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/*
 * Copyright (c) 2007, intarsys consulting GmbH
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * - Redistributions of source code must retain the above copyright notice,
 *   this list of conditions and the following disclaimer.
 *
 * - Redistributions in binary form must reproduce the above copyright notice,
 *   this list of conditions and the following disclaimer in the documentation
 *   and/or other materials provided with the distribution.
 *
 * - Neither the name of intarsys nor the names of its contributors may be used
 *   to endorse or promote products derived from this software without specific
 *   prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */
package de.intarsys.pdf.cds;

import de.intarsys.pdf.cos.COSArray;
import de.intarsys.pdf.cos.COSFixed;
import de.intarsys.pdf.cos.COSNumber;

import java.awt.geom.AffineTransform;

/**
 * The implementation of the pdf transformation matrix.
 * 

*

* Each matrix is represented as an array. *

*

 *       The transformation matrix:
 *
 *                    +       +
 *                    | a b 0 |
 *                    | c d 0 |
 *                    | e f 1 |
 *                    +       +
 *
 *       is written as a COSArray in the form:
 *
 *                    [ a b c d e f ]
 *
 *       The identity transformation has the form:
 *
 *                    [ 1 0 0 1 0 0 ]
 * 
*

*

*

*

* Coordinates could be transformed by a matrix. *

*

 *       A coordinate transformation is defined as:
 *                                             +       +
 *                                             | a b 0 |
 *                    [ x' y' 1 ] = [ x y 1] * | c d 0 |
 *                                             | e f 1 |
 *                                             +       +
 *
 *       so that
 *
 *                      x' = x*a + y*c + e
 *                      y' = x*b + y*d + f
 * 
*

*

*/ public class CDSMatrix extends CDSBase { /** * Static information needed for rotation: rotate 0 degress (identity * matrix) */ public static float[] MATRIX_0 = {1, 0, 0, 1, 0, 0}; /** * Static information needed for rotation: rotate 90 degrees */ public static float[] MATRIX_90 = {0, 1, -1, 0, 0, 0}; /** * Static information needed for rotation: rotate 180 degrees */ public static float[] MATRIX_180 = {-1, 0, 0, -1, 0, 0}; /** * Static information needed for rotation: rotate 270 degrees */ public static float[] MATRIX_270 = {0, -1, 1, 0, 0, 0}; /** * Create a {@link CDSMatrix} from an {@code array} holding the * transformation parameters. * * @param array The base {@link COSArray} * @return Create a {@link CDSMatrix} from {@code array} */ public static CDSMatrix createFromCOS(COSArray array) { if (array == null) { return null; } CDSMatrix matrix = (CDSMatrix) array.getAttribute(CDSMatrix.class); if (matrix == null) { matrix = new CDSMatrix(array); array.setAttribute(CDSMatrix.class, matrix); } return matrix; } private float a; private float b; private float c; private float d; private float e; private float f; /** * CDSMatrix constructor. *

