com.seaglasslookandfeel.SeaGlassLookAndFeel Maven / Gradle / Ivy
/*
* Copyright (c) 2009 Kathryn Huxtable and Kenneth Orr.
*
* This file is part of the SeaGlass Pluggable Look and Feel.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* $Id: SeaGlassLookAndFeel.java 1603 2012-06-20 22:25:31Z [email protected] $
*/
package com.seaglasslookandfeel;
import static java.awt.BorderLayout.EAST;
import static java.awt.BorderLayout.NORTH;
import static java.awt.BorderLayout.SOUTH;
import static java.awt.BorderLayout.WEST;
import static java.awt.image.BufferedImage.TYPE_INT_ARGB;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Component;
import java.awt.Container;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Insets;
import java.awt.LayoutManager;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import java.beans.PropertyChangeEvent;
import java.lang.ref.WeakReference;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.WeakHashMap;
import javax.swing.BorderFactory;
import javax.swing.JComponent;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.JInternalFrame;
import javax.swing.JRootPane;
import javax.swing.JToolBar;
import javax.swing.LookAndFeel;
import javax.swing.UIDefaults;
import javax.swing.UIManager;
import javax.swing.border.BevelBorder;
import javax.swing.border.Border;
import javax.swing.border.EtchedBorder;
import javax.swing.plaf.BorderUIResource;
import javax.swing.plaf.ColorUIResource;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.DimensionUIResource;
import javax.swing.plaf.FontUIResource;
import javax.swing.plaf.InsetsUIResource;
import javax.swing.plaf.UIResource;
import javax.swing.plaf.synth.ColorType;
import javax.swing.plaf.synth.Region;
import javax.swing.plaf.synth.SynthConstants;
import javax.swing.plaf.synth.SynthContext;
import javax.swing.plaf.synth.SynthLookAndFeel;
import javax.swing.plaf.synth.SynthStyle;
import javax.swing.plaf.synth.SynthStyleFactory;
import sun.swing.plaf.GTKKeybindings;
import sun.swing.plaf.WindowsKeybindings;
import sun.swing.plaf.synth.DefaultSynthStyle;
import com.seaglasslookandfeel.component.SeaGlassIcon;
import com.seaglasslookandfeel.component.SeaGlassTitlePane;
import com.seaglasslookandfeel.component.TableScrollPaneCorner;
import com.seaglasslookandfeel.painter.ArrowButtonPainter;
import com.seaglasslookandfeel.painter.ButtonPainter;
import com.seaglasslookandfeel.painter.CheckBoxMenuItemPainter;
import com.seaglasslookandfeel.painter.CheckBoxPainter;
import com.seaglasslookandfeel.painter.ComboBoxArrowButtonPainter;
import com.seaglasslookandfeel.painter.ComboBoxPainter;
import com.seaglasslookandfeel.painter.ComboBoxTextFieldPainter;
import com.seaglasslookandfeel.painter.DesktopIconPainter;
import com.seaglasslookandfeel.painter.DesktopPanePainter;
import com.seaglasslookandfeel.painter.FileChooserPainter;
import com.seaglasslookandfeel.painter.FrameAndRootPainter;
import com.seaglasslookandfeel.painter.MenuItemPainter;
import com.seaglasslookandfeel.painter.MenuPainter;
import com.seaglasslookandfeel.painter.OptionPanePainter;
import com.seaglasslookandfeel.painter.SeaGlassPainter;
import com.seaglasslookandfeel.painter.PopupMenuPainter;
import com.seaglasslookandfeel.painter.ProgressBarPainter;
import com.seaglasslookandfeel.painter.RadioButtonMenuItemPainter;
import com.seaglasslookandfeel.painter.RadioButtonPainter;
import com.seaglasslookandfeel.painter.ScrollBarButtonPainter;
import com.seaglasslookandfeel.painter.ScrollBarThumbPainter;
import com.seaglasslookandfeel.painter.ScrollBarTrackPainter;
import com.seaglasslookandfeel.painter.ScrollPanePainter;
import com.seaglasslookandfeel.painter.SearchFieldIconPainter;
import com.seaglasslookandfeel.painter.SearchFieldPainter;
import com.seaglasslookandfeel.painter.SeparatorPainter;
import com.seaglasslookandfeel.painter.SliderThumbPainter;
import com.seaglasslookandfeel.painter.SliderTrackPainter;
import com.seaglasslookandfeel.painter.SpinnerFormattedTextFieldPainter;
import com.seaglasslookandfeel.painter.SpinnerNextButtonPainter;
import com.seaglasslookandfeel.painter.SpinnerPreviousButtonPainter;
import com.seaglasslookandfeel.painter.SplitPaneDividerPainter;
import com.seaglasslookandfeel.painter.TabbedPaneTabAreaPainter;
import com.seaglasslookandfeel.painter.TabbedPaneTabCloseButtonPainter;
import com.seaglasslookandfeel.painter.TabbedPaneTabPainter;
import com.seaglasslookandfeel.painter.TableHeaderPainter;
import com.seaglasslookandfeel.painter.TableHeaderRendererPainter;
import com.seaglasslookandfeel.painter.TextComponentPainter;
import com.seaglasslookandfeel.painter.TitlePaneCloseButtonPainter;
import com.seaglasslookandfeel.painter.TitlePaneIconifyButtonPainter;
import com.seaglasslookandfeel.painter.TitlePaneMaximizeButtonPainter;
import com.seaglasslookandfeel.painter.TitlePaneMenuButtonPainter;
import com.seaglasslookandfeel.painter.ToolBarHandlePainter;
import com.seaglasslookandfeel.painter.ToolBarPainter;
import com.seaglasslookandfeel.painter.ToolBarToggleButtonPainter;
import com.seaglasslookandfeel.painter.ToolTipPainter;
import com.seaglasslookandfeel.painter.TreeCellEditorPainter;
import com.seaglasslookandfeel.painter.TreeCellPainter;
import com.seaglasslookandfeel.painter.TreePainter;
import com.seaglasslookandfeel.state.ComboBoxArrowButtonEditableState;
import com.seaglasslookandfeel.state.ComboBoxEditableState;
import com.seaglasslookandfeel.state.InternalFrameWindowFocusedState;
import com.seaglasslookandfeel.state.MenuNotUnified;
import com.seaglasslookandfeel.state.ProgressBarFinishedState;
import com.seaglasslookandfeel.state.ProgressBarIndeterminateState;
import com.seaglasslookandfeel.state.RootPaneNoFrameState;
import com.seaglasslookandfeel.state.RootPaneWindowFocusedState;
import com.seaglasslookandfeel.state.ScrollBarButtonIsIncreaseButtonState;
import com.seaglasslookandfeel.state.ScrollBarButtonsTogetherState;
import com.seaglasslookandfeel.state.SearchFieldHasPopupState;
import com.seaglasslookandfeel.state.SliderArrowShapeState;
import com.seaglasslookandfeel.state.SplitPaneDividerVerticalState;
import com.seaglasslookandfeel.state.SplitPaneVerticalState;
import com.seaglasslookandfeel.state.TabbedPaneBottomTabState;
import com.seaglasslookandfeel.state.TabbedPaneLeftTabState;
import com.seaglasslookandfeel.state.TabbedPaneRightTabState;
import com.seaglasslookandfeel.state.TabbedPaneTopTabState;
import com.seaglasslookandfeel.state.TableHeaderRendererSortedState;
import com.seaglasslookandfeel.state.TextAreaNotInScrollPaneState;
import com.seaglasslookandfeel.state.TextFieldIsSearchState;
import com.seaglasslookandfeel.state.TitlePaneCloseButtonWindowNotFocusedState;
import com.seaglasslookandfeel.state.TitlePaneIconifyButtonWindowMinimizedState;
import com.seaglasslookandfeel.state.TitlePaneIconifyButtonWindowNotFocusedState;
import com.seaglasslookandfeel.state.TitlePaneMaximizeButtonWindowMaximizedState;
import com.seaglasslookandfeel.state.TitlePaneMaximizeButtonWindowNotFocusedState;
import com.seaglasslookandfeel.state.TitlePaneMenuButtonWindowNotFocusedState;
import com.seaglasslookandfeel.state.TitlePaneWindowFocusedState;
import com.seaglasslookandfeel.state.ToolBarWindowIsActiveState;
import com.seaglasslookandfeel.ui.SeaglassUI;
import com.seaglasslookandfeel.util.MacKeybindings;
import com.seaglasslookandfeel.util.PlatformUtils;
import com.seaglasslookandfeel.util.SeaGlassGraphicsUtils;
/**
* This is the main Sea Glass Look and Feel class.
*
* At the moment, it customizes Nimbus, and includes some code from
* NimbusLookAndFeel and SynthLookAndFeel where those methods were package
* local.
*
* @author Kathryn Huxtable
* @author Kenneth Orr
* @see javax.swing.plaf.synth.SynthLookAndFeel
*/
public class SeaGlassLookAndFeel extends SynthLookAndFeel {
private static final long serialVersionUID = 4589080729685347322L;
/** Used in a handful of places where we need an empty Insets. */
public static final Insets EMPTY_UIRESOURCE_INSETS = new InsetsUIResource(0, 0, 0, 0);
/** Used in IMAGE_DIRECTORY and UI_PACKAGE_PREFIX. */
private static final String PACKAGE_DIRECTORY = SeaGlassLookAndFeel.class.getPackage().getName();
/** Set the image directory name based on the root package. */
private static final String PAINTER_PREFIX = PACKAGE_DIRECTORY + ".painter.";
/** Set the package name for UI delegates based on the root package. */
private static final String UI_PACKAGE_PREFIX = PACKAGE_DIRECTORY + ".ui.SeaGlass";
private static final String[] UI_LIST = new String[]{
"Button",
"CheckBoxMenuItem",
"ComboBox",
"DesktopPane",
"FormattedTextField",
"Label",
"MenuItem",
"InternalFrame",
"DesktopIcon",
"Panel",
"PasswordField",
"PopupMenu",
"ProgressBar",
"RadioButtonMenuItem",
"RootPane",
"ScrollBar",
"ScrollPane",
"SearchFieldButton",
"Separator",
"Slider",
"SplitPane",
"TabbedPane",
"Table",
"TableHeader",
"TextField",
"TextArea",
"ToggleButton",
"ToolBar",
"Viewport",
};
/** Refer to setSelectedUI */
public static ComponentUI selectedUI;
/** Refer to setSelectedUI */
public static int selectedUIState;
/**
* The map of SynthStyles. This map is keyed by Region. Each Region maps to
* a List of LazyStyles. Each LazyStyle has a reference to the prefix that
* was registered with it. This reference can then be inspected to see if it
* is the proper lazy style.
*
* There can be more than one LazyStyle for a single Region if there is
* more than one prefix defined for a given region. For example, both Button
* and "MyButton" might be prefixes assigned to the Region.Button region.
*
*/
private Map> styleMap = new HashMap>();
/**
* A map of regions which have been registered. This mapping is maintained
* so that the Region can be found based on prefix in a very fast manner.
* This is used in the "matches" method of LazyStyle.
*/
private Map registeredRegions = new HashMap();
/**
* Our fallback style to avoid NPEs if the proper style cannot be found in
* this class. Not sure if relying on DefaultSynthStyle is the best choice.
*/
private DefaultSynthStyle defaultStyle;
/**
* The default font that will be used. I store this value so that it can be
* set in the UIDefaults when requested.
*/
private Font defaultFont;
private UIDefaults uiDefaults = null;
/**
* Create a new Sea Glass Look and Feel instance.
*/
public SeaGlassLookAndFeel() {
super();
/*
* Register all of the regions and their states that this class will use
* for later lookup. Additional regions can be registered later by 3rd
* party components. These are simply the default registrations.
*/
registerStyles();
}
/**
* @return
*
*/
private DefaultSynthStyle getDefaultStyle() {
if (defaultStyle == null) {
defaultStyle = new DefaultSynthStyle();
defaultStyle.setFont((Font) this.uiDefaults.get("defaultFont"));
}
return defaultStyle;
}
/**
* Called by UIManager when this look and feel is installed.
*/
@Override
public void initialize() {
super.initialize();
// create synth style factory
setStyleFactory(new SynthStyleFactory() {
@Override
public SynthStyle getStyle(JComponent c, Region r) {
SynthStyle style = getSeaGlassStyle(c, r);
if (!(style instanceof SeaGlassStyle)) {
style = new SeaGlassStyleWrapper(style);
}
return style;
}
});
}
/**
* Called by UIManager when this look and feel is uninstalled.
*/
@Override
public void uninitialize() {
removeOurUIs();
resetDefaultBorders();
JFrame.setDefaultLookAndFeelDecorated(false);
super.uninitialize();
}
/**
* Initialize the map of styles.
*/
private void registerStyles() {
register(Region.ARROW_BUTTON, "ArrowButton");
register(Region.BUTTON, "Button");
register(Region.TOGGLE_BUTTON, "ToggleButton");
register(Region.RADIO_BUTTON, "RadioButton");
register(Region.CHECK_BOX, "CheckBox");
register(Region.COLOR_CHOOSER, "ColorChooser");
register(Region.PANEL, "ColorChooser:\"ColorChooser.previewPanelHolder\"");
register(Region.LABEL, "ColorChooser:\"ColorChooser.previewPanelHolder\":\"OptionPane.label\"");
register(Region.COMBO_BOX, "ComboBox");
register(Region.TEXT_FIELD, "ComboBox:\"ComboBox.textField\"");
register(Region.ARROW_BUTTON, "ComboBox:\"ComboBox.arrowButton\"");
register(Region.LABEL, "ComboBox:\"ComboBox.listRenderer\"");
register(Region.LABEL, "ComboBox:\"ComboBox.renderer\"");
register(Region.SCROLL_PANE, "\"ComboBox.scrollPane\"");
register(Region.FILE_CHOOSER, "FileChooser");
register(Region.INTERNAL_FRAME_TITLE_PANE, "InternalFrameTitlePane");
register(Region.INTERNAL_FRAME, "InternalFrame");
register(Region.INTERNAL_FRAME_TITLE_PANE, "InternalFrame:InternalFrameTitlePane");
register(Region.BUTTON, "InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.menuButton\"");
register(Region.BUTTON, "InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.iconifyButton\"");
register(Region.BUTTON, "InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.maximizeButton\"");
register(Region.BUTTON, "InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.closeButton\"");
register(Region.ROOT_PANE, "RootPane");
register(Region.DESKTOP_ICON, "DesktopIcon");
register(Region.TOOL_BAR, "ToolBar");
register(Region.TOOL_BAR_CONTENT, "ToolBar");
register(Region.TOOL_BAR_DRAG_WINDOW, "ToolBar");
register(Region.TOOL_BAR_SEPARATOR, "ToolBarSeparator");
register(Region.DESKTOP_PANE, "DesktopPane");
register(Region.LABEL, "Label");
register(Region.LIST, "List");
register(Region.LABEL, "List:\"List.cellRenderer\"");
register(Region.MENU_BAR, "MenuBar");
register(Region.MENU, "MenuBar:Menu");
register(Region.MENU_ITEM_ACCELERATOR, "MenuBar:Menu:MenuItemAccelerator");
register(Region.MENU_ITEM, "MenuItem");
register(Region.MENU_ITEM_ACCELERATOR, "MenuItem:MenuItemAccelerator");
register(Region.RADIO_BUTTON_MENU_ITEM, "RadioButtonMenuItem");
register(Region.MENU_ITEM_ACCELERATOR, "RadioButtonMenuItem:MenuItemAccelerator");
register(Region.CHECK_BOX_MENU_ITEM, "CheckBoxMenuItem");
register(Region.MENU_ITEM_ACCELERATOR, "CheckBoxMenuItem:MenuItemAccelerator");
register(Region.MENU, "Menu");
register(Region.MENU_ITEM_ACCELERATOR, "Menu:MenuItemAccelerator");
register(Region.POPUP_MENU, "PopupMenu");
register(Region.POPUP_MENU_SEPARATOR, "PopupMenuSeparator");
register(Region.OPTION_PANE, "OptionPane");
register(Region.SEPARATOR, "OptionPane:\"OptionPane.separator\"");
register(Region.PANEL, "OptionPane:\"OptionPane.messageArea\"");
register(Region.LABEL, "OptionPane:\"OptionPane.messageArea\":\"OptionPane.label\"");
register(Region.PANEL, "Panel");
register(Region.PROGRESS_BAR, "ProgressBar");
register(Region.SEPARATOR, "Separator");
register(Region.SCROLL_BAR, "ScrollBar");
register(Region.ARROW_BUTTON, "ScrollBar:\"ScrollBar.button\"");
register(Region.SCROLL_BAR_THUMB, "ScrollBar:ScrollBarThumb");
register(Region.SCROLL_BAR_TRACK, "ScrollBar:ScrollBarTrack");
register(SeaGlassRegion.SCROLL_BAR_CAP, "ScrollBar:ScrollBarCap");
register(Region.SCROLL_PANE, "ScrollPane");
register(Region.VIEWPORT, "Viewport");
register(Region.SLIDER, "Slider");
register(Region.SLIDER_THUMB, "Slider:SliderThumb");
register(Region.SLIDER_TRACK, "Slider:SliderTrack");
register(Region.SPINNER, "Spinner");
register(Region.PANEL, "Spinner:\"Spinner.editor\"");
register(Region.FORMATTED_TEXT_FIELD, "Spinner:Panel:\"Spinner.formattedTextField\"");
register(Region.ARROW_BUTTON, "Spinner:\"Spinner.previousButton\"");
register(Region.ARROW_BUTTON, "Spinner:\"Spinner.nextButton\"");
register(Region.SPLIT_PANE, "SplitPane");
register(Region.SPLIT_PANE_DIVIDER, "SplitPane:SplitPaneDivider");
register(Region.TABBED_PANE, "TabbedPane");
register(Region.TABBED_PANE_TAB, "TabbedPane:TabbedPaneTab");
register(SeaGlassRegion.TABBED_PANE_TAB_CLOSE_BUTTON, "TabbedPane:TabbedPaneTab:TabbedPaneTabClaseButton");
register(Region.TABBED_PANE_TAB_AREA, "TabbedPane:TabbedPaneTabArea");
register(Region.ARROW_BUTTON, "TabbedPane:TabbedPaneTabArea:\"TabbedPaneTabArea.button\"");
register(Region.TABBED_PANE_CONTENT, "TabbedPane:TabbedPaneContent");
register(Region.TABLE, "Table");
register(Region.LABEL, "Table:\"Table.cellRenderer\"");
register(Region.TABLE_HEADER, "TableHeader");
register(Region.LABEL, "TableHeader:\"TableHeader.renderer\"");
register(Region.TEXT_FIELD, "\"Table.editor\"");
register(Region.TEXT_FIELD, "\"Tree.cellEditor\"");
register(Region.TEXT_FIELD, "TextField");
register(SeaGlassRegion.SEARCH_FIELD_FIND_BUTTON, "TextField:SearchFieldFindButton");
register(SeaGlassRegion.SEARCH_FIELD_CANCEL_BUTTON, "TextField:SearchFieldCancelButton");
register(Region.FORMATTED_TEXT_FIELD, "FormattedTextField");
register(Region.PASSWORD_FIELD, "PasswordField");
register(Region.TEXT_AREA, "TextArea");
register(Region.TEXT_PANE, "TextPane");
register(Region.EDITOR_PANE, "EditorPane");
register(Region.BUTTON, "ToolBar:Button");
register(Region.TOGGLE_BUTTON, "ToolBar:ToggleButton");
register(Region.TOOL_TIP, "ToolTip");
register(Region.TREE, "Tree");
register(Region.TREE_CELL, "Tree:TreeCell");
register(Region.LABEL, "Tree:\"Tree.cellRenderer\"");
}
/**
* Returns the defaults for SeaGlassLookAndFeel.
