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package com.seaglasslookandfeel.painter.titlepaneforegound;
import java.awt.Color;
import java.awt.Graphics2D;
import javax.swing.JComponent;
import javax.swing.UIManager;
/**
* Painter for title pane button foreground shapes.
*
* @author Kathryn Huxtable
*/
public abstract class TitlePaneButtonForegroundPainter {
private Color enabledBorder = UIManager.getColor("seaGlassTitlePaneButtonEnabledBorder");
private Color enabledCorner = UIManager.getColor("seaGlassTitlePaneButtonEnabledCorner");
private Color enabledInterior = UIManager.getColor("seaGlassTitlePaneButtonEnabledInterior");
private Color hoverBorder = UIManager.getColor("seaGlassTitlePaneButtonHoverBorder");
private Color hoverCorner = UIManager.getColor("seaGlassTitlePaneButtonHoverCorner");
private Color hoverInterior = UIManager.getColor("seaGlassTitlePaneButtonHoverInterior");
private Color pressedBorder = UIManager.getColor("seaGlassTitlePaneButtonPressedBorder");
private Color pressedCorner = UIManager.getColor("seaGlassTitlePaneButtonPressedCorner");
private Color pressedInterior = UIManager.getColor("seaGlassTitlePaneButtonPressedInterior");
/**
* Paint the enabled state of the button foreground.
*
* @param g the Graphics2D context to paint with.
* @param c the button to paint.
* @param width the width to paint.
* @param height the height to paint.
*/
public void paintEnabled(Graphics2D g, JComponent c, int width, int height) {
paint(g, c, width, height, enabledBorder, enabledCorner, enabledInterior);
}
/**
* Paint the mouse-over state of the button foreground.
*
* @param g the Graphics2D context to paint with.
* @param c the button to paint.
* @param width the width to paint.
* @param height the height to paint.
*/
public void paintHover(Graphics2D g, JComponent c, int width, int height) {
paint(g, c, width, height, hoverBorder, hoverCorner, hoverInterior);
}
/**
* Paint the pressed state of the button foreground.
*
* @param g the Graphics2D context to paint with.
* @param c the button to paint.
* @param width the width to paint.
* @param height the height to paint.
*/
public void paintPressed(Graphics2D g, JComponent c, int width, int height) {
paint(g, c, width, height, pressedBorder, pressedCorner, pressedInterior);
}
/**
* Paint the button foreground with the specified colors.
*
* @param g the Graphics2D context to paint with.
* @param c the button to paint.
* @param width the width to paint.
* @param height the height to paint.
* @param border the border color.
* @param corner the corner color.
* @param interior the interior color.
*/
protected abstract void paint(Graphics2D g, JComponent c, int width, int height, Color border, Color corner, Color interior);
}