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A collection of Java utilities.
//
// $Id$
//
// samskivert library - useful routines for java programs
// Copyright (C) 2001-2010 Michael Bayne, et al.
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.samskivert.util;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.NoSuchElementException;
import java.util.Random;
import com.samskivert.annotation.ReplacedBy;
import static com.samskivert.Log.log;
/**
* Provides miscellaneous utility routines to simplify obtaining useful random number values and to
* centralize seeding and proper care and feeding of the pseudo-random number generator.
*/
@ReplacedBy("com.samskivert.util.Randoms")
public class RandomUtil
{
/** The random number generator used by the methods in this class. */
public static final Random rand = new Random();
/**
* Returns a pseudorandom, uniformly distributed int
value between 0 (inclusive)
* and the specified value (exclusive).
*
* @param high the high value limiting the random number sought.
*/
public static int getInt (int high)
{
return getInt(high, rand);
}
/**
* Returns a pseudorandom, uniformly distributed int
value between 0 (inclusive)
* and the specified value (exclusive).
*
* @param high the high value limiting the random number sought.
* @param r the random number generator to use
*/
public static int getInt (int high, Random r)
{
return r.nextInt(high);
}
/**
* Returns a pseudorandom, uniformly distributed int
value between
* high
and low
, exclusive of each.
*
* @deprecated use getInRange(int, int).
*/
@Deprecated
public static int getInt (int high, int low)
{
return getInRange(low + 1, high);
}
/**
* Returns a pseudorandom, uniformly distributed int
value between
* low
(inclusive) and high
(exclusive).
*/
public static int getInRange (int low, int high)
{
return low + rand.nextInt(high - low);
}
/**
* Returns a pseudorandom, uniformly distributed float
value between
* low
(inclusive) and high
(exclusive).
*/
public static float getInRange (float low, float high)
{
return low + (rand.nextFloat() * (high - low));
}
/**
* Returns a pseudorandom, uniformly distributed float value between 0.0 (inclusive) and the
* specified value (exclusive).
*
* @param high the high value limiting the random number sought.
*/
public static float getFloat (float high)
{
return getFloat(high, rand);
}
/**
* Returns a pseudorandom, uniformly distributed float value between 0.0 (inclusive) and the
* specified value (exclusive).
*
* @param high the high value limiting the random number sought.
* @param r the random number generator to use
*/
public static float getFloat (float high, Random r)
{
return r.nextFloat() * high;
}
/**
* Returns true approximately one in n times.
*/
public static boolean getChance (int n)
{
return getChance(n, rand);
}
/**
* Returns true approximately one in n times.
*
* @param r the random number generator to use
*/
public static boolean getChance (int n, Random r)
{
return getInt(n, r) == 0;
}
/**
* Has a probability p of returning true.
*/
public static boolean getProbability (float p)
{
return getProbability(p, rand);
}
/**
* Has a probability p of returning true.
*
* @param r the random number generator to use
*/
public static boolean getProbability (float p, Random r)
{
return r.nextFloat() < p;
}
/**
* Returns a pseudorandom, uniformly distributed boolean.
*/
public static boolean getBoolean ()
{
return getBoolean(rand);
}
/**
* Returns a pseudorandom, uniformly distributed boolean.
*
* @param r the random number generator to use
*/
public static boolean getBoolean (Random r)
{
return r.nextBoolean();
}
/**
* Pick a random index from the array, weighted by the value of the corresponding array
* element.
*
* @param weights an array of non-negative integers.
*
* @return an index into the array, or -1 if the sum of the weights is less than 1. For
* example, passing in {1, 0, 3, 4} will return:
*
* 0 1/8th of the time
* 1 never
* 2 3/8th of the time
* 3 half of the time
*/
public static int getWeightedIndex (int[] weights)
{
return getWeightedIndex(weights, rand);
}
/**
* Pick a random index from the array, weighted by the value of the corresponding array
* element.
*
* @param weights an array of non-negative integers.
* @param r the random number generator to use
*
* @return an index into the array, or -1 if the sum of the weights is less than 1. For
* example, passing in {1, 0, 3, 4} will return:
*
* 0 1/8th of the time
* 1 never
* 2 3/8th of the time
* 3 half of the time
*/
public static int getWeightedIndex (int[] weights, Random r)
{
int sum = IntListUtil.sum(weights);
if (sum < 1) {
return -1;
}
int pick = getInt(sum, r);
for (int ii = 0, nn = weights.length; ii < nn; ii++) {
pick -= weights[ii];
if (pick < 0) {
return ii;
}
}
log.warning("getWeightedIndex failed", new Throwable()); // Impossible!
return 0;
}
/**
* Pick a random index from the array, weighted by the value of the corresponding array
* element.
*
* @param weights an array of non-negative floats.
*
* @return an index into the array, or -1 if the sum of the weights is less than or equal to
* 0.0 or any individual element is negative. For example, passing in {0.2, 0.0, 0.6, 0.8}
* will return:
*
* 0 1/8th of the time
* 1 never
* 2 3/8th of the time
* 3 half of the time
*/
public static int getWeightedIndex (float[] weights)
{
return getWeightedIndex(weights, rand);
}
/**
* Pick a random index from the array, weighted by the value of the corresponding array
* element.