*
* @return the UI defaults for SeaGlassLookAndFeel.
*/
@Override
public UIDefaults getDefaults() {
if (uiDefaults == null) {
uiDefaults = new UIWrapper(super.getDefaults());
// Install Keybindings for the operating system.
if (PlatformUtils.isWindows()) {
WindowsKeybindings.installKeybindings(uiDefaults);
} else if (PlatformUtils.isMac()) {
MacKeybindings.installKeybindings(uiDefaults);
} else {
GTKKeybindings.installKeybindings(uiDefaults);
}
// Set the default font.
defineDefaultFont(uiDefaults);
// Override some of the Synth UI delegates with copied and modified
// versions.
useOurUIs();
defineBaseColors(uiDefaults);
defineDefaultBorders(uiDefaults);
defineArrowButtons(uiDefaults);
defineButtons(uiDefaults);
defineComboBoxes(uiDefaults);
defineDesktopPanes(uiDefaults);
defineInternalFrames(uiDefaults);
defineInternalFrameMenuButtons(uiDefaults);
defineInternalFrameCloseButtons(uiDefaults);
defineInternalFrameIconifyButtons(uiDefaults);
defineInternalFrameMaximizeButton(uiDefaults);
defineLists(uiDefaults);
defineMenus(uiDefaults);
definePanels(uiDefaults);
definePopups(uiDefaults);
defineProgressBars(uiDefaults);
defineRootPanes(uiDefaults);
defineSeparators(uiDefaults);
defineSpinners(uiDefaults);
defineScrollBars(uiDefaults);
defineScrollPane(uiDefaults);
defineSliders(uiDefaults);
defineSplitPanes(uiDefaults);
defineTabbedPanes(uiDefaults);
defineTables(uiDefaults);
defineTextControls(uiDefaults);
defineToolBars(uiDefaults);
defineTrees(uiDefaults);
defineToolTips(uiDefaults);
defineOptionPane(uiDefaults);
defineFileChooser(uiDefaults);
if (!PlatformUtils.isMac()) {
uiDefaults.put("MenuBar[Enabled].backgroundPainter", null);
uiDefaults.put("MenuBar[Enabled].borderPainter", null);
// If we're not on a Mac, draw our own title bar.
JFrame.setDefaultLookAndFeelDecorated(true);
JDialog.setDefaultLookAndFeelDecorated(true);
} else {
// If we're on a Mac, use the screen menu bar.
System.setProperty("apple.laf.useScreenMenuBar", "true");
// If we're on a Mac, use Aqua for some things.
defineAquaSettings(uiDefaults);
}
}
return uiDefaults;
}
private void defineOptionPane(UIDefaults d) {
//Initialize OptionPane
d.put("OptionPane.contentMargins", new InsetsUIResource(15, 15, 15, 15));
d.put("OptionPane.opaque", Boolean.TRUE);
d.put("OptionPane.background", getDerivedColor("control", 0, 0, 0, 0, true));
d.put("OptionPane.buttonOrientation", new Integer(4));
d.put("OptionPane.messageAnchor", new Integer(17));
d.put("OptionPane.separatorPadding", new Integer(0));
d.put("OptionPane.sameSizeButtons", Boolean.FALSE);
d.put("OptionPane:\"OptionPane.separator\".contentMargins", new InsetsUIResource(1, 0, 0, 0));
d.put("OptionPane:\"OptionPane.messageArea\".contentMargins", new InsetsUIResource(0, 0, 10, 0));
d.put("OptionPane:\"OptionPane.messageArea\":\"OptionPane.label\".contentMargins", new InsetsUIResource(0, 10, 10, 10));
d.put("OptionPane[Enabled].errorIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.OptionPanePainter", OptionPanePainter.Which.ERRORICON_ENABLED));
d.put("OptionPane.errorIcon", new SeaGlassIcon("OptionPane", "errorIconPainter", 48, 48));
d.put("OptionPane[Enabled].informationIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.OptionPanePainter", OptionPanePainter.Which.INFORMATIONICON_ENABLED));
d.put("OptionPane.informationIcon", new SeaGlassIcon("OptionPane", "informationIconPainter", 48, 48));
d.put("OptionPane[Enabled].questionIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.OptionPanePainter", OptionPanePainter.Which.QUESTIONICON_ENABLED));
d.put("OptionPane.questionIcon", new SeaGlassIcon("OptionPane", "questionIconPainter", 48, 48));
d.put("OptionPane[Enabled].warningIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.OptionPanePainter", OptionPanePainter.Which.WARNINGICON_ENABLED));
d.put("OptionPane.warningIcon", new SeaGlassIcon("OptionPane", "warningIconPainter", 48, 48));
// Color Chooser Dialog
d.put("ColorChooser.swatchesDefaultRecentColor", getDerivedColor("control", 0, 0, 0, 0, true));
}
private void defineFileChooser(UIDefaults d) {
//Initialize FileChooser
d.put("FileChooser.contentMargins", new InsetsUIResource(10, 10, 10, 10));
d.put("FileChooser.opaque", Boolean.TRUE);
d.put("FileChooser.usesSingleFilePane", Boolean.TRUE);
d.put("FileChooser[Enabled].fileIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.FILEICON_ENABLED));
d.put("FileChooser.fileIcon", new SeaGlassIcon("FileChooser", "fileIconPainter", 16, 16));
d.put("FileChooser[Enabled].directoryIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.DIRECTORYICON_ENABLED));
d.put("FileChooser.directoryIcon", new SeaGlassIcon("FileChooser", "directoryIconPainter", 16, 16));
d.put("FileChooser[Enabled].upFolderIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.UPFOLDERICON_ENABLED));
d.put("FileChooser.upFolderIcon", new SeaGlassIcon("FileChooser", "upFolderIconPainter", 16, 16));
d.put("FileChooser[Enabled].newFolderIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.NEWFOLDERICON_ENABLED));
d.put("FileChooser.newFolderIcon", new SeaGlassIcon("FileChooser", "newFolderIconPainter", 16, 16));
d.put("FileChooser[Enabled].hardDriveIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.HARDDRIVEICON_ENABLED));
d.put("FileChooser.hardDriveIcon", new SeaGlassIcon("FileChooser", "hardDriveIconPainter", 16, 16));
d.put("FileChooser[Enabled].floppyDriveIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.FLOPPYDRIVEICON_ENABLED));
d.put("FileChooser.floppyDriveIcon", new SeaGlassIcon("FileChooser", "floppyDriveIconPainter", 16, 16));
d.put("FileChooser[Enabled].homeFolderIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.HOMEFOLDERICON_ENABLED));
d.put("FileChooser.homeFolderIcon", new SeaGlassIcon("FileChooser", "homeFolderIconPainter", 16, 16));
d.put("FileChooser[Enabled].detailsViewIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.DETAILSVIEWICON_ENABLED));
d.put("FileChooser.detailsViewIcon", new SeaGlassIcon("FileChooser", "detailsViewIconPainter", 16, 16));
d.put("FileChooser[Enabled].listViewIconPainter", new LazyPainter("com.seaglasslookandfeel.painter.FileChooserPainter", FileChooserPainter.Which.LISTVIEWICON_ENABLED));
d.put("FileChooser.listViewIcon", new SeaGlassIcon("FileChooser", "listViewIconPainter", 16, 16));
}
/**
* Define some settings for tool tips.
* @param d
*/
private void defineToolTips(UIDefaults d) {
String p = "ToolTip";
d.put("seaGlassToolTipBorder", new Color(0x5b7ea4));
d.put(p + ".contentMargins", new InsetsUIResource(4, 4, 4, 4));
d.put(p + ".opaque", Boolean.FALSE);
d.put(p + ".background", new ColorUIResource(0xd5, 0xe8, 0xf7));
d.put(p + ".backgroundPainter", new ToolTipPainter(ToolTipPainter.Which.BORDER_ENABLED));
}
/**
* Use our UI delegate for the specified UI control type.
*
* @param d the UI defaults map.
* @param uiName the UI type, e.g. "ScrollPane".
*/
private void useOurUIs() {
for (String uiName : UI_LIST) {
uiName = uiName + "UI";
uiDefaults.put(uiName, UI_PACKAGE_PREFIX + uiName);
}
}
/**
* A convience method that will reset the Style of StyleContext if
* necessary.
*
* @return newStyle
*/
public static SynthStyle updateSeaglassStyle(SynthContext context, SeaglassUI ui) {
SynthStyle newStyle = getStyle(context.getComponent(), context.getRegion());
// TODO rossi 04.07.2011 this code is now private in the Synth L&F
// SynthStyle oldStyle = context.getStyle();
//
// if (newStyle != oldStyle) {
// if (oldStyle != null) {
// oldStyle.uninstallDefaults(context);
// }
// context.setStyle(newStyle);
// newStyle.installDefaults(context, ui);
// }
return newStyle;
}
/**
* Use our UI delegate for the specified UI control type.
*
* @param d the UI defaults map.
* @param uiName the UI type, e.g. "ScrollPane".
*/
private void removeOurUIs() {
for (String uiName : UI_LIST) {
uiDefaults.remove(uiName + "UI");
}
}
/**
* Initialize the default font.
*
* @return the default font.
*/
protected Font initializeDefaultFont() {
/*
* Set the default font to Lucida Grande if available, else use Lucida
* Sans Unicode. Grande is a later font and a bit nicer looking, but it
* is a derivation of Sans Unicode, so they're compatible.
*/
if (defaultFont == null) {
if (PlatformUtils.isMac()) {
defaultFont = new Font("Lucida Grande", Font.PLAIN, 13);
}
if (defaultFont == null) {
defaultFont = new Font("Dialog", Font.PLAIN, 13);
}
if (defaultFont == null) {
defaultFont = new Font("SansSerif", Font.PLAIN, 13);
}
}
return defaultFont;
}
/**
* Initialize the base font.
*
* @param d the UI defaults map.
*/
private void defineDefaultFont(UIDefaults d) {
d.put("defaultFont", initializeDefaultFont());
}
/**
* Initialize the base colors.
*
* @param d the UI defaults map.
*/
private void defineBaseColors(UIDefaults d) {
d.put("control", new ColorUIResource(0xf8f8f8));
// Copied from Nimbus
//Color palette
addColor(d, "text", 0, 0, 0, 255);
addColor(d, "seaGlassBase", 51, 98, 140, 255);
addColor(d, "seaGlassBlueGrey", "seaGlassBase", 0.032459438f, -0.52518797f, 0.19607842f, 0);
addColor(d, "seaGlassOrange", 191, 98, 4, 255);
addColor(d, "seaGlassGreen", 176, 179, 50, 255);
addColor(d, "seaGlassRed", 169, 46, 34, 255);
addColor(d, "seaGlassBorder", "seaGlassBlueGrey", 0.0f, -0.017358616f, -0.11372548f, 0);
addColor(d, "seaGlassSelection", "seaGlassBase", -0.010750473f, -0.04875779f, -0.007843137f, 0);
addColor(d, "seaGlassInfoBlue", 47, 92, 180, 255);
addColor(d, "seaGlassAlertYellow", 255, 220, 35, 255);
addColor(d, "seaGlassFocus", 115, 164, 209, 255);
addColor(d, "seaGlassSelectedText", 255, 255, 255, 255);
addColor(d, "seaGlassSelectionBackground", 57, 105, 138, 255);
addColor(d, "seaGlassDisabledText", 142, 143, 145, 255);
addColor(d, "seaGlassLightBackground", 255, 255, 255, 255);
addColor(d, "infoText", "text", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "info", 242, 242, 189, 255);
addColor(d, "menuText", "text", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "menu", "seaGlassBase", 0.021348298f, -0.6150531f, 0.39999998f, 0);
addColor(d, "scrollbar", "seaGlassBlueGrey", -0.006944418f, -0.07296763f, 0.09019607f, 0);
addColor(d, "controlText", "text", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "controlHighlight", "seaGlassBlueGrey", 0.0f, -0.07333623f, 0.20392156f, 0);
addColor(d, "controlLHighlight", "seaGlassBlueGrey", 0.0f, -0.098526314f, 0.2352941f, 0);
addColor(d, "controlShadow", "seaGlassBlueGrey", -0.0027777553f, -0.0212406f, 0.13333333f, 0);
addColor(d, "controlDkShadow", "seaGlassBlueGrey", -0.0027777553f, -0.0018306673f, -0.02352941f, 0);
addColor(d, "textHighlight", "seaGlassSelectionBackground", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "textHighlightText", "seaGlassSelectedText", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "textInactiveText", "seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "desktop", "seaGlassBase", -0.009207249f, -0.13984653f, -0.07450983f, 0);
addColor(d, "activeCaption", "seaGlassBlueGrey", 0.0f, -0.049920253f, 0.031372547f, 0);
addColor(d, "inactiveCaption", "seaGlassBlueGrey", -0.00505054f, -0.055526316f, 0.039215684f, 0);
//The global style definition
addColor(d, "textForeground", "text", 0.0f, 0.0f, 0.0f, 255);
addColor(d, "[Disabled].textForeground", "textForeground", 0.0f, 0.0f, 0.0f, 80);
addColor(d, "textBackground", "seaGlassSelectionBackground", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "background", "control", 0, 0, 0, 0);
d.put("TitledBorder.position", "ABOVE_TOP");
d.put("TitledBorder.titleColor", Color.BLACK);
d.put("TitledBorder.font", new DerivedFont("defaultFont", 1.0f, false, false));
d.put("FileView.fullRowSelection", Boolean.TRUE);
// Seaglass starts here
d.put("seaGlassSelection", new Color(0x6181a5));
d.put("seaGlassFocus", new Color(0x73a4d1));
d.put("seaGlassBorder", new Color(0x9297a1));
d.put("seaGlassSelectedText", Color.WHITE);
d.put("seaGlassSelectionBackground", new Color(0x6181a5));
d.put("seaGlassDisabledText", new Color(0xc8c8c8));
d.put("textHighlight", d.get("seaGlassSelectionBackground"));
d.put("textHighlightText", Color.WHITE);
d.put("textInactiveText", d.get("seaGlassDisabledText"));
d.put("menuText", Color.WHITE);
d.put("menu", Color.WHITE);
d.put("seaGlassTransparent", new Color(0x0, true));
d.put("seaGlassTextEmphasis", new Color(255, 255, 255, 110));
d.put("seaGlassDropShadow", new Color(211, 211, 211));
d.put("seaGlassInnerShadow", new Color(0x20000000, true));
d.put("seaGlassStyleDefaultColor", new ColorUIResource(Color.BLACK));
d.put("seaGlassFocusInsets", new Insets(2, 2, 2, 2));
d.put("seaGlassTransparent", new Color(0, true));
d.put("seaGlassFocus", new Color(0x73a4d1));
d.put("seaGlassOuterFocus", getDerivedColor("seaGlassFocus", -0.0028f, 0.01f, 0f, -0x80, true));
if (PlatformUtils.isMac()) {
d.put("seaGlassToolBarFocus", d.get("seaGlassFocus"));
d.put("seaGlassToolBarOuterFocus", d.get("seaGlassOuterFocus"));
d.put("seaGlassToolBarDisabledText", new Color(0x80000000, true));
} else {
d.put("seaGlassToolBarFocus", new Color(0x5b7ea4)); // Rossi: new color for toolbar line
d.put("seaGlassToolBarOuterFocus", getDerivedColor("seaGlassToolBarFocus", -0.0028f, 0.01f, 0f, -0x80, true));
d.put("seaGlassToolBarDisabledText", new Color(0x80000000, true));
}
d.put("seaGlassTableSelectionActiveBottom", new Color(0x7daaea));
d.put("seaGlassTableSelectionInactiveBottom", new Color(0xe0e0e0));
d.put("seaGlassSearchPlaceholderText", new Color(0x808080));
d.put("seaGlassSearchIcon", new Color(0x404040));
d.put("seaGlassCancelIcon", new Color(0xb3b3b3));
d.put("seaGlassCancelIconPressed", new Color(0x808080));
d.put("seaGlassTextEnabledBorder", new Color(0x709ad0)); // Rossi: Blue borders for text fields
d.put("seaGlassTextDisabledBorder", SeaGlassGraphicsUtils.disable( new Color(0x709ad0))); // new Color(0xdddddd)
d.put("seaGlassTextEnabledToolbarBorder", new Color(0x888888));
d.put("seaGlassMenuIcon", new Color(0x5b7ea4)); // Rossi: Menu "Icons" (Arrow, checkbox, radio) are now no longer black
}
/**
* Border factory is static so we need to do some nasty reflection tricks to change it.
* @param d
*/
private void defineDefaultBorders(UIDefaults d) {
try {
if (Boolean.FALSE.toString().equalsIgnoreCase(System.getProperty("SeaGlass.BorderFactory.overrideDefaults"))) {
return;
}
// Etched Borders
Field highLightColor = EtchedBorder.class.getDeclaredField("highlight");
highLightColor.setAccessible(true);
Field shadowcolor = EtchedBorder.class.getDeclaredField("shadow");
shadowcolor.setAccessible(true);
Border etchedBorder = BorderFactory.createEtchedBorder();
highLightColor.set(etchedBorder, new Color(0xd5e8f7));
shadowcolor.set(etchedBorder, new Color(0x709ad0));
Border raisedEtchedBorder = BorderFactory.createEtchedBorder(EtchedBorder.RAISED);
highLightColor.set(raisedEtchedBorder, new Color(0xd5e8f7));
shadowcolor.set(raisedEtchedBorder, new Color(0x709ad0));
// Bevel Borders
Field highlightOuter = BevelBorder.class.getDeclaredField("highlightOuter");
highlightOuter.setAccessible(true);
Field highlightInner = BevelBorder.class.getDeclaredField("highlightInner");
highlightInner.setAccessible(true);
Field shadowOuter = BevelBorder.class.getDeclaredField("shadowOuter");
shadowOuter.setAccessible(true);
Field shadowInner = BevelBorder.class.getDeclaredField("shadowInner");
shadowInner.setAccessible(true);
Border loweredBevelBorder = BorderFactory.createLoweredBevelBorder();
highlightOuter.set(loweredBevelBorder, new Color(0xd5e8f7));
highlightInner.set(loweredBevelBorder, Color.WHITE);
shadowOuter.set(loweredBevelBorder, new Color(0x5f83a0));
shadowInner.set(loweredBevelBorder, new Color(0xd5e8f7));
Border raisedBevelBorder = BorderFactory.createRaisedBevelBorder();
highlightOuter.set(raisedBevelBorder, new Color(0x95c5eb));
highlightInner.set(raisedBevelBorder, Color.WHITE);
shadowOuter.set(raisedBevelBorder, new Color(0x5f83a0));
shadowInner.set(raisedBevelBorder, new Color(0xd5e8f7));
} catch (SecurityException e) {
e.printStackTrace();
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
/**
* Border factory is static so we need to do some nasty reflection tricks to change it.
