (double) nanos / NANOSECONDS.convert(1, unit); // Too bad this functionality is not exposed as a regular method call return String.format(Locale.ROOT, "%.4g", value) + " " + abbreviate(unit); } private static TimeUnit chooseUnit(long nanos) { if (DAYS.convert(nanos, NANOSECONDS) > 0) { return DAYS; } if (HOURS.convert(nanos, NANOSECONDS) > 0) { return HOURS; } if (MINUTES.convert(nanos, NANOSECONDS) > 0) { return MINUTES; } if (SECONDS.convert(nanos, NANOSECONDS) > 0) { return SECONDS; } if (MILLISECONDS.convert(nanos, NANOSECONDS) > 0) { return MILLISECONDS; } if (MICROSECONDS.convert(nanos, NANOSECONDS) > 0) { return MICROSECONDS; } return NANOSECONDS; } private static String abbreviate(TimeUnit unit) { switch (unit) { case NANOSECONDS: return "ns"; case MICROSECONDS: return "\u03bcs"; // μs case MILLISECONDS: return "ms"; case SECONDS: return "s"; case MINUTES: return "min"; case HOURS: return "h"; case DAYS: return "d"; default: throw new AssertionError(); } } } /** * A time source; returns a time value representing the number of nanoseconds elapsed since some * fixed but arbitrary point in time. Note that most users should use {@link Stopwatch} instead of * interacting with this class directly. * *

Warning: this interface can only be used to measure elapsed time, not wall time. * * @author Kevin Bourrillion * @since 10.0 (mostly * source-compatible since 9.0) */ abstract static class Ticker { /** Constructor for use by subclasses. */ protected Ticker() {} /** Returns the number of nanoseconds elapsed since this ticker's fixed point of reference. */ abstract long read(); /** * A ticker that reads the current time using {@link System#nanoTime}. * * @since 10.0 */ static Ticker systemTicker() { return SYSTEM_TICKER; } private static final Ticker SYSTEM_TICKER = new Ticker() { @Override public long read() { return System.nanoTime(); } }; } static class GuavaPreconditions { static T checkNotNull(T reference, Object errorMessage) { if (reference == null) { throw new NullPointerException(String.valueOf(errorMessage)); } return reference; } static void checkState(boolean expression, Object errorMessage) { if (!expression) { throw new IllegalStateException(String.valueOf(errorMessage)); } } static void checkArgument(boolean b, String errorMessageTemplate, long p1) { if (!b) { throw new IllegalArgumentException(lenientFormat(errorMessageTemplate, p1)); } } static String lenientFormat(String template, Object... args) { template = String.valueOf(template); // null -> "null" if (args == null) { args = new Object[] {"(Object[])null"}; } else { for (int i = 0; i < args.length; i++) { args[i] = lenientToString(args[i]); } } // start substituting the arguments into the '%s' placeholders StringBuilder builder = new StringBuilder(template.length() + 16 * args.length); int templateStart = 0; int i = 0; while (i < args.length) { int placeholderStart = template.indexOf("%s", templateStart); if (placeholderStart == -1) { break; } builder.append(template, templateStart, placeholderStart); builder.append(args[i++]); templateStart = placeholderStart + 2; } builder.append(template, templateStart, template.length()); // if we run out of placeholders, append the extra args in square braces if (i < args.length) { builder.append(" ["); builder.append(args[i++]); while (i < args.length) { builder.append(", "); builder.append(args[i++]); } builder.append(']'); } return builder.toString(); } private static String lenientToString(Object o) { if (o == null) { return "null"; } try { return o.toString(); } catch (Exception e) { // Default toString() behavior - see Object.toString() String objectToString = o.getClass().getName() + '@' + Integer.toHexString(System.identityHashCode(o)); // Logger is created inline with fixed name to avoid forcing Proguard to create another // class. Logger.getLogger("com.google.common.base.Strings") .log(WARNING, "Exception during lenientFormat for " + objectToString, e); return "<" + objectToString + " threw " + e.getClass().getName() + ">"; } } static T checkNotNull(T reference) { if (reference == null) { throw new NullPointerException(); } return reference; } static void checkArgument(boolean expression, Object errorMessage) { if (!expression) { throw new IllegalArgumentException(String.valueOf(errorMessage)); } } } }





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