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/*
 * Copyright (C) 2016 The Guava Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.signalfx.shaded.google.common.graph;

import com.signalfx.shaded.google.common.annotations.Beta;
import com.signalfx.shaded.google.errorprone.annotations.CanIgnoreReturnValue;
import com.signalfx.shaded.javax.annotation.CheckForNull;

/**
 * A subinterface of {@link ValueGraph} which adds mutation methods. When mutation is not required,
 * users should prefer the {@link ValueGraph} interface.
 *
 * @author James Sexton
 * @param  Node parameter type
 * @param  Value parameter type
 * @since 20.0
 */
@Beta
@ElementTypesAreNonnullByDefault
public interface MutableValueGraph extends ValueGraph {

  /**
   * Adds {@code node} if it is not already present.
   *
   * 

Nodes must be unique, just as {@code Map} keys must be. They must also be non-null. * * @return {@code true} if the graph was modified as a result of this call */ @CanIgnoreReturnValue boolean addNode(N node); /** * Adds an edge connecting {@code nodeU} to {@code nodeV} if one is not already present, and sets * a value for that edge to {@code value} (overwriting the existing value, if any). * *

If the graph is directed, the resultant edge will be directed; otherwise, it will be * undirected. * *

Values do not have to be unique. However, values must be non-null. * *

If {@code nodeU} and {@code nodeV} are not already present in this graph, this method will * silently {@link #addNode(Object) add} {@code nodeU} and {@code nodeV} to the graph. * * @return the value previously associated with the edge connecting {@code nodeU} to {@code * nodeV}, or null if there was no such edge. * @throws IllegalArgumentException if the introduction of the edge would violate {@link * #allowsSelfLoops()} */ @CanIgnoreReturnValue @CheckForNull V putEdgeValue(N nodeU, N nodeV, V value); /** * Adds an edge connecting {@code endpoints} if one is not already present, and sets a value for * that edge to {@code value} (overwriting the existing value, if any). * *

If the graph is directed, the resultant edge will be directed; otherwise, it will be * undirected. * *

If this graph is directed, {@code endpoints} must be ordered. * *

Values do not have to be unique. However, values must be non-null. * *

If either or both endpoints are not already present in this graph, this method will silently * {@link #addNode(Object) add} each missing endpoint to the graph. * * @return the value previously associated with the edge connecting {@code nodeU} to {@code * nodeV}, or null if there was no such edge. * @throws IllegalArgumentException if the introduction of the edge would violate {@link * #allowsSelfLoops()} * @throws IllegalArgumentException if the endpoints are unordered and the graph is directed * @since 27.1 */ @CanIgnoreReturnValue @CheckForNull V putEdgeValue(EndpointPair endpoints, V value); /** * Removes {@code node} if it is present; all edges incident to {@code node} will also be removed. * * @return {@code true} if the graph was modified as a result of this call */ @CanIgnoreReturnValue boolean removeNode(N node); /** * Removes the edge connecting {@code nodeU} to {@code nodeV}, if it is present. * * @return the value previously associated with the edge connecting {@code nodeU} to {@code * nodeV}, or null if there was no such edge. */ @CanIgnoreReturnValue @CheckForNull V removeEdge(N nodeU, N nodeV); /** * Removes the edge connecting {@code endpoints}, if it is present. * *

If this graph is directed, {@code endpoints} must be ordered. * * @return the value previously associated with the edge connecting {@code endpoints}, or null if * there was no such edge. * @since 27.1 */ @CanIgnoreReturnValue @CheckForNull V removeEdge(EndpointPair endpoints); }





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