* @param d
*/
private void resetDefaultBorders() {
try {
// Etched Borders
Field highLightColor = EtchedBorder.class.getDeclaredField("highlight");
highLightColor.setAccessible(true);
Field shadowcolor = EtchedBorder.class.getDeclaredField("shadow");
shadowcolor.setAccessible(true);
Border etchedBorder = BorderFactory.createEtchedBorder();
highLightColor.set(etchedBorder, null);
shadowcolor.set(etchedBorder, null);
Border raisedEtchedBorder = BorderFactory.createEtchedBorder(EtchedBorder.RAISED);
highLightColor.set(raisedEtchedBorder, null);
shadowcolor.set(raisedEtchedBorder, null);
// Bevel Borders
Field highlightOuter = BevelBorder.class.getDeclaredField("highlightOuter");
highlightOuter.setAccessible(true);
Field highlightInner = BevelBorder.class.getDeclaredField("highlightInner");
highlightInner.setAccessible(true);
Field shadowOuter = BevelBorder.class.getDeclaredField("shadowOuter");
shadowOuter.setAccessible(true);
Field shadowInner = BevelBorder.class.getDeclaredField("shadowInner");
shadowInner.setAccessible(true);
Border loweredBevelBorder = BorderFactory.createLoweredBevelBorder();
highlightOuter.set(loweredBevelBorder, null);
highlightInner.set(loweredBevelBorder, null);
shadowOuter.set(loweredBevelBorder, null);
shadowInner.set(loweredBevelBorder, null);
Border raisedBevelBorder = BorderFactory.createRaisedBevelBorder();
highlightOuter.set(raisedBevelBorder, null);
highlightInner.set(raisedBevelBorder, null);
shadowOuter.set(raisedBevelBorder, null);
shadowInner.set(raisedBevelBorder, null);
} catch (SecurityException e) {
e.printStackTrace();
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
/**
* Use Aqua settings for some properties if we're on a Mac.
*
* @param d the UI defaults map.
*/
private void defineAquaSettings(UIDefaults d) {
try {
// Instantiate Aqua but don't install it.
Class> lnfClass = Class.forName(UIManager.getSystemLookAndFeelClassName(), true,
Thread.currentThread().getContextClassLoader());
LookAndFeel aqua = (LookAndFeel) lnfClass.newInstance();
UIDefaults aquaDefaults = aqua.getDefaults();
// Use Aqua for any menu UI classes.
d.put("MenuBarUI", aquaDefaults.get("MenuBarUI"));
d.put("MenuUI", aquaDefaults.get("MenuUI"));
} catch (Exception e) {
// TODO Should we do something with this exception?
e.printStackTrace();
}
}
/**
* Initialize the arrow button settings.
*
* @param d the UI defaults map.
*/
private void defineArrowButtons(UIDefaults d) {
String c = PAINTER_PREFIX + "ArrowButtonPainter";
String p = "ArrowButton";
d.put(p + ".States", "Enabled,MouseOver,Disabled,Pressed");
d.put(p + "[Disabled].foreground", new ColorUIResource(0x9ba8cf));
d.put(p + "[Enabled].foreground", new ColorUIResource(0x5b7ea4)); // getDerivedColor("seaGlassBlueGrey", -0.6111111f, -0.110526316f, -0.34509805f, 0, true)); // JTabbedPane arrows no longer black: Nimbus dependency should be replaced with color value?
d.put(p + "[Pressed].foreground", new ColorUIResource(0x134D8C));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(c, ArrowButtonPainter.Which.FOREGROUND_DISABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, ArrowButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[MouseOver].foregroundPainter", new LazyPainter(c, ArrowButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(c, ArrowButtonPainter.Which.FOREGROUND_PRESSED));
}
/**
* Initialize button settings.
*
* @param d the UI defaults map.
*/
private void defineButtons(UIDefaults d) {
d.put("Button.contentMargins", new InsetsUIResource(6, 14, 6, 14));
d.put("Button.defaultButtonFollowsFocus", Boolean.FALSE);
d.put("buttonBorderBaseEnabled", new Color(0x709ad0));
d.put("buttonBorderBasePressed", new Color(0x4879bf));
d.put("buttonInteriorBaseEnabled", new Color(0xd5e8f7));
d.put("buttonInteriorBasePressed", new Color(0x6d8fba));
d.put("buttonInteriorBaseSelected", new Color(0x80a6d2));
d.put("buttonInteriorBasePressedSelected", new Color(0x7497c2));
d.put("texturedButtonBorderBaseEnabled", new Color(0x999999));
d.put("texturedButtonInteriorBaseEnabled", new Color(0xf0f0f0));
d.put("texturedButtonInteriorBasePressed", new Color(0x8eb3d2));
d.put("texturedButtonInteriorBaseSelected", new Color(0x98c1e2));
d.put("texturedButtonInteriorBasePressedSelected", new Color(0x7e9fba));
d.put("buttonBulletBottomEnabled", Color.BLACK);
d.put("buttonArrow", Color.BLACK);
String p = "Button";
String c = PAINTER_PREFIX + "ButtonPainter";
// Initialize Button
d.put(p + ".States", "Enabled,Pressed,Disabled,Focused,Default");
d.put(p + "[Default+Pressed].textForeground", new ColorUIResource(Color.black));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Default].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_DEFAULT));
d.put(p + "[Default+Focused].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_DEFAULT_FOCUSED));
d.put(p + "[Default+Pressed].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_PRESSED_DEFAULT));
d.put(p + "[Default+Focused+Pressed].backgroundPainter",
new LazyPainter(c,
ButtonPainter.Which.BACKGROUND_PRESSED_DEFAULT_FOCUSED));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Focused+Pressed].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_PRESSED_FOCUSED));
// Initialize ToggleButton
p = "ToggleButton";
d.put(p + ".contentMargins", new InsetsUIResource(6, 14, 6, 14));
d.put(p + ".States", "Enabled,Pressed,Disabled,Focused,Selected");
d.put(p + "[Selected].textForeground", new ColorUIResource(Color.black));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Default+Pressed].textForeground", new ColorUIResource(Color.black));
d.put(p + "[Focused+Selected].textForeground", new ColorUIResource(Color.black));
d.put(p + "[Disabled+Selected].textForeground", new ColorUIResource(new Color(0, 0, 0, 0x80)));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Focused+Pressed].backgroundPainter",
new LazyPainter(c, ButtonPainter.Which.BACKGROUND_PRESSED_FOCUSED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Focused+Selected].backgroundPainter",
new LazyPainter(c, ButtonPainter.Which.BACKGROUND_SELECTED_FOCUSED));
d.put(p + "[Pressed+Selected].backgroundPainter",
new LazyPainter(c, ButtonPainter.Which.BACKGROUND_PRESSED_SELECTED));
d.put(p + "[Focused+Pressed+Selected].backgroundPainter",
new LazyPainter(c,
ButtonPainter.Which.BACKGROUND_PRESSED_SELECTED_FOCUSED));
d.put(p + "[Disabled+Selected].backgroundPainter",
new LazyPainter(c, ButtonPainter.Which.BACKGROUND_DISABLED_SELECTED));
// Initialize CheckBox
p = "CheckBox";
c = PAINTER_PREFIX + "CheckBoxPainter";
d.put(p + ".States", "Enabled,Pressed,Disabled,Focused,Selected");
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Disabled].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_DISABLED));
d.put(p + "[Enabled].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_ENABLED));
d.put(p + "[Focused].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_FOCUSED));
d.put(p + "[Pressed].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_PRESSED));
d.put(p + "[Focused+Pressed].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_PRESSED_FOCUSED));
d.put(p + "[Selected].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_SELECTED));
d.put(p + "[Focused+Selected].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_SELECTED_FOCUSED));
d.put(p + "[Pressed+Selected].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_PRESSED_SELECTED));
d.put(p + "[Focused+Pressed+Selected].iconPainter",
new LazyPainter(c, CheckBoxPainter.Which.ICON_PRESSED_SELECTED_FOCUSED));
d.put(p + "[Disabled+Selected].iconPainter", new LazyPainter(c, CheckBoxPainter.Which.ICON_DISABLED_SELECTED));
d.put(p + ".icon", new SeaGlassIcon(p, "iconPainter", 18, 18));
// Initialize RadioButton
p = "RadioButton";
c = PAINTER_PREFIX + "RadioButtonPainter";
d.put(p + ".States", "Enabled,Pressed,Disabled,Focused,Selected");
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Disabled].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_DISABLED));
d.put(p + "[Enabled].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_ENABLED));
d.put(p + "[Focused].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_FOCUSED));
d.put(p + "[Pressed].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_PRESSED));
d.put(p + "[Focused+Pressed].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_PRESSED_FOCUSED));
d.put(p + "[Selected].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_SELECTED));
d.put(p + "[Focused+Selected].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_SELECTED_FOCUSED));
d.put(p + "[Pressed+Selected].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_PRESSED_SELECTED));
d.put(p + "[Focused+Pressed+Selected].iconPainter",
new LazyPainter(c,
RadioButtonPainter.Which.ICON_PRESSED_SELECTED_FOCUSED));
d.put(p + "[Disabled+Selected].iconPainter", new LazyPainter(c, RadioButtonPainter.Which.ICON_DISABLED_SELECTED));
d.put(p + ".icon", new SeaGlassIcon(p, "iconPainter", 18, 18));
}
/**
* Initialize the combo box settings.
*
* @param d the UI defaults map.
*/
private void defineComboBoxes(UIDefaults d) {
// Copied from nimbus
d.put("ComboBox.contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("ComboBox.forceOpaque", Boolean.TRUE);
d.put("ComboBox.buttonWhenNotEditable", Boolean.TRUE);
d.put("ComboBox.rendererUseListColors", Boolean.FALSE);
d.put("ComboBox.pressedWhenPopupVisible", Boolean.TRUE);
d.put("ComboBox.squareButton", Boolean.FALSE);
d.put("ComboBox.popupInsets", new InsetsUIResource(-2, 2, 0, 2));
d.put("ComboBox.padding", new InsetsUIResource(2, 2, 2, 2));
d.put("ComboBox:\"ComboBox.arrowButton\".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("ComboBox:\"ComboBox.arrowButton\".size", new Integer(19));
d.put("ComboBox:\"ComboBox.listRenderer\".contentMargins", new InsetsUIResource(2, 4, 2, 4));
d.put("ComboBox:\"ComboBox.listRenderer\".opaque", Boolean.TRUE);
addColor(d, "ComboBox:\"ComboBox.listRenderer\".background", "seaGlassLightBackground", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "ComboBox:\"ComboBox.listRenderer\"[Disabled].textForeground", "seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "ComboBox:\"ComboBox.listRenderer\"[Selected].textForeground", "seaGlassSelectedText", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "ComboBox:\"ComboBox.listRenderer\"[Selected].background", "seaGlassSelectionBackground", 0.0f, 0.0f, 0.0f, 0);
d.put("ComboBox:\"ComboBox.renderer\".contentMargins", new InsetsUIResource(2, 4, 2, 4));
addColor(d, "ComboBox:\"ComboBox.renderer\"[Disabled].textForeground", "seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "ComboBox:\"ComboBox.renderer\"[Selected].textForeground", "seaGlassSelectedText", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "ComboBox:\"ComboBox.renderer\"[Selected].background", "seaGlassSelectionBackground", 0.0f, 0.0f, 0.0f, 0);
//Initialize \"ComboBox.scrollPane\"
d.put("\"ComboBox.scrollPane\".contentMargins", new InsetsUIResource(0, 0, 0, 0));
// Seaglass starts below.
String p = "ComboBox";
d.put(p + ".States", "Enabled,Pressed,Selected,Disabled,Focused,Editable");
d.put(p + ".Editable", new ComboBoxEditableState());
d.put(p + ":\"ComboBox.arrowButton\".Editable", new ComboBoxArrowButtonEditableState());
// Background
String c = PAINTER_PREFIX + "ComboBoxPainter";
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Disabled+Pressed].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_DISABLED_PRESSED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Focused+Pressed].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_PRESSED_FOCUSED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Enabled+Selected].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_ENABLED_SELECTED));
d.put(p + "[Disabled+Editable].backgroundPainter",
new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_DISABLED_EDITABLE));
d.put(p + "[Editable+Enabled].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_ENABLED_EDITABLE));
d.put(p + "[Editable+Focused].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_FOCUSED_EDITABLE));
d.put(p + "[Editable+Pressed].backgroundPainter", new LazyPainter(c, ComboBoxPainter.Which.BACKGROUND_PRESSED_EDITABLE));
// Editable arrow
c = PAINTER_PREFIX + "ComboBoxArrowButtonPainter";
p = "ComboBox:\"ComboBox.arrowButton\"";
d.put(p + ".size", new Integer(22));
d.put(p + ".States", "Enabled,Pressed,Disabled,Editable");
d.put(p + "[Disabled+Editable].backgroundPainter",
new LazyPainter(c, ComboBoxArrowButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Editable+Enabled].backgroundPainter",
new LazyPainter(c, ComboBoxArrowButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Editable+Pressed].backgroundPainter",
new LazyPainter(c, ComboBoxArrowButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Editable+Selected].backgroundPainter",
new LazyPainter(c, ComboBoxArrowButtonPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, ComboBoxArrowButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(c, ComboBoxArrowButtonPainter.Which.FOREGROUND_DISABLED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(c, ComboBoxArrowButtonPainter.Which.FOREGROUND_PRESSED));
d.put(p + "[Selected].foregroundPainter", new LazyPainter(c, ComboBoxArrowButtonPainter.Which.FOREGROUND_SELECTED));
d.put(p + "[Editable].foregroundPainter",
new LazyPainter(c, ComboBoxArrowButtonPainter.Which.FOREGROUND_ENABLED_EDITABLE));
d.put(p + "[Editable+Disabled].foregroundPainter",
new LazyPainter(c, ComboBoxArrowButtonPainter.Which.FOREGROUND_DISABLED_EDITABLE));
// Textfield
c = PAINTER_PREFIX + "ComboBoxTextFieldPainter";
p = "ComboBox:\"ComboBox.textField\"";
d.put(p + ".contentMargins", new InsetsUIResource(2, 6, 2, 0));
d.put(p + ".background", Color.WHITE);
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ComboBoxTextFieldPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ComboBoxTextFieldPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, ComboBoxTextFieldPainter.Which.BACKGROUND_SELECTED));
}
/**
* Initialize the desktop pane UI settings.
*
* @param d the UI defaults map.
*/
private void defineDesktopPanes(UIDefaults d) {
d.put("seaGlassDesktopPane", new ColorUIResource(0x556ba6));
String c = PAINTER_PREFIX + "DesktopPanePainter";
String p = "DesktopPane";
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, DesktopPanePainter.Which.BACKGROUND_ENABLED));
// Initialize DesktopIcon
p = "DesktopIcon";
c = PAINTER_PREFIX + "DesktopIconPainter";
d.put(p + ".contentMargins", new InsetsUIResource(0, 6, 5, 4));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, DesktopIconPainter.Which.BACKGROUND_ENABLED));
}
/**
* Set the icons to paint the title pane decorations.
*
* @param d the UI defaults map.
*/
private void defineInternalFrames(UIDefaults d) {
// Copied from nimbus
//Initialize InternalFrameTitlePane
d.put("InternalFrameTitlePane.contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("InternalFrameTitlePane.maxFrameIconSize", new DimensionUIResource(18, 18));
//Initialize InternalFrame
d.put("InternalFrame.contentMargins", new InsetsUIResource(1, 6, 6, 6));
d.put("InternalFrame:InternalFrameTitlePane.contentMargins", new InsetsUIResource(3, 0, 3, 0));
d.put("InternalFrame:InternalFrameTitlePane.titleAlignment", "CENTER");
d.put("InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.menuButton\".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.iconifyButton\".contentMargins", new InsetsUIResource(9, 9, 9, 9));
d.put("InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.maximizeButton\".contentMargins", new InsetsUIResource(9, 9, 9, 9));
d.put("InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.closeButton\".contentMargins", new InsetsUIResource(9, 9, 9, 9));
// Seaglass starts below
if (PlatformUtils.isMac()) {
d.put("frameBaseActive", new Color(0xa8a8a8));
} else {
d.put("frameBaseActive", new Color(0x96adc4));
}
d.put("frameBaseInactive", new Color(0xe0e0e0));
d.put("frameBorderBase", new Color(0x545454));
d.put("frameInnerHighlightInactive", new Color(0x55ffffff, true));
d.put("frameInnerHighlightActive", new Color(0x55ffffff, true));
d.put("seaGlassTitlePaneButtonEnabledBorder", new Color(0x99000000, true));
d.put("seaGlassTitlePaneButtonEnabledCorner", new Color(0x26000000, true));
d.put("seaGlassTitlePaneButtonEnabledInterior", new Color(0x99ffffff, true));
d.put("seaGlassTitlePaneButtonHoverBorder", new Color(0xe5101010, true));
d.put("seaGlassTitlePaneButtonHoverCorner", new Color(0x267a7a7a, true));
d.put("seaGlassTitlePaneButtonHoverInterior", new Color(0xffffff));
d.put("seaGlassTitlePaneButtonPressedBorder", new Color(0xe50e0e0e, true));
d.put("seaGlassTitlePaneButtonPressedCorner", new Color(0x876e6e6e, true));
d.put("seaGlassTitlePaneButtonPressedInterior", new Color(0xe6e6e6));
String p = "InternalFrame";
String c = PAINTER_PREFIX + "FrameAndRootPainter";
d.put(p + ".titleFont", new DerivedFont("defaultFont", 1.0f, true, null));
d.put(p + ".States", "Enabled,WindowFocused");
d.put(p + ":InternalFrameTitlePane.WindowFocused", new TitlePaneWindowFocusedState());
d.put(p + ".WindowFocused", new InternalFrameWindowFocusedState());
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, FrameAndRootPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Enabled+WindowFocused].backgroundPainter",
new LazyPainter(c,
FrameAndRootPainter.Which.BACKGROUND_ENABLED_WINDOWFOCUSED));
p = "InternalFrameTitlePane";
d.put(p + ".buttonSpacing", 0);
p = "InternalFrame:InternalFrameTitlePane";
d.put(p + "[Enabled].textForeground", d.get("seaGlassDisabledText"));
d.put(p + "[WindowFocused].textForeground", Color.BLACK);
}
/**
* Initialize the internal frame close button settings.
