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com.samskivert.swing.ScrollBox Maven / Gradle / Ivy

//
// samskivert library - useful routines for java programs
// Copyright (C) 2001-2011 Michael Bayne, et al.
// http://github.com/samskivert/samskivert/blob/master/COPYING

package com.samskivert.swing;

import java.awt.Cursor;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.Rectangle;

import java.awt.event.MouseEvent;

import javax.swing.BoundedRangeModel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;

import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import javax.swing.event.MouseInputAdapter;

/**
 * A non-annoying way to do two-dimensional scrolling.
 * Because horizontal scrollbars are the devil's toys.
 */
public class ScrollBox extends JPanel
{
    /**
     * Construct the box to work on the specified scrollpane.
     */
    public ScrollBox (JScrollPane pane)
    {
        this(pane.getHorizontalScrollBar().getModel(),
             pane.getVerticalScrollBar().getModel());
    }

    /**
     * Construct with the specified range models.
     */
    public ScrollBox (BoundedRangeModel horz, BoundedRangeModel vert)
    {
        _horz = horz;
        _vert = vert;

        addMouseListener(_mouser);
        addMouseMotionListener(_mouser);
    }

    @Override
    public void addNotify ()
    {
        super.addNotify();

        _horz.addChangeListener(_changebob);
        _vert.addChangeListener(_changebob);
        setActiveArea(_active);
        updateBox();
    }

    @Override
    public void removeNotify ()
    {
        super.removeNotify();

        _horz.removeChangeListener(_changebob);
        _vert.removeChangeListener(_changebob);
    }

    @Override
    public void setBounds (int x, int y, int w, int h)
    {
        super.setBounds(x, y, w, h);
        setActiveArea(_active);
        updateBox();
    }

    @Override
    public void paintComponent (Graphics g)
    {
        paintBackground(g);

        paintBox(g, _box);
    }

    /**
     * Paint the background.
     */
    protected void paintBackground (Graphics g)
    {
        // simply fill our background color
        g.setColor(getBackground());
        g.fillRect(0, 0, getWidth(), getHeight());
    }

    /**
     * Paint the box that represents the visible area of the two-dimensional
     * scrolling area.
     */
    protected void paintBox (Graphics g, Rectangle box)
    {
        // just draw the box in our foreground color
        g.setColor(getForeground());
        g.drawRect(box.x, box.y, box.width, box.height);
    }

    /**
     * Set the bounds of the rectangle to be the active area within this
     * component.
     */
    protected void setActiveArea (Rectangle active)
    {
        // by default we use almost the entire area of the component
        active.setBounds(0, 0, getWidth() - 1, getHeight() - 1);
    }

    /**
     * Recalculate the size of the box.
     * You shouldn't need to override this to provide custom functionality.
     * Use the above three methods instead.
     */
    protected void updateBox ()
    {
        int hmin = _horz.getMinimum();
        int vmin = _vert.getMinimum();
        _hFactor = (_active.width) / (float) (_horz.getMaximum() - hmin);
        _vFactor = (_active.height) / (float) (_vert.getMaximum() - vmin);

        _box.x = _active.x + Math.round((_horz.getValue() - hmin) * _hFactor);
        _box.width = Math.round(_horz.getExtent() * _hFactor);
        _box.y = _active.y + Math.round((_vert.getValue() - vmin) * _vFactor);
        _box.height = Math.round(_vert.getExtent() * _vFactor);
    }

    /**
     * Return true if the specified button is ok for dragging the box around.
     */
    protected boolean isActiveButton (MouseEvent e)
    {
        return e.getButton() == MouseEvent.BUTTON1;
    }

    /** The bounds that we observe / modify. */
    protected BoundedRangeModel _horz, _vert;

    /** The box that we're spanking. */
    protected Rectangle _box = new Rectangle(), _active = new Rectangle();

    /** The conversion factor from one pixel to one unit of bounded range. */
    protected float _hFactor, _vFactor;

    /**
     * Listens to mouse events and updates the models.
     */
    protected MouseInputAdapter _mouser = new MouseInputAdapter ()
    {
        @Override public void mousePressed (MouseEvent e)
        {
            if (isActiveButton(e)) {
                setCursor(Cursor.getPredefinedCursor(Cursor.MOVE_CURSOR));
                Point p = e.getPoint();
                if (_box.contains(p)) {
                    _lastPoint = p;

                } else if (_active.contains(p)) {
                    _lastPoint = new Point(_box.x + (_box.width / 2),
                                           _box.y + (_box.height / 2));
                    mouseDragged(e);
                }
            }
        }

        @Override public void mouseDragged (MouseEvent e)
        {
            if (_lastPoint != null) {
                Point p = e.getPoint();
                _horz.setValue(_horz.getValue() + Math.round((p.x - _lastPoint.x) / _hFactor));
                _vert.setValue(_vert.getValue() + Math.round((p.y - _lastPoint.y) / _vFactor));
                _lastPoint = p;
            }
        }

        @Override public void mouseReleased (MouseEvent e)
        {
            if (isActiveButton(e)) {
                setCursor(null);
                _lastPoint = null;
            }
        }

        /** The last point with which we compare drag points. */
        protected Point _lastPoint;
    };

    /**
     * Listens to both range models and updates us when they change.
     */
    protected ChangeListener _changebob = new ChangeListener() {
        // documentation inherited
        public void stateChanged (ChangeEvent e)
        {
            updateBox();
            repaint();
        }
    };
}




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