*
* @param weights an array of non-negative floats.
*
* @return an index into the array, or -1 if the sum of the weights is less than or equal to
* 0.0 or any individual element is negative. For example, passing in {0.2, 0.0, 0.6, 0.8}
* will return:
*
* 0 1/8th of the time
* 1 never
* 2 3/8th of the time
* 3 half of the time
*/
public static int getWeightedIndex (float[] weights, Random r)
{
float sum = 0.0f;
for (float weight : weights) {
if (weight < 0.0f) {
return -1;
}
sum += weight;
}
if (sum <= 0.0) {
return -1;
}
float pick = getFloat(sum, r);
for (int ii = 0, nn = weights.length; ii < nn; ii++) {
pick -= weights[ii];
if (pick < 0.0) {
return ii;
}
}
log.warning("getWeightedIndex failed", new Throwable()); // Impossible!
return 0;
}
/**
* Picks a random object from the supplied array of values. Even weight is given to all
* elements of the array.
*
* @return a randomly selected item or null if the array is null or of length zero.
*/
public static T pickRandom (T[] values)
{
return (values == null || values.length == 0) ? null : values[getInt(values.length)];
}
/**
* Picks a random object from the supplied array of values, not including the specified skip
* object as a possible selection (equality with the skipped object is referential rather than
* via {@link Object#equals}). The element to be skipped must exist in the array exactly
* once. Even weight is given to all elements of the array except the skipped element.
*
* @return a randomly selected item or null if the array is null, of length zero or contains
* only the skip item.
*/
public static T pickRandom (T[] values, T skip)
{
if (values == null || values.length < 2) {
return null;
}
int index = getInt(values.length-1);
for (int ii = 0; ii <= index; ii++) {
if (values[ii] == skip) {
index++;
}
}
return (index >= values.length) ? null : values[index];
}
/**
* Picks a random object from the supplied {@link Collection}.
*/
public static T pickRandom (Collection values)
{
return pickRandom(values, rand);
}
/**
* Picks a random object from the supplied {@link Collection}.
*
* @param r the random number generator to use.
*/
public static T pickRandom (Collection values, Random r)
{
return pickRandom(values.iterator(), values.size(), r);
}
/**
* Picks a random object from the supplied List
*
* @return a randomly selected item.
*/
public static T pickRandom (List values)
{
int size = values.size();
if (size == 0) {
throw new IllegalArgumentException(
"Must have at least one element [size=" + size + "]");
}
return values.get(getInt(size));
}
/**
* Picks a random object from the supplied List. The specified skip object will be skipped when
* selecting a random value. The skipped object must exist exactly once in the List.
*
* @return a randomly selected item.
*/
public static T pickRandom (List values, T skip)
{
return pickRandom(values, skip, rand);
}
/**
* Picks a random object from the supplied List. The specified skip object will be skipped when
* selecting a random value. The skipped object must exist exactly once in the List.
*
* @param r the random number generator to use.
*
* @return a randomly selected item.
*/
public static T pickRandom (List values, T skip, Random r)
{
int size = values.size();
if (size < 2) {
throw new IllegalArgumentException(
"Must have at least two elements [size=" + size + "]");
}
int pick = r.nextInt(size - 1);
for (int ii = 0; ii < size; ii++) {
T val = values.get(ii);
if ((val != skip) && (pick-- == 0)) {
return val;
}
}
return null;
}
/**
* Picks a random object from the supplied iterator (which must iterate over exactly
* count
objects.
*
* @return a randomly selected item.
*
* @exception NoSuchElementException thrown if the iterator provides fewer than
* count
elements.
*/
public static T pickRandom (Iterator iter, int count)
{
return pickRandom(iter, count, rand);
}
/**
* Picks a random object from the supplied iterator (which must iterate over exactly
* count
objects using the given Random.
*
* @param r the random number generator to use.
*
* @return a randomly selected item.
*
* @exception NoSuchElementException thrown if the iterator provides fewer than
* count
elements.
*/
public static T pickRandom (Iterator iter, int count, Random r)
{
if (count < 1) {
throw new IllegalArgumentException(
"Must have at least one element [count=" + count + "]");
}
for (int ii = 0, ll = getInt(count, r); ii < ll; ii++) {
iter.next();
}
return iter.next();
}
/**
* Picks a random object from the supplied iterator (which must iterate over exactly
* count
objects. The specified skip object will be skipped when selecting a
* random value. The skipped object must exist exactly once in the set of objects returned by
* the iterator.
*
* @return a randomly selected item.
*
* @exception NoSuchElementException thrown if the iterator provides fewer than
* count
elements.
*/
public static T pickRandom (Iterator iter, int count, T skip)
{
if (count < 2) {
throw new IllegalArgumentException(
"Must have at least two elements [count=" + count + "]");
}
int index = getInt(count-1);
T value = null;
do {
value = iter.next();
if (value == skip) {
value = iter.next();
}
} while (index-- > 0);
return value;
}
}