*
* @param d the UI defaults map.
*/
private void defineInternalFrameCloseButtons(UIDefaults d) {
String p = "InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.closeButton\"";
String c = PAINTER_PREFIX + "TitlePaneCloseButtonPainter";
// Set the multiplicity of states for the Close button.
d.put(p + ".States", "Enabled,MouseOver,Pressed,Disabled,Focused,Selected,WindowNotFocused");
d.put(p + ".WindowNotFocused", new TitlePaneCloseButtonWindowNotFocusedState());
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TitlePaneCloseButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TitlePaneCloseButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[MouseOver].backgroundPainter", new LazyPainter(c, TitlePaneCloseButtonPainter.Which.BACKGROUND_MOUSEOVER));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, TitlePaneCloseButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Enabled+WindowNotFocused].backgroundPainter", new LazyPainter(c, TitlePaneCloseButtonPainter.Which.BACKGROUND_ENABLED_WINDOWNOTFOCUSED));
d.put(p + "[MouseOver+WindowNotFocused].backgroundPainter", new LazyPainter(c, TitlePaneCloseButtonPainter.Which.BACKGROUND_MOUSEOVER));
d.put(p + "[Pressed+WindowNotFocused].backgroundPainter", new LazyPainter(c, TitlePaneCloseButtonPainter.Which.BACKGROUND_PRESSED_WINDOWNOTFOCUSED));
d.put(p + ".icon", new SeaGlassIcon(p, "iconPainter", 43, 18));
}
/**
* Initialize the internal frame iconify button settings.
*
* @param d the UI defaults map.
*/
private void defineInternalFrameIconifyButtons(UIDefaults d) {
String p = "InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.iconifyButton\"";
String c = PAINTER_PREFIX + "TitlePaneIconifyButtonPainter";
d.put(p + ".States", "Enabled,MouseOver,Pressed,Disabled,Focused,Selected,WindowNotFocused,WindowMinimized");
d.put(p + ".WindowNotFocused", new TitlePaneIconifyButtonWindowNotFocusedState());
d.put(p + ".WindowMinimized", new TitlePaneIconifyButtonWindowMinimizedState());
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
// Set the iconify button states.
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TitlePaneIconifyButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TitlePaneIconifyButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[MouseOver].backgroundPainter", new LazyPainter(c, TitlePaneIconifyButtonPainter.Which.BACKGROUND_MOUSEOVER));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, TitlePaneIconifyButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Enabled+WindowNotFocused].backgroundPainter", new LazyPainter(c, TitlePaneIconifyButtonPainter.Which.BACKGROUND_ENABLED_WINDOWNOTFOCUSED));
d.put(p + "[MouseOver+WindowNotFocused].backgroundPainter", new LazyPainter(c, TitlePaneIconifyButtonPainter.Which.BACKGROUND_MOUSEOVER_WINDOWNOTFOCUSED));
d.put(p + "[Pressed+WindowNotFocused].backgroundPainter", new LazyPainter(c, TitlePaneIconifyButtonPainter.Which.BACKGROUND_PRESSED_WINDOWNOTFOCUSED));
// Set the restore button states.
d.put(p + "[Disabled+WindowMinimized].backgroundPainter",
new LazyPainter(c,
TitlePaneIconifyButtonPainter.Which.BACKGROUND_MINIMIZED_DISABLED));
d.put(p + "[Enabled+WindowMinimized].backgroundPainter",
new LazyPainter(c,
TitlePaneIconifyButtonPainter.Which.BACKGROUND_MINIMIZED_ENABLED));
d.put(p + "[MouseOver+WindowMinimized].backgroundPainter",
new LazyPainter(c,
TitlePaneIconifyButtonPainter.Which.BACKGROUND_MINIMIZED_MOUSEOVER));
d.put(p + "[Pressed+WindowMinimized].backgroundPainter",
new LazyPainter(c,
TitlePaneIconifyButtonPainter.Which.BACKGROUND_MINIMIZED_PRESSED));
d.put(p + "[Enabled+WindowMinimized+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneIconifyButtonPainter.Which.BACKGROUND_MINIMIZED_ENABLED_WINDOWNOTFOCUSED));
d.put(p + "[MouseOver+WindowMinimized+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneIconifyButtonPainter.Which.BACKGROUND_MINIMIZED_MOUSEOVER_WINDOWNOTFOCUSED));
d.put(p + "[Pressed+WindowMinimized+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneIconifyButtonPainter.Which.BACKGROUND_MINIMIZED_PRESSED_WINDOWNOTFOCUSED));
d.put(p + ".icon", new SeaGlassIcon(p, "iconPainter", 26, 18));
}
/**
* Initialize the internal frame maximize button settings.
*
* @param d the UI defaults map.
*/
private void defineInternalFrameMaximizeButton(UIDefaults d) {
String p = "InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.maximizeButton\"";
String c = PAINTER_PREFIX + "TitlePaneMaximizeButtonPainter";
d.put(p + ".WindowNotFocused", new TitlePaneMaximizeButtonWindowNotFocusedState());
d.put(p + ".WindowMaximized", new TitlePaneMaximizeButtonWindowMaximizedState());
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
// Set the maximize button states.
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TitlePaneMaximizeButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TitlePaneMaximizeButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[MouseOver].backgroundPainter", new LazyPainter(c, TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MOUSEOVER));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, TitlePaneMaximizeButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Enabled+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_ENABLED_WINDOWNOTFOCUSED));
d.put(p + "[MouseOver+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MOUSEOVER_WINDOWNOTFOCUSED));
d.put(p + "[Pressed+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_PRESSED_WINDOWNOTFOCUSED));
// Set the restore button states.
d.put(p + "[Disabled+WindowMaximized].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MAXIMIZED_DISABLED));
d.put(p + "[Enabled+WindowMaximized].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MAXIMIZED_ENABLED));
d.put(p + "[MouseOver+WindowMaximized].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MAXIMIZED_MOUSEOVER));
d.put(p + "[Pressed+WindowMaximized].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MAXIMIZED_PRESSED));
d.put(p + "[Enabled+WindowMaximized+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MAXIMIZED_ENABLED_WINDOWNOTFOCUSED));
d.put(p + "[MouseOver+WindowMaximized+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MAXIMIZED_MOUSEOVER_WINDOWNOTFOCUSED));
d.put(p + "[Pressed+WindowMaximized+WindowNotFocused].backgroundPainter",
new LazyPainter(c,
TitlePaneMaximizeButtonPainter.Which.BACKGROUND_MAXIMIZED_PRESSED_WINDOWNOTFOCUSED));
d.put(p + ".icon", new SeaGlassIcon(p, "iconPainter", 25, 18));
}
/**
* Initialize the internal frame menu button settings.
*
* @param d the UI defaults map.
*/
private void defineInternalFrameMenuButtons(UIDefaults d) {
String p = "InternalFrame:InternalFrameTitlePane:\"InternalFrameTitlePane.menuButton\"";
String c = PAINTER_PREFIX + "TitlePaneMenuButtonPainter";
d.put(p + ".WindowNotFocused", new TitlePaneMenuButtonWindowNotFocusedState());
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
// Set the states for the Menu button.
d.put(p + "[Enabled].iconPainter", new LazyPainter(c, TitlePaneMenuButtonPainter.Which.ICON_ENABLED));
d.put(p + "[Disabled].iconPainter", new LazyPainter(c, TitlePaneMenuButtonPainter.Which.ICON_DISABLED));
d.put(p + "[MouseOver].iconPainter", new LazyPainter(c, TitlePaneMenuButtonPainter.Which.ICON_MOUSEOVER));
d.put(p + "[Pressed].iconPainter", new LazyPainter(c, TitlePaneMenuButtonPainter.Which.ICON_PRESSED));
d.put(p + "[Enabled+WindowNotFocused].iconPainter",
new LazyPainter(c,
TitlePaneMenuButtonPainter.Which.ICON_ENABLED_WINDOWNOTFOCUSED));
d.put(p + "[MouseOver+WindowNotFocused].iconPainter",
new LazyPainter(c,
TitlePaneMenuButtonPainter.Which.ICON_MOUSEOVER_WINDOWNOTFOCUSED));
d.put(p + "[Pressed+WindowNotFocused].iconPainter",
new LazyPainter(c,
TitlePaneMenuButtonPainter.Which.ICON_PRESSED_WINDOWNOTFOCUSED));
d.put(p + ".icon", new SeaGlassIcon(p, "iconPainter", 19, 18));
}
/**
* Initialize the list settings.
*
* @param d the UI defaults map.
*/
private void defineLists(UIDefaults d) {
String p = "List";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + ".background", d.get("seaGlassLightBackground"));
d.put(p + ".dropLineColor", d.get("seaGlassFocus"));
d.put(p + ".rendererUseListColors", Boolean.TRUE);
d.put(p + ".rendererUseUIBorder", Boolean.TRUE);
d.put(p + ".cellNoFocusBorder", new BorderUIResource(BorderFactory.createEmptyBorder(2, 5, 2, 5)));
d.put(p + ".focusCellHighlightBorder",
new BorderUIResource(new PainterBorder("Tree:TreeCell[Enabled+Focused].backgroundPainter",
new Insets(2, 5, 2, 5))));
// TODO Why doesn't ColorUIResource work here?
d.put(p + "[Selected].textForeground", Color.WHITE);
d.put(p + "[Selected].textBackground", d.get("seaGlassSelection"));
d.put(p + "[Disabled+Selected].textBackground", Color.WHITE);
d.put(p + "[Disabled].textForeground", d.get("seaGlassDisabledText"));
p = "List:\"List.cellRenderer\"";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + "[Disabled].textForeground", d.get("seaGlassDisabledText"));
d.put(p + "[Disabled].background", d.get("seaGlassSelectionBackground"));
}
/**
* Initialize the menu settings.
*
* @param d the UI defaults map.
*/
private void defineMenus(UIDefaults d) {
d.put("menuItemBackgroundBase", new Color(0x5b7ea4));
// Initialize Menu
String c = PAINTER_PREFIX + "MenuPainter";
String p = "Menu";
d.put(p + ".contentMargins", new InsetsUIResource(1, 12, 2, 5));
d.put(p + "[Disabled].textForeground", d.get("seaGlassDisabledText"));
d.put(p + "[Enabled].textForeground", new ColorUIResource(Color.BLACK));
d.put(p + "[Enabled+Selected].textForeground", new ColorUIResource(Color.WHITE));
d.put(p + "[Enabled+Selected].backgroundPainter", new LazyPainter(c, MenuPainter.Which.BACKGROUND_ENABLED_SELECTED));
d.put(p + "[Disabled].arrowIconPainter", new LazyPainter(c, MenuPainter.Which.ARROWICON_DISABLED));
d.put(p + "[Enabled].arrowIconPainter", new LazyPainter(c, MenuPainter.Which.ARROWICON_ENABLED));
d.put(p + "[Enabled+Selected].arrowIconPainter", new LazyPainter(c, MenuPainter.Which.ARROWICON_ENABLED_SELECTED));
d.put(p + ".arrowIcon", new SeaGlassIcon(p + "", "arrowIconPainter", 9, 10));
p = "Menu:MenuItemAccelerator";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[MouseOver].textForeground", new ColorUIResource(Color.WHITE));
// We don't paint MenuBar backgrounds. Remove the painters.
c = PAINTER_PREFIX + "MenuBarPainter";
p = "MenuBar";
d.put(p + ".contentMargins", new InsetsUIResource(2, 6, 2, 6));
if (d.get(p + "[Enabled].backgroundPainter") != null) {
d.remove(p + "[Enabled].backgroundPainter");
}
if (d.get(p + "[Enabled].borderPainter") != null) {
d.remove(p + "[Enabled].borderPainter");
}
// Rossi: "Selected Menu" color changed to dark blue. Not tested with "unified" title/menu/toolbar
c = PAINTER_PREFIX + "MenuItemPainter";
p = "MenuBar:Menu";
d.put(p + ".States", "Enabled,Selected,Disabled,NotUnified");
d.put(p + ".NotUnified", new MenuNotUnified());
d.put(p + ".contentMargins", new InsetsUIResource(1, 4, 2, 4));
d.put(p + "[Disabled].textForeground", d.getColor("seaGlassDisabledText"));
d.put(p + "[Enabled].textForeground", new ColorUIResource(Color.WHITE));
d.put(p + "[Selected].textForeground", new ColorUIResource(Color.BLACK));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, MenuItemPainter.Which.BACKGROUND_MOUSEOVER_UNIFIED));
d.put(p + "[Enabled+NotUnified].textForeground", new ColorUIResource(Color.BLACK));
d.put(p + "[Enabled+Selected+NotUnified].textForeground", new ColorUIResource(Color.WHITE));
d.put(p + "[Enabled+Selected+NotUnified].backgroundPainter", new LazyPainter(c, MenuItemPainter.Which.BACKGROUND_MOUSEOVER));
p = "MenuBar:Menu:MenuItemAccelerator";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
// Initialize MenuItem
c = PAINTER_PREFIX + "MenuItemPainter";
p = "MenuItem";
d.put(p + ".contentMargins", new InsetsUIResource(1, 12, 2, 13));
d.put(p + ".textIconGap", new Integer(5));
d.put(p + ".acceleratorFont", new DerivedFont("defaultFont", 1.0f, null, null));
d.put(p + "[Disabled].textForeground", d.getColor("seaGlassDisabledText"));
d.put(p + "[Enabled].textForeground", new ColorUIResource(Color.BLACK));
d.put(p + "[MouseOver].textForeground", new ColorUIResource(Color.WHITE));
d.put(p + "[MouseOver].backgroundPainter", new LazyPainter(c, MenuItemPainter.Which.BACKGROUND_MOUSEOVER));
p = "MenuItem:MenuItemAccelerator";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].textForeground", d.getColor("seaGlassDisabledText"));
d.put(p + "[MouseOver].textForeground", new ColorUIResource(Color.WHITE));
// Initialize CheckBoxMenuItem
c = PAINTER_PREFIX + "CheckBoxMenuItemPainter";
p = "CheckBoxMenuItem";
d.put(p + ".contentMargins", new InsetsUIResource(1, 12, 2, 13));
d.put(p + ".textIconGap", new Integer(5));
d.put(p + "[Disabled].textForeground", d.getColor("seaGlassDisabledText"));
d.put(p + "[Enabled].textForeground", new ColorUIResource(Color.BLACK));
d.put(p + "[MouseOver].textForeground", new ColorUIResource(Color.WHITE));
d.put(p + "[MouseOver].backgroundPainter", new LazyPainter(c, CheckBoxMenuItemPainter.Which.BACKGROUND_MOUSEOVER));
d.put(p + "[MouseOver+Selected].textForeground", new ColorUIResource(Color.WHITE));
d.put(p + "[MouseOver+Selected].backgroundPainter",
new LazyPainter(c, CheckBoxMenuItemPainter.Which.BACKGROUND_SELECTED_MOUSEOVER));
d.put(p + "[Disabled+Selected].checkIconPainter",
new LazyPainter(c, CheckBoxMenuItemPainter.Which.CHECKICON_DISABLED_SELECTED));
d.put(p + "[Enabled+Selected].checkIconPainter",
new LazyPainter(c, CheckBoxMenuItemPainter.Which.CHECKICON_ENABLED_SELECTED));
// Rossi: Added painter that shows an "indicator" that menu item is a "selectable checkbox"
d.put(p + "[Enabled].checkIconPainter",
new LazyPainter(c, CheckBoxMenuItemPainter.Which.CHECKICON_ENABLED));
d.put(p + "[MouseOver].checkIconPainter",
new LazyPainter(c, CheckBoxMenuItemPainter.Which.CHECKICON_ENABLED_MOUSEOVER));
d.put(p + "[MouseOver+Selected].checkIconPainter",
new LazyPainter(c, CheckBoxMenuItemPainter.Which.CHECKICON_SELECTED_MOUSEOVER));
d.put(p + ".checkIcon", new SeaGlassIcon(p, "checkIconPainter", 9, 10));
p = "CheckBoxMenuItem:MenuItemAccelerator";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[MouseOver].textForeground", new ColorUIResource(Color.WHITE));
// Initialize RadioButtonMenuItem
c = PAINTER_PREFIX + "RadioButtonMenuItemPainter";
p = "RadioButtonMenuItem";
d.put(p + ".contentMargins", new InsetsUIResource(1, 12, 2, 13));
d.put(p + ".textIconGap", new Integer(5));
d.put(p + "[Disabled].textForeground", d.getColor("seaGlassDisabledText"));
d.put(p + "[Enabled].textForeground", new ColorUIResource(Color.BLACK));
d.put(p + "[MouseOver].textForeground", new ColorUIResource(Color.WHITE));
d.put(p + "[MouseOver].backgroundPainter", new LazyPainter(c, RadioButtonMenuItemPainter.Which.BACKGROUND_MOUSEOVER));
d.put(p + "[MouseOver+Selected].textForeground", new ColorUIResource(Color.WHITE));
d.put(p + "[MouseOver+Selected].backgroundPainter",
new LazyPainter(c, RadioButtonMenuItemPainter.Which.BACKGROUND_SELECTED_MOUSEOVER));
d.put(p + "[Disabled+Selected].checkIconPainter",
new LazyPainter(c, RadioButtonMenuItemPainter.Which.CHECKICON_DISABLED_SELECTED));
d.put(p + "[Enabled+Selected].checkIconPainter",
new LazyPainter(c, RadioButtonMenuItemPainter.Which.CHECKICON_ENABLED_SELECTED));
// Rossi: Added painter that shows an "indicator" that menu item is a "selectable radio button"
d.put(p + "[Enabled].checkIconPainter",
new LazyPainter(c, RadioButtonMenuItemPainter.Which.CHECKICON_ENABLED));
d.put(p + "[MouseOver].checkIconPainter",
new LazyPainter(c, RadioButtonMenuItemPainter.Which.CHECKICON_ENABLED_MOUSEOVER));
d.put(p + "[MouseOver+Selected].checkIconPainter",
new LazyPainter(c, RadioButtonMenuItemPainter.Which.CHECKICON_SELECTED_MOUSEOVER));
d.put(p + ".checkIcon", new SeaGlassIcon(p, "checkIconPainter", 9, 10));
p = "RadioButtonMenuItem:MenuItemAccelerator";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[MouseOver].textForeground", new ColorUIResource(Color.WHITE));
}
/**
* Initialize the panel settings.
