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//  Copyright (c) 1995-2022 Mort Bay Consulting Pty Ltd and others.
//  ------------------------------------------------------------------------
//  All rights reserved. This program and the accompanying materials
//  are made available under the terms of the Eclipse Public License v1.0
//  and Apache License v2.0 which accompanies this distribution.
//
//      The Eclipse Public License is available at
//      http://www.eclipse.org/legal/epl-v10.html
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//      The Apache License v2.0 is available at
//      http://www.opensource.org/licenses/apache2.0.php
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//  You may elect to redistribute this code under either of these licenses.
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package com.signalfx.shaded.jetty.client;

import com.signalfx.shaded.jetty.util.Callback;
import com.signalfx.shaded.jetty.util.Pool;
import com.signalfx.shaded.jetty.util.annotation.ManagedObject;

/**
 * 

A {@link ConnectionPool} that attempts to provide connections using a round-robin algorithm.

*

The round-robin behavior is almost impossible to achieve for several reasons:

*
    *
  • the server takes different times to serve different requests; if a request takes a long * time to be processed by the server, it would be a performance penalty to stall sending requests * waiting for that connection to be available - better skip it and try another connection
  • *
  • connections may be closed by the client or by the server, so it would be a performance * penalty to stall sending requests waiting for a new connection to be opened
  • *
  • thread scheduling on both client and server may temporarily penalize a connection
  • *
*

Do not expect this class to provide connections in a perfect recurring sequence such as * {@code c0, c1, ..., cN-1, c0, c1, ..., cN-1, c0, c1, ...} because that is impossible to * achieve in a real environment. * This class will just attempt a best-effort to provide the connections in a sequential order, * but most likely the order will be quasi-random.

*

Applications using this class should {@link #preCreateConnections(int) pre-create} * the connections to ensure that they are already opened when the application starts to requests * them, otherwise the first connection that is opened may be used multiple times before the others * are opened, resulting in a behavior that is more random-like than more round-robin-like (and * that confirms that round-robin behavior is almost impossible to achieve).

* * @see RandomConnectionPool */ @ManagedObject public class RoundRobinConnectionPool extends MultiplexConnectionPool { public RoundRobinConnectionPool(HttpDestination destination, int maxConnections, Callback requester) { this(destination, maxConnections, requester, 1); } public RoundRobinConnectionPool(HttpDestination destination, int maxConnections, Callback requester, int maxMultiplex) { super(destination, Pool.StrategyType.ROUND_ROBIN, maxConnections, false, requester, maxMultiplex); // If there are queued requests and connections get // closed due to idle timeout or overuse, we want to // aggressively try to open new connections to replace // those that were closed to process queued requests. setMaximizeConnections(true); } }




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