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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.signalfx.shaded.apache.commons.codec.net;
import java.nio.ByteBuffer;
import java.util.BitSet;
import com.signalfx.shaded.apache.commons.codec.BinaryDecoder;
import com.signalfx.shaded.apache.commons.codec.BinaryEncoder;
import com.signalfx.shaded.apache.commons.codec.DecoderException;
import com.signalfx.shaded.apache.commons.codec.EncoderException;
/**
* Implements the Percent-Encoding scheme, as described in HTTP 1.1 specification. For extensibility, an array of
* special US-ASCII characters can be specified in order to perform proper URI encoding for the different parts
* of the URI.
*
* This class is immutable. It is also thread-safe besides using BitSet which is not thread-safe, but its public
* interface only call the access
*
*
* @see Percent-Encoding
* @since 1.12
*/
public class PercentCodec implements BinaryEncoder, BinaryDecoder {
/**
* The escape character used by the Percent-Encoding in order to introduce an encoded character.
*/
private static final byte ESCAPE_CHAR = '%';
/**
* The bit set used to store the character that should be always encoded
*/
private final BitSet alwaysEncodeChars = new BitSet();
/**
* The flag defining if the space character should be encoded as '+'
*/
private final boolean plusForSpace;
/**
* The minimum and maximum code of the bytes that is inserted in the bit set, used to prevent look-ups
*/
private int alwaysEncodeCharsMin = Integer.MAX_VALUE, alwaysEncodeCharsMax = Integer.MIN_VALUE;
/**
* Constructs a Percent coded that will encode all the non US-ASCII characters using the Percent-Encoding
* while it will not encode all the US-ASCII characters, except for character '%' that is used as escape
* character for Percent-Encoding.
*/
public PercentCodec() {
this.plusForSpace = false;
insertAlwaysEncodeChar(ESCAPE_CHAR);
}
/**
* Constructs a Percent codec by specifying the characters that belong to US-ASCII that should
* always be encoded. The rest US-ASCII characters will not be encoded, except for character '%' that
* is used as escape character for Percent-Encoding.
*
* @param alwaysEncodeChars the unsafe characters that should always be encoded
* @param plusForSpace the flag defining if the space character should be encoded as '+'
*/
public PercentCodec(final byte[] alwaysEncodeChars, final boolean plusForSpace) {
this.plusForSpace = plusForSpace;
insertAlwaysEncodeChars(alwaysEncodeChars);
}
private boolean canEncode(final byte c) {
return !isAsciiChar(c) || inAlwaysEncodeCharsRange(c) && alwaysEncodeChars.get(c);
}
private boolean containsSpace(final byte[] bytes) {
for (final byte b : bytes) {
if (b == ' ') {
return true;
}
}
return false;
}
/**
* Decodes bytes encoded with Percent-Encoding based on RFC 3986. The reverse process is performed in order to
* decode the encoded characters to Unicode.
*/
@Override
public byte[] decode(final byte[] bytes) throws DecoderException {
if (bytes == null) {
return null;
}
final ByteBuffer buffer = ByteBuffer.allocate(expectedDecodingBytes(bytes));
for (int i = 0; i < bytes.length; i++) {
final byte b = bytes[i];
if (b == ESCAPE_CHAR) {
try {
final int u = Utils.digit16(bytes[++i]);
final int l = Utils.digit16(bytes[++i]);
buffer.put((byte) ((u << 4) + l));
} catch (final ArrayIndexOutOfBoundsException e) {
throw new DecoderException("Invalid percent decoding: ", e);
}
} else if (plusForSpace && b == '+') {
buffer.put((byte) ' ');
} else {
buffer.put(b);
}
}
return buffer.array();
}
/**
* Decodes a byte[] Object, whose bytes are encoded with Percent-Encoding.