*
* @param d the UI defaults map.
*/
private void definePanels(UIDefaults d) {
String p = "Panel";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".background", new ColorUIResource((Color) d.get("control")));
d.put(p + ".opaque", Boolean.TRUE);
}
/**
* Initialize the popup settings.
*
* @param d the UI defaults map.
*/
private void definePopups(UIDefaults d) {
d.put("seaGlassPopupBorder", new ColorUIResource(0xbbbbbb));
d.put("popupMenuInteriorEnabled", Color.WHITE);
// Rossi: Changed color of popup / submenus to get better contrast to bright backgrounds.
// d.put("popupMenuBorderEnabled", new Color(0xdddddd));
d.put("popupMenuBorderEnabled", new Color(0x5b7ea4));
String c = PAINTER_PREFIX + "PopupMenuPainter";
String p = "PopupMenu";
d.put(p + ".contentMargins", new InsetsUIResource(6, 1, 6, 1));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + ".consumeEventOnClose", Boolean.TRUE);
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, PopupMenuPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, PopupMenuPainter.Which.BACKGROUND_ENABLED));
// Initialize PopupMenuSeparator
c = PAINTER_PREFIX + "SeparatorPainter";
p = "PopupMenuSeparator";
d.put(p + ".contentMargins", new InsetsUIResource(1, 0, 2, 0));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, SeparatorPainter.Which.BACKGROUND_ENABLED));
}
/**
* Initialize the progress bar settings.
*
* @param d the UI defaults map.
*/
private void defineProgressBars(UIDefaults d) {
// Copied from nimbus
//Initialize ProgressBar
d.put("ProgressBar.contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("ProgressBar.States", "Enabled,Disabled,Indeterminate,Finished");
d.put("ProgressBar.tileWhenIndeterminate", Boolean.TRUE);
d.put("ProgressBar.paintOutsideClip", Boolean.TRUE);
d.put("ProgressBar.rotateText", Boolean.TRUE);
d.put("ProgressBar.vertictalSize", new DimensionUIResource(19, 150));
d.put("ProgressBar.horizontalSize", new DimensionUIResource(150, 19));
addColor(d, "ProgressBar[Disabled].textForeground", "seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0);
d.put("ProgressBar[Disabled+Indeterminate].progressPadding", new Integer(3));
// Seaglass starts below.
d.put("progressBarTrackInterior", Color.WHITE);
d.put("progressBarTrackBase", new Color(0x4076bf));
d.put("ProgressBar.Indeterminate", new ProgressBarIndeterminateState());
d.put("ProgressBar.Finished", new ProgressBarFinishedState());
String p = "ProgressBar";
String c = PAINTER_PREFIX + "ProgressBarPainter";
d.put(p + ".cycleTime", 500);
d.put(p + ".progressPadding", new Integer(3));
d.put(p + ".trackThickness", new Integer(19));
d.put(p + ".tileWidth", new Integer(24));
d.put(p + ".backgroundFillColor", Color.WHITE);
d.put(p + ".font", new DerivedFont("defaultFont", 0.769f, null, null));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ProgressBarPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ProgressBarPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, ProgressBarPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Enabled+Finished].foregroundPainter",
new LazyPainter(c, ProgressBarPainter.Which.FOREGROUND_ENABLED_FINISHED));
d.put(p + "[Enabled+Indeterminate].foregroundPainter",
new LazyPainter(c, ProgressBarPainter.Which.FOREGROUND_ENABLED_INDETERMINATE));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(c, ProgressBarPainter.Which.FOREGROUND_DISABLED));
d.put(p + "[Disabled+Finished].foregroundPainter",
new LazyPainter(c, ProgressBarPainter.Which.FOREGROUND_DISABLED_FINISHED));
d.put(p + "[Disabled+Indeterminate].foregroundPainter",
new LazyPainter(c, ProgressBarPainter.Which.FOREGROUND_DISABLED_INDETERMINATE));
}
/**
* Initialize the root pane settings.
*
* @param d the UI defaults map.
*/
private void defineRootPanes(UIDefaults d) {
String c = PAINTER_PREFIX + "FrameAndRootPainter";
String p = "RootPane";
d.put(p + ".States", "Enabled,WindowFocused,NoFrame");
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".opaque", Boolean.FALSE);
d.put(p + ".NoFrame", new RootPaneNoFrameState());
d.put(p + ".WindowFocused", new RootPaneWindowFocusedState());
d.put(p + "[Enabled+NoFrame].backgroundPainter", new LazyPainter(c, FrameAndRootPainter.Which.BACKGROUND_ENABLED_NOFRAME));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, FrameAndRootPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Enabled+WindowFocused].backgroundPainter", new LazyPainter(c, FrameAndRootPainter.Which.BACKGROUND_ENABLED_WINDOWFOCUSED));
}
/**
* Initialize the scroll pane UI
* @param d
*/
private void defineScrollPane(UIDefaults d) {
// Define ScrollPane border painters.
String c = PAINTER_PREFIX + "ScrollPanePainter";
String p = "ScrollPane";
d.put(p + ".opaque", Boolean.FALSE);
d.put(p + ".contentMargins", new InsetsUIResource(3, 3, 3, 3));
// d.put(p + ".useChildTextComponentFocus", Boolean.TRUE);
d.put(p + ".backgroundPainter", new LazyPainter(c, ScrollPanePainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Enabled+Focused].borderPainter", new LazyPainter(c, ScrollPanePainter.Which.BORDER_ENABLED_FOCUSED));
d.put(p + "[Enabled].borderPainter", new LazyPainter(c, ScrollPanePainter.Which.BORDER_ENABLED));
// Store ScrollPane Corner Component
d.put(p + ".cornerPainter", new LazyPainter(c, ScrollPanePainter.Which.CORNER_ENABLED));
//Initialize Viewport
p = "Viewport";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".opaque", Boolean.TRUE);
}
/**
* Initialize the scroll bar UI settings.
*
* @param d the UI defaults map.
*/
private void defineScrollBars(UIDefaults d) {
d.put("scrollBarThumbBorderBasePressed", new Color(0x4879bf));
d.put("scrollBarThumbInteriorBasePressed", new Color(0x82a8ca));
d.put("scrollBarButtonBase", Color.WHITE);
d.put("scrollBarButtonBasePressed", new Color(0xa1bfdb));
d.put("scrollBarTrackBackgroundBase", Color.WHITE);
d.put("scrollBarTrackGradientBase", d.get("seaGlassTransparent"));
d.put("ScrollBar.incrementButtonGap", new Integer(-7));
d.put("ScrollBar.decrementButtonGap", new Integer(-7));
d.put("ScrollBar.capSize", new Integer(11));
d.put("ScrollBar.contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("ScrollBar.thumbHeight", new Integer(15));
d.put("ScrollBar.minimumThumbSize", new DimensionUIResource(29, 29));
d.put("ScrollBar.maximumThumbSize", new DimensionUIResource(1000, 1000));
// Buttons
String c = PAINTER_PREFIX + "ScrollBarButtonPainter";
String p = "ScrollBar:\"ScrollBar.button\"";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".size", new Integer(22));
d.put(p + ".States", "Enabled,Pressed,MouseOver,IncreaseButton,Disabled,ButtonsTogether");
d.put(p + ".IncreaseButton", new ScrollBarButtonIsIncreaseButtonState());
d.put(p + ".ButtonsTogether", new ScrollBarButtonsTogetherState());
d.put(p + ".foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_DISABLED));
d.put(p + "[MouseOver].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_PRESSED));
d.put(p + "[MouseOver+Pressed].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_PRESSED));
d.put(p + "[IncreaseButton+Enabled].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_INCREASE_ENABLED));
d.put(p + "[MouseOver+IncreaseButton].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_INCREASE_ENABLED));
d.put(p + "[IncreaseButton+Disabled].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_INCREASE_DISABLED));
d.put(p + "[IncreaseButton+Pressed].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_INCREASE_PRESSED));
d.put(p + "[MouseOver+IncreaseButton+Pressed].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_INCREASE_PRESSED));
d.put(p + "[Enabled+ButtonsTogether].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_ENABLED_TOGETHER));
d.put(p + "[Disabled+ButtonsTogether].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_DISABLED_TOGETHER));
d.put(p + "[Pressed+ButtonsTogether].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_PRESSED_TOGETHER));
d.put(p + "[IncreaseButton+Enabled+ButtonsTogether].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_INCREASE_ENABLED_TOGETHER));
d.put(p + "[IncreaseButton+Disabled+ButtonsTogether].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_INCREASE_DISABLED_TOGETHER));
d.put(p + "[IncreaseButton+Pressed+ButtonsTogether].foregroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_INCREASE_PRESSED_TOGETHER));
// Thumb
// Seems to be a bug somewhere where MouseOver is always delivered even
// when we don't want it, but if it's not specified nothing at all is
// painted.
c = PAINTER_PREFIX + "ScrollBarThumbPainter";
p = "ScrollBar:ScrollBarThumb";
d.put(p + ".States", "Enabled,Pressed,MouseOver,Disabled");
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ScrollBarThumbPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ScrollBarThumbPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[MouseOver].backgroundPainter", new LazyPainter(c, ScrollBarThumbPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, ScrollBarThumbPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[MouseOver+Pressed].backgroundPainter", new LazyPainter(c, ScrollBarThumbPainter.Which.BACKGROUND_PRESSED));
// Track
c = PAINTER_PREFIX + "ScrollBarTrackPainter";
p = "ScrollBar:ScrollBarTrack";
d.put(p + ".States", "Enabled,Disabled");
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ScrollBarTrackPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ScrollBarTrackPainter.Which.BACKGROUND_ENABLED));
// Cap
c = PAINTER_PREFIX + "ScrollBarButtonPainter";
p = "ScrollBar:ScrollBarCap";
d.put(p + ".States", "Enabled,Disabled");
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_CAP));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ScrollBarButtonPainter.Which.FOREGROUND_CAP));
}
/**
* Initialize the separator settings.
*
* @param d the UI defaults map.
*/
private void defineSeparators(UIDefaults d) {
String c = PAINTER_PREFIX + "SeparatorPainter";
d.put("Separator.contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("Separator[Enabled].backgroundPainter", new LazyPainter(c, SeparatorPainter.Which.BACKGROUND_ENABLED));
}
/**
* Initialize the slider settings.
*
* @param d the UI defaults map.
*/
private void defineSliders(UIDefaults d) {
// Rossi: slider inner color changed from gray to "white"
d.put("sliderTrackBorderBase", new Color(0x709ad0));
// d.put("sliderTrackInteriorBase", new Color(0x709ad0)); // blue better?
d.put("sliderTrackInteriorBase", Color.WHITE); // Light blue better?
String p = "Slider";
d.put(p + ".States", "Enabled,MouseOver,Pressed,Disabled,Focused,Selected,ArrowShape");
d.put(p + ".ArrowShape", new SliderArrowShapeState());
d.put(p + ".thumbWidth", new Integer(17));
d.put(p + ".thumbHeight", new Integer(20));
d.put(p + ".trackBorder", new Integer(0));
d.put(p + ".trackHeight", new Integer(5));
// Rossi: Changed ticks to dark blue to make them "less massive"
d.put(p + ".tickColor", new Color(0x5b7ea4));
d.put(p + "[Disabled].tickColor", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
d.put(p + ".font", new DerivedFont("defaultFont", 0.769f, null, null));
d.put(p + ".paintValue", Boolean.FALSE);
p = "Slider:SliderThumb";
String c = PAINTER_PREFIX + "SliderThumbPainter";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".States", "Enabled,MouseOver,Pressed,Disabled,Focused,Selected,ArrowShape");
d.put(p + ".ArrowShape", new SliderArrowShapeState());
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Focused+MouseOver].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_FOCUSED_MOUSEOVER));
d.put(p + "[Focused+Pressed].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_FOCUSED_PRESSED));
d.put(p + "[MouseOver].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_MOUSEOVER));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[ArrowShape+Enabled].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_ENABLED_ARROWSHAPE));
d.put(p + "[ArrowShape+Disabled].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_DISABLED_ARROWSHAPE));
d.put(p + "[ArrowShape+MouseOver].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_MOUSEOVER_ARROWSHAPE));
d.put(p + "[ArrowShape+Pressed].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_PRESSED_ARROWSHAPE));
d.put(p + "[ArrowShape+Focused].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_FOCUSED_ARROWSHAPE));
d.put(p + "[ArrowShape+Focused+MouseOver].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_FOCUSED_MOUSEOVER_ARROWSHAPE));
d.put(p + "[ArrowShape+Focused+Pressed].backgroundPainter", new LazyPainter(c, SliderThumbPainter.Which.BACKGROUND_FOCUSED_PRESSED_ARROWSHAPE));
p = "Slider:SliderTrack";
c = PAINTER_PREFIX + "SliderTrackPainter";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".States", "Enabled,MouseOver,Pressed,Disabled,Focused,Selected,ArrowShape");
d.put(p + ".ArrowShape", new SliderArrowShapeState());
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, SliderTrackPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, SliderTrackPainter.Which.BACKGROUND_ENABLED));
}
/**
* Initialize the spinner UI settings;
*
* @param d the UI defaults map.
*/
private void defineSpinners(UIDefaults d) {
d.put("spinnerNextBorderBottomEnabled", new Color(0x4779bf));
d.put("spinnerNextBorderBottomPressed", new Color(0x4879bf));
d.put("spinnerNextInteriorBottomEnabled", new Color(0x85abcf));
d.put("spinnerNextInteriorBottomPressed", new Color(0x6e92b6));
d.put("spinnerPrevBorderTopEnabled", new Color(0x4778bf));
d.put("spinnerPrevInteriorTopEnabled", new Color(0x81aed4));
d.put("spinnerPrevInteriorBottomEnabled", new Color(0xaad4f1));
d.put("spinnerPrevInteriorPressedTop", new Color(0x6c91b8));
d.put("spinnerPrevInteriorPressedBottom", new Color(0x9cc3de));
d.put("spinnerPrevTopLineEnabled", new Color(0xacc8e0));
d.put("spinnerPrevTopLinePressed", new Color(0x9eb6cf));
d.put("Spinner.contentMargins", new InsetsUIResource(4, 6, 4, 6));
d.put("Spinner:\"Spinner.editor\".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("Spinner:\"Spinner.textField\".contentMargins", new InsetsUIResource(4, 6, 4, 0));
d.put("Spinner:\"Spinner.formattedTextField\".contentMargins", new InsetsUIResource(4, 6, 4, 2));
String c = PAINTER_PREFIX + "SpinnerFormattedTextFieldPainter";
String p = "Spinner:Panel:\"Spinner.formattedTextField\"";
d.put(p + ".contentMargins", new InsetsUIResource(3, 10, 3, 2));
d.put(p + ".background", Color.WHITE);
d.put(p + "[Selected].textForeground", Color.WHITE);
d.put(p + "[Selected].textBackground", d.get("seaGlassSelection"));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, SpinnerFormattedTextFieldPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, SpinnerFormattedTextFieldPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, SpinnerFormattedTextFieldPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, SpinnerFormattedTextFieldPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Focused+Selected].backgroundPainter", new LazyPainter(c, SpinnerFormattedTextFieldPainter.Which.BACKGROUND_SELECTED_FOCUSED));
c = PAINTER_PREFIX + "SpinnerPreviousButtonPainter";
p = "Spinner:\"Spinner.previousButton\"";
d.put(p + ".size", new Integer(22));
d.put(p + ".States", "Disabled,Enabled,Focused,Pressed");
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Focused+Pressed].backgroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.BACKGROUND_PRESSED_FOCUSED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.FOREGROUND_DISABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Focused].foregroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.FOREGROUND_FOCUSED));
d.put(p + "[Focused+Pressed].foregroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.FOREGROUND_PRESSED_FOCUSED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(c, SpinnerPreviousButtonPainter.Which.FOREGROUND_PRESSED));
c = PAINTER_PREFIX + "SpinnerNextButtonPainter";
p = "Spinner:\"Spinner.nextButton\"";
d.put(p + ".size", new Integer(22));
d.put(p + ".States", "Disabled,Enabled,Focused,Pressed");
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Focused+Pressed].backgroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.BACKGROUND_PRESSED_FOCUSED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.FOREGROUND_DISABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Focused].foregroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.FOREGROUND_FOCUSED));
d.put(p + "[Focused+Pressed].foregroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.FOREGROUND_PRESSED_FOCUSED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(c, SpinnerNextButtonPainter.Which.FOREGROUND_PRESSED));
}
/**
* Initialize the split pane UI settings.
*
* @param d the UI defaults map.
*/
private void defineSplitPanes(UIDefaults d) {
d.put("splitPaneDividerBackgroundOuter", new Color(0xd9d9d9));
String p = "SplitPane";
d.put(p + ".contentMargins", new InsetsUIResource(1, 1, 1, 1));
d.put(p + ".States", "Enabled,MouseOver,Pressed,Disabled,Focused,Selected,Vertical");
d.put(p + ".Vertical", new SplitPaneVerticalState());
d.put(p + ".size", new Integer(11));
d.put(p + ".dividerSize", new Integer(11));
d.put(p + ".centerOneTouchButtons", Boolean.TRUE);
d.put(p + ".oneTouchButtonOffset", new Integer(20));
d.put(p + ".oneTouchButtonVOffset", new Integer(3));
d.put(p + ".oneTouchExpandable", Boolean.FALSE);
d.put(p + ".continuousLayout", Boolean.TRUE);
String c = PAINTER_PREFIX + "SplitPaneDividerPainter";
p = "SplitPane:SplitPaneDivider";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".States", "Enabled,MouseOver,Pressed,Disabled,Focused,Selected,Vertical");
d.put(p + ".Vertical", new SplitPaneDividerVerticalState());
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, SplitPaneDividerPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, SplitPaneDividerPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, SplitPaneDividerPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Focused].foregroundPainter", new LazyPainter(c, SplitPaneDividerPainter.Which.FOREGROUND_FOCUSED));
d.put(p + "[Enabled+Vertical].foregroundPainter", new LazyPainter(c, SplitPaneDividerPainter.Which.FOREGROUND_ENABLED_VERTICAL));
d.put(p + "[Focused+Vertical].foregroundPainter", new LazyPainter(c, SplitPaneDividerPainter.Which.FOREGROUND_FOCUSED_VERTICAL));
}
/**
* Initialize the tabbed pane settings.
*
* @param d the UI defaults map.
