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/*
 * Copyright (c) 2016 the original author or authors.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

package com.rivescript.session;

import com.rivescript.RiveScript;

import java.util.Map;

/**
 * Interface for RiveScript user user variables.
 * 

* The session manager keeps track of getting and setting user variables, for example when the {@code } or {@code `} tags are used * in RiveScript or when API functions like {@link RiveScript#setUservar(String, String, String)} are called. *

* By default RiveScript stores user sessions in memory and provides methods to export and import them (e.g. to persist them when the bot * shuts down so they can be reloaded). If you'd prefer a more 'active' session storage, for example one that puts user variables into a * database or cache, you can create your own session manager that implements this interface. * * @author Noah Petherbridge * @author Marcel Overdijk */ public interface SessionManager { /** * The number of entries stored in the history. */ int HISTORY_SIZE = 9; /** * Makes sure a username has a session (creates one if not). * * @param username the username * @return the user data */ UserData init(String username); /** * Sets a user's variable. * * @param username the username * @param name the variable name * @param value the variable value */ void set(String username, String name, String value); /** * Sets a user's variables. * * @param username the username * @param vars the user variables */ void set(String username, Map vars); /** * Adds input and reply to a user's history. * * @param username the username * @param input the input * @param reply the reply */ void addHistory(String username, String input, String reply); /** * Sets a user's the last matched trigger. * * @param username the username * @param trigger the trigger */ void setLastMatch(String username, String trigger); /** * Returns a user variable. * * @param username the username * @param name the variable name * @return the variable value */ String get(String username, String name); /** * Returns all variables for a user. * * @param username the username * @return the user data */ UserData get(String username); /** * Returns all variables about all users. * * @return the users and their user data */ Map getAll(); /** * Returns a user's last matched trigger. * * @param username the username * @return the last matched trigger */ String getLastMatch(String username); /** * Returns a user's history. * * @param username the username * @return the history */ History getHistory(String username); /** * Clears a user's variables. * * @param username the username */ void clear(String username); /** * Clear all variables of all users. */ void clearAll(); /** * Makes a snapshot of a user's variables. * * @param username the username */ void freeze(String username); /** * Unfreezes a user's variables. * * @param username the username * @param action the thaw action * @see ThawAction */ void thaw(String username, ThawAction action); }





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