*
* @param obj the object to decode
* @return the decoding result byte[] as Object
* @throws DecoderException if the object is not a byte array
*/
@Override
public Object decode(final Object obj) throws DecoderException {
if (obj == null) {
return null;
}
if (obj instanceof byte[]) {
return decode((byte[]) obj);
}
throw new DecoderException("Objects of type " + obj.getClass().getName() + " cannot be Percent decoded");
}
private byte[] doEncode(final byte[] bytes, final int expectedLength, final boolean willEncode) {
final ByteBuffer buffer = ByteBuffer.allocate(expectedLength);
for (final byte b : bytes) {
if (willEncode && canEncode(b)) {
byte bb = b;
if (bb < 0) {
bb = (byte) (256 + bb);
}
final char hex1 = Utils.hexDigit(bb >> 4);
final char hex2 = Utils.hexDigit(bb);
buffer.put(ESCAPE_CHAR);
buffer.put((byte) hex1);
buffer.put((byte) hex2);
} else if (plusForSpace && b == ' ') {
buffer.put((byte) '+');
} else {
buffer.put(b);
}
}
return buffer.array();
}
/**
* Percent-Encoding based on RFC 3986. The non US-ASCII characters are encoded, as well as the
* US-ASCII characters that are configured to be always encoded.
*/
@Override
public byte[] encode(final byte[] bytes) throws EncoderException {
if (bytes == null) {
return null;
}
final int expectedEncodingBytes = expectedEncodingBytes(bytes);
final boolean willEncode = expectedEncodingBytes != bytes.length;
if (willEncode || plusForSpace && containsSpace(bytes)) {
return doEncode(bytes, expectedEncodingBytes, willEncode);
}
return bytes;
}
/**
* Encodes an object into using the Percent-Encoding. Only byte[] objects are accepted.
*
* @param obj the object to encode
* @return the encoding result byte[] as Object
* @throws EncoderException if the object is not a byte array
*/
@Override
public Object encode(final Object obj) throws EncoderException {
if (obj == null) {
return null;
}
if (obj instanceof byte[]) {
return encode((byte[]) obj);
}
throw new EncoderException("Objects of type " + obj.getClass().getName() + " cannot be Percent encoded");
}
private int expectedDecodingBytes(final byte[] bytes) {
int byteCount = 0;
for (int i = 0; i < bytes.length;) {
final byte b = bytes[i];
i += b == ESCAPE_CHAR ? 3 : 1;
byteCount++;
}
return byteCount;
}
private int expectedEncodingBytes(final byte[] bytes) {
int byteCount = 0;
for (final byte b : bytes) {
byteCount += canEncode(b) ? 3 : 1;
}
return byteCount;
}
private boolean inAlwaysEncodeCharsRange(final byte c) {
return c >= alwaysEncodeCharsMin && c <= alwaysEncodeCharsMax;
}
/**
* Inserts a single character into a BitSet and maintains the min and max of the characters of the
* {@code BitSet alwaysEncodeChars} in order to avoid look-ups when a byte is out of this range.
*
* @param b the byte that is candidate for min and max limit
*/
private void insertAlwaysEncodeChar(final byte b) {
if (b < 0) {
throw new IllegalArgumentException("byte must be >= 0");
}
this.alwaysEncodeChars.set(b);
if (b < alwaysEncodeCharsMin) {
alwaysEncodeCharsMin = b;
}
if (b > alwaysEncodeCharsMax) {
alwaysEncodeCharsMax = b;
}
}
/**
* Inserts the byte array into a BitSet for faster lookup.
*
* @param alwaysEncodeCharsArray
*/
private void insertAlwaysEncodeChars(final byte[] alwaysEncodeCharsArray) {
if (alwaysEncodeCharsArray != null) {
for (final byte b : alwaysEncodeCharsArray) {
insertAlwaysEncodeChar(b);
}
}
insertAlwaysEncodeChar(ESCAPE_CHAR);
}
private boolean isAsciiChar(final byte c) {
return c >= 0;
}
}
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