*/
private void defineTabbedPanes(UIDefaults d) {
// copied from nimbus
d.put("TabbedPane.contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put("TabbedPane.tabAreaStatesMatchSelectedTab", Boolean.TRUE);
d.put("TabbedPane.nudgeSelectedLabel", Boolean.FALSE);
d.put("TabbedPane.tabRunOverlay", new Integer(2));
d.put("TabbedPane.tabOverlap", new Integer(-1));
d.put("TabbedPane.extendTabsToBase", Boolean.TRUE);
d.put("TabbedPane.useBasicArrows", Boolean.TRUE);
addColor(d, "TabbedPane.shadow", "seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "TabbedPane.darkShadow", "text", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "TabbedPane.highlight", "seaGlassLightBackground", 0.0f, 0.0f, 0.0f, 0);
d.put("TabbedPane:TabbedPaneTab.contentMargins", new InsetsUIResource(2, 8, 3, 8));
addColor(d, "TabbedPane:TabbedPaneTab[Disabled].textForeground", "seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0);
addColor(d, "TabbedPane:TabbedPaneTab[Pressed+Selected].textForeground", 255, 255, 255, 255);
addColor(d, "TabbedPane:TabbedPaneTab[Focused+Pressed+Selected].textForeground", 255, 255, 255, 255);
d.put("TabbedPane:TabbedPaneTabArea.contentMargins", new InsetsUIResource(3, 10, 4, 10));
d.put("TabbedPane:TabbedPaneContent.contentMargins", new InsetsUIResource(0, 0, 0, 0));
// Below starts seaglass
d.put("tabbedPaneTabAreaBackLineEnabled", new Color(0x647595));
d.put("tabbedPaneTabAreaLightShadow", new Color(0x55eeeeee, true));
d.put("tabbedPaneTabAreaDarkShadow", new Color(0x55aaaaaa, true));
d.put("seaGlassTabbedPaneTabCloseGraphicInnerShadowBase", new Color(0x2a509b));
d.put("seaGlassTabbedPaneTabCloseGraphicBase", Color.WHITE);
d.put("seaGlassTabbedPaneTabCloseGraphicDropShadowBase", Color.BLACK);
d.put("seaGlassTabbedPaneTabCloseBorderBase", new Color(0x20448e));
String p = "TabbedPane";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".tabRunOverlay", new Integer(0));
d.put(p + ".useBasicArrows", Boolean.FALSE);
d.put(p + ".closeButtonMargins", new Rectangle(2, 2, 2, 2));
d.put(p + ".closeButtonSize", new Integer(11));
String c = PAINTER_PREFIX + "TabbedPaneTabPainter";
p = "TabbedPane:TabbedPaneTab";
d.put(p + ".States", "Enabled,Pressed,Disabled,MouseOver,Focused,Selected,Default");
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Enabled+Pressed].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Disabled+Selected].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_DISABLED_SELECTED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Selected+MouseOver].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Pressed+Selected].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_PRESSED_SELECTED));
d.put(p + "[Focused+Selected].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_SELECTED_FOCUSED));
d.put(p + "[Focused+Pressed+Selected].backgroundPainter", new LazyPainter(c, TabbedPaneTabPainter.Which.BACKGROUND_PRESSED_SELECTED_FOCUSED));
d.put(p + "[Disabled].textForeground", d.get("seaGlassDisabledText"));
d.put(p + "[Pressed+Selected].textForeground", Color.BLACK);
d.put(p + "[Focused+Pressed+Selected].textForeground", Color.BLACK);
// Initialize tabbed pane "close" button.
// Note that we co-opt MouseOver to mean mousing over the tab,
// whereas Focused means mousing over the actual close button.
p = "TabbedPane:TabbedPaneTab:TabbedPaneTabClaseButton";
c = PAINTER_PREFIX + "TabbedPaneTabCloseButtonPainter";
d.put(p + ".States", "Enabled,Pressed,Disabled,MouseOver,Focused");
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(c, TabbedPaneTabCloseButtonPainter.Which.DISABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, TabbedPaneTabCloseButtonPainter.Which.ENABLED));
d.put(p + "[MouseOver].foregroundPainter", new LazyPainter(c, TabbedPaneTabCloseButtonPainter.Which.MOUSEOVER));
d.put(p + "[Focused].foregroundPainter", new LazyPainter(c, TabbedPaneTabCloseButtonPainter.Which.FOCUSED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(c, TabbedPaneTabCloseButtonPainter.Which.PRESSED));
p = "TabbedPane:TabbedPaneTabArea";
c = PAINTER_PREFIX + "TabbedPaneTabAreaPainter";
d.put(p + ".contentMargins", new InsetsUIResource(3, 10, 3, 10));
d.put(p + ".States", "Enabled,Disabled,Top,Left,Bottom,Right");
d.put(p + ".Top", new TabbedPaneTopTabState());
d.put(p + ".Left", new TabbedPaneLeftTabState());
d.put(p + ".Bottom", new TabbedPaneBottomTabState());
d.put(p + ".Right", new TabbedPaneRightTabState());
d.put(p + "[Enabled+Top].backgroundPainter", new LazyPainter(c, TabbedPaneTabAreaPainter.Which.BACKGROUND_ENABLED_TOP));
d.put(p + "[Disabled+Top].backgroundPainter", new LazyPainter(c, TabbedPaneTabAreaPainter.Which.BACKGROUND_DISABLED_TOP));
d.put(p + "[Enabled+Left].backgroundPainter", new LazyPainter(c, TabbedPaneTabAreaPainter.Which.BACKGROUND_ENABLED_LEFT));
d.put(p + "[Disabled+Left].backgroundPainter", new LazyPainter(c, TabbedPaneTabAreaPainter.Which.BACKGROUND_DISABLED_LEFT));
d.put(p + "[Enabled+Bottom].backgroundPainter", new LazyPainter(c, TabbedPaneTabAreaPainter.Which.BACKGROUND_ENABLED_BOTTOM));
d.put(p + "[Disabled+Bottom].backgroundPainter", new LazyPainter(c, TabbedPaneTabAreaPainter.Which.BACKGROUND_DISABLED_BOTTOM));
d.put(p + "[Enabled+Right].backgroundPainter", new LazyPainter(c, TabbedPaneTabAreaPainter.Which.BACKGROUND_ENABLED_RIGHT));
d.put(p + "[Disabled+Right].backgroundPainter", new LazyPainter(c, TabbedPaneTabAreaPainter.Which.BACKGROUND_DISABLED_RIGHT));
// Buttons
c = PAINTER_PREFIX + "ArrowButtonPainter";
p = "TabbedPane:TabbedPaneTabArea:\"TabbedPaneTabArea.button\"";
d.put(p + ".States", "Enabled,Pressed,MouseOver,Disabled");
d.put(p + "[Disabled].foreground", new ColorUIResource(0x9ba8cf));
d.put(p + "[Enabled].foreground", new ColorUIResource(Color.BLACK));
d.put(p + "[Pressed].foreground", new ColorUIResource(0x134D8C));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(c, ArrowButtonPainter.Which.FOREGROUND_DISABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(c, ArrowButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[MouseOver].foregroundPainter", new LazyPainter(c, ArrowButtonPainter.Which.FOREGROUND_ENABLED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(c, ArrowButtonPainter.Which.FOREGROUND_PRESSED));
p = "TabbedPane:TabbedPaneContent";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
}
/**
* Initialize the table UI settings.
*
* @param d the UI defaults map.
*/
private void defineTables(UIDefaults d) {
d.put("tableHeaderBorderEnabled", new Color(0xcad3e0));
d.put("tableHeaderSortIndicator", new Color(0xc02a5481, true));
// Rossi: table headers now blue and glassy.
// I know you discussed this already but I like all interactive components to have the glassy look.
d.put("tableHeaderInteriorBaseEnabled", new Color(0x80a6d2));
String p = "TableHeader";
String c = PAINTER_PREFIX + "TableHeaderPainter";
// d.put(p + ".font", new DerivedFont("defaultFont", 0.846f, null, null));
d.put(p + "[Enabled].ascendingSortIconPainter", new LazyPainter(c, TableHeaderPainter.Which.ASCENDINGSORTICON_ENABLED));
d.put(p + "[Enabled].descendingSortIconPainter", new LazyPainter(c, TableHeaderPainter.Which.DESCENDINGSORTICON_ENABLED));
p = "Table";
d.put(p + ".background", new ColorUIResource(Color.WHITE));
d.put(p + ".alternateRowColor", new ColorUIResource(0xebf5fc));
d.put(p + ".showGrid", Boolean.FALSE);
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + ".intercellSpacing", new DimensionUIResource(0, 0));
d.put(p + ".rendererUseTableColors", Boolean.TRUE);
d.put(p + ".rendererUseUIBorder", Boolean.TRUE);
d.put(p + ".cellNoFocusBorder", new BorderUIResource(BorderFactory.createEmptyBorder(2, 5, 2, 5)));
// TODO Why doesn't ColorUIResource work on these next two?
d.put(p + "[Enabled+Selected].textForeground", Color.WHITE);
d.put(p + "[Enabled+Selected].textBackground", new Color(0x6181a5));
d.put(p + "[Disabled+Selected].textBackground", new Color(0x6181a5));
d.put(p + ".ascendingSortIcon", new SeaGlassIcon("TableHeader", "ascendingSortIconPainter", 8, 7));
d.put(p + ".descendingSortIcon", new SeaGlassIcon("TableHeader", "descendingSortIconPainter", 8, 7));
d.put(p + ".scrollPaneCornerComponent", TableScrollPaneCorner.class);
c = PAINTER_PREFIX + "TableHeaderRendererPainter";
p = "TableHeader:\"TableHeader.renderer\"";
d.put(p + ".contentMargins", new InsetsUIResource(2, 4, 2, 4));
d.put(p + ".States", "Enabled,Pressed,Disabled,Focused,Sorted");
d.put(p + ".Sorted", new TableHeaderRendererSortedState());
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TableHeaderRendererPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TableHeaderRendererPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Enabled+Focused].backgroundPainter", new LazyPainter(c, TableHeaderRendererPainter.Which.BACKGROUND_ENABLED_FOCUSED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, TableHeaderRendererPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Enabled+Sorted].backgroundPainter", new LazyPainter(c, TableHeaderRendererPainter.Which.BACKGROUND_ENABLED_SORTED));
d.put(p + "[Enabled+Focused+Sorted].backgroundPainter",
new LazyPainter(c, TableHeaderRendererPainter.Which.BACKGROUND_ENABLED_FOCUSED_SORTED));
d.put(p + "[Disabled+Sorted].backgroundPainter", new LazyPainter(c, TableHeaderRendererPainter.Which.BACKGROUND_DISABLED_SORTED));
}
/**
* Initialize the settings for text controls.
*
* @param d the UI defaults map.
*/
private void defineTextControls(UIDefaults d) {
String c = PAINTER_PREFIX + "TextComponentPainter";
String cs = PAINTER_PREFIX + "SearchFieldPainter";
String ci = PAINTER_PREFIX + "SearchFieldIconPainter";
// Initialize search field "find" button
String p = "TextField:SearchFieldFindButton";
d.put(p + ".States", "Enabled,Pressed,Disabled,HasPopup");
d.put(p + ".HasPopup", new SearchFieldHasPopupState());
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(ci, SearchFieldIconPainter.Which.FIND_ICON_DISABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(ci, SearchFieldIconPainter.Which.FIND_ICON_ENABLED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(ci, SearchFieldIconPainter.Which.FIND_ICON_ENABLED));
d.put(p + "[Enabled+HasPopup].foregroundPainter",
new LazyPainter(ci, SearchFieldIconPainter.Which.FIND_ICON_ENABLED_POPUP));
d.put(p + "[Pressed+HasPopup].foregroundPainter",
new LazyPainter(ci, SearchFieldIconPainter.Which.FIND_ICON_ENABLED_POPUP));
// Initialize search field "cancel" button
p = "TextField:SearchFieldCancelButton";
d.put(p + ".States", "Enabled,Pressed,Disabled");
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].foregroundPainter", new LazyPainter(ci, SearchFieldIconPainter.Which.CANCEL_ICON_DISABLED));
d.put(p + "[Enabled].foregroundPainter", new LazyPainter(ci, SearchFieldIconPainter.Which.CANCEL_ICON_ENABLED));
d.put(p + "[Pressed].foregroundPainter", new LazyPainter(ci, SearchFieldIconPainter.Which.CANCEL_ICON_PRESSED));
p = "TextField";
d.put(p + ".States", "Enabled,Selected,Disabled,Focused,SearchField");
d.put(p + ".SearchField", new TextFieldIsSearchState());
d.put(p + ".searchIconWidth", new Integer(15));
d.put(p + ".cancelIconWidth", new Integer(15));
d.put(p + ".popupIconWidth", new Integer(7));
d.put(p + ".searchLeftInnerMargin", new Integer(3));
d.put(p + ".searchRightInnerMargin", new Integer(3));
d.put(p + ".placeholderTextColor", d.get("seaGlassSearchPlaceholderText"));
d.put(p + ".contentMargins", new InsetsUIResource(4, 6, 4, 6));
d.put(p + "[Selected].textForeground", Color.WHITE);
d.put(p + "[Selected].textBackground", d.get("seaGlassSelection"));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
d.put(p + "[SearchField].contentMargins", new InsetsUIResource(4, 26, 4, 23));
// Initialize TextField
d.put(p + ".background", getDerivedColor("seaGlassLightBackground", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Disabled].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_DISABLED));
d.put(p + "[Focused].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_FOCUSED));
d.put(p + "[Enabled].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_ENABLED));
// Paint with SearchFieldPainter.
d.put(p + "[Disabled+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Selected+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Disabled+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_DISABLED));
d.put(p + "[Focused+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_FOCUSED));
d.put(p + "[Enabled+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_ENABLED));
// Initialize FormattedTextField
p = "FormattedTextField";
d.put(p + ".States", "Enabled,Selected,Disabled,Focused,SearchField");
d.put(p + ".SearchField", new TextFieldIsSearchState());
d.put(p + ".contentMargins", new InsetsUIResource(4, 6, 4, 6));
d.put(p + ".searchIconWidth", new Integer(15));
d.put(p + ".cancelIconWidth", new Integer(15));
d.put(p + ".popupIconWidth", new Integer(7));
d.put(p + ".searchLeftInnerMargin", new Integer(3));
d.put(p + ".searchRightInnerMargin", new Integer(3));
d.put(p + ".placeholderTextColor", d.get("seaGlassSearchPlaceholderText"));
d.put(p + ".background", getDerivedColor("seaGlassLightBackground", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Disabled].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_DISABLED));
d.put(p + "[Focused].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_FOCUSED));
d.put(p + "[Enabled].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_ENABLED));
// Paint with SearchFieldPainter.
d.put(p + "[Disabled+SearchField].textForeground", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
d.put(p + "[Disabled+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Selected+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Disabled+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_DISABLED));
d.put(p + "[Focused+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_FOCUSED));
d.put(p + "[Enabled+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_ENABLED));
// Initialize PasswordField
p = "PasswordField";
d.put(p + ".contentMargins", new InsetsUIResource(4, 6, 4, 6));
d.put(p + ".searchIconWidth", new Integer(15));
d.put(p + ".cancelIconWidth", new Integer(15));
d.put(p + ".popupIconWidth", new Integer(7));
d.put(p + ".echoChar", Character.valueOf((char) 0x2022));
d.put(p + ".searchLeftInnerMargin", new Integer(3));
d.put(p + ".searchRightInnerMargin", new Integer(3));
d.put(p + ".placeholderTextColor", d.get("seaGlassSearchPlaceholderText"));
d.put(p + ".background", getDerivedColor("seaGlassLightBackground", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Selected].textForeground", Color.WHITE);
d.put(p + "[Selected].textBackground", d.get("seaGlassSelection"));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Disabled].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_DISABLED));
d.put(p + "[Focused].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_FOCUSED));
d.put(p + "[Enabled].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_ENABLED));
// Paint with SearchFieldPainter.
d.put(p + "[Disabled+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Selected+SearchField].backgroundPainter", new LazyPainter(cs, SearchFieldPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Disabled+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_DISABLED));
d.put(p + "[Focused+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_FOCUSED));
d.put(p + "[Enabled+SearchField].borderPainter", new LazyPainter(cs, SearchFieldPainter.Which.BORDER_ENABLED));
// Initialize TextArea
// TextArea in scroll pane is visually the same as editor pane.
p = "TextArea";
d.put(p + ".contentMargins", new InsetsUIResource(4, 6, 4, 6));
d.put(p + ".States", "Enabled,MouseOver,Pressed,Selected,Disabled,Focused,NotInScrollPane");
d.put(p + ".NotInScrollPane", new TextAreaNotInScrollPaneState());
d.put(p + ".background", getDerivedColor("seaGlassLightBackground", 0.0f, 0.0f, 0.0f, 0, true));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SOLID_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SOLID_ENABLED));
d.put(p + "[Selected].textForeground", Color.WHITE);
d.put(p + "[Selected].textBackground", d.get("seaGlassSelection"));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
// Rossi: TextArea painters to support new Client Property to draw "lines"
d.put(p + "[Disabled].backgroundPainter",
new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter",
new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_ENABLED));
// TextArea not in scroll pane is visually the same as TextField.
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Disabled+NotInScrollPane].backgroundPainter",
new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled+NotInScrollPane].backgroundPainter",
new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Disabled+NotInScrollPane].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_DISABLED));
d.put(p + "[Focused+NotInScrollPane].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_FOCUSED));
d.put(p + "[Enabled+NotInScrollPane].borderPainter", new LazyPainter(c, TextComponentPainter.Which.BORDER_ENABLED));
// Initialize TextPane
p = "TextPane";
d.put(p + ".contentMargins", new InsetsUIResource(4, 6, 4, 6));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SOLID_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SOLID_ENABLED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Selected].textForeground", Color.WHITE);
d.put(p + "[Selected].textBackground", d.get("seaGlassSelection"));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
// Initialize EditorPane
p = "EditorPane";
d.put(p + ".contentMargins", new InsetsUIResource(4, 6, 4, 6));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SOLID_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SOLID_ENABLED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, TextComponentPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Selected].textForeground", Color.WHITE);
d.put(p + "[Selected].textBackground", d.get("seaGlassSelection"));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
p = "Label";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0, true));
}
/**
* Initialize the tool bar settings.
*
* @param d the UI defaults map.
