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//
// ========================================================================
// Copyright (c) 1995-2022 Mort Bay Consulting Pty Ltd and others.
// ------------------------------------------------------------------------
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// and Apache License v2.0 which accompanies this distribution.
//
// The Eclipse Public License is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// The Apache License v2.0 is available at
// http://www.opensource.org/licenses/apache2.0.php
//
// You may elect to redistribute this code under either of these licenses.
// ========================================================================
//
package com.signalfx.shaded.jetty.http;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.List;
import java.util.zip.DataFormatException;
import java.util.zip.Inflater;
import java.util.zip.ZipException;
import com.signalfx.shaded.jetty.io.ByteBufferPool;
import com.signalfx.shaded.jetty.util.BufferUtil;
import com.signalfx.shaded.jetty.util.component.Destroyable;
/**
* Decoder for the "gzip" content encoding.
* This decoder inflates gzip compressed data, and has
* been optimized for async usage with minimal data copies.
*/
public class GZIPContentDecoder implements Destroyable
{
// Unsigned Integer Max == 2^32
private static final long UINT_MAX = 0xFFFFFFFFL;
private final List _inflateds = new ArrayList<>();
private final Inflater _inflater = new Inflater(true);
private final ByteBufferPool _pool;
private final int _bufferSize;
private State _state;
private int _size;
private long _value;
private byte _flags;
private ByteBuffer _inflated;
public GZIPContentDecoder()
{
this(null, 2048);
}
public GZIPContentDecoder(int bufferSize)
{
this(null, bufferSize);
}
public GZIPContentDecoder(ByteBufferPool pool, int bufferSize)
{
_bufferSize = bufferSize;
_pool = pool;
reset();
}
/**
* Inflates compressed data from a buffer.
* The buffers returned by this method should be released
* via {@link #release(ByteBuffer)}.
* This method may fully consume the input buffer, but return
* only a chunk of the inflated bytes, to allow applications to
* consume the inflated chunk before performing further inflation,
* applying backpressure. In this case, this method should be
* invoked again with the same input buffer (even if
* it's already fully consumed) and that will produce another
* chunk of inflated bytes. Termination happens when the input
* buffer is fully consumed, and the returned buffer is empty.
* See {@link #decodedChunk(ByteBuffer)} to perform inflating
* in a non-blocking way that allows to apply backpressure.
*
* @param compressed the buffer containing compressed data.
* @return a buffer containing inflated data.
*/
public ByteBuffer decode(ByteBuffer compressed)
{
decodeChunks(compressed);
if (_inflateds.isEmpty())
{
if (BufferUtil.isEmpty(_inflated) || _state == State.CRC || _state == State.ISIZE)
return BufferUtil.EMPTY_BUFFER;
ByteBuffer result = _inflated;
_inflated = null;
return result;
}
else
{
_inflateds.add(_inflated);
_inflated = null;
int length = _inflateds.stream().mapToInt(Buffer::remaining).sum();
ByteBuffer result = acquire(length);
for (ByteBuffer buffer : _inflateds)
{
BufferUtil.append(result, buffer);
release(buffer);
}
_inflateds.clear();
return result;
}
}
/**
* Called when a chunk of data is inflated.
* The default implementation aggregates all the chunks
* into a single buffer returned from {@link #decode(ByteBuffer)}.
* Derived implementations may choose to consume inflated chunks
* individually and return {@code true} from this method to prevent
* further inflation until a subsequent call to {@link #decode(ByteBuffer)}
* or {@link #decodeChunks(ByteBuffer)} is made.
*
* @param chunk the inflated chunk of data
* @return false if inflating should continue, or true if the call
* to {@link #decodeChunks(ByteBuffer)} or {@link #decode(ByteBuffer)}
* should return, allowing to consume the inflated chunk and apply
* backpressure
*/
protected boolean decodedChunk(ByteBuffer chunk)
{
if (_inflated == null)
{
_inflated = chunk;
}
else
{
if (BufferUtil.space(_inflated) >= chunk.remaining())
{
BufferUtil.append(_inflated, chunk);
release(chunk);
}
else
{
_inflateds.add(_inflated);
_inflated = chunk;
}
}
return false;
}
/**
*
Inflates compressed data.
* Inflation continues until the compressed block end is reached, there is no
* more compressed data or a call to {@link #decodedChunk(ByteBuffer)} returns true.