* Create a new identity matrix */ public CDSMatrix() { super(COSArray.createWith(1, 0, 0, 1, 0, 0)); a = 1; b = 0; c = 0; d = 1; e = 0; f = 0; } /** * Create a CDSMatrix based on the array in the parameter. * * @param newM The array defining the matrix. */ protected CDSMatrix(COSArray newM) { super(newM); a = getA(); b = getB(); c = getC(); d = getD(); e = getE(); f = getF(); } /** * Create a CDSMatrix based on the values in the parameter. */ public CDSMatrix(float a, float b, float c, float d, float e, float f) { super(COSArray.createWith(a, b, c, d, e, f)); this.a = a; this.b = b; this.c = c; this.d = d; this.e = e; this.f = f; } /** * Create a CDSMatrix based on the array in the parameter. The array must * have 6 elements. * * @param data The array defining the matrix. */ public CDSMatrix(float[] data) { super(COSArray.createWith(data[0], data[1], data[2], data[3], data[4], data[5])); a = data[0]; b = data[1]; c = data[2]; d = data[3]; e = data[4]; f = data[5]; } /** * Create a copy of the receiver * * @return a new copy of the receiver */ public CDSMatrix copy() { return new CDSMatrix((COSArray) cosGetObject().copyShallow()); } /** * Return the matrix element "a". * * @return The matrix element "a". */ public float getA() { return ((COSNumber) cosGetArray().get(0)).floatValue(); } /** * Return the matrix element "b". * * @return The matrix element "b". */ public float getB() { return ((COSNumber) cosGetArray().get(1)).floatValue(); } /** * Return the matrix element "c". * * @return The matrix element "c". */ public float getC() { return ((COSNumber) cosGetArray().get(2)).floatValue(); } /** * Return the matrix element "d". * * @return The matrix element "d". */ public float getD() { return ((COSNumber) cosGetArray().get(3)).floatValue(); } /** * Return the matrix element "e". * * @return The matrix element "e". */ public float getE() { return ((COSNumber) cosGetArray().get(4)).floatValue(); } /** * Return the matrix element "f". * * @return The matrix element "f". */ public float getF() { return ((COSNumber) cosGetArray().get(5)).floatValue(); } /* * (non-Javadoc) * * @see de.intarsys.pdf.cos.COSBasedObject#invalidateCaches() */ @Override public void invalidateCaches() { super.invalidateCaches(); a = getA(); b = getB(); c = getC(); d = getD(); e = getE(); f = getF(); } /** * Concatenate this transformation with a rotation transformation. * * @param angle Rotation angle in radians */ public void rotate(float angle) { AffineTransform transform = toTransform(); transform.rotate(angle); setTransformation(transform); } /** * Concatenate this transformation with a scaling transformation. * * @param sx The scale factor in x direction * @param sy The scale factor in y direction */ public void scale(float sx, float sy) { setA(getA() * sx); setB(getB() * sx); setC(getC() * sy); setD(getD() * sy); } /** * Concatenate this transformation with a scaling transformation. * * @param v The scale factor. */ public void scale(float[] v) { setA(getA() * v[0]); setB(getB() * v[0]); setC(getC() * v[1]); setD(getD() * v[1]); } /** * Set the matrix element "a". * * @param num The new matrix element "a". */ public void setA(float num) { cosGetArray().set(0, COSFixed.create(num)); } /** * Set the matrix element "b". * * @param num The new matrix element "b". */ public void setB(float num) { cosGetArray().set(1, COSFixed.create(num)); } /** * Set the matrix element "c". * * @param num The new matrix element "c". */ public void setC(float num) { cosGetArray().set(2, COSFixed.create(num)); } /** * Set the matrix element "d". * * @param num The new matrix element "d". */ public void setD(float num) { cosGetArray().set(3, COSFixed.create(num)); } /** * Set the matrix element "e". * * @param num The new matrix element "e". */ public void setE(float num) { cosGetArray().set(4, COSFixed.create(num)); } /** * Set the matrix element "f". * * @param num The new matrix element "f". */ public void setF(float num) { cosGetArray().set(5, COSFixed.create(num)); } /** * Set all matrix elements "a" - "f" * * @param transform The matrix defining the new parameters */ public void setTransformation(AffineTransform transform) { double[] data = new double[6]; transform.getMatrix(data); cosGetArray().set(0, COSFixed.create(data[0])); cosGetArray().set(1, COSFixed.create(data[1])); cosGetArray().set(2, COSFixed.create(data[2])); cosGetArray().set(3, COSFixed.create(data[3])); cosGetArray().set(4, COSFixed.create(data[4])); cosGetArray().set(5, COSFixed.create(data[5])); } /** * Set all matrix elements "a" - "f" * * @param a The new matrix element "a". * @param b The new matrix element "b". * @param c The new matrix element "c". * @param d The new matrix element "d". * @param e The new matrix element "e". * @param f The new matrix element "f". */ public void setTransformation(float a, float b, float c, float d, float e, float f) { cosGetArray().set(0, COSFixed.create(a)); cosGetArray().set(1, COSFixed.create(b)); cosGetArray().set(2, COSFixed.create(c)); cosGetArray().set(3, COSFixed.create(d)); cosGetArray().set(4, COSFixed.create(e)); cosGetArray().set(5, COSFixed.create(f)); } /** * Set all matrix elements "a" - "f" * * @param data The array defining the new parameters */ public void setTransformation(float[] data) { cosGetArray().set(0, COSFixed.create(data[0])); cosGetArray().set(1, COSFixed.create(data[1])); cosGetArray().set(2, COSFixed.create(data[2])); cosGetArray().set(3, COSFixed.create(data[3])); cosGetArray().set(4, COSFixed.create(data[4])); cosGetArray().set(5, COSFixed.create(data[5])); } /** * Create an {@link AffineTransform} that corresponds to this. * * @return Create an {@link AffineTransform} that corresponds to this. */ public AffineTransform toTransform() { return new AffineTransform(a, b, c, d, e, f); } /** * Transform a vector {@code v} using this. * * @param v The vector that will be transformed. * @return The transformed vector. */ public float[] transform(float[] v) { int len = v.length; float[] result = new float[len]; int i = 0; int iinc = 1; while (iinc < len) { result[i] = (a * v[i]) + (c * v[iinc]) + e; result[iinc] = (b * v[i]) + (d * v[iinc]) + f; i += 2; iinc += 2; } return result; } /** * Concatenate this transformation with a translation transformation. * * @param x The translation in x direction * @param y The translation in y direction */ public void translate(float x, float y) { setE(getE() + x * getA() + y * getB()); setF(getF() + x * getC() + y * getD()); } /** * Concatenate this transformation with a translation transformation. * * @param v The translation vector */ public void translate(float[] v) { setE(getE() + v[0] * getA() + v[1] * getB()); setF(getF() + v[0] * getC() + v[1] * getD()); } }





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