*/
private void defineToolBars(UIDefaults d) {
// Copied from nimbus
d.put("ToolBar.contentMargins", new InsetsUIResource(2, 2, 2, 2));
d.put("ToolBar.opaque", Boolean.TRUE);
d.put("ToolBar:Button.contentMargins", new InsetsUIResource(4, 4, 4, 4));
d.put("ToolBar:ToggleButton.contentMargins", new InsetsUIResource(4, 4, 4, 4));
addColor(d, "ToolBar:ToggleButton[Disabled+Selected].textForeground", "seaGlassDisabledText", 0.0f, 0.0f, 0.0f, 0);
//Initialize ToolBarSeparator
d.put("ToolBarSeparator.contentMargins", new InsetsUIResource(2, 0, 3, 0));
addColor(d, "ToolBarSeparator.textForeground", "seaGlassBorder", 0.0f, 0.0f, 0.0f, 0);
// Below starts seaglass
d.put("toolbarHandleMac", new Color(0xc8191919, true));
// Rossi: Adjusted color for better look: Not tested with unified, ...
d.put("toolbarToggleButtonBase", new Color(0x5b7ea4, true));
if ((!PlatformUtils.isMac())) {
d.put("seaGlassToolBarActiveTopT", new Color(0x466c97));
d.put("seaGlassToolBarActiveBottomB", new Color(0x466c97));
d.put("seaGlassToolBarInactiveTopT", new Color(0xe9e9e9));
d.put("seaGlassToolBarInactiveBottomB", new Color(0xcacaca));
} else if (PlatformUtils.isSnowLeopard()) {
d.put("seaGlassToolBarActiveTopT", new Color(0xc9c9c9));
d.put("seaGlassToolBarActiveBottomB", new Color(0xa7a7a7));
d.put("seaGlassToolBarInactiveTopT", new Color(0xe9e9e9));
d.put("seaGlassToolBarInactiveBottomB", new Color(0xcacaca));
} else {
d.put("seaGlassToolBarActiveTopT", new Color(0xbcbcbc));
d.put("seaGlassToolBarActiveBottomB", new Color(0xa7a7a7));
d.put("seaGlassToolBarInactiveTopT", new Color(0xe4e4e4));
d.put("seaGlassToolBarInactiveBottomB", new Color(0xd8d8d8));
}
String c = PAINTER_PREFIX + "ToolBarPainter";
String p = "ToolBar";
d.put(p + ".contentMargins", new InsetsUIResource(2, 2, 2, 2));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + ".States", "WindowIsActive");
d.put(p + ".WindowIsActive", new ToolBarWindowIsActiveState());
d.put(p + ".backgroundPainter", new LazyPainter(c, ToolBarPainter.Which.BORDER_ENABLED));
c = PAINTER_PREFIX + "ToolBarHandlePainter";
d.put(p + ".handleIconPainter", new LazyPainter(c, ToolBarHandlePainter.Which.HANDLEICON_ENABLED));
d.put(p + ".handleIcon", new SeaGlassIcon(p, "handleIconPainter", 11, 38));
c = PAINTER_PREFIX + "ButtonPainter";
p = "ToolBar:Button";
d.put(p + ".States", "Enabled,Disabled,Focused,Pressed");
d.put(p + "[Disabled].textForeground", d.get("seaGlassToolBarDisabledText"));
d.put(p + "[Disabled].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_DISABLED));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Focused+Pressed].backgroundPainter", new LazyPainter(c, ButtonPainter.Which.BACKGROUND_PRESSED_FOCUSED));
c = PAINTER_PREFIX + "ToolBarToggleButtonPainter";
p = "ToolBar:ToggleButton";
d.put(p + ".States", "Enabled,Disabled,Focused,Pressed,Selected");
d.put(p + "[Disabled].textForeground", d.get("seaGlassToolBarDisabledText"));
d.put(p + "[Focused].backgroundPainter", new LazyPainter(c, ToolBarToggleButtonPainter.Which.BACKGROUND_FOCUSED));
d.put(p + "[Pressed].backgroundPainter", new LazyPainter(c, ToolBarToggleButtonPainter.Which.BACKGROUND_PRESSED));
d.put(p + "[Focused+Pressed].backgroundPainter",
new LazyPainter(c, ToolBarToggleButtonPainter.Which.BACKGROUND_PRESSED_FOCUSED));
d.put(p + "[Selected].backgroundPainter", new LazyPainter(c, ToolBarToggleButtonPainter.Which.BACKGROUND_SELECTED));
d.put(p + "[Focused+Selected].backgroundPainter",
new LazyPainter(c, ToolBarToggleButtonPainter.Which.BACKGROUND_SELECTED_FOCUSED));
d.put(p + "[Pressed+Selected].backgroundPainter",
new LazyPainter(c, ToolBarToggleButtonPainter.Which.BACKGROUND_PRESSED_SELECTED));
d.put(p + "[Focused+Pressed+Selected].backgroundPainter",
new LazyPainter(c,
ToolBarToggleButtonPainter.Which.BACKGROUND_PRESSED_SELECTED_FOCUSED));
d.put(p + "[Disabled+Selected].backgroundPainter",
new LazyPainter(c, ToolBarToggleButtonPainter.Which.BACKGROUND_DISABLED_SELECTED));
uiDefaults.put("ToolBarSeparator[Enabled].backgroundPainter", null);
}
/**
* Initialize the tree settings.
*
* @param d the UI defaults map.
*/
private void defineTrees(UIDefaults d) {
//Initialize Tree
String p = "Tree";
String c = PAINTER_PREFIX + "TreePainter";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + ".textForeground", d.get("text"));
d.put(p + ".textBackground", d.get("seaGlassLightBackground"));
d.put(p + ".background", d.get("seaGlassLightBackground"));
d.put(p + ".rendererFillBackground", Boolean.FALSE);
d.put(p + ".leftChildIndent", new Integer(12));
d.put(p + ".rightChildIndent", new Integer(8));
d.put(p + ".drawHorizontalLines", Boolean.FALSE);
d.put(p + ".drawVerticalLines", Boolean.FALSE);
d.put(p + ".showsRootHandles", Boolean.FALSE);
d.put(p + ".rendererUseTreeColors", Boolean.TRUE);
d.put(p + ".repaintWholeRow", Boolean.TRUE);
d.put(p + ".rowHeight", new Integer(0));
d.put(p + ".rendererMargins", new InsetsUIResource(2, 5, 1, 5));
d.put(p + ".selectionForeground", d.get("seaGlassSelectedText"));
d.put(p + ".selectionBackground", d.get("seaGlassSelectionBackground"));
d.put(p + ".dropLineColor", d.get("seaGlassFocus"));
d.put(p + "[Enabled].collapsedIconPainter", new LazyPainter(c, TreePainter.Which.COLLAPSEDICON_ENABLED));
d.put(p + "[Enabled+Selected].collapsedIconPainter",
new LazyPainter(c, TreePainter.Which.COLLAPSEDICON_ENABLED_SELECTED));
d.put(p + "[Enabled].expandedIconPainter", new LazyPainter(c, TreePainter.Which.EXPANDEDICON_ENABLED));
d.put(p + "[Enabled+Selected].expandedIconPainter", new LazyPainter(c, TreePainter.Which.EXPANDEDICON_ENABLED_SELECTED));
d.put(p + ".collapsedIcon", new SeaGlassIcon(p, "collapsedIconPainter", 7, 7));
d.put(p + ".expandedIcon", new SeaGlassIcon(p, "expandedIconPainter", 7, 7));
d.put(p + ".leafIcon", null);
d.put(p + ".closedIcon", null);
d.put(p + ".openIcon", null);
p = "Tree:TreeCell";
c = PAINTER_PREFIX + "TreeCellPainter";
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Enabled].background", d.get("seaGlassLightBackground"));
d.put(p + "[Enabled+Focused].background", d.get("seaGlassLightBackground"));
d.put(p + "[Enabled+Focused].backgroundPainter", new LazyPainter(c, TreeCellPainter.Which.BACKGROUND_ENABLED_FOCUSED));
d.put(p + "[Enabled+Selected].textForeground", Color.WHITE);
d.put(p + "[Enabled+Selected].backgroundPainter", new LazyPainter(c, TreeCellPainter.Which.BACKGROUND_ENABLED_SELECTED));
d.put(p + "[Focused+Selected].textForeground", Color.WHITE);
d.put(p + "[Focused+Selected].backgroundPainter", new LazyPainter(c, TreeCellPainter.Which.BACKGROUND_SELECTED_FOCUSED));
p = "Tree:\"Tree.cellRenderer\"";
d.put(p + ".font", new FontUIResource("SansSerif", Font.PLAIN, 13));
d.put(p + ".contentMargins", new InsetsUIResource(0, 0, 0, 0));
d.put(p + "[Disabled].textForeground", getDerivedColor("seaGlassDisabledText", 0, 0, 0, 0, true));
p = "\"Tree.cellEditor\"";
c = PAINTER_PREFIX + "TreeCellEditorPainter";
d.put(p + ".font", new FontUIResource("SansSerif", Font.PLAIN, 13));
d.put(p + ".contentMargins", new InsetsUIResource(2, 5, 2, 5));
d.put(p + ".opaque", Boolean.TRUE);
d.put(p + ".background", d.get("control"));
d.put(p + "[Disabled].textForeground", d.get("seaGlassDisabledText"));
d.put(p + "[Selected].textForeground", d.get("seaGlassSelectedText"));
d.put(p + "[Selected].textBackground", new ColorUIResource((Color) d.get("seaGlassSelection")));
d.put(p + "[Enabled].backgroundPainter", new LazyPainter(c, TreeCellEditorPainter.Which.BACKGROUND_ENABLED));
d.put(p + "[Enabled+Focused].backgroundPainter",
new LazyPainter(c, TreeCellEditorPainter.Which.BACKGROUND_ENABLED_FOCUSED));
}
/**
* Return a short string that identifies this look and feel. This String
* will be the unquoted String "SeaGlass".
*
* @return a short string identifying this look and feel.
*/
@Override
public String getName() {
return "SeaGlass";
}
/**
* Return a string that identifies this look and feel. This String will be
* the unquoted String "SeaGlass".
*
* @return a short string identifying this look and feel.
*/
@Override
public String getID() {
return "SeaGlass";
}
/**
* Returns a textual description of this look and feel.
*
* @return textual description of this look and feel.
*/
@Override
public String getDescription() {
return "SeaGlass Look and Feel";
}
/**
* Returns false, SeaGlassLookAndFeel is not a native look and feel.
*
* @return false
*/
public boolean isNativeLookAndFeel() {
return false;
}
/**
* Returns true, SeaGlassLookAndFeel is always supported.
*
* @return true.
*/
public boolean isSupportedLookAndFeel() {
return true;
}
/**
* Returns {@code true} if the LookAndFeel
returned
* {@code RootPaneUI} instances support providing {@code Window} decorations
* in a {@code JRootPane}.
*
* Sea Glass returns {@code false} on a Macintosh, {@code true}
* otherwise.
*
* @return {@code true} if the {@code RootPaneUI} instances created by this
* look and feel support client side decorations. This returns
* {@code true} on a non-Macintosh.
*
* @see JDialog#setDefaultLookAndFeelDecorated
* @see JFrame#setDefaultLookAndFeelDecorated
* @see JRootPane#setWindowDecorationStyle
*/
public boolean getSupportsWindowDecorations() {
return !PlatformUtils.isMac();
}
/**
* A convenience method to return where the foreground should be painted for
* the Component identified by the passed in AbstractSynthContext.
*
* @param state the SynthContext representing the current state.
* @param insets an Insets object to be filled with the painting insets.
*
* @return the insets object passed in and filled with the painting insets.
*/
public static Insets getPaintingInsets(SynthContext state, Insets insets) {
if (state.getRegion().isSubregion()) {
insets = state.getStyle().getInsets(state, insets);
} else {
insets = state.getComponent().getInsets(insets);
}
return insets;
}
/**
* Convenience function for determining ComponentOrientation. Helps us avoid
* having Munge directives throughout the code.
*
* @param c the component.
*
* @return {@code true} if the component is laid out left-to-right,
* {@code false} if right-to-left.
*/
public static boolean isLeftToRight(Component c) {
return c.getComponentOrientation().isLeftToRight();
}
/**
* Returns the ui that is of type klass
, or null if one can not
* be found.
*
* @param ui the UI delegate to be tested.
* @param klass the class to test against.
*
* @return {@code ui} if {@code klass} is an instance of {@code ui},
* {@code null} otherwise.
*/
public static Object getUIOfType(ComponentUI ui, Class klass) {
if (klass.isInstance(ui)) {
return ui;
}
return null;
}
/**
* Package private method which returns either BorderLayout.NORTH,
* BorderLayout.SOUTH, BorderLayout.EAST, or BorderLayout.WEST depending on
* the location of the toolbar in its parent. The toolbar might be in
* PAGE_START, PAGE_END, CENTER, or some other position, but will be
* resolved to either NORTH,SOUTH,EAST, or WEST based on where the toolbar
* actually IS, with CENTER being NORTH.
*
* This code is used to determine where the border line should be drawn
* by the custom toolbar states, and also used by SeaGlassIcon to determine
* whether the handle icon needs to be shifted to look correct.
*
* Toollbars are unfortunately odd in the way these things are handled,
* and so this code exists to unify the logic related to toolbars so it can
* be shared among the static files such as SeaGlassIcon and generated files
* such as the ToolBar state classes.
*
* @param toolbar a toolbar in the Swing hierarchy.
*
* @return the {@code BorderLayout} orientation of the toolbar, or
* {@code BorderLayout.NORTH} if none can be determined.
*/
public static Object resolveToolbarConstraint(JToolBar toolbar) {
/*
* NOTE: we don't worry about component orientation or PAGE_END etc
* because the BasicToolBarUI always uses an absolute position of
* NORTH/SOUTH/EAST/WEST.
*/
if (toolbar != null) {
Container parent = toolbar.getParent();
if (parent != null) {
LayoutManager m = parent.getLayout();
if (m instanceof BorderLayout) {
BorderLayout b = (BorderLayout) m;
Object con = b.getConstraints(toolbar);
if (con == SOUTH || con == EAST || con == WEST) {
return con;
}
return NORTH;
}
}
}
return NORTH;
}
/**
* Registers the given region and prefix. The prefix, if it contains quoted
* sections, refers to certain named components. If there are not quoted
* sections, then the prefix refers to a generic component type.
*
* If the given region/prefix combo has already been registered, then it
* will not be registered twice. The second registration attempt will fail
* silently.
*
* @param region The Synth Region that is being registered. Such as Button,
* or ScrollBarThumb.
* @param prefix The UIDefault prefix. For example, could be ComboBox, or if
* a named components, "MyComboBox", or even something like
* ToolBar:"MyComboBox":"ComboBox.arrowButton"
*/
public void register(Region region, String prefix) {
// validate the method arguments
if (region == null || prefix == null) {
throw new IllegalArgumentException("Neither Region nor Prefix may be null");
}
// Add a LazyStyle for this region/prefix to styleMap.
List styles = styleMap.get(region);
if (styles == null) {
styles = new LinkedList();
styles.add(new LazyStyle(prefix));
styleMap.put(region, styles);
} else {
// iterate over all the current styles and see if this prefix has
// already been registered. If not, then register it.
for (LazyStyle s : styles) {
if (prefix.equals(s.prefix)) {
return;
}
}
styles.add(new LazyStyle(prefix));
}
// add this region to the map of registered regions
registeredRegions.put(region.getName(), region);
}
/**
* Locate the style associated with the given region and component. This is
* called from SeaGlassLookAndFeel in the SynthStyleFactory implementation.
*
* Lookup occurs as follows:
* Check the map of styles styleMap
. If the map contains no
* styles at all, then simply return the defaultStyle. If the map contains
* styles, then iterate over all of the styles for the Region r
* looking for the best match, based on prefix. If a match was made, then
* return that SynthStyle. Otherwise, return the defaultStyle.
*
* @param c The component associated with this region. For example, if the
* Region is Region.Button then the component will be a JButton.
* If the Region is a subregion, such as ScrollBarThumb, then the
* associated component will be the component that subregion
* belongs to, such as JScrollBar. The JComponent may be named. It
* may not be null.
* @param r The region we are looking for a style for. May not be null.
*
* @return the style associated with the given region and component.
*/
SynthStyle getSeaGlassStyle(JComponent c, Region r) {
// validate method arguments
if (c == null || r == null) {
throw new IllegalArgumentException("Neither comp nor r may be null");
}
// if there are no lazy styles registered for the region r, then return
// the default style
List styles = styleMap.get(r);
if (styles == null || styles.size() == 0) {
return getDefaultStyle();
}
// Look for the best SynthStyle for this component/region pair.
LazyStyle foundStyle = null;
for (LazyStyle s : styles) {
if (s.matches(c)) {
/*
* Replace the foundStyle if foundStyle is null, or if the new
* style "s" is more specific (ie, its path was longer), or if
* the foundStyle was "simple" and the new style was not (ie:
* the foundStyle was for something like Button and the new
* style was for something like "MyButton", hence, being more
* specific). In all cases, favor the most specific style found.
*/
if (foundStyle == null || (foundStyle.parts.length < s.parts.length)
|| (foundStyle.parts.length == s.parts.length && foundStyle.simple && !s.simple)) {
foundStyle = s;
}
}
}
// return the style, if found, or the default style if not found
return foundStyle == null ? getDefaultStyle() : foundStyle.getStyle(c);
}
/**
* A convience method that will reset the Style of StyleContext if
* necessary.
*
* @param context the SynthContext corresponding to the current state.
* @param ui the UI delegate.
*
* @return the new, updated style.
*/
public static SynthStyle updateStyle(SeaGlassContext context, SeaglassUI ui) {
SynthStyle newStyle = SynthLookAndFeel.getStyle(context.getComponent(), context.getRegion());
SynthStyle oldStyle = context.getStyle();
if (newStyle != oldStyle) {
if (oldStyle != null) {
oldStyle.uninstallDefaults(context);
}
context.setStyle(newStyle);
((SeaGlassStyle) newStyle).installDefaults(context, ui);
}
return newStyle;
}
/**
* Returns the component state for the specified component. This should only
* be used for Components that don't have any special state beyond that of
* ENABLED, DISABLED or FOCUSED. For example, buttons shouldn't call into
* this method.
*
* @param c the component.
*
* @return the simple state of the component.
*/
public static int getComponentState(Component c) {
if (c.isEnabled()) {
if (c.isFocusOwner()) {
return SeaglassUI.ENABLED | SeaglassUI.FOCUSED;
}
return SeaglassUI.ENABLED;
}
return SeaglassUI.DISABLED;
}
/**
* A convenience method that handles painting of the background. All SynthUI
* implementations should override update and invoke this method.
*
* @param state the SynthContext describing the current component and state.
* @param g the Graphics context to use to paint the component.
*/
public static void update(SynthContext state, Graphics g) {
paintRegion(state, g, null);
}
/**
* A convenience method that handles painting of the background for
* subregions. All SynthUI's that have subregions should invoke this method,
* than paint the foreground.
*
* @param state the SynthContext describing the component, region, and
* state.
* @param g the Graphics context used to paint the subregion.
* @param bounds the bounds to paint in.
*/
public static void updateSubregion(SynthContext state, Graphics g, Rectangle bounds) {
paintRegion(state, g, bounds);
}
/**
* Paint a region.
*
* @param state the SynthContext describing the current component, region,
* and state.
* @param g the Graphics context used to paint the subregion.