*
* @param compressed the buffer of compressed data to inflate
*/
protected void decodeChunks(ByteBuffer compressed)
{
ByteBuffer buffer = null;
try
{
while (true)
{
switch (_state)
{
case INITIAL:
{
_state = State.ID;
break;
}
case FLAGS:
{
if ((_flags & 0x04) == 0x04)
{
_state = State.EXTRA_LENGTH;
_size = 0;
_value = 0;
}
else if ((_flags & 0x08) == 0x08)
_state = State.NAME;
else if ((_flags & 0x10) == 0x10)
_state = State.COMMENT;
else if ((_flags & 0x2) == 0x2)
{
_state = State.HCRC;
_size = 0;
_value = 0;
}
else
{
_state = State.DATA;
continue;
}
break;
}
case DATA:
{
while (true)
{
if (buffer == null)
buffer = acquire(_bufferSize);
try
{
int length = _inflater.inflate(buffer.array(), buffer.arrayOffset(), buffer.capacity());
buffer.limit(length);
}
catch (DataFormatException x)
{
throw new ZipException(x.getMessage());
}
if (buffer.hasRemaining())
{
ByteBuffer chunk = buffer;
buffer = null;
if (decodedChunk(chunk))
return;
}
else if (_inflater.needsInput())
{
if (!compressed.hasRemaining())
return;
if (compressed.hasArray())
{
_inflater.setInput(compressed.array(), compressed.arrayOffset() + compressed.position(), compressed.remaining());
compressed.position(compressed.limit());
}
else
{
// TODO use the pool
byte[] input = new byte[compressed.remaining()];
compressed.get(input);
_inflater.setInput(input);
}
}
else if (_inflater.finished())
{
int remaining = _inflater.getRemaining();
compressed.position(compressed.limit() - remaining);
_state = State.CRC;
_size = 0;
_value = 0;
break;
}
}
continue;
}
default:
break;
}
if (!compressed.hasRemaining())
break;
byte currByte = compressed.get();
switch (_state)
{
case ID:
{
_value += (currByte & 0xFF) << 8 * _size;
++_size;
if (_size == 2)
{
if (_value != 0x8B1F)
throw new ZipException("Invalid gzip bytes");
_state = State.CM;
}
break;
}
case CM:
{
if ((currByte & 0xFF) != 0x08)
throw new ZipException("Invalid gzip compression method");
_state = State.FLG;
break;
}
case FLG:
{
_flags = currByte;
_state = State.MTIME;
_size = 0;
_value = 0;
break;
}
case MTIME:
{
// Skip the 4 MTIME bytes
++_size;
if (_size == 4)
_state = State.XFL;
break;
}
case XFL:
{
// Skip XFL
_state = State.OS;
break;
}
case OS:
{
// Skip OS
_state = State.FLAGS;
break;
}
case EXTRA_LENGTH:
{
_value += (currByte & 0xFF) << 8 * _size;
++_size;
if (_size == 2)
_state = State.EXTRA;
break;
}
case EXTRA:
{
// Skip EXTRA bytes
--_value;
if (_value == 0)
{
// Clear the EXTRA flag and loop on the flags
_flags &= ~0x04;
_state = State.FLAGS;
}
break;
}
case NAME:
{
// Skip NAME bytes
if (currByte == 0)
{
// Clear the NAME flag and loop on the flags
_flags &= ~0x08;
_state = State.FLAGS;
}
break;
}
case COMMENT:
{
// Skip COMMENT bytes
if (currByte == 0)
{
// Clear the COMMENT flag and loop on the flags
_flags &= ~0x10;
_state = State.FLAGS;
}
break;
}
case HCRC:
{
// Skip HCRC
++_size;
if (_size == 2)
{
// Clear the HCRC flag and loop on the flags
_flags &= ~0x02;
_state = State.FLAGS;
}
break;
}
case CRC:
{
_value += (currByte & 0xFF) << 8 * _size;
++_size;
if (_size == 4)
{
// From RFC 1952, compliant decoders need not to verify the CRC
_state = State.ISIZE;
_size = 0;
_value = 0;
}
break;
}
case ISIZE:
{
_value = _value | ((currByte & 0xFFL) << (8 * _size));
++_size;
if (_size == 4)
{
// RFC 1952: Section 2.3.1; ISIZE is the input size modulo 2^32
if (_value != (_inflater.getBytesWritten() & UINT_MAX))
throw new ZipException("Invalid input size");
// TODO ByteBuffer result = output == null ? BufferUtil.EMPTY_BUFFER : ByteBuffer.wrap(output);
reset();
return;
}
break;
}
default:
throw new ZipException();
}
}
}
catch (ZipException x)
{
throw new RuntimeException(x);
}
finally
{
if (buffer != null)
release(buffer);
}
}
private void reset()
{
_inflater.reset();
_state = State.INITIAL;
_size = 0;
_value = 0;
_flags = 0;
}
@Override
public void destroy()
{
_inflater.end();
}
public boolean isFinished()
{
return _state == State.INITIAL;
}
private enum State
{
INITIAL, ID, CM, FLG, MTIME, XFL, OS, FLAGS, EXTRA_LENGTH, EXTRA, NAME, COMMENT, HCRC, DATA, CRC, ISIZE
}
/**
* @param capacity capacity of the ByteBuffer to acquire
* @return a heap buffer of the configured capacity either from the pool or freshly allocated.
*/
public ByteBuffer acquire(int capacity)
{
return _pool == null ? BufferUtil.allocate(capacity) : _pool.acquire(capacity, false);
}
/**
* Releases an allocated buffer.
* This method calls {@link ByteBufferPool#release(ByteBuffer)} if a buffer pool has
* been configured.
* This method should be called once for all buffers returned from {@link #decode(ByteBuffer)}
* or passed to {@link #decodedChunk(ByteBuffer)}.
*
* @param buffer the buffer to release.
*/
public void release(ByteBuffer buffer)
{
if (_pool != null && !BufferUtil.isTheEmptyBuffer(buffer))
_pool.release(buffer);
}
}