* @param bounds the bounds to paint in.
*/
private static void paintRegion(SynthContext state, Graphics g, Rectangle bounds) {
JComponent c = state.getComponent();
SynthStyle style = state.getStyle();
int x;
int y;
int width;
int height;
if (bounds == null) {
x = 0;
y = 0;
width = c.getWidth();
height = c.getHeight();
} else {
x = bounds.x;
y = bounds.y;
width = bounds.width;
height = bounds.height;
}
// Fill in the background, if necessary.
boolean subregion = state.getRegion().isSubregion();
if ((subregion && style.isOpaque(state)) || (!subregion && c.isOpaque())) {
g.setColor(style.getColor(state, ColorType.BACKGROUND));
g.fillRect(x, y, width, height);
}
}
/**
* Returns true if the Style should be updated in response to the specified
* PropertyChangeEvent. This forwards to
* shouldUpdateStyleOnAncestorChanged
as necessary.
*
* @param event the property change event.
*
* @return {@code true} if the style should be updated as a result of this
* property change, {@code false} otherwise.
*/
public static boolean shouldUpdateStyle(PropertyChangeEvent event) {
String eName = event.getPropertyName();
if ("name" == eName) {
// Always update on a name change
return true;
} else if ("componentOrientation" == eName) {
// Always update on a component orientation change
return true;
} else if ("ancestor" == eName && event.getNewValue() != null) {
// Only update on an ancestor change when getting a valid
// parent and the LookAndFeel wants this.
LookAndFeel laf = UIManager.getLookAndFeel();
return (laf instanceof SynthLookAndFeel && ((SynthLookAndFeel) laf).shouldUpdateStyleOnAncestorChanged());
}
/*
* Note: The following two Sea Glass based overrides should be
* refactored to be in the SeaGlass LAF. Due to constraints in an update
* release, we couldn't actually provide the public API necessary to
* allow SeaGlassLookAndFeel (a subclass of SynthLookAndFeel) to provide
* its own rules for shouldUpdateStyle.
*/
else if ("SeaGlass.Overrides" == eName) {
// Always update when the SeaGlass.Overrides client property has
// been changed
return true;
} else if ("SeaGlass.Overrides.InheritDefaults" == eName) {
// Always update when the SeaGlass.Overrides.InheritDefaults
// client property has changed
return true;
} else if ("JComponent.sizeVariant" == eName) {
// Always update when the JComponent.sizeVariant
// client property has changed
return true;
} else if (eName != null && (eName.startsWith("JButton.") || eName.startsWith("JTextField."))) {
// Always update when an Apple-style variant client property has
// changed.
return true;
}
return false;
}
/**
* Used by the renderers. For the most part the renderers are implemented as
* Labels, which is problematic in so far as they are never selected. To
* accomodate this SeaGlassLabelUI checks if the current UI matches that of
* selectedUI
(which this methods sets), if it does, then a
* state as set by this method is set in the field {@code selectedUIState}.
* This provides a way for labels to have a state other than selected.
*
* @param uix a UI delegate.
* @param selected is the component selected?
* @param focused is the component focused?
* @param enabled is the component enabled?
* @param rollover is the component's rollover state enabled?
*/
public static void setSelectedUI(ComponentUI uix, boolean selected, boolean focused, boolean enabled, boolean rollover) {
selectedUI = uix;
selectedUIState = 0;
if (selected) {
selectedUIState = SynthConstants.SELECTED;
if (focused) {
selectedUIState |= SynthConstants.FOCUSED;
}
} else if (rollover && enabled) {
selectedUIState |= SynthConstants.MOUSE_OVER | SynthConstants.ENABLED;
if (focused) {
selectedUIState |= SynthConstants.FOCUSED;
}
} else {
if (enabled) {
selectedUIState |= SynthConstants.ENABLED;
selectedUIState = SynthConstants.FOCUSED;
} else {
selectedUIState |= SynthConstants.DISABLED;
}
}
}
/**
* Clears out the selected UI that was last set in setSelectedUI.
*/
public static void resetSelectedUI() {
selectedUI = null;
}
/**
* This class is private because it relies on the constructor of the
* auto-generated AbstractRegionPainter subclasses. Hence, it is not
* generally useful, and is private.
*
* LazyPainter is a LazyValue class. It will create the
* AbstractRegionPainter lazily, when asked. It uses reflection to load the
* proper class and invoke its constructor.
*/
private static final class LazyPainter implements UIDefaults.LazyValue {
private Enum which;
private String className;
/**
* Creates a new LazyPainter object.
*
* @param className the painter class to be instantiated in a lazy
* fashion.
* @param which the state for the painter class to paint. This will
* be an enum defined in the painter class andspecific
* to it.
*/
LazyPainter(String className, Enum which) {
if (className == null) {
throw new IllegalArgumentException("The className must be specified");
}
this.className = className;
this.which = which;
}
/**
* @see javax.swing.UIDefaults$LazyValue#createValue(javax.swing.UIDefaults)
*/
@SuppressWarnings("unchecked")
public Object createValue(UIDefaults table) {
try {
Class c;
Object cl;
// See if we should use a separate ClassLoader
if (table == null || !((cl = table.get("ClassLoader")) instanceof ClassLoader)) {
cl = Thread.currentThread().getContextClassLoader();
if (cl == null) {
// Fallback to the system class loader.
cl = ClassLoader.getSystemClassLoader();
}
}
c = Class.forName(className, true, (ClassLoader) cl);
// Find inner class for state.
Class stateClass = Class.forName(className + "$Which", false, (ClassLoader) cl);
if (stateClass == null) {
throw new NullPointerException("Failed to find the constructor for the class: " + className + ".Which");
}
Constructor constructor = c.getConstructor(stateClass);
if (constructor == null) {
throw new NullPointerException("Failed to find the constructor for the class: " + className);
}
return constructor.newInstance(which);
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
}
/**
* A class which creates the SeaGlassStyle associated with it lazily, but
* also manages a lot more information about the style. It is less of a
* LazyValue type of class, and more of an Entry or Item type of class, as
* it represents an entry in the list of LazyStyles in the map styleMap.
*
* The primary responsibilities of this class include:
*
*
* - Determining whether a given component/region pair matches this
* style
* - Splitting the prefix specified in the constructor into its
* constituent parts to facilitate quicker matching
* - Creating and vending a SeaGlassStyle lazily.
*
*/
private final class LazyStyle {
/**
* The prefix this LazyStyle was registered with. Something like Button
* or ComboBox:"ComboBox.arrowButton"
*/
private String prefix;
/** Whether or not this LazyStyle represents an unnamed component */
private boolean simple = true;
/**
* The various parts, or sections, of the prefix. For example, the
* prefix: ComboBox:"ComboBox.arrowButton" will be broken into two
* parts, ComboBox and "ComboBox.arrowButton"
*/
private Part[] parts;
/** Cached shared style. */
private SeaGlassStyle style;
/**
* A weakly referenced hash map such that if the reference JComponent
* key is garbage collected then the entry is removed from the map. This
* cache exists so that when a JComponent has overrides in its client
* map, a unique style will be created and returned for that JComponent
* instance, always. In such a situation each JComponent instance must
* have its own instance of SeaGlassStyle.
*/
private WeakHashMap> overridesCache;
/**
* Create a new LazyStyle.
*
* @param prefix The prefix associated with this style. Cannot be null.
*/
private LazyStyle(String prefix) {
if (prefix == null) {
throw new IllegalArgumentException("The prefix must not be null");
}
this.prefix = prefix;
/*
* There is one odd case that needs to be supported here: cell
* renderers. A cell renderer is defined as a named internal
* component, so for example: List."List.cellRenderer" The problem
* is that the component named List.cellRenderer is not a child of a
* JList. Rather, it is treated more as a direct component.
*
* Thus, if the prefix ends with "cellRenderer", then remove all the
* previous dotted parts of the prefix name so that it becomes, for
* example: "List.cellRenderer" Likewise, we have a hacked work
* around for cellRenderer, renderer, and listRenderer.
*/
String temp = prefix;
if (temp.endsWith("cellRenderer\"") || temp.endsWith("renderer\"") || temp.endsWith("listRenderer\"")) {
temp = temp.substring(temp.lastIndexOf(":\"") + 1);
}
// Otherwise, normal code path.
List sparts = split(temp);
parts = new Part[sparts.size()];
for (int i = 0; i < parts.length; i++) {
parts[i] = new Part(sparts.get(i));
if (parts[i].named) {
simple = false;
}
}
}
/**
* Gets the style. Creates it if necessary.
*
* @param c the component for which to get the style.
*
* @return the style
*/
SynthStyle getStyle(JComponent c) {
// If the component has overrides, it gets its own unique style
// instead of the shared style.
if (c.getClientProperty("SeaGlass.Overrides") != null) {
if (overridesCache == null) {
overridesCache = new WeakHashMap>();
}
WeakReference ref = overridesCache.get(c);
SeaGlassStyle s = ref == null ? null : ref.get();
if (s == null) {
s = new SeaGlassStyle(prefix, c);
overridesCache.put(c, new WeakReference(s));
}
return s;
}
// Lazily create the style if necessary.
if (style == null) {
style = new SeaGlassStyle(prefix, null);
}
// Return the style.
return style;
}
/**
* This LazyStyle is a match for the given component if, and only if,
* for each part of the prefix the component hierarchy matches exactly.
* That is, if given "a":something:"b", then: c.getName() must equals
* "b" c.getParent() can be anything c.getParent().getParent().getName()
* must equal "a".
*
* @param c the component to test againts the current style hierarchy.
*
* @return {@code true} if the component matches the style,
* {@code false} otherwise.
*/
boolean matches(JComponent c) {
return matches(c, parts.length - 1);
}
/**
* Internal method to determine whether a component matches a part of a
* style. Recurses to do the work.
*
* @param c the component to test against the current style
* hierarchy.
* @param partIndex the index of the part of the hierarchy.
*
* @return {@code true} if the component matches the style,
* {@code false} otherwise.
*/
private boolean matches(Component c, int partIndex) {
if (partIndex < 0)
return true;
if (c == null)
return false;
// only get here if partIndex > 0 and c == null
String name = c.getName();
if (parts[partIndex].named && parts[partIndex].s.equals(name)) {
// so far so good, recurse
return matches(c.getParent(), partIndex - 1);
} else if (!parts[partIndex].named) {
// If c is not named, and parts[partIndex] has an expected class
// type registered, then check to make sure c is of the right
// type;
Class clazz = parts[partIndex].c;
if (clazz != null && clazz.isAssignableFrom(c.getClass())) {
// so far so good, recurse
return matches(c.getParent(), partIndex - 1);
} else if (clazz == null && registeredRegions.containsKey(parts[partIndex].s)) {
Region r = registeredRegions.get(parts[partIndex].s);
Component parent = r.isSubregion() ? c : c.getParent();
// special case the JInternalFrameTitlePane, because it
// doesn't fit the mold. very, very funky.
if (r == Region.INTERNAL_FRAME_TITLE_PANE && parent != null && parent instanceof JInternalFrame.JDesktopIcon) {
JInternalFrame.JDesktopIcon icon = (JInternalFrame.JDesktopIcon) parent;
parent = icon.getInternalFrame();
} else if (r == Region.INTERNAL_FRAME_TITLE_PANE && c instanceof SeaGlassTitlePane) {
// Also special case the title pane. Its parent is the
// layered pane and hasn't yet been assigned, but we
// want it to behave as if its parent is an internal
// frame.
if (partIndex <= 0
|| (parts[partIndex - 1].c != null && parts[partIndex - 1].c.isAssignableFrom(JInternalFrame.class))) {
return true;
}
}
// it was the name of a region. So far, so good. Recurse.
return matches(parent, partIndex - 1);
}
}
return false;
}
/**
* Given some dot separated prefix, split on the colons that are not
* within quotes, and not within brackets.
*
* @param prefix the style prefix.
*
* @return a list of colon-separated elements.
*/
private List split(String prefix) {
List parts = new ArrayList();
int bracketCount = 0;
boolean inquotes = false;
int lastIndex = 0;
for (int i = 0; i < prefix.length(); i++) {
char c = prefix.charAt(i);
if (c == '[') {
bracketCount++;
continue;
} else if (c == '"') {
inquotes = !inquotes;
continue;
} else if (c == ']') {
bracketCount--;
if (bracketCount < 0) {
throw new RuntimeException("Malformed prefix: " + prefix);
}
continue;
}
if (c == ':' && !inquotes && bracketCount == 0) {
// found a character to split on.
parts.add(prefix.substring(lastIndex, i));
lastIndex = i + 1;
}
}
if (lastIndex < prefix.length() - 1 && !inquotes && bracketCount == 0) {
parts.add(prefix.substring(lastIndex));
}
return parts;
}
/**
* A private class representing the parts of a style name.
*/
private final class Part {
private String s;
// true if this part represents a component name
private boolean named;
private Class c;
/**
* Creates a new Part object.
*
* @param s the element of the style name representing this part.
*/
Part(String s) {
named = s.charAt(0) == '"' && s.charAt(s.length() - 1) == '"';
if (named) {
this.s = s.substring(1, s.length() - 1);
} else {
this.s = s;
// TODO use a map of known regions for Synth and Swing, and
// then use [classname] instead of org_class_name style
try {
c = Class.forName("javax.swing.J" + s);
} catch (Exception e) {
}
try {
c = Class.forName(s.replace("_", "."));
} catch (Exception e) {
}
}
}
}
}
// Private stuff added from Synth
/**
* A private Border class.
*/
private static final class PainterBorder implements Border, UIResource {
private Insets insets;
private SeaGlassPainter painter;
private String painterKey;
/**
* Creates a new PainterBorder object.
*
* @param painterKey the painter key.
* @param insets the insets.
*/
PainterBorder(String painterKey, Insets insets) {
this.insets = insets;
this.painterKey = painterKey;
}
/**
* @see javax.swing.border.Border#paintBorder(java.awt.Component,java.awt.Graphics,
* int, int, int, int)
*/
public void paintBorder(Component c, Graphics g, int x, int y, int w, int h) {
if (painter == null) {
painter = (SeaGlassPainter) UIManager.get(painterKey);
if (painter == null)
return;
}
g.translate(x, y);
if (g instanceof Graphics2D) {
painter.paint((Graphics2D) g, c, w, h);
} else {
BufferedImage img = new BufferedImage(w, h, TYPE_INT_ARGB);
Graphics2D gfx = img.createGraphics();
painter.paint(gfx, c, w, h);
gfx.dispose();
g.drawImage(img, x, y, null);
img = null;
}
g.translate(-x, -y);
}
/**
* @see javax.swing.border.Border#getBorderInsets(java.awt.Component)
*/
public Insets getBorderInsets(Component c) {
return (Insets) insets.clone();
}
/**
* @see javax.swing.border.Border#isBorderOpaque()
*/
public boolean isBorderOpaque() {
return false;
}
}
// THIS IS ALL COPIED FROM NIMBUS L&F
//--------------------------------------------------------------------------------------------------------------------
/**
* @inheritDoc
* @return true
*/
@Override public boolean shouldUpdateStyleOnAncestorChanged() {
return true;
}
/**
* Get a derived color, derived colors are shared instances and will be
* updated when its parent UIDefault color changes.
*
* @param uiDefaultParentName The parent UIDefault key
* @param hOffset The hue offset
* @param sOffset The saturation offset
* @param bOffset The brightness offset
* @param aOffset The alpha offset
* @param uiResource True if the derived color should be a UIResource,
* false if it should not be a UIResource
* @return The stored derived color
*/
public DerivedColor getDerivedColor(String parentUin,
float hOffset, float sOffset,
float bOffset, int aOffset,
boolean uiResource){
return getDerivedColor(null, parentUin,
hOffset, sOffset, bOffset, aOffset, uiResource);
}
private DerivedColor getDerivedColor(String uin, String parentUin,
float hOffset, float sOffset,
float bOffset, int aOffset,
boolean uiResource) {
DerivedColor color;
if (uiResource) {
color = new DerivedColor.UIResource(parentUin,
hOffset, sOffset, bOffset, aOffset);
} else {
color = new DerivedColor(parentUin, hOffset, sOffset,
bOffset, aOffset);
}
return color;
}
/**
* Decodes and returns a color, which is derived from an offset between two
* other colors.
*
* @param color1 The first color
* @param color2 The second color
* @param midPoint The offset between color 1 and color 2, a value of 0.0 is
* color 1 and 1.0 is color 2;
* @param uiResource True if the derived color should be a UIResource
* @return The derived color
*/
protected final Color getDerivedColor(Color color1, Color color2,
float midPoint, boolean uiResource) {
int argb = deriveARGB(color1, color2, midPoint);
if (uiResource) {
return new ColorUIResource(argb);
} else {
return new Color(argb);
}
}
/**
* Decodes and returns a color, which is derived from a offset between two
* other colors.
*
* @param color1 The first color
* @param color2 The second color
* @param midPoint The offset between color 1 and color 2, a value of 0.0 is
* color 1 and 1.0 is color 2;
* @return The derived color, which will be a UIResource
*/
protected final Color getDerivedColor(Color color1, Color color2,
float midPoint) {
return getDerivedColor(color1, color2, midPoint, true);
}
/**
* Derives the ARGB value for a color based on an offset between two
* other colors.
*
* @param color1 The first color
* @param color2 The second color
* @param midPoint The offset between color 1 and color 2, a value of 0.0 is
* color 1 and 1.0 is color 2;
* @return the ARGB value for a new color based on this derivation
*/
static int deriveARGB(Color color1, Color color2, float midPoint) {
int r = color1.getRed() +
(int) ((color2.getRed() - color1.getRed()) * midPoint + 0.5f);
int g = color1.getGreen() +
(int) ((color2.getGreen() - color1.getGreen()) * midPoint +
0.5f);
int b = color1.getBlue() +
(int) ((color2.getBlue() - color1.getBlue()) * midPoint + 0.5f);
int a = color1.getAlpha() +
(int) ((color2.getAlpha() - color1.getAlpha()) * midPoint +
0.5f);
return ((a & 0xFF) << 24) |
((r & 0xFF) << 16) |
((g & 0xFF) << 8) |
(b & 0xFF);
}
private void addColor(UIDefaults d, String uin, int r, int g, int b, int a) {
Color color = new ColorUIResource(new Color(r, g, b, a));
d.put(uin, color);
}
private void addColor(UIDefaults d, String uin, String parentUin,
float hOffset, float sOffset, float bOffset, int aOffset) {
addColor(d, uin, parentUin, hOffset, sOffset, bOffset, aOffset, true);
}
private void addColor(UIDefaults d, String uin, String parentUin,
float hOffset, float sOffset, float bOffset,
int aOffset, boolean uiResource) {
Color color = getDerivedColor(uin, parentUin,
hOffset, sOffset, bOffset, aOffset, uiResource);
d.put(uin